
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (+ 0.5 (* y (* y 0.16666666666666666)))))
(t_1 (* y (* y (* y y))))
(t_2 (+ t_1 -1.0))
(t_3 (* (* y y) (+ 1.0 (* y t_0)))))
(if (<= (* y y) 4e+48)
(/ (* x (+ 1.0 (* t_3 (* t_3 t_3)))) (+ 1.0 (* t_3 (+ t_3 -1.0))))
(if (<= (* y y) 4e+96)
(*
x
(/
(/ (* (+ (* t_1 t_1) -1.0) t_2) t_2)
(* (+ 1.0 t_1) (+ (* y y) -1.0))))
(* x (+ 1.0 (* y (* (* y y) t_0))))))))
double code(double x, double y) {
double t_0 = y * (0.5 + (y * (y * 0.16666666666666666)));
double t_1 = y * (y * (y * y));
double t_2 = t_1 + -1.0;
double t_3 = (y * y) * (1.0 + (y * t_0));
double tmp;
if ((y * y) <= 4e+48) {
tmp = (x * (1.0 + (t_3 * (t_3 * t_3)))) / (1.0 + (t_3 * (t_3 + -1.0)));
} else if ((y * y) <= 4e+96) {
tmp = x * (((((t_1 * t_1) + -1.0) * t_2) / t_2) / ((1.0 + t_1) * ((y * y) + -1.0)));
} else {
tmp = x * (1.0 + (y * ((y * y) * t_0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = y * (0.5d0 + (y * (y * 0.16666666666666666d0)))
t_1 = y * (y * (y * y))
t_2 = t_1 + (-1.0d0)
t_3 = (y * y) * (1.0d0 + (y * t_0))
if ((y * y) <= 4d+48) then
tmp = (x * (1.0d0 + (t_3 * (t_3 * t_3)))) / (1.0d0 + (t_3 * (t_3 + (-1.0d0))))
else if ((y * y) <= 4d+96) then
tmp = x * (((((t_1 * t_1) + (-1.0d0)) * t_2) / t_2) / ((1.0d0 + t_1) * ((y * y) + (-1.0d0))))
else
tmp = x * (1.0d0 + (y * ((y * y) * t_0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (0.5 + (y * (y * 0.16666666666666666)));
double t_1 = y * (y * (y * y));
double t_2 = t_1 + -1.0;
double t_3 = (y * y) * (1.0 + (y * t_0));
double tmp;
if ((y * y) <= 4e+48) {
tmp = (x * (1.0 + (t_3 * (t_3 * t_3)))) / (1.0 + (t_3 * (t_3 + -1.0)));
} else if ((y * y) <= 4e+96) {
tmp = x * (((((t_1 * t_1) + -1.0) * t_2) / t_2) / ((1.0 + t_1) * ((y * y) + -1.0)));
} else {
tmp = x * (1.0 + (y * ((y * y) * t_0)));
}
return tmp;
}
def code(x, y): t_0 = y * (0.5 + (y * (y * 0.16666666666666666))) t_1 = y * (y * (y * y)) t_2 = t_1 + -1.0 t_3 = (y * y) * (1.0 + (y * t_0)) tmp = 0 if (y * y) <= 4e+48: tmp = (x * (1.0 + (t_3 * (t_3 * t_3)))) / (1.0 + (t_3 * (t_3 + -1.0))) elif (y * y) <= 4e+96: tmp = x * (((((t_1 * t_1) + -1.0) * t_2) / t_2) / ((1.0 + t_1) * ((y * y) + -1.0))) else: tmp = x * (1.0 + (y * ((y * y) * t_0))) return tmp
function code(x, y) t_0 = Float64(y * Float64(0.5 + Float64(y * Float64(y * 0.16666666666666666)))) t_1 = Float64(y * Float64(y * Float64(y * y))) t_2 = Float64(t_1 + -1.0) t_3 = Float64(Float64(y * y) * Float64(1.0 + Float64(y * t_0))) tmp = 0.0 if (Float64(y * y) <= 4e+48) tmp = Float64(Float64(x * Float64(1.0 + Float64(t_3 * Float64(t_3 * t_3)))) / Float64(1.0 + Float64(t_3 * Float64(t_3 + -1.0)))); elseif (Float64(y * y) <= 4e+96) tmp = Float64(x * Float64(Float64(Float64(Float64(Float64(t_1 * t_1) + -1.0) * t_2) / t_2) / Float64(Float64(1.0 + t_1) * Float64(Float64(y * y) + -1.0)))); else tmp = Float64(x * Float64(1.0 + Float64(y * Float64(Float64(y * y) * t_0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (0.5 + (y * (y * 0.16666666666666666))); t_1 = y * (y * (y * y)); t_2 = t_1 + -1.0; t_3 = (y * y) * (1.0 + (y * t_0)); tmp = 0.0; if ((y * y) <= 4e+48) tmp = (x * (1.0 + (t_3 * (t_3 * t_3)))) / (1.0 + (t_3 * (t_3 + -1.0))); elseif ((y * y) <= 4e+96) tmp = x * (((((t_1 * t_1) + -1.0) * t_2) / t_2) / ((1.0 + t_1) * ((y * y) + -1.0))); else tmp = x * (1.0 + (y * ((y * y) * t_0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(0.5 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 4e+48], N[(N[(x * N[(1.0 + N[(t$95$3 * N[(t$95$3 * t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(t$95$3 * N[(t$95$3 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y * y), $MachinePrecision], 4e+96], N[(x * N[(N[(N[(N[(N[(t$95$1 * t$95$1), $MachinePrecision] + -1.0), $MachinePrecision] * t$95$2), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(N[(1.0 + t$95$1), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * N[(N[(y * y), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(0.5 + y \cdot \left(y \cdot 0.16666666666666666\right)\right)\\
t_1 := y \cdot \left(y \cdot \left(y \cdot y\right)\right)\\
t_2 := t\_1 + -1\\
t_3 := \left(y \cdot y\right) \cdot \left(1 + y \cdot t\_0\right)\\
