Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3

Percentage Accurate: 84.9% → 97.6%
Time: 7.2s
Alternatives: 6
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 6 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Alternative 1: 97.6% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 2 \cdot 10^{-62}:\\ \;\;\;\;x\_m - \frac{z}{\frac{y}{x\_m}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x\_m}{\frac{y}{y - z}}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 2e-62) (- x_m (/ z (/ y x_m))) (/ x_m (/ y (- y z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e-62) {
		tmp = x_m - (z / (y / x_m));
	} else {
		tmp = x_m / (y / (y - z));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 2d-62) then
        tmp = x_m - (z / (y / x_m))
    else
        tmp = x_m / (y / (y - z))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e-62) {
		tmp = x_m - (z / (y / x_m));
	} else {
		tmp = x_m / (y / (y - z));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 2e-62:
		tmp = x_m - (z / (y / x_m))
	else:
		tmp = x_m / (y / (y - z))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 2e-62)
		tmp = Float64(x_m - Float64(z / Float64(y / x_m)));
	else
		tmp = Float64(x_m / Float64(y / Float64(y - z)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 2e-62)
		tmp = x_m - (z / (y / x_m));
	else
		tmp = x_m / (y / (y - z));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-62], N[(x$95$m - N[(z / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-62}:\\
\;\;\;\;x\_m - \frac{z}{\frac{y}{x\_m}}\\

\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\frac{y}{y - z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 2.0000000000000001e-62

    1. Initial program 85.3%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6493.2%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified93.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. *-inversesN/A

        \[\leadsto x \cdot \left(\frac{y}{y} - \frac{\color{blue}{z}}{y}\right) \]
      2. div-subN/A

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      3. associate-/l*N/A

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\left(y - z\right) \cdot x}{y} \]
      5. associate-/l*N/A

        \[\leadsto \left(y - z\right) \cdot \color{blue}{\frac{x}{y}} \]
      6. *-commutativeN/A

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
      7. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(\frac{x}{y}\right), \color{blue}{\left(y - z\right)}\right) \]
      8. /-lowering-/.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \left(\color{blue}{y} - z\right)\right) \]
      9. --lowering--.f6480.5%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \mathsf{\_.f64}\left(y, \color{blue}{z}\right)\right) \]
    6. Applied egg-rr80.5%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
    7. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \left(y - z\right) \cdot \color{blue}{\frac{x}{y}} \]
      2. clear-numN/A

        \[\leadsto \left(y - z\right) \cdot \frac{1}{\color{blue}{\frac{y}{x}}} \]
      3. un-div-invN/A

        \[\leadsto \frac{y - z}{\color{blue}{\frac{y}{x}}} \]
      4. div-subN/A

        \[\leadsto \frac{y}{\frac{y}{x}} - \color{blue}{\frac{z}{\frac{y}{x}}} \]
      5. un-div-invN/A

        \[\leadsto y \cdot \frac{1}{\frac{y}{x}} - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      6. clear-numN/A

        \[\leadsto y \cdot \frac{x}{y} - \frac{z}{\frac{y}{x}} \]
      7. *-commutativeN/A

        \[\leadsto \frac{x}{y} \cdot y - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      8. associate-*l/N/A

        \[\leadsto \frac{x \cdot y}{y} - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      9. associate-/l*N/A

        \[\leadsto x \cdot \frac{y}{y} - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      10. *-inversesN/A

        \[\leadsto x \cdot 1 - \frac{z}{\frac{y}{x}} \]
      11. *-rgt-identityN/A

        \[\leadsto x - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      12. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \color{blue}{\left(\frac{z}{\frac{y}{x}}\right)}\right) \]
      13. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{/.f64}\left(z, \color{blue}{\left(\frac{y}{x}\right)}\right)\right) \]
      14. /-lowering-/.f6493.2%

