
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- -1.0 (* (/ x y) -2.0)))) (if (<= y -1.1e+62) t_0 (if (<= y 4e-27) (+ 1.0 (/ (* y -2.0) x)) t_0))))
double code(double x, double y) {
double t_0 = -1.0 - ((x / y) * -2.0);
double tmp;
if (y <= -1.1e+62) {
tmp = t_0;
} else if (y <= 4e-27) {
tmp = 1.0 + ((y * -2.0) / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) - ((x / y) * (-2.0d0))
if (y <= (-1.1d+62)) then
tmp = t_0
else if (y <= 4d-27) then
tmp = 1.0d0 + ((y * (-2.0d0)) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -1.0 - ((x / y) * -2.0);
double tmp;
if (y <= -1.1e+62) {
tmp = t_0;
} else if (y <= 4e-27) {
tmp = 1.0 + ((y * -2.0) / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = -1.0 - ((x / y) * -2.0) tmp = 0 if y <= -1.1e+62: tmp = t_0 elif y <= 4e-27: tmp = 1.0 + ((y * -2.0) / x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(-1.0 - Float64(Float64(x / y) * -2.0)) tmp = 0.0 if (y <= -1.1e+62) tmp = t_0; elseif (y <= 4e-27) tmp = Float64(1.0 + Float64(Float64(y * -2.0) / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = -1.0 - ((x / y) * -2.0); tmp = 0.0; if (y <= -1.1e+62) tmp = t_0; elseif (y <= 4e-27) tmp = 1.0 + ((y * -2.0) / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(-1.0 - N[(N[(x / y), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.1e+62], t$95$0, If[LessEqual[y, 4e-27], N[(1.0 + N[(N[(y * -2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 - \frac{x}{y} \cdot -2\\
\mathbf{if}\;y \leq -1.1 \cdot 10^{+62}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-27}:\\
\;\;\;\;1 + \frac{y \cdot -2}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.10000000000000007e62 or 4.0000000000000002e-27 < y Initial program 100.0%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
times-fracN/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt-out--N/A
*-lft-identityN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
div-subN/A
associate-*r/N/A
sub-negN/A
mul-1-negN/A
distribute-rgt-outN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6483.5%
Simplified83.5%
if -1.10000000000000007e62 < y < 4.0000000000000002e-27Initial program 99.9%
Taylor expanded in x around inf
associate--l+N/A
associate-*r/N/A
div-subN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lft-identityN/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f6479.8%
Simplified79.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ -1.0 (/ x y)))) (if (<= y -1.05e+62) t_0 (if (<= y 3.5e-29) (+ 1.0 (/ (* y -2.0) x)) t_0))))
double code(double x, double y) {
double t_0 = -1.0 + (x / y);
double tmp;
if (y <= -1.05e+62) {
tmp = t_0;
} else if (y <= 3.5e-29) {
tmp = 1.0 + ((y * -2.0) / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (x / y)
if (y <= (-1.05d+62)) then
tmp = t_0
else if (y <= 3.5d-29) then
tmp = 1.0d0 + ((y * (-2.0d0)) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -1.0 + (x / y);
double tmp;
if (y <= -1.05e+62) {
tmp = t_0;
} else if (y <= 3.5e-29) {
tmp = 1.0 + ((y * -2.0) / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = -1.0 + (x / y) tmp = 0 if y <= -1.05e+62: tmp = t_0 elif y <= 3.5e-29: tmp = 1.0 + ((y * -2.0) / x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(-1.0 + Float64(x / y)) tmp = 0.0 if (y <= -1.05e+62) tmp = t_0; elseif (y <= 3.5e-29) tmp = Float64(1.0 + Float64(Float64(y * -2.0) / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = -1.0 + (x / y); tmp = 0.0; if (y <= -1.05e+62) tmp = t_0; elseif (y <= 3.5e-29) tmp = 1.0 + ((y * -2.0) / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(-1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.05e+62], t$95$0, If[LessEqual[y, 3.5e-29], N[(1.0 + N[(N[(y * -2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{x}{y}\\
\mathbf{if}\;y \leq -1.05 \cdot 10^{+62}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-29}:\\
\;\;\;\;1 + \frac{y \cdot -2}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.05e62 or 3.4999999999999997e-29 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified83.2%
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6483.2%
Applied egg-rr83.2%
if -1.05e62 < y < 3.4999999999999997e-29Initial program 99.9%
Taylor expanded in x around inf
associate--l+N/A
associate-*r/N/A
div-subN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lft-identityN/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f6479.8%
Simplified79.8%
Final simplification81.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ -1.0 (/ x y)))) (if (<= y -8e+72) t_0 (if (<= y 2.2e-26) (/ x (+ x y)) t_0))))
double code(double x, double y) {