\mathbf{if}\;y \cdot y \leq 4 \cdot 10^{+48}:\\
\;\;\;\;\frac{x \cdot \left(1 + t\_3 \cdot \left(t\_3 \cdot t\_3\right)\right)}{1 + t\_3 \cdot \left(t\_3 + -1\right)}\\
\mathbf{elif}\;y \cdot y \leq 4 \cdot 10^{+96}:\\
\;\;\;\;x \cdot \frac{\frac{\left(t\_1 \cdot t\_1 + -1\right) \cdot t\_2}{t\_2}}{\left(1 + t\_1\right) \cdot \left(y \cdot y + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot \left(\left(y \cdot y\right) \cdot t\_0\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 4.00000000000000018e48Initial program 100.0%
Taylor expanded in y around 0
Simplified89.3%
*-commutativeN/A
flip3-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr95.4%
if 4.00000000000000018e48 < (*.f64 y y) < 4.0000000000000002e96Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6432.4%
Simplified32.4%
flip-+N/A
div-invN/A
metadata-evalN/A
flip--N/A
frac-timesN/A
/-lowering-/.f64N/A
Applied egg-rr80.5%
*-rgt-identityN/A
difference-of-sqr-1N/A
flip-+N/A
metadata-evalN/A
*-rgt-identityN/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr100.0%
if 4.0000000000000002e96 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified100.0%
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
Simplified100.0%
Final simplification97.4%
(FPCore (x y) :precision binary64 (* x (exp y)))
double code(double x, double y) {
return x * exp(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp(y)
end function
public static double code(double x, double y) {
return x * Math.exp(y);
}
def code(x, y): return x * math.exp(y)
function code(x, y) return Float64(x * exp(y)) end
function tmp = code(x, y) tmp = x * exp(y); end
code[x_, y_] := N[(x * N[Exp[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y}
\end{array}
Initial program 100.0%
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied egg-rr74.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (+ 0.5 (* y (* y 0.16666666666666666)))))
(t_1 (* y t_0))
(t_2 (* (* y y) (- -1.0 t_1))))
(if (<= (* y y) 4e+96)
(/ (* x (+ 1.0 (* (* (* y y) (+ 1.0 t_1)) t_2))) (+ 1.0 t_2))
(* x (+ 1.0 (* y (* (* y y) t_0)))))))
double code(double x, double y) {
double t_0 = y * (0.5 + (y * (y * 0.16666666666666666)));
double t_1 = y * t_0;
double t_2 = (y * y) * (-1.0 - t_1);
double tmp;
if ((y * y) <= 4e+96) {
tmp = (x * (1.0 + (((y * y) * (1.0 + t_1)) * t_2))) / (1.0 + t_2);
} else {
tmp = x * (1.0 + (y * ((y * y) * t_0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = y * (0.5d0 + (y * (y * 0.16666666666666666d0)))
t_1 = y * t_0
t_2 = (y * y) * ((-1.0d0) - t_1)
if ((y * y) <= 4d+96) then
tmp = (x * (1.0d0 + (((y * y) * (1.0d0 + t_1)) * t_2))) / (1.0d0 + t_2)
else
tmp = x * (1.0d0 + (y * ((y * y) * t_0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (0.5 + (y * (y * 0.16666666666666666)));
double t_1 = y * t_0;
double t_2 = (y * y) * (-1.0 - t_1);
double tmp;
if ((y * y) <= 4e+96) {
tmp = (x * (1.0 + (((y * y) * (1.0 + t_1)) * t_2))) / (1.0 + t_2);
} else {
tmp = x * (1.0 + (y * ((y * y) * t_0)));
}
return tmp;
}
def code(x, y): t_0 = y * (0.5 + (y * (y * 0.16666666666666666))) t_1 = y * t_0 t_2 = (y * y) * (-1.0 - t_1) tmp = 0 if (y * y) <= 4e+96: tmp = (x * (1.0 + (((y * y) * (1.0 + t_1)) * t_2))) / (1.0 + t_2) else: tmp = x * (1.0 + (y * ((y * y) * t_0))) return tmp
function code(x, y) t_0 = Float64(y * Float64(0.5 + Float64(y * Float64(y * 0.16666666666666666)))) t_1 = Float64(y * t_0) t_2 = Float64(Float64(y * y) * Float64(-1.0 - t_1)) tmp = 0.0 if (Float64(y * y) <= 4e+96) tmp = Float64(Float64(x * Float64(1.0 + Float64(Float64(Float64(y * y) * Float64(1.0 + t_1)) * t_2))) / Float64(1.0 + t_2)); else tmp = Float64(x * Float64(1.0 + Float64(y * Float64(Float64(y * y) * t_0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (0.5 + (y * (y * 0.16666666666666666))); t_1 = y * t_0; t_2 = (y * y) * (-1.0 - t_1); tmp = 0.0; if ((y * y) <= 4e+96) tmp = (x * (1.0 + (((y * y) * (1.0 + t_1)) * t_2))) / (1.0 + t_2); else tmp = x * (1.0 + (y * ((y * y) * t_0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(0.5 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * y), $MachinePrecision] * N[(-1.0 - t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 4e+96], N[(N[(x * N[(1.0 + N[(N[(N[(y * y), $MachinePrecision] * N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + t$95$2), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * N[(N[(y * y), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(0.5 + y \cdot \left(y \cdot 0.16666666666666666\right)\right)\\