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{/.f64}\left(z, \mathsf{/.f64}\left(y, \color{blue}{x}\right)\right)\right) \]
    8. Applied egg-rr93.2%

      \[\leadsto \color{blue}{x - \frac{z}{\frac{y}{x}}} \]

    if 2.0000000000000001e-62 < x

    1. Initial program 80.6%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6499.9%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. *-inversesN/A

        \[\leadsto x \cdot \left(\frac{y}{y} - \frac{\color{blue}{z}}{y}\right) \]
      2. div-subN/A

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      3. associate-/l*N/A

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\left(y - z\right) \cdot x}{y} \]
      5. associate-/l*N/A

        \[\leadsto \left(y - z\right) \cdot \color{blue}{\frac{x}{y}} \]
      6. *-commutativeN/A

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
      7. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(\frac{x}{y}\right), \color{blue}{\left(y - z\right)}\right) \]
      8. /-lowering-/.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \left(\color{blue}{y} - z\right)\right) \]
      9. --lowering--.f6493.2%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \mathsf{\_.f64}\left(y, \color{blue}{z}\right)\right) \]
    6. Applied egg-rr93.2%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
    7. Step-by-step derivation
      1. flip--N/A

        \[\leadsto \frac{x}{y} \cdot \frac{y \cdot y - z \cdot z}{\color{blue}{y + z}} \]
      2. clear-numN/A

        \[\leadsto \frac{x}{y} \cdot \frac{1}{\color{blue}{\frac{y + z}{y \cdot y - z \cdot z}}} \]
      3. frac-timesN/A

        \[\leadsto \frac{x \cdot 1}{\color{blue}{y \cdot \frac{y + z}{y \cdot y - z \cdot z}}} \]
      4. *-rgt-identityN/A

        \[\leadsto \frac{x}{\color{blue}{y} \cdot \frac{y + z}{y \cdot y - z \cdot z}} \]
      5. clear-numN/A

        \[\leadsto \frac{x}{y \cdot \frac{1}{\color{blue}{\frac{y \cdot y - z \cdot z}{y + z}}}} \]
      6. flip--N/A

        \[\leadsto \frac{x}{y \cdot \frac{1}{y - \color{blue}{z}}} \]
      7. div-invN/A

        \[\leadsto \frac{x}{\frac{y}{\color{blue}{y - z}}} \]
      8. /-lowering-/.f64N/A

        \[\leadsto \mathsf{/.f64}\left(x, \color{blue}{\left(\frac{y}{y - z}\right)}\right) \]
      9. /-lowering-/.f64N/A

        \[\leadsto \mathsf{/.f64}\left(x, \mathsf{/.f64}\left(y, \color{blue}{\left(y - z\right)}\right)\right) \]
      10. --lowering--.f6499.9%

        \[\leadsto \mathsf{/.f64}\left(x, \mathsf{/.f64}\left(y, \mathsf{\_.f64}\left(y, \color{blue}{z}\right)\right)\right) \]
    8. Applied egg-rr99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 97.5% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.9 \cdot 10^{-63}:\\ \;\;\;\;x\_m - \frac{z}{\frac{y}{x\_m}}\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 1.9e-63) (- x_m (/ z (/ y x_m))) (* x_m (- 1.0 (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.9e-63) {
		tmp = x_m - (z / (y / x_m));
	} else {
		tmp = x_m * (1.0 - (z / y));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 1.9d-63) then
        tmp = x_m - (z / (y / x_m))
    else
        tmp = x_m * (1.0d0 - (z / y))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 1.9e-63) {
		tmp = x_m - (z / (y / x_m));
	} else {
		tmp = x_m * (1.0 - (z / y));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 1.9e-63:
		tmp = x_m - (z / (y / x_m))
	else:
		tmp = x_m * (1.0 - (z / y))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 1.9e-63)
		tmp = Float64(x_m - Float64(z / Float64(y / x_m)));
	else
		tmp = Float64(x_m * Float64(1.0 - Float64(z / y)));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 1.9e-63)
		tmp = x_m - (z / (y / x_m));
	else
		tmp = x_m * (1.0 - (z / y));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.9e-63], N[(x$95$m - N[(z / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.9 \cdot 10^{-63}:\\
\;\;\;\;x\_m - \frac{z}{\frac{y}{x\_m}}\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.90000000000000009e-63

