
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0)))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0)))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0))))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Initial program 56.4%
/-rgt-identity56.4%
metadata-eval56.4%
Simplified56.6%
Taylor expanded in a around 0 91.7%
Taylor expanded in c around 0 91.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (* c (* a 3.0)))))
(if (<= b 1.75)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(*
(pow c 3.0)
(- (* -0.5625 (/ a (pow b 5.0))) (/ 0.375 (* c (pow b 3.0))))))))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) - (c * (a * 3.0));
double tmp;
if (b <= 1.75) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * (pow(c, 3.0) * ((-0.5625 * (a / pow(b, 5.0))) - (0.375 / (c * pow(b, 3.0))))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (b ** 2.0d0) - (c * (a * 3.0d0))
if (b <= 1.75d0) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (a * 3.0d0)
else
tmp = ((-0.5d0) * (c / b)) + (a * ((c ** 3.0d0) * (((-0.5625d0) * (a / (b ** 5.0d0))) - (0.375d0 / (c * (b ** 3.0d0))))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(b, 2.0) - (c * (a * 3.0));
double tmp;
if (b <= 1.75) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * (Math.pow(c, 3.0) * ((-0.5625 * (a / Math.pow(b, 5.0))) - (0.375 / (c * Math.pow(b, 3.0))))));
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(b, 2.0) - (c * (a * 3.0)) tmp = 0 if b <= 1.75: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (a * 3.0) else: tmp = (-0.5 * (c / b)) + (a * (math.pow(c, 3.0) * ((-0.5625 * (a / math.pow(b, 5.0))) - (0.375 / (c * math.pow(b, 3.0)))))) return tmp
function code(a, b, c) t_0 = Float64((b ^ 2.0) - Float64(c * Float64(a * 3.0))) tmp = 0.0 if (b <= 1.75) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64((c ^ 3.0) * Float64(Float64(-0.5625 * Float64(a / (b ^ 5.0))) - Float64(0.375 / Float64(c * (b ^ 3.0))))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (b ^ 2.0) - (c * (a * 3.0)); tmp = 0.0; if (b <= 1.75) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (a * 3.0); else tmp = (-0.5 * (c / b)) + (a * ((c ^ 3.0) * ((-0.5625 * (a / (b ^ 5.0))) - (0.375 / (c * (b ^ 3.0)))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.75], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-0.5625 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} - c \cdot \left(a \cdot 3\right)\\
\mathbf{if}\;b \leq 1.75:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left({c}^{3} \cdot \left(-0.5625 \cdot \frac{a}{{b}^{5}} - \frac{0.375}{c \cdot {b}^{3}}\right)\right)\\
\end{array}
\end{array}
if b < 1.75Initial program 81.7%
add-cbrt-cube81.0%
pow1/378.2%
pow378.2%
pow278.2%
pow-pow78.2%
metadata-eval78.2%
Applied egg-rr78.2%
flip-+78.3%
pow278.3%
add-sqr-sqrt78.4%
pow-pow83.2%
metadata-eval83.2%
*-commutative83.2%
*-commutative83.2%
pow-pow83.1%
metadata-eval83.1%
*-commutative83.1%
*-commutative83.1%
Applied egg-rr83.1%
if 1.75 < b Initial program 50.5%
/-rgt-identity50.5%
metadata-eval50.5%
Simplified50.8%
Taylor expanded in a around 0 92.4%
Taylor expanded in c around inf 92.4%
associate-*r/92.4%
metadata-eval92.4%
*-commutative92.4%
Simplified92.4%
Final simplification90.7%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (* 0.3333333333333333 (/ (fma b -1.0 (sqrt (fma b b (* (* c a) -3.0)))) a)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = 0.3333333333333333 * (fma(b, -1.0, sqrt(fma(b, b, ((c * a) * -3.0)))) / a);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(0.3333333333333333 * Float64(fma(b, -1.0, sqrt(fma(b, b, Float64(Float64(c * a) * -3.0)))) / a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(0.3333333333333333 * N[(N[(b * -1.0 + N[Sqrt[N[(b * b + N[(N[(c * a), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;0.3333333333333333 \cdot \frac{\mathsf{fma}\left(b, -1, \sqrt{\mathsf{fma}\left(b, b, \left(c \cdot a\right) \cdot -3\right)}\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.2%
add-cbrt-cube78.0%
pow1/373.6%
pow373.6%
pow273.6%
pow-pow73.6%
metadata-eval73.6%
Applied egg-rr73.6%
*-un-lft-identity73.6%
neg-mul-173.6%
fma-define73.6%
pow-pow78.2%
metadata-eval78.2%
*-commutative78.2%
*-commutative78.2%
*-commutative78.2%
Applied egg-rr78.2%
