
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (+ y (* (- 1.0 y) (/ x z))))
double code(double x, double y, double z) {
return y + ((1.0 - y) * (x / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + ((1.0d0 - y) * (x / z))
end function
public static double code(double x, double y, double z) {
return y + ((1.0 - y) * (x / z));
}
def code(x, y, z): return y + ((1.0 - y) * (x / z))
function code(x, y, z) return Float64(y + Float64(Float64(1.0 - y) * Float64(x / z))) end
function tmp = code(x, y, z) tmp = y + ((1.0 - y) * (x / z)); end
code[x_, y_, z_] := N[(y + N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(1 - y\right) \cdot \frac{x}{z}
\end{array}
Initial program 87.4%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- 1.0 (/ x z))))) (if (<= y -122000000.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -122000000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - (x / z))
if (y <= (-122000000.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -122000000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - (x / z)) tmp = 0 if y <= -122000000.0: tmp = t_0 elif y <= 1.0: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - Float64(x / z))) tmp = 0.0 if (y <= -122000000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - (x / z)); tmp = 0.0; if (y <= -122000000.0) tmp = t_0; elseif (y <= 1.0) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -122000000.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{if}\;y \leq -122000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.22e8 or 1 < y Initial program 76.1%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
*-inversesN/A
sub-negN/A
div-subN/A
*-lowering-*.f64N/A
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6498.7%
Simplified98.7%
if -1.22e8 < y < 1Initial program 99.9%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified100.0%
Taylor expanded in y around 0
/-lowering-/.f6499.3%
Simplified99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (/ (- 1.0 y) z)))) (if (<= x -2e+55) t_0 (if (<= x 3.4e-5) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * ((1.0 - y) / z);
double tmp;
if (x <= -2e+55) {
tmp = t_0;
} else if (x <= 3.4e-5) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * ((1.0d0 - y) / z)
if (x <= (-2d+55)) then
tmp = t_0
else if (x <= 3.4d-5) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * ((1.0 - y) / z);
double tmp;
if (x <= -2e+55) {
tmp = t_0;
} else if (x <= 3.4e-5) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * ((1.0 - y) / z) tmp = 0 if x <= -2e+55: tmp = t_0 elif x <= 3.4e-5: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(Float64(1.0 - y) / z)) tmp = 0.0 if (x <= -2e+55) tmp = t_0; elseif (x <= 3.4e-5) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * ((1.0 - y) / z); tmp = 0.0; if (x <= -2e+55) tmp = t_0; elseif (x <= 3.4e-5) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2e+55], t$95$0, If[LessEqual[x, 3.4e-5], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{1 - y}{z}\\
\mathbf{if}\;x \leq -2 \cdot 10^{+55}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-5}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.00000000000000002e55 or 3.4e-5 < x Initial program 91.3%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
+-commutativeN/A
+-lowering-+.f64N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6499.7%
Applied egg-rr99.7%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6486.8%
Simplified86.8%
if -2.00000000000000002e55 < x < 3.4e-5Initial program 83.5%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in y around 0
/-lowering-/.f6488.5%
Simplified88.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (/ y z)))) (if (<= y -2.5e-86) t_0 (if (<= y 1.15e-17) (/ x z) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y / z);
double tmp;
if (y <= -2.5e-86) {
tmp = t_0;
} else if (y <= 1.15e-17) {
tmp = x / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y / z)
if (y <= (-2.5d-86)) then
tmp = t_0
else if (y <= 1.15d-17) then
tmp = x / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y / z);
double tmp;
if (y <= -2.5e-86) {
tmp = t_0;
} else if (y <= 1.15e-17) {
tmp = x / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y / z) tmp = 0 if y <= -2.5e-86: tmp = t_0 elif y <= 1.15e-17: tmp = x / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y / z)) tmp = 0.0 if (y <= -2.5e-86) tmp = t_0; elseif (y <= 1.15e-17) tmp = Float64(x / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y / z); tmp = 0.0; if (y <= -2.5e-86) tmp = t_0; elseif (y <= 1.15e-17) tmp = x / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.5e-86], t$95$0, If[LessEqual[y, 1.15e-17], N[(x / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \frac{y}{z}\\
\mathbf{if}\;y \leq -2.5 \cdot 10^{-86}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-17}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.4999999999999999e-86 or 1.15000000000000004e-17 < y Initial program 79.3%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f6437.2%
Simplified37.2%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6453.6%
Applied egg-rr53.6%
if -2.4999999999999999e-86 < y < 1.15000000000000004e-17Initial program 99.9%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified100.0%
Taylor expanded in y around 0
/-lowering-/.f6478.8%
Simplified78.8%
Final simplification63.6%
(FPCore (x y z) :precision binary64 (if (<= y -1.9e+146) (* y (- 1.0 (/ x z))) (+ y (* x (/ (- 1.0 y) z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.9e+146) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x * ((1.0 - y) / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.9d+146)) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x * ((1.0d0 - y) / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.9e+146) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x * ((1.0 - y) / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.9e+146: tmp = y * (1.0 - (x / z)) else: tmp = y + (x * ((1.0 - y) / z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.9e+146) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x * Float64(Float64(1.0 - y) / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.9e+146) tmp = y * (1.0 - (x / z)); else tmp = y + (x * ((1.0 - y) / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.9e+146], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.9 \cdot 10^{+146}:\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot \frac{1 - y}{z}\\
\end{array}
\end{array}
if y < -1.8999999999999999e146Initial program 63.6%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
*-inversesN/A
sub-negN/A
div-subN/A
*-lowering-*.f64N/A
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
if -1.8999999999999999e146 < y Initial program 91.3%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
--lowering--.f6498.0%
Applied egg-rr98.0%
(FPCore (x y z) :precision binary64 (if (<= x -1.26e+47) (/ x z) (if (<= x 1.12e+47) y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.26e+47) {
tmp = x / z;
} else if (x <= 1.12e+47) {
tmp = y;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.26d+47)) then
tmp = x / z
else if (x <= 1.12d+47) then
tmp = y
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.26e+47) {
tmp = x / z;
} else if (x <= 1.12e+47) {
tmp = y;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.26e+47: tmp = x / z elif x <= 1.12e+47: tmp = y else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.26e+47) tmp = Float64(x / z); elseif (x <= 1.12e+47) tmp = y; else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.26e+47) tmp = x / z; elseif (x <= 1.12e+47) tmp = y; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.26e+47], N[(x / z), $MachinePrecision], If[LessEqual[x, 1.12e+47], y, N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.26 \cdot 10^{+47}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 1.12 \cdot 10^{+47}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -1.26e47 or 1.12000000000000007e47 < x Initial program 90.6%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in y around 0
/-lowering-/.f6461.7%
Simplified61.7%
if -1.26e47 < x < 1.12000000000000007e47Initial program 84.7%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in x around 0
Simplified64.9%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 87.4%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in y around 0
/-lowering-/.f6479.1%
Simplified79.1%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 87.4%
+-commutativeN/A
distribute-rgt-out--N/A
associate-+l-N/A
div-subN/A
*-commutativeN/A
associate-/l*N/A
fmm-defN/A
*-inversesN/A
fma-defineN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
sub0-negN/A
associate-+l-N/A
neg-sub0N/A
distribute-lft-neg-outN/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
distribute-lft1-inN/A
associate-/l*N/A
*-lowering-*.f64N/A
Simplified99.9%
Taylor expanded in x around 0
Simplified40.9%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024150
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))