
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ x 1.0)) (sqrt x)) 0.0) (* (pow x -0.5) 0.5) (/ (+ x (- 1.0 x)) (+ (sqrt x) (pow (+ x 1.0) 0.5)))))
double code(double x) {
double tmp;
if ((sqrt((x + 1.0)) - sqrt(x)) <= 0.0) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = (x + (1.0 - x)) / (sqrt(x) + pow((x + 1.0), 0.5));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((sqrt((x + 1.0d0)) - sqrt(x)) <= 0.0d0) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = (x + (1.0d0 - x)) / (sqrt(x) + ((x + 1.0d0) ** 0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) <= 0.0) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = (x + (1.0 - x)) / (Math.sqrt(x) + Math.pow((x + 1.0), 0.5));
}
return tmp;
}
def code(x): tmp = 0 if (math.sqrt((x + 1.0)) - math.sqrt(x)) <= 0.0: tmp = math.pow(x, -0.5) * 0.5 else: tmp = (x + (1.0 - x)) / (math.sqrt(x) + math.pow((x + 1.0), 0.5)) return tmp
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) <= 0.0) tmp = Float64((x ^ -0.5) * 0.5); else tmp = Float64(Float64(x + Float64(1.0 - x)) / Float64(sqrt(x) + (Float64(x + 1.0) ^ 0.5))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((sqrt((x + 1.0)) - sqrt(x)) <= 0.0) tmp = (x ^ -0.5) * 0.5; else tmp = (x + (1.0 - x)) / (sqrt(x) + ((x + 1.0) ^ 0.5)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(x + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] + N[Power[N[(x + 1.0), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 0:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \left(1 - x\right)}{\sqrt{x} + {\left(x + 1\right)}^{0.5}}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0Initial program 3.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.8%
Simplified99.8%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 98.6%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x)))) (if (<= t_0 5e-6) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((x + 1.0)) - sqrt(x);
double tmp;
if (t_0 <= 5e-6) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0)) - sqrt(x)
if (t_0 <= 5d-6) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double tmp;
if (t_0 <= 5e-6) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) - math.sqrt(x) tmp = 0 if t_0 <= 5e-6: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) tmp = 0.0 if (t_0 <= 5e-6) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)) - sqrt(x); tmp = 0.0; if (t_0 <= 5e-6) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-6], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 5.00000000000000041e-6Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval99.6%
Applied egg-rr99.6%
if 5.00000000000000041e-6 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 100.0%
(FPCore (x) :precision binary64 (if (<= x 1.3) (+ 1.0 (- (* x (+ 0.5 (* x (+ -0.125 (* x 0.0625))))) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.3d0) then
tmp = 1.0d0 + ((x * (0.5d0 + (x * ((-0.125d0) + (x * 0.0625d0))))) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.3: tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.3) tmp = Float64(1.0 + Float64(Float64(x * Float64(0.5 + Float64(x * Float64(-0.125 + Float64(x * 0.0625))))) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.3) tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.3], N[(1.0 + N[(N[(x * N[(0.5 + N[(x * N[(-0.125 + N[(x * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.3:\\
\;\;\;\;1 + \left(x \cdot \left(0.5 + x \cdot \left(-0.125 + x \cdot 0.0625\right)\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1.30000000000000004Initial program 100.0%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.1%
Simplified99.1%
if 1.30000000000000004 < x Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval99.6%
Applied egg-rr99.6%
(FPCore (x) :precision binary64 (if (<= x 1.22) (+ 1.0 (- (* x (+ 0.5 (* x -0.125))) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.22) {
tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.22d0) then
tmp = 1.0d0 + ((x * (0.5d0 + (x * (-0.125d0)))) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.22) {
tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.22: tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.22) tmp = Float64(1.0 + Float64(Float64(x * Float64(0.5 + Float64(x * -0.125))) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.22) tmp = 1.0 + ((x * (0.5 + (x * -0.125))) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.22], N[(1.0 + N[(N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.22:\\
\;\;\;\;1 + \left(x \cdot \left(0.5 + x \cdot -0.125\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1.21999999999999997Initial program 100.0%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.1%
Simplified99.1%
Taylor expanded in x around 0
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6498.7%
Simplified98.7%
if 1.21999999999999997 < x Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval99.6%
Applied egg-rr99.6%
(FPCore (x) :precision binary64 (if (<= x 1.0) (- (+ 1.0 (* x 0.5)) (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 + (x * 0.5)) - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 + (x * 0.5d0)) - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 + (x * 0.5)) - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 + (x * 0.5)) - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 + Float64(x * 0.5)) - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 + (x * 0.5)) - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(1 + x \cdot 0.5\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6498.0%
Simplified98.0%
if 1 < x Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval99.6%
Applied egg-rr99.6%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ (* x 0.5) (- 1.0 (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x * 0.5) + (1.0 - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (x * 0.5d0) + (1.0d0 - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x * 0.5) + (1.0 - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (x * 0.5) + (1.0 - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(x * 0.5) + Float64(1.0 - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (x * 0.5) + (1.0 - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(x * 0.5), $MachinePrecision] + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;x \cdot 0.5 + \left(1 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
*-lowering-*.f6498.0%
Simplified98.0%
if 1 < x Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval99.6%
Applied egg-rr99.6%
Final simplification98.8%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6496.2%
Simplified96.2%
if 0.35999999999999999 < x Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
*-commutativeN/A
*-lowering-*.f64N/A
inv-powN/A
sqrt-pow1N/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
metadata-eval99.6%
Applied egg-rr99.6%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (/ 0.5 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 / sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 / sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 / Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 / math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 / sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = 0.5 / sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6496.2%
Simplified96.2%
if 0.35999999999999999 < x Initial program 4.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.3%
Simplified99.3%
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6499.0%
Applied egg-rr99.0%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 52.3%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6451.1%
Simplified51.1%
Taylor expanded in x around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6448.4%
Simplified48.4%
Taylor expanded in x around 0
Simplified50.2%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024150
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))