    1. Initial program 85.3%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6493.2%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified93.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. *-inversesN/A

        \[\leadsto x \cdot \left(\frac{y}{y} - \frac{\color{blue}{z}}{y}\right) \]
      2. div-subN/A

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      3. associate-/l*N/A

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\left(y - z\right) \cdot x}{y} \]
      5. associate-/l*N/A

        \[\leadsto \left(y - z\right) \cdot \color{blue}{\frac{x}{y}} \]
      6. *-commutativeN/A

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
      7. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(\frac{x}{y}\right), \color{blue}{\left(y - z\right)}\right) \]
      8. /-lowering-/.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \left(\color{blue}{y} - z\right)\right) \]
      9. --lowering--.f6480.5%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \mathsf{\_.f64}\left(y, \color{blue}{z}\right)\right) \]
    6. Applied egg-rr80.5%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
    7. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \left(y - z\right) \cdot \color{blue}{\frac{x}{y}} \]
      2. clear-numN/A

        \[\leadsto \left(y - z\right) \cdot \frac{1}{\color{blue}{\frac{y}{x}}} \]
      3. un-div-invN/A

        \[\leadsto \frac{y - z}{\color{blue}{\frac{y}{x}}} \]
      4. div-subN/A

        \[\leadsto \frac{y}{\frac{y}{x}} - \color{blue}{\frac{z}{\frac{y}{x}}} \]
      5. un-div-invN/A

        \[\leadsto y \cdot \frac{1}{\frac{y}{x}} - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      6. clear-numN/A

        \[\leadsto y \cdot \frac{x}{y} - \frac{z}{\frac{y}{x}} \]
      7. *-commutativeN/A

        \[\leadsto \frac{x}{y} \cdot y - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      8. associate-*l/N/A

        \[\leadsto \frac{x \cdot y}{y} - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      9. associate-/l*N/A

        \[\leadsto x \cdot \frac{y}{y} - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      10. *-inversesN/A

        \[\leadsto x \cdot 1 - \frac{z}{\frac{y}{x}} \]
      11. *-rgt-identityN/A

        \[\leadsto x - \frac{\color{blue}{z}}{\frac{y}{x}} \]
      12. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \color{blue}{\left(\frac{z}{\frac{y}{x}}\right)}\right) \]
      13. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{/.f64}\left(z, \color{blue}{\left(\frac{y}{x}\right)}\right)\right) \]
      14. /-lowering-/.f6493.2%

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{/.f64}\left(z, \mathsf{/.f64}\left(y, \color{blue}{x}\right)\right)\right) \]
    8. Applied egg-rr93.2%

      \[\leadsto \color{blue}{x - \frac{z}{\frac{y}{x}}} \]

    if 1.90000000000000009e-63 < x

    1. Initial program 80.6%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6499.9%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 3: 95.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 2.25 \cdot 10^{+94}:\\ \;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= z 2.25e+94) (* x_m (- 1.0 (/ z y))) (* (- y z) (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= 2.25e+94) {
		tmp = x_m * (1.0 - (z / y));
	} else {
		tmp = (y - z) * (x_m / y);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 2.25d+94) then
        tmp = x_m * (1.0d0 - (z / y))
    else
        tmp = (y - z) * (x_m / y)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (z <= 2.25e+94) {
		tmp = x_m * (1.0 - (z / y));
	} else {
		tmp = (y - z) * (x_m / y);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if z <= 2.25e+94:
		tmp = x_m * (1.0 - (z / y))
	else:
		tmp = (y - z) * (x_m / y)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (z <= 2.25e+94)
		tmp = Float64(x_m * Float64(1.0 - Float64(z / y)));
	else
		tmp = Float64(Float64(y - z) * Float64(x_m / y));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (z <= 2.25e+94)
		tmp = x_m * (1.0 - (z / y));
	else
		tmp = (y - z) * (x_m / y);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 2.25e+94], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 2.25 \cdot 10^{+94}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\