t_1 := y \cdot t\_0\\
t_2 := \left(y \cdot y\right) \cdot \left(-1 - t\_1\right)\\
\mathbf{if}\;y \cdot y \leq 4 \cdot 10^{+96}:\\
\;\;\;\;\frac{x \cdot \left(1 + \left(\left(y \cdot y\right) \cdot \left(1 + t\_1\right)\right) \cdot t\_2\right)}{1 + t\_2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot \left(\left(y \cdot y\right) \cdot t\_0\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 4.0000000000000002e96Initial program 100.0%
Taylor expanded in y around 0
Simplified86.3%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr91.9%
if 4.0000000000000002e96 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified100.0%
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
Simplified100.0%
Final simplification95.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y (* y y)))) (t_1 (+ t_0 -1.0)))
(if (<= (* y y) 4e+96)
(*
x
(/
(/ (* (+ (* t_0 t_0) -1.0) t_1) t_1)
(* (+ 1.0 t_0) (+ (* y y) -1.0))))
(*
x
(+
1.0
(* y (* (* y y) (* y (+ 0.5 (* y (* y 0.16666666666666666)))))))))))
double code(double x, double y) {
double t_0 = y * (y * (y * y));
double t_1 = t_0 + -1.0;
double tmp;
if ((y * y) <= 4e+96) {
tmp = x * (((((t_0 * t_0) + -1.0) * t_1) / t_1) / ((1.0 + t_0) * ((y * y) + -1.0)));
} else {
tmp = x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666)))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (y * (y * y))
t_1 = t_0 + (-1.0d0)
if ((y * y) <= 4d+96) then
tmp = x * (((((t_0 * t_0) + (-1.0d0)) * t_1) / t_1) / ((1.0d0 + t_0) * ((y * y) + (-1.0d0))))
else
tmp = x * (1.0d0 + (y * ((y * y) * (y * (0.5d0 + (y * (y * 0.16666666666666666d0)))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * (y * y));
double t_1 = t_0 + -1.0;
double tmp;
if ((y * y) <= 4e+96) {
tmp = x * (((((t_0 * t_0) + -1.0) * t_1) / t_1) / ((1.0 + t_0) * ((y * y) + -1.0)));
} else {
tmp = x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666)))))));
}
return tmp;
}
def code(x, y): t_0 = y * (y * (y * y)) t_1 = t_0 + -1.0 tmp = 0 if (y * y) <= 4e+96: tmp = x * (((((t_0 * t_0) + -1.0) * t_1) / t_1) / ((1.0 + t_0) * ((y * y) + -1.0))) else: tmp = x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666))))))) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * Float64(y * y))) t_1 = Float64(t_0 + -1.0) tmp = 0.0 if (Float64(y * y) <= 4e+96) tmp = Float64(x * Float64(Float64(Float64(Float64(Float64(t_0 * t_0) + -1.0) * t_1) / t_1) / Float64(Float64(1.0 + t_0) * Float64(Float64(y * y) + -1.0)))); else tmp = Float64(x * Float64(1.0 + Float64(y * Float64(Float64(y * y) * Float64(y * Float64(0.5 + Float64(y * Float64(y * 0.16666666666666666)))))))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * (y * y)); t_1 = t_0 + -1.0; tmp = 0.0; if ((y * y) <= 4e+96) tmp = x * (((((t_0 * t_0) + -1.0) * t_1) / t_1) / ((1.0 + t_0) * ((y * y) + -1.0))); else tmp = x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666))))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 + -1.0), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 4e+96], N[(x * N[(N[(N[(N[(N[(t$95$0 * t$95$0), $MachinePrecision] + -1.0), $MachinePrecision] * t$95$1), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(N[(1.0 + t$95$0), $MachinePrecision] * N[(N[(y * y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(y * N[(N[(y * y), $MachinePrecision] * N[(y * N[(0.5 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot \left(y \cdot y\right)\right)\\
t_1 := t\_0 + -1\\
\mathbf{if}\;y \cdot y \leq 4 \cdot 10^{+96}:\\
\;\;\;\;x \cdot \frac{\frac{\left(t\_0 \cdot t\_0 + -1\right) \cdot t\_1}{t\_1}}{\left(1 + t\_0\right) \cdot \left(y \cdot y + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + y \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(0.5 + y \cdot \left(y \cdot 0.16666666666666666\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 4.0000000000000002e96Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6485.2%