double t_0 = -1.0 + (x / y);
double tmp;
if (y <= -8e+72) {
tmp = t_0;
} else if (y <= 2.2e-26) {
tmp = x / (x + y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (x / y)
if (y <= (-8d+72)) then
tmp = t_0
else if (y <= 2.2d-26) then
tmp = x / (x + y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -1.0 + (x / y);
double tmp;
if (y <= -8e+72) {
tmp = t_0;
} else if (y <= 2.2e-26) {
tmp = x / (x + y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = -1.0 + (x / y) tmp = 0 if y <= -8e+72: tmp = t_0 elif y <= 2.2e-26: tmp = x / (x + y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(-1.0 + Float64(x / y)) tmp = 0.0 if (y <= -8e+72) tmp = t_0; elseif (y <= 2.2e-26) tmp = Float64(x / Float64(x + y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = -1.0 + (x / y); tmp = 0.0; if (y <= -8e+72) tmp = t_0; elseif (y <= 2.2e-26) tmp = x / (x + y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(-1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8e+72], t$95$0, If[LessEqual[y, 2.2e-26], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{x}{y}\\
\mathbf{if}\;y \leq -8 \cdot 10^{+72}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-26}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -7.99999999999999955e72 or 2.2000000000000001e-26 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified84.3%
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6484.3%
Applied egg-rr84.3%
if -7.99999999999999955e72 < y < 2.2000000000000001e-26Initial program 99.9%
Taylor expanded in x around inf
Simplified78.0%
Final simplification81.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ -1.0 (/ x y)))) (if (<= y -1.02e+62) t_0 (if (<= y 1.95e-26) 1.0 t_0))))
double code(double x, double y) {
double t_0 = -1.0 + (x / y);
double tmp;
if (y <= -1.02e+62) {
tmp = t_0;
} else if (y <= 1.95e-26) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) + (x / y)
if (y <= (-1.02d+62)) then
tmp = t_0
else if (y <= 1.95d-26) then
tmp = 1.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -1.0 + (x / y);
double tmp;
if (y <= -1.02e+62) {
tmp = t_0;
} else if (y <= 1.95e-26) {
tmp = 1.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = -1.0 + (x / y) tmp = 0 if y <= -1.02e+62: tmp = t_0 elif y <= 1.95e-26: tmp = 1.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(-1.0 + Float64(x / y)) tmp = 0.0 if (y <= -1.02e+62) tmp = t_0; elseif (y <= 1.95e-26) tmp = 1.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = -1.0 + (x / y); tmp = 0.0; if (y <= -1.02e+62) tmp = t_0; elseif (y <= 1.95e-26) tmp = 1.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(-1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.02e+62], t$95$0, If[LessEqual[y, 1.95e-26], 1.0, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -1 + \frac{x}{y}\\
\mathbf{if}\;y \leq -1.02 \cdot 10^{+62}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-26}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.02000000000000002e62 or 1.94999999999999993e-26 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified83.2%
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6483.2%
Applied egg-rr83.2%
if -1.02000000000000002e62 < y < 1.94999999999999993e-26Initial program 99.9%
Taylor expanded in x around inf
Simplified78.4%
Final simplification80.7%
(FPCore (x y) :precision binary64 (if (<= y -1.3e+67) -1.0 (if (<= y 1e-28) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.3e+67) {
tmp = -1.0;
} else if (y <= 1e-28) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.3d+67)) then
tmp = -1.0d0
else if (y <= 1d-28) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.3e+67) {
tmp = -1.0;
} else if (y <= 1e-28) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.3e+67: tmp = -1.0 elif y <= 1e-28: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.3e+67) tmp = -1.0; elseif (y <= 1e-28) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.3e+67) tmp = -1.0; elseif (y <= 1e-28) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.3e+67], -1.0, If[LessEqual[y, 1e-28], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+67}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 10^{-28}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -1.3e67 or 9.99999999999999971e-29 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified83.3%
if -1.3e67 < y < 9.99999999999999971e-29Initial program 99.9%
Taylor expanded in x around inf
Simplified78.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Simplified50.8%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024150
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))