
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (if (>= b 0.0) (/ (- b) a) (/ c (- b))))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5e+152)
t_0
(if (<= b 7.8e-304)
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- t_1 b)))
(if (<= b 1.5e+132)
(if (>= b 0.0)
(/ (- (- b) t_1) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* -4.0 (* a c)))) b)))
t_0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c / -b;
}
double t_0 = tmp;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+152) {
tmp_1 = t_0;
} else if (b <= 7.8e-304) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_2 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+132) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (sqrt(((b * b) - (-4.0 * (a * c)))) - b);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = c / -b
end if
t_0 = tmp
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-5d+152)) then
tmp_1 = t_0
else if (b <= 7.8d-304) then
if (b >= 0.0d0) then
tmp_2 = (2.0d0 * ((a * (c / b)) - b)) / (a * 2.0d0)
else
tmp_2 = (c * 2.0d0) / (t_1 - b)
end if
tmp_1 = tmp_2
else if (b <= 1.5d+132) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_1) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (sqrt(((b * b) - ((-4.0d0) * (a * c)))) - b)
end if
tmp_1 = tmp_3
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c / -b;
}
double t_0 = tmp;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+152) {
tmp_1 = t_0;
} else if (b <= 7.8e-304) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_2 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_2;
} else if (b <= 1.5e+132) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (Math.sqrt(((b * b) - (-4.0 * (a * c)))) - b);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = c / -b t_0 = tmp t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -5e+152: tmp_1 = t_0 elif b <= 7.8e-304: tmp_2 = 0 if b >= 0.0: tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0) else: tmp_2 = (c * 2.0) / (t_1 - b) tmp_1 = tmp_2 elif b <= 1.5e+132: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_1) / (a * 2.0) else: tmp_3 = (c * 2.0) / (math.sqrt(((b * b) - (-4.0 * (a * c)))) - b) tmp_1 = tmp_3 else: tmp_1 = t_0 return tmp_1
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(c / Float64(-b)); end t_0 = tmp t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5e+152) tmp_1 = t_0; elseif (b <= 7.8e-304) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_2; elseif (b <= 1.5e+132) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(-4.0 * Float64(a * c)))) - b)); end tmp_1 = tmp_3; else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = c / -b; end t_0 = tmp; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -5e+152) tmp_2 = t_0; elseif (b <= 7.8e-304) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0); else tmp_3 = (c * 2.0) / (t_1 - b); end tmp_2 = tmp_3; elseif (b <= 1.5e+132) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_1) / (a * 2.0); else tmp_4 = (c * 2.0) / (sqrt(((b * b) - (-4.0 * (a * c)))) - b); end tmp_2 = tmp_4; else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+152], t$95$0, If[LessEqual[b, 7.8e-304], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.5e+132], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(-4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+152}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 7.8 \cdot 10^{-304}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.5 \cdot 10^{+132}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - -4 \cdot \left(a \cdot c\right)} - b}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -5e152 or 1.4999999999999999e132 < b Initial program 46.4%
Simplified46.5%
Taylor expanded in b around -inf 71.1%
*-commutative71.1%
Simplified71.1%
Taylor expanded in c around 0 98.8%
Taylor expanded in b around 0 99.1%
associate-*r/99.1%
neg-mul-199.1%
associate-*r/99.1%
mul-1-neg99.1%
Simplified99.1%
if -5e152 < b < 7.79999999999999949e-304Initial program 83.9%
Taylor expanded in a around 0 84.1%
distribute-lft-out--84.1%
associate-/l*84.4%
Simplified84.4%
if 7.79999999999999949e-304 < b < 1.4999999999999999e132Initial program 84.1%
add-sqr-sqrt84.1%
sqrt-unprod84.1%
*-commutative84.1%
*-commutative84.1%
swap-sqr84.1%
metadata-eval84.1%
metadata-eval84.1%
swap-sqr84.1%
sqrt-unprod84.1%
add-sqr-sqrt84.1%
*-commutative84.1%
metadata-eval84.1%
distribute-lft-neg-in84.1%
pow184.1%
distribute-lft-neg-in84.1%
associate-*l*84.1%
distribute-lft-neg-in84.1%
metadata-eval84.1%
Applied egg-rr84.1%
unpow184.1%
Simplified84.1%
Final simplification90.2%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -1.3e+152) (not (<= b 2.8e+132)))
(if (>= b 0.0) (/ (- b) a) (/ c (- b)))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -1.3e+152) || !(b <= 2.8e+132)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-1.3d+152)) .or. (.not. (b <= 2.8d+132))) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-b - t_0) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (t_0 - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -1.3e+152) || !(b <= 2.8e+132)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -1.3e+152) or not (b <= 2.8e+132): tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-b - t_0) / (a * 2.0) else: tmp_1 = (c * 2.0) / (t_0 - b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -1.3e+152) || !(b <= 2.8e+132)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -1.3e+152) || ~((b <= 2.8e+132))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-b - t_0) / (a * 2.0); else tmp_2 = (c * 2.0) / (t_0 - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -1.3e+152], N[Not[LessEqual[b, 2.8e+132]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.3 \cdot 10^{+152} \lor \neg \left(b \leq 2.8 \cdot 10^{+132}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}
\end{array}
if b < -1.3e152 or 2.7999999999999999e132 < b Initial program 46.4%
Simplified46.5%
Taylor expanded in b around -inf 71.1%
*-commutative71.1%
Simplified71.1%
Taylor expanded in c around 0 98.8%
Taylor expanded in b around 0 99.1%
associate-*r/99.1%
neg-mul-199.1%
associate-*r/99.1%
mul-1-neg99.1%
Simplified99.1%
if -1.3e152 < b < 2.7999999999999999e132Initial program 84.0%
Final simplification90.0%
(FPCore (a b c)
:precision binary64
(if (<= b -5e+149)
(if (>= b 0.0) (/ (- b) a) (/ c (- b)))
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-5d+149)) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (2.0d0 * ((a * (c / b)) - b)) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -5e+149: tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -5e+149) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -5e+149) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -5e+149], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{+149}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -4.9999999999999999e149Initial program 39.2%
Simplified39.3%
Taylor expanded in b around -inf 97.6%
*-commutative97.6%
Simplified97.6%
Taylor expanded in c around 0 97.6%
Taylor expanded in b around 0 97.8%
associate-*r/97.8%
neg-mul-197.8%
associate-*r/97.8%
mul-1-neg97.8%
Simplified97.8%
if -4.9999999999999999e149 < b Initial program 75.0%
Taylor expanded in a around 0 73.1%
distribute-lft-out--73.1%
associate-/l*75.6%
Simplified75.6%
Final simplification79.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (* c (/ 2.0 (* b -2.0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = c * (2.0d0 / (b * (-2.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = c * (2.0 / (b * -2.0));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = c * (2.0 / (b * -2.0)) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(c * Float64(2.0 / Float64(b * -2.0))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = c * (2.0 / (b * -2.0)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 69.0%
Simplified68.9%
Taylor expanded in b around -inf 67.7%
*-commutative67.7%
Simplified67.7%
Taylor expanded in c around 0 68.3%
+-commutative68.3%
mul-1-neg68.3%
unsub-neg68.3%
Simplified68.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 69.0%
Simplified68.9%
Taylor expanded in b around -inf 67.7%
*-commutative67.7%
Simplified67.7%
Taylor expanded in c around 0 67.9%
Taylor expanded in b around 0 68.1%
associate-*r/68.1%
neg-mul-168.1%
associate-*r/68.1%
mul-1-neg68.1%
Simplified68.1%
Final simplification68.1%
herbie shell --seed 2024150
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))