Simplified85.2%
flip-+N/A
div-invN/A
metadata-evalN/A
flip--N/A
frac-timesN/A
/-lowering-/.f64N/A
Applied egg-rr88.4%
*-rgt-identityN/A
difference-of-sqr-1N/A
flip-+N/A
metadata-evalN/A
*-rgt-identityN/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr89.6%
if 4.0000000000000002e96 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified100.0%
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
Simplified100.0%
Final simplification93.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (+ 0.5 (* y (* y 0.16666666666666666))))))
(if (<= (* y y) 2e+149)
(*
x
(+
1.0
(/ (* (* y y) (- 1.0 (* (* y y) (* t_0 t_0)))) (- 1.0 (* y t_0)))))
(* x (* y (* 0.5 (* y (* y y))))))))
double code(double x, double y) {
double t_0 = y * (0.5 + (y * (y * 0.16666666666666666)));
double tmp;
if ((y * y) <= 2e+149) {
tmp = x * (1.0 + (((y * y) * (1.0 - ((y * y) * (t_0 * t_0)))) / (1.0 - (y * t_0))));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (0.5d0 + (y * (y * 0.16666666666666666d0)))
if ((y * y) <= 2d+149) then
tmp = x * (1.0d0 + (((y * y) * (1.0d0 - ((y * y) * (t_0 * t_0)))) / (1.0d0 - (y * t_0))))
else
tmp = x * (y * (0.5d0 * (y * (y * y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (0.5 + (y * (y * 0.16666666666666666)));
double tmp;
if ((y * y) <= 2e+149) {
tmp = x * (1.0 + (((y * y) * (1.0 - ((y * y) * (t_0 * t_0)))) / (1.0 - (y * t_0))));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
def code(x, y): t_0 = y * (0.5 + (y * (y * 0.16666666666666666))) tmp = 0 if (y * y) <= 2e+149: tmp = x * (1.0 + (((y * y) * (1.0 - ((y * y) * (t_0 * t_0)))) / (1.0 - (y * t_0)))) else: tmp = x * (y * (0.5 * (y * (y * y)))) return tmp
function code(x, y) t_0 = Float64(y * Float64(0.5 + Float64(y * Float64(y * 0.16666666666666666)))) tmp = 0.0 if (Float64(y * y) <= 2e+149) tmp = Float64(x * Float64(1.0 + Float64(Float64(Float64(y * y) * Float64(1.0 - Float64(Float64(y * y) * Float64(t_0 * t_0)))) / Float64(1.0 - Float64(y * t_0))))); else tmp = Float64(x * Float64(y * Float64(0.5 * Float64(y * Float64(y * y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (0.5 + (y * (y * 0.16666666666666666))); tmp = 0.0; if ((y * y) <= 2e+149) tmp = x * (1.0 + (((y * y) * (1.0 - ((y * y) * (t_0 * t_0)))) / (1.0 - (y * t_0)))); else tmp = x * (y * (0.5 * (y * (y * y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(0.5 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 2e+149], N[(x * N[(1.0 + N[(N[(N[(y * y), $MachinePrecision] * N[(1.0 - N[(N[(y * y), $MachinePrecision] * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(y * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(0.5 + y \cdot \left(y \cdot 0.16666666666666666\right)\right)\\
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+149}:\\
\;\;\;\;x \cdot \left(1 + \frac{\left(y \cdot y\right) \cdot \left(1 - \left(y \cdot y\right) \cdot \left(t\_0 \cdot t\_0\right)\right)}{1 - y \cdot t\_0}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.0000000000000001e149Initial program 100.0%
Taylor expanded in y around 0
Simplified87.1%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr90.1%
if 2.0000000000000001e149 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Final simplification93.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 0.5))) (t_1 (* (* y y) (- -1.0 t_0))))
(if (<= (* y y) 2e+149)
(/ (* x (+ 1.0 (* (* (* y y) (+ 1.0 t_0)) t_1))) (+ 1.0 t_1))
(* x (* y (* 0.5 (* y (* y y))))))))
double code(double x, double y) {
double t_0 = y * (y * 0.5);
double t_1 = (y * y) * (-1.0 - t_0);
double tmp;
if ((y * y) <= 2e+149) {
tmp = (x * (1.0 + (((y * y) * (1.0 + t_0)) * t_1))) / (1.0 + t_1);
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (y * 0.5d0)
t_1 = (y * y) * ((-1.0d0) - t_0)
if ((y * y) <= 2d+149) then
tmp = (x * (1.0d0 + (((y * y) * (1.0d0 + t_0)) * t_1))) / (1.0d0 + t_1)
else
tmp = x * (y * (0.5d0 * (y * (y * y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 0.5);
double t_1 = (y * y) * (-1.0 - t_0);
double tmp;
if ((y * y) <= 2e+149) {
tmp = (x * (1.0 + (((y * y) * (1.0 + t_0)) * t_1))) / (1.0 + t_1);
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