associate-*r/78.2%
*-commutative78.2%
times-frac78.3%
metadata-eval78.3%
fma-undefine78.3%
*-commutative78.3%
fma-define78.3%
unpow278.3%
fma-neg78.7%
associate-*r*78.7%
*-commutative78.7%
distribute-rgt-neg-in78.7%
*-commutative78.7%
metadata-eval78.7%
Simplified78.7%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 47.5%
/-rgt-identity47.5%
metadata-eval47.5%
Simplified47.6%
Taylor expanded in a around 0 89.2%
Final simplification86.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma b b (* (* c a) -3.0))))
(if (<= b 1.75)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(*
(pow c 3.0)
(- (* -0.5625 (/ a (pow b 5.0))) (/ 0.375 (* c (pow b 3.0))))))))))
double code(double a, double b, double c) {
double t_0 = fma(b, b, ((c * a) * -3.0));
double tmp;
if (b <= 1.75) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * (pow(c, 3.0) * ((-0.5625 * (a / pow(b, 5.0))) - (0.375 / (c * pow(b, 3.0))))));
}
return tmp;
}
function code(a, b, c) t_0 = fma(b, b, Float64(Float64(c * a) * -3.0)) tmp = 0.0 if (b <= 1.75) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64((c ^ 3.0) * Float64(Float64(-0.5625 * Float64(a / (b ^ 5.0))) - Float64(0.375 / Float64(c * (b ^ 3.0))))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(b * b + N[(N[(c * a), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.75], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-0.5625 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(b, b, \left(c \cdot a\right) \cdot -3\right)\\
\mathbf{if}\;b \leq 1.75:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left({c}^{3} \cdot \left(-0.5625 \cdot \frac{a}{{b}^{5}} - \frac{0.375}{c \cdot {b}^{3}}\right)\right)\\
\end{array}
\end{array}
if b < 1.75Initial program 81.7%
add-cbrt-cube81.0%
pow1/378.2%
pow378.2%
pow278.2%
pow-pow78.2%
metadata-eval78.2%
Applied egg-rr78.2%
flip-+78.3%
pow278.3%
add-sqr-sqrt78.4%
pow-pow83.2%
metadata-eval83.2%
*-commutative83.2%
*-commutative83.2%
pow-pow83.1%
metadata-eval83.1%
*-commutative83.1%
*-commutative83.1%
Applied egg-rr83.1%
unpow283.1%
sqr-neg83.1%
unpow283.1%
unpow283.1%
fma-neg82.9%
associate-*r*82.9%
*-commutative82.9%
distribute-rgt-neg-in82.9%
*-commutative82.9%
metadata-eval82.9%
unpow282.9%
fma-neg82.9%
associate-*r*82.9%
*-commutative82.9%
distribute-rgt-neg-in82.9%
*-commutative82.9%
metadata-eval82.9%
Simplified82.9%
if 1.75 < b Initial program 50.5%
/-rgt-identity50.5%
metadata-eval50.5%
Simplified50.8%
Taylor expanded in a around 0 92.4%
Taylor expanded in c around inf 92.4%
associate-*r/92.4%
metadata-eval92.4%
*-commutative92.4%
Simplified92.4%
Final simplification90.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.2%
/-rgt-identity78.2%
metadata-eval78.2%
Simplified78.7%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 47.5%
/-rgt-identity47.5%
metadata-eval47.5%
Simplified47.6%
Taylor expanded in a around 0 89.2%
Final simplification86.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0)) (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* -0.5 c)) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = fma(-0.375, (a * pow((c / b), 2.0)), (-0.5 * c)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(-0.5 * c)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 78.2%
/-rgt-identity78.2%
metadata-eval78.2%
Simplified78.7%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 47.5%
/-rgt-identity47.5%
metadata-eval47.5%
Simplified47.6%
Taylor expanded in a around 0 94.0%
Taylor expanded in b around inf 89.2%
+-commutative89.2%
fma-define89.2%
associate-/l*89.2%
unpow289.2%
unpow289.2%
times-frac89.2%
unpow289.2%
*-commutative89.2%
Simplified89.2%
Final simplification86.2%
(FPCore (a b c)
:precision binary64
(if (<= b 1.75)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(*
(pow c 3.0)
(- (* -0.5625 (/ a (pow b 5.0))) (/ 0.375 (* c (pow b 3.0)))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.75) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * (pow(c, 3.0) * ((-0.5625 * (a / pow(b, 5.0))) - (0.375 / (c * pow(b, 3.0))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 1.75) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64((c ^ 3.0) * Float64(Float64(-0.5625 * Float64(a / (b ^ 5.0))) - Float64(0.375 / Float64(c * (b ^ 3.0))))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 1.75], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-0.5625 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.75:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left({c}^{3} \cdot \left(-0.5625 \cdot \frac{a}{{b}^{5}} - \frac{0.375}{c \cdot {b}^{3}}\right)\right)\\
