
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1e-315)
1.0
(if (<= t_0 5e+306)
(/ 1.0 (/ (+ t_0 (* x x)) (+ (* x x) (* y (* y -4.0)))))
(+ -1.0 (* (/ (* x 0.5) y) (/ x y)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = 1.0;
} else if (t_0 <= 5e+306) {
tmp = 1.0 / ((t_0 + (x * x)) / ((x * x) + (y * (y * -4.0))));
} else {
tmp = -1.0 + (((x * 0.5) / y) * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 1d-315) then
tmp = 1.0d0
else if (t_0 <= 5d+306) then
tmp = 1.0d0 / ((t_0 + (x * x)) / ((x * x) + (y * (y * (-4.0d0)))))
else
tmp = (-1.0d0) + (((x * 0.5d0) / y) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = 1.0;
} else if (t_0 <= 5e+306) {
tmp = 1.0 / ((t_0 + (x * x)) / ((x * x) + (y * (y * -4.0))));
} else {
tmp = -1.0 + (((x * 0.5) / y) * (x / y));
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 1e-315: tmp = 1.0 elif t_0 <= 5e+306: tmp = 1.0 / ((t_0 + (x * x)) / ((x * x) + (y * (y * -4.0)))) else: tmp = -1.0 + (((x * 0.5) / y) * (x / y)) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1e-315) tmp = 1.0; elseif (t_0 <= 5e+306) tmp = Float64(1.0 / Float64(Float64(t_0 + Float64(x * x)) / Float64(Float64(x * x) + Float64(y * Float64(y * -4.0))))); else tmp = Float64(-1.0 + Float64(Float64(Float64(x * 0.5) / y) * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 1e-315) tmp = 1.0; elseif (t_0 <= 5e+306) tmp = 1.0 / ((t_0 + (x * x)) / ((x * x) + (y * (y * -4.0)))); else tmp = -1.0 + (((x * 0.5) / y) * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-315], 1.0, If[LessEqual[t$95$0, 5e+306], N[(1.0 / N[(N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 10^{-315}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;\frac{1}{\frac{t\_0 + x \cdot x}{x \cdot x + y \cdot \left(y \cdot -4\right)}}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{x \cdot 0.5}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.999999985e-316Initial program 56.2%
Taylor expanded in x around inf
Simplified89.9%
if 9.999999985e-316 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999993e306Initial program 78.5%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval78.6%
Applied egg-rr78.6%
if 4.99999999999999993e306 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 0.0%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
distribute-rgt-out--N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.9%
Simplified78.9%
associate-*r*N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6492.6%
Applied egg-rr92.6%
Final simplification84.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1e-315)
1.0
(if (<= t_0 5e+306)
(/ (- (* x x) t_0) (+ t_0 (* x x)))
(+ -1.0 (* (/ (* x 0.5) y) (/ x y)))))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = 1.0;
} else if (t_0 <= 5e+306) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0 + (((x * 0.5) / y) * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 1d-315) then
tmp = 1.0d0
else if (t_0 <= 5d+306) then
tmp = ((x * x) - t_0) / (t_0 + (x * x))
else
tmp = (-1.0d0) + (((x * 0.5d0) / y) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = 1.0;
} else if (t_0 <= 5e+306) {
tmp = ((x * x) - t_0) / (t_0 + (x * x));
} else {
tmp = -1.0 + (((x * 0.5) / y) * (x / y));
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 1e-315: tmp = 1.0 elif t_0 <= 5e+306: tmp = ((x * x) - t_0) / (t_0 + (x * x)) else: tmp = -1.0 + (((x * 0.5) / y) * (x / y)) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1e-315) tmp = 1.0; elseif (t_0 <= 5e+306) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(t_0 + Float64(x * x))); else tmp = Float64(-1.0 + Float64(Float64(Float64(x * 0.5) / y) * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 1e-315) tmp = 1.0; elseif (t_0 <= 5e+306) tmp = ((x * x) - t_0) / (t_0 + (x * x)); else tmp = -1.0 + (((x * 0.5) / y) * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-315], 1.0, If[LessEqual[t$95$0, 5e+306], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 10^{-315}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{t\_0 + x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{x \cdot 0.5}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.999999985e-316Initial program 56.2%
Taylor expanded in x around inf
Simplified89.9%
if 9.999999985e-316 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999993e306Initial program 78.5%
if 4.99999999999999993e306 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 0.0%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
distribute-rgt-out--N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.9%
Simplified78.9%
associate-*r*N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6492.6%
Applied egg-rr92.6%
Final simplification84.9%
(FPCore (x y) :precision binary64 (if (<= y 2e-81) 1.0 (+ -1.0 (* (/ (* x 0.5) y) (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= 2e-81) {
tmp = 1.0;
} else {
tmp = -1.0 + (((x * 0.5) / y) * (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2d-81) then
tmp = 1.0d0
else
tmp = (-1.0d0) + (((x * 0.5d0) / y) * (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2e-81) {
tmp = 1.0;
} else {
tmp = -1.0 + (((x * 0.5) / y) * (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2e-81: tmp = 1.0 else: tmp = -1.0 + (((x * 0.5) / y) * (x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2e-81) tmp = 1.0; else tmp = Float64(-1.0 + Float64(Float64(Float64(x * 0.5) / y) * Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2e-81) tmp = 1.0; else tmp = -1.0 + (((x * 0.5) / y) * (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2e-81], 1.0, N[(-1.0 + N[(N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-81}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{x \cdot 0.5}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 1.9999999999999999e-81Initial program 58.0%
Taylor expanded in x around inf
Simplified60.8%
if 1.9999999999999999e-81 < y Initial program 48.9%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
+-commutativeN/A
+-lowering-+.f64N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
distribute-rgt-out--N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6466.0%
Simplified66.0%
associate-*r*N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6469.4%
Applied egg-rr69.4%
(FPCore (x y) :precision binary64 (if (<= y 3e-62) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 3e-62) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3d-62) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3e-62) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3e-62: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 3e-62) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3e-62) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3e-62], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3 \cdot 10^{-62}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 3.0000000000000001e-62Initial program 58.8%
Taylor expanded in x around inf
Simplified60.3%
if 3.0000000000000001e-62 < y Initial program 47.3%
Taylor expanded in x around 0
Simplified68.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 54.7%
Taylor expanded in x around 0
Simplified49.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024150
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (- (* x x) (* (* y 4) y)) (+ (* x x) (* (* y 4) y))) 9743233849626781/10000000000000000) (- (/ (* x x) (+ (* x x) (* (* y y) 4))) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4)))) 2) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4))))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))