def code(x, y): t_0 = y * (y * 0.5) t_1 = (y * y) * (-1.0 - t_0) tmp = 0 if (y * y) <= 2e+149: tmp = (x * (1.0 + (((y * y) * (1.0 + t_0)) * t_1))) / (1.0 + t_1) else: tmp = x * (y * (0.5 * (y * (y * y)))) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 0.5)) t_1 = Float64(Float64(y * y) * Float64(-1.0 - t_0)) tmp = 0.0 if (Float64(y * y) <= 2e+149) tmp = Float64(Float64(x * Float64(1.0 + Float64(Float64(Float64(y * y) * Float64(1.0 + t_0)) * t_1))) / Float64(1.0 + t_1)); else tmp = Float64(x * Float64(y * Float64(0.5 * Float64(y * Float64(y * y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 0.5); t_1 = (y * y) * (-1.0 - t_0); tmp = 0.0; if ((y * y) <= 2e+149) tmp = (x * (1.0 + (((y * y) * (1.0 + t_0)) * t_1))) / (1.0 + t_1); else tmp = x * (y * (0.5 * (y * (y * y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y * y), $MachinePrecision] * N[(-1.0 - t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 2e+149], N[(N[(x * N[(1.0 + N[(N[(N[(y * y), $MachinePrecision] * N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 0.5\right)\\
t_1 := \left(y \cdot y\right) \cdot \left(-1 - t\_0\right)\\
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+149}:\\
\;\;\;\;\frac{x \cdot \left(1 + \left(\left(y \cdot y\right) \cdot \left(1 + t\_0\right)\right) \cdot t\_1\right)}{1 + t\_1}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.0000000000000001e149Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6482.8%
Simplified82.8%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr89.8%
if 2.0000000000000001e149 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Final simplification93.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y y))) (t_1 (* y t_0)))
(if (<= (* y y) 2e+149)
(/ (/ (* x (+ (* t_1 t_1) -1.0)) (+ (* y y) -1.0)) (+ 1.0 t_1))
(* x (* y (* 0.5 t_0))))))
double code(double x, double y) {
double t_0 = y * (y * y);
double t_1 = y * t_0;
double tmp;
if ((y * y) <= 2e+149) {
tmp = ((x * ((t_1 * t_1) + -1.0)) / ((y * y) + -1.0)) / (1.0 + t_1);
} else {
tmp = x * (y * (0.5 * t_0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (y * y)
t_1 = y * t_0
if ((y * y) <= 2d+149) then
tmp = ((x * ((t_1 * t_1) + (-1.0d0))) / ((y * y) + (-1.0d0))) / (1.0d0 + t_1)
else
tmp = x * (y * (0.5d0 * t_0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * y);
double t_1 = y * t_0;
double tmp;
if ((y * y) <= 2e+149) {
tmp = ((x * ((t_1 * t_1) + -1.0)) / ((y * y) + -1.0)) / (1.0 + t_1);
} else {
tmp = x * (y * (0.5 * t_0));
}
return tmp;
}
def code(x, y): t_0 = y * (y * y) t_1 = y * t_0 tmp = 0 if (y * y) <= 2e+149: tmp = ((x * ((t_1 * t_1) + -1.0)) / ((y * y) + -1.0)) / (1.0 + t_1) else: tmp = x * (y * (0.5 * t_0)) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * y)) t_1 = Float64(y * t_0) tmp = 0.0 if (Float64(y * y) <= 2e+149) tmp = Float64(Float64(Float64(x * Float64(Float64(t_1 * t_1) + -1.0)) / Float64(Float64(y * y) + -1.0)) / Float64(1.0 + t_1)); else tmp = Float64(x * Float64(y * Float64(0.5 * t_0))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * y); t_1 = y * t_0; tmp = 0.0; if ((y * y) <= 2e+149) tmp = ((x * ((t_1 * t_1) + -1.0)) / ((y * y) + -1.0)) / (1.0 + t_1); else tmp = x * (y * (0.5 * t_0)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 2e+149], N[(N[(N[(x * N[(N[(t$95$1 * t$95$1), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(y * y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot y\right)\\
t_1 := y \cdot t\_0\\
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+149}:\\
\;\;\;\;\frac{\frac{x \cdot \left(t\_1 \cdot t\_1 + -1\right)}{y \cdot y + -1}}{1 + t\_1}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot t\_0\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.0000000000000001e149Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6481.9%
Simplified81.9%
flip-+N/A
div-invN/A
metadata-evalN/A
flip--N/A
frac-timesN/A
/-lowering-/.f64N/A
Applied egg-rr82.9%
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
Applied egg-rr89.7%
if 2.0000000000000001e149 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* (* y y) (+ 1.0 (* y (* y (+ 0.5 (* (* y y) 0.16666666666666666)))))))))
