
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0)); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0));
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / (x - 1.0))
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / (x - 1.0)); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x - 1}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ (/ -2.0 (+ 1.0 x_m)) (+ x_m -1.0)))
x_m = fabs(x);
double code(double x_m) {
return (-2.0 / (1.0 + x_m)) / (x_m + -1.0);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = ((-2.0d0) / (1.0d0 + x_m)) / (x_m + (-1.0d0))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return (-2.0 / (1.0 + x_m)) / (x_m + -1.0);
}
x_m = math.fabs(x) def code(x_m): return (-2.0 / (1.0 + x_m)) / (x_m + -1.0)
x_m = abs(x) function code(x_m) return Float64(Float64(-2.0 / Float64(1.0 + x_m)) / Float64(x_m + -1.0)) end
x_m = abs(x); function tmp = code(x_m) tmp = (-2.0 / (1.0 + x_m)) / (x_m + -1.0); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(-2.0 / N[(1.0 + x$95$m), $MachinePrecision]), $MachinePrecision] / N[(x$95$m + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{-2}{1 + x\_m}}{x\_m + -1}
\end{array}
Initial program 77.6%
clear-numN/A
frac-subN/A
div-invN/A
metadata-evalN/A
*-rgt-identityN/A
associate-/r*N/A
/-lowering-/.f64N/A
Applied egg-rr81.3%
Taylor expanded in x around 0
Simplified99.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) (+ 2.0 (* 2.0 (* x_m x_m))) (/ (/ -2.0 x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0 + (2.0 * (x_m * x_m));
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = 2.0d0 + (2.0d0 * (x_m * x_m))
else
tmp = ((-2.0d0) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0 + (2.0 * (x_m * x_m));
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = 2.0 + (2.0 * (x_m * x_m)) else: tmp = (-2.0 / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = Float64(2.0 + Float64(2.0 * Float64(x_m * x_m))); else tmp = Float64(Float64(-2.0 / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = 2.0 + (2.0 * (x_m * x_m)); else tmp = (-2.0 / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], N[(2.0 + N[(2.0 * N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;2 + 2 \cdot \left(x\_m \cdot x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 85.6%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.4%
Simplified67.4%
if 1 < x Initial program 56.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.2%
Simplified98.2%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) 2.0 (/ (/ -2.0 x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0;
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = 2.0d0
else
tmp = ((-2.0d0) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0;
} else {
tmp = (-2.0 / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = 2.0 else: tmp = (-2.0 / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = 2.0; else tmp = Float64(Float64(-2.0 / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = 2.0; else tmp = (-2.0 / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], 2.0, N[(N[(-2.0 / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 85.6%
Taylor expanded in x around 0
Simplified67.2%
if 1 < x Initial program 56.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.2%
Simplified98.2%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.0) 2.0 (/ -2.0 (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0;
} else {
tmp = -2.0 / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.0d0) then
tmp = 2.0d0
else
tmp = (-2.0d0) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.0) {
tmp = 2.0;
} else {
tmp = -2.0 / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.0: tmp = 2.0 else: tmp = -2.0 / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.0) tmp = 2.0; else tmp = Float64(-2.0 / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.0) tmp = 2.0; else tmp = -2.0 / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.0], 2.0, N[(-2.0 / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1:\\
\;\;\;\;2\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 1Initial program 85.6%
Taylor expanded in x around 0
Simplified67.2%
if 1 < x Initial program 56.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6498.2%
Simplified98.2%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 2.0)
x_m = fabs(x);
double code(double x_m) {
return 2.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 2.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 2.0;
}
x_m = math.fabs(x) def code(x_m): return 2.0
x_m = abs(x) function code(x_m) return 2.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 2.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 2.0
\begin{array}{l}
x_m = \left|x\right|
\\
2
\end{array}
Initial program 77.6%
Taylor expanded in x around 0
Simplified49.6%
herbie shell --seed 2024150
(FPCore (x)
:name "Asymptote A"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 (- x 1.0))))