
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (+ 1.0 (/ (/ (- hi x) lo) (- 1.0 (/ hi lo)))))
double code(double lo, double hi, double x) {
return 1.0 + (((hi - x) / lo) / (1.0 - (hi / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (((hi - x) / lo) / (1.0d0 - (hi / lo)))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (((hi - x) / lo) / (1.0 - (hi / lo)));
}
def code(lo, hi, x): return 1.0 + (((hi - x) / lo) / (1.0 - (hi / lo)))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(Float64(hi - x) / lo) / Float64(1.0 - Float64(hi / lo)))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (((hi - x) / lo) / (1.0 - (hi / lo))); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] / N[(1.0 - N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{\frac{hi - x}{lo}}{1 - \frac{hi}{lo}}
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Simplified18.9%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6418.9%
Applied egg-rr18.9%
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
div-invN/A
flip-+N/A
associate-*r/N/A
/-lowering-/.f64N/A
Applied egg-rr40.3%
Taylor expanded in hi around 0
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
/-lowering-/.f64N/A
--lowering--.f6499.3%
Simplified99.3%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (/ (- hi x) lo) (+ 1.0 (/ hi lo)))))
double code(double lo, double hi, double x) {
return 1.0 + (((hi - x) / lo) * (1.0 + (hi / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (((hi - x) / lo) * (1.0d0 + (hi / lo)))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (((hi - x) / lo) * (1.0 + (hi / lo)));
}
def code(lo, hi, x): return 1.0 + (((hi - x) / lo) * (1.0 + (hi / lo)))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(Float64(hi - x) / lo) * Float64(1.0 + Float64(hi / lo)))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (((hi - x) / lo) * (1.0 + (hi / lo))); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision] * N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{hi - x}{lo} \cdot \left(1 + \frac{hi}{lo}\right)
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* (/ hi lo) (+ 1.0 (/ hi lo)))))
double code(double lo, double hi, double x) {
return 1.0 + ((hi / lo) * (1.0 + (hi / lo)));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + ((hi / lo) * (1.0d0 + (hi / lo)))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + ((hi / lo) * (1.0 + (hi / lo)));
}
def code(lo, hi, x): return 1.0 + ((hi / lo) * (1.0 + (hi / lo)))
function code(lo, hi, x) return Float64(1.0 + Float64(Float64(hi / lo) * Float64(1.0 + Float64(hi / lo)))) end
function tmp = code(lo, hi, x) tmp = 1.0 + ((hi / lo) * (1.0 + (hi / lo))); end
code[lo_, hi_, x_] := N[(1.0 + N[(N[(hi / lo), $MachinePrecision] * N[(1.0 + N[(hi / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{hi}{lo} \cdot \left(1 + \frac{hi}{lo}\right)
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Simplified18.9%
Taylor expanded in hi around inf
/-lowering-/.f6418.9%
Simplified18.9%
Final simplification18.9%
(FPCore (lo hi x) :precision binary64 (+ (/ x hi) (* lo (/ -1.0 hi))))
double code(double lo, double hi, double x) {
return (x / hi) + (lo * (-1.0 / hi));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x / hi) + (lo * ((-1.0d0) / hi))
end function
public static double code(double lo, double hi, double x) {
return (x / hi) + (lo * (-1.0 / hi));
}
def code(lo, hi, x): return (x / hi) + (lo * (-1.0 / hi))
function code(lo, hi, x) return Float64(Float64(x / hi) + Float64(lo * Float64(-1.0 / hi))) end
function tmp = code(lo, hi, x) tmp = (x / hi) + (lo * (-1.0 / hi)); end
code[lo_, hi_, x_] := N[(N[(x / hi), $MachinePrecision] + N[(lo * N[(-1.0 / hi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{hi} + lo \cdot \frac{-1}{hi}
\end{array}
Initial program 3.1%
Taylor expanded in lo around 0
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
Simplified18.8%
Taylor expanded in hi around inf
/-lowering-/.f6418.8%
Simplified18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf
Simplified18.7%
herbie shell --seed 2024150
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))