double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666)))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + ((y * y) * (1.0d0 + (y * (y * (0.5d0 + ((y * y) * 0.16666666666666666d0)))))))
end function
public static double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666)))))));
}
def code(x, y): return x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666)))))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * Float64(0.5 + Float64(Float64(y * y) * 0.16666666666666666)))))))) end
function tmp = code(x, y) tmp = x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666))))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * N[(0.5 + N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot \left(0.5 + \left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified91.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.04) (+ x (* x (* y y))) (* x (* (* y y) (+ 1.0 (* y (* y 0.5)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x + (x * (y * y));
} else {
tmp = x * ((y * y) * (1.0 + (y * (y * 0.5))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.04d0) then
tmp = x + (x * (y * y))
else
tmp = x * ((y * y) * (1.0d0 + (y * (y * 0.5d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x + (x * (y * y));
} else {
tmp = x * ((y * y) * (1.0 + (y * (y * 0.5))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.04: tmp = x + (x * (y * y)) else: tmp = x * ((y * y) * (1.0 + (y * (y * 0.5)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.04) tmp = Float64(x + Float64(x * Float64(y * y))); else tmp = Float64(x * Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * 0.5))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.04) tmp = x + (x * (y * y)); else tmp = x * ((y * y) * (1.0 + (y * (y * 0.5)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.04], N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.04:\\
\;\;\;\;x + x \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot 0.5\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0400000000000000008Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6499.0%
Simplified99.0%
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.0%
Applied egg-rr99.0%
if 0.0400000000000000008 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.5%
Simplified79.5%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
associate-/l*N/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
*-rgt-identityN/A
unpow2N/A
associate-*r*N/A
metadata-evalN/A
pow-sqrN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
Simplified79.5%
Final simplification89.0%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* (* y y) (+ 1.0 (* y (* 0.16666666666666666 (* y (* y y)))))))))
double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (0.16666666666666666 * (y * (y * y)))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + ((y * y) * (1.0d0 + (y * (0.16666666666666666d0 * (y * (y * y)))))))
end function
public static double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (0.16666666666666666 * (y * (y * y)))))));
}
def code(x, y): return x * (1.0 + ((y * y) * (1.0 + (y * (0.16666666666666666 * (y * (y * y)))))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(0.16666666666666666 * Float64(y * Float64(y * y)))))))) end
function tmp = code(x, y) tmp = x * (1.0 + ((y * y) * (1.0 + (y * (0.16666666666666666 * (y * (y * y))))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(0.16666666666666666 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(1 + y \cdot \left(0.16666666666666666 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified91.8%
Taylor expanded in y around inf
metadata-evalN/A
pow-plusN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6491.7%
Simplified91.7%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y (* (* y y) (* y (+ 0.5 (* y (* y 0.16666666666666666)))))))))
double code(double x, double y) {
return x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666)))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * ((y * y) * (y * (0.5d0 + (y * (y * 0.16666666666666666d0)))))))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666)))))));
}