\end{array}
\end{array}
if b < 1.75Initial program 81.7%
/-rgt-identity81.7%
metadata-eval81.7%
Simplified81.9%
if 1.75 < b Initial program 50.5%
/-rgt-identity50.5%
metadata-eval50.5%
Simplified50.8%
Taylor expanded in a around 0 92.4%
Taylor expanded in c around inf 92.4%
associate-*r/92.4%
metadata-eval92.4%
*-commutative92.4%
Simplified92.4%
Final simplification90.4%
(FPCore (a b c) :precision binary64 (if (<= b 1.75) (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* -0.5 c)) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.75) {
tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = fma(-0.375, (a * pow((c / b), 2.0)), (-0.5 * c)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 1.75) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(-0.5 * c)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 1.75], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.75:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.5 \cdot c\right)}{b}\\
\end{array}
\end{array}
if b < 1.75Initial program 81.7%
if 1.75 < b Initial program 50.5%
/-rgt-identity50.5%
metadata-eval50.5%
Simplified50.8%
Taylor expanded in a around 0 92.4%
Taylor expanded in b around inf 87.1%
+-commutative87.1%
fma-define87.1%
associate-/l*87.1%
unpow287.1%
unpow287.1%
times-frac87.1%
unpow287.1%
*-commutative87.1%
Simplified87.1%
Final simplification86.1%
(FPCore (a b c) :precision binary64 (if (<= b 1.75) (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) (* c (- (* -0.375 (/ (* c a) (pow b 3.0))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 1.75) {
tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * ((c * a) / pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 1.75d0) then
tmp = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
else
tmp = c * (((-0.375d0) * ((c * a) / (b ** 3.0d0))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 1.75) {
tmp = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * ((c * a) / Math.pow(b, 3.0))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 1.75: tmp = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) else: tmp = c * ((-0.375 * ((c * a) / math.pow(b, 3.0))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 1.75) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(Float64(c * a) / (b ^ 3.0))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 1.75) tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); else tmp = c * ((-0.375 * ((c * a) / (b ^ 3.0))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 1.75], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.75:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if b < 1.75Initial program 81.7%
if 1.75 < b Initial program 50.5%
/-rgt-identity50.5%
metadata-eval50.5%
Simplified50.8%
Taylor expanded in c around 0 87.0%
associate-*r/87.0%
metadata-eval87.0%
Simplified87.0%
Final simplification86.0%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (/ (* c a) (pow b 3.0))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * ((c * a) / pow(b, 3.0))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * ((c * a) / (b ** 3.0d0))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * ((c * a) / Math.pow(b, 3.0))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * ((c * a) / math.pow(b, 3.0))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(Float64(c * a) / (b ^ 3.0))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * ((c * a) / (b ^ 3.0))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \frac{c \cdot a}{{b}^{3}} - \frac{0.5}{b}\right)
\end{array}
Initial program 56.4%
/-rgt-identity56.4%
metadata-eval56.4%
Simplified56.6%
Taylor expanded in c around 0 81.8%
associate-*r/81.8%
metadata-eval81.8%
Simplified81.8%
Final simplification81.8%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 56.4%
/-rgt-identity56.4%
metadata-eval56.4%
Simplified56.6%
Taylor expanded in b around inf 63.9%
herbie shell --seed 2024150
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))