\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 2.24999999999999986e94

    1. Initial program 82.9%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6497.6%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified97.6%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing

    if 2.24999999999999986e94 < z

    1. Initial program 88.5%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6484.4%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified84.4%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. *-inversesN/A

        \[\leadsto x \cdot \left(\frac{y}{y} - \frac{\color{blue}{z}}{y}\right) \]
      2. div-subN/A

        \[\leadsto x \cdot \frac{y - z}{\color{blue}{y}} \]
      3. associate-/l*N/A

        \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{y}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\left(y - z\right) \cdot x}{y} \]
      5. associate-/l*N/A

        \[\leadsto \left(y - z\right) \cdot \color{blue}{\frac{x}{y}} \]
      6. *-commutativeN/A

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
      7. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(\frac{x}{y}\right), \color{blue}{\left(y - z\right)}\right) \]
      8. /-lowering-/.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \left(\color{blue}{y} - z\right)\right) \]
      9. --lowering--.f6492.8%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), \mathsf{\_.f64}\left(y, \color{blue}{z}\right)\right) \]
    6. Applied egg-rr92.8%

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification96.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 2.25 \cdot 10^{+94}:\\ \;\;\;\;x \cdot \left(1 - \frac{z}{y}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 52.0% accurate, 0.7× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 2 \cdot 10^{+57}:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x\_m}{y}\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (* x_s (if (<= x_m 2e+57) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e+57) {
		tmp = x_m;
	} else {
		tmp = y * (x_m / y);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 2d+57) then
        tmp = x_m
    else
        tmp = y * (x_m / y)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e+57) {
		tmp = x_m;
	} else {
		tmp = y * (x_m / y);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 2e+57:
		tmp = x_m
	else:
		tmp = y * (x_m / y)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 2e+57)
		tmp = x_m;
	else
		tmp = Float64(y * Float64(x_m / y));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 2e+57)
		tmp = x_m;
	else
		tmp = y * (x_m / y);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e+57], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{+57}:\\
\;\;\;\;x\_m\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 2.0000000000000001e57

    1. Initial program 86.9%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6494.1%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified94.1%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x} \]
    6. Step-by-step derivation
      1. Simplified50.4%

        \[\leadsto \color{blue}{x} \]

      if 2.0000000000000001e57 < x

      1. Initial program 69.5%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \mathsf{/.f64}\left(\color{blue}{\left(x \cdot y\right)}, y\right) \]
      4. Step-by-step derivation
        1. *-lowering-*.f6425.0%

          \[\leadsto \mathsf{/.f64}\left(\mathsf{*.f64}\left(x, y\right), y\right) \]
      5. Simplified25.0%

        \[\leadsto \frac{\color{blue}{x \cdot y}}{y} \]
      6. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
        2. *-lowering-*.f64N/A

          \[\leadsto \mathsf{*.f64}\left(\left(\frac{x}{y}\right), \color{blue}{y}\right) \]
        3. /-lowering-/.f6460.8%

          \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(x, y\right), y\right) \]
      7. Applied egg-rr60.8%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot y} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification52.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 2 \cdot 10^{+57}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 5: 95.4% accurate, 1.0× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right) \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	return x_s * (x_m * (1.0 - (z / y)));
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        code = x_s * (x_m * (1.0d0 - (z / y)))
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	return x_s * (x_m * (1.0 - (z / y)));
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	return x_s * (x_m * (1.0 - (z / y)))
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y))))
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp = code(x_s, x_m, y, z)
    	tmp = x_s * (x_m * (1.0 - (z / y)));
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
    \end{array}
    