def code(x, y): return x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666)))))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * Float64(Float64(y * y) * Float64(y * Float64(0.5 + Float64(y * Float64(y * 0.16666666666666666)))))))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * ((y * y) * (y * (0.5 + (y * (y * 0.16666666666666666))))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * N[(N[(y * y), $MachinePrecision] * N[(y * N[(0.5 + N[(y * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(0.5 + y \cdot \left(y \cdot 0.16666666666666666\right)\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified91.8%
distribute-rgt-inN/A
*-lft-identityN/A
associate-+r+N/A
+-commutativeN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6491.8%
Applied egg-rr91.8%
Taylor expanded in y around 0
Simplified91.5%
Final simplification91.5%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.04) (+ x (* x (* y y))) (* x (* y (* 0.5 (* y (* y y)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x + (x * (y * y));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.04d0) then
tmp = x + (x * (y * y))
else
tmp = x * (y * (0.5d0 * (y * (y * y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x + (x * (y * y));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.04: tmp = x + (x * (y * y)) else: tmp = x * (y * (0.5 * (y * (y * y)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.04) tmp = Float64(x + Float64(x * Float64(y * y))); else tmp = Float64(x * Float64(y * Float64(0.5 * Float64(y * Float64(y * y))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.04) tmp = x + (x * (y * y)); else tmp = x * (y * (0.5 * (y * (y * y)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.04], N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.04:\\
\;\;\;\;x + x \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0400000000000000008Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6499.0%
Simplified99.0%
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.0%
Applied egg-rr99.0%
if 0.0400000000000000008 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.5%
Simplified79.5%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6479.5%
Simplified79.5%
Final simplification89.0%
(FPCore (x y) :precision binary64 (+ x (* x (* (* y y) (+ 1.0 (* y (* y 0.5)))))))
double code(double x, double y) {
return x + (x * ((y * y) * (1.0 + (y * (y * 0.5)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (x * ((y * y) * (1.0d0 + (y * (y * 0.5d0)))))
end function
public static double code(double x, double y) {
return x + (x * ((y * y) * (1.0 + (y * (y * 0.5)))));
}
def code(x, y): return x + (x * ((y * y) * (1.0 + (y * (y * 0.5)))))
function code(x, y) return Float64(x + Float64(x * Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * 0.5)))))) end
function tmp = code(x, y) tmp = x + (x * ((y * y) * (1.0 + (y * (y * 0.5))))); end
code[x_, y_] := N[(x + N[(x * N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + x \cdot \left(\left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot 0.5\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6489.1%
Simplified89.1%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6489.1%
Applied egg-rr89.1%
Final simplification89.1%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* (* y y) (+ 1.0 (* y (* y 0.5)))))))
double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * 0.5)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + ((y * y) * (1.0d0 + (y * (y * 0.5d0)))))
end function
public static double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * 0.5)))));
}
def code(x, y): return x * (1.0 + ((y * y) * (1.0 + (y * (y * 0.5)))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * 0.5)))))) end
function tmp = code(x, y) tmp = x * (1.0 + ((y * y) * (1.0 + (y * (y * 0.5))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot 0.5\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6489.1%
Simplified89.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.04) x (* x (* (* y y) 3.5))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x;
} else {
tmp = x * ((y * y) * 3.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.04d0) then
tmp = x
else
tmp = x * ((y * y) * 3.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x;
} else {
tmp = x * ((y * y) * 3.5);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.04: tmp = x else: tmp = x * ((y * y) * 3.5) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.04) tmp = x; else tmp = Float64(x * Float64(Float64(y * y) * 3.5)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.04) tmp = x; else tmp = x * ((y * y) * 3.5); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.04], x, N[(x * N[(N[(y * y), $MachinePrecision] * 3.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.04:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot 3.5\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0400000000000000008Initial program 100.0%
Taylor expanded in y around 0
Simplified98.8%
if 0.0400000000000000008 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified84.6%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr12.5%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-sqrN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
Simplified7.3%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6463.3%
Simplified63.3%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.04) x (* x (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.04d0) then
tmp = x
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.04) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.04: tmp = x else: tmp = x * (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.04) tmp = x; else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.04) tmp = x; else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.04], x, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.04:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0400000000000000008Initial program 100.0%
Taylor expanded in y around 0
Simplified98.8%
if 0.0400000000000000008 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6463.3%
Simplified63.3%
Taylor expanded in y around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6463.3%
Simplified63.3%
(FPCore (x y) :precision binary64 (+ x (* x (* y y))))
double code(double x, double y) {
return x + (x * (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (x * (y * y))
end function
public static double code(double x, double y) {
return x + (x * (y * y));
}
def code(x, y): return x + (x * (y * y))
function code(x, y) return Float64(x + Float64(x * Float64(y * y))) end
function tmp = code(x, y) tmp = x + (x * (y * y)); end
code[x_, y_] := N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + x \cdot \left(y \cdot y\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6480.7%
Simplified80.7%
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6480.7%
Applied egg-rr80.7%
Final simplification80.7%
(FPCore (x y) :precision binary64 (* x (+ (* y y) 1.0)))
double code(double x, double y) {
return x * ((y * y) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * ((y * y) + 1.0d0)
end function
public static double code(double x, double y) {
return x * ((y * y) + 1.0);
}
def code(x, y): return x * ((y * y) + 1.0)
function code(x, y) return Float64(x * Float64(Float64(y * y) + 1.0)) end
function tmp = code(x, y) tmp = x * ((y * y) + 1.0); end
code[x_, y_] := N[(x * N[(N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y \cdot y + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6480.7%
Simplified80.7%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified50.3%
(FPCore (x y) :precision binary64 (* x (pow (exp y) y)))
double code(double x, double y) {
return x * pow(exp(y), y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (exp(y) ** y)
end function
public static double code(double x, double y) {
return x * Math.pow(Math.exp(y), y);
}
def code(x, y): return x * math.pow(math.exp(y), y)
function code(x, y) return Float64(x * (exp(y) ^ y)) end
function tmp = code(x, y) tmp = x * (exp(y) ^ y); end
code[x_, y_] := N[(x * N[Power[N[Exp[y], $MachinePrecision], y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot {\left(e^{y}\right)}^{y}
\end{array}
herbie shell --seed 2024150
(FPCore (x y)
:name "Data.Number.Erf:$dmerfcx from erf-2.0.0.0"
:precision binary64
:alt
(! :herbie-platform default (* x (pow (exp y) y)))
(* x (exp (* y y))))