    Derivation
    1. Initial program 84.0%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6495.1%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified95.1%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Add Preprocessing

    Alternative 6: 50.2% accurate, 7.0× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot x\_m \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	return x_s * x_m;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        code = x_s * x_m
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	return x_s * x_m;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	return x_s * x_m
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	return Float64(x_s * x_m)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp = code(x_s, x_m, y, z)
    	tmp = x_s * x_m;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot x\_m
    \end{array}
    
    Derivation
    1. Initial program 84.0%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Step-by-step derivation
      1. associate-/l*N/A

        \[\leadsto x \cdot \color{blue}{\frac{y - z}{y}} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(\frac{y - z}{y}\right)}\right) \]
      3. div-subN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(\frac{y}{y} - \color{blue}{\frac{z}{y}}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(\left(\frac{y}{y}\right), \color{blue}{\left(\frac{z}{y}\right)}\right)\right) \]
      5. *-inversesN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \left(\frac{\color{blue}{z}}{y}\right)\right)\right) \]
      6. /-lowering-/.f6495.1%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \mathsf{/.f64}\left(z, \color{blue}{y}\right)\right)\right) \]
    3. Simplified95.1%

      \[\leadsto \color{blue}{x \cdot \left(1 - \frac{z}{y}\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x} \]
    6. Step-by-step derivation
      1. Simplified50.2%

        \[\leadsto \color{blue}{x} \]
      2. Add Preprocessing

      Developer Target 1: 95.7% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\ \;\;\;\;x - \frac{z \cdot x}{y}\\ \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\ \;\;\;\;\frac{x}{\frac{y}{y - z}}\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (< z -2.060202331921739e+104)
         (- x (/ (* z x) y))
         (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
      double code(double x, double y, double z) {
      	double tmp;
      	if (z < -2.060202331921739e+104) {
      		tmp = x - ((z * x) / y);
      	} else if (z < 1.6939766013828526e+213) {
      		tmp = x / (y / (y - z));
      	} else {
      		tmp = (y - z) * (x / y);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if (z < (-2.060202331921739d+104)) then
              tmp = x - ((z * x) / y)
          else if (z < 1.6939766013828526d+213) then
              tmp = x / (y / (y - z))
          else
              tmp = (y - z) * (x / y)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double tmp;
      	if (z < -2.060202331921739e+104) {
      		tmp = x - ((z * x) / y);
      	} else if (z < 1.6939766013828526e+213) {
      		tmp = x / (y / (y - z));
      	} else {
      		tmp = (y - z) * (x / y);
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	tmp = 0
      	if z < -2.060202331921739e+104:
      		tmp = x - ((z * x) / y)
      	elif z < 1.6939766013828526e+213:
      		tmp = x / (y / (y - z))
      	else:
      		tmp = (y - z) * (x / y)
      	return tmp
      
      function code(x, y, z)
      	tmp = 0.0
      	if (z < -2.060202331921739e+104)
      		tmp = Float64(x - Float64(Float64(z * x) / y));
      	elseif (z < 1.6939766013828526e+213)
      		tmp = Float64(x / Float64(y / Float64(y - z)));
      	else
      		tmp = Float64(Float64(y - z) * Float64(x / y));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if (z < -2.060202331921739e+104)
      		tmp = x - ((z * x) / y);
      	elseif (z < 1.6939766013828526e+213)
      		tmp = x / (y / (y - z));
      	else
      		tmp = (y - z) * (x / y);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
      \;\;\;\;x - \frac{z \cdot x}{y}\\
      
      \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
      \;\;\;\;\frac{x}{\frac{y}{y - z}}\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024150 
      (FPCore (x y z)
        :name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
      
        (/ (* x (- y z)) y))