
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= (+ (exp (- im)) (exp im)) 4.0)
(* t_0 (fma im im 2.0))
(* t_0 (+ (exp im) 3.0)))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = t_0 * fma(im, im, 2.0);
} else {
tmp = t_0 * (exp(im) + 3.0);
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(t_0 * fma(im, im, 2.0)); else tmp = Float64(t_0 * Float64(exp(im) + 3.0)); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.9%
+-commutative99.9%
unpow299.9%
fma-define99.9%
Simplified99.9%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr59.5%
Final simplification80.7%
(FPCore (re im) :precision binary64 (if (<= (+ (exp (- im)) (exp im)) 4.0) (+ (cos re) (* 0.5 (* im im))) (* (* 0.5 (cos re)) (+ (exp im) 3.0))))
double code(double re, double im) {
double tmp;
if ((exp(-im) + exp(im)) <= 4.0) {
tmp = cos(re) + (0.5 * (im * im));
} else {
tmp = (0.5 * cos(re)) * (exp(im) + 3.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(-im) + exp(im)) <= 4.0d0) then
tmp = cos(re) + (0.5d0 * (im * im))
else
tmp = (0.5d0 * cos(re)) * (exp(im) + 3.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(-im) + Math.exp(im)) <= 4.0) {
tmp = Math.cos(re) + (0.5 * (im * im));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp(im) + 3.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(-im) + math.exp(im)) <= 4.0: tmp = math.cos(re) + (0.5 * (im * im)) else: tmp = (0.5 * math.cos(re)) * (math.exp(im) + 3.0) return tmp
function code(re, im) tmp = 0.0 if (Float64(exp(Float64(-im)) + exp(im)) <= 4.0) tmp = Float64(cos(re) + Float64(0.5 * Float64(im * im))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + 3.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(-im) + exp(im)) <= 4.0) tmp = cos(re) + (0.5 * (im * im)); else tmp = (0.5 * cos(re)) * (exp(im) + 3.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision], 4.0], N[(N[Cos[re], $MachinePrecision] + N[(0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{-im} + e^{im} \leq 4:\\
\;\;\;\;\cos re + 0.5 \cdot \left(im \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + 3\right)\\
\end{array}
\end{array}
if (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 4Initial program 100.0%
Taylor expanded in im around 0 99.9%
Taylor expanded in re around 0 98.8%
unpow298.8%
Applied egg-rr98.8%
if 4 < (+.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 100.0%
Applied egg-rr59.5%
Final simplification80.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.00065)
(+ (cos re) (* 0.5 (* im im)))
(if (<= im 1.05e+103)
(* 0.5 (+ (exp (- im)) (exp im)))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 0.00065) {
tmp = cos(re) + (0.5 * (im * im));
} else if (im <= 1.05e+103) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.00065d0) then
tmp = cos(re) + (0.5d0 * (im * im))
else if (im <= 1.05d+103) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.00065) {
tmp = Math.cos(re) + (0.5 * (im * im));
} else if (im <= 1.05e+103) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.00065: tmp = math.cos(re) + (0.5 * (im * im)) elif im <= 1.05e+103: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.00065) tmp = Float64(cos(re) + Float64(0.5 * Float64(im * im))); elseif (im <= 1.05e+103) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.00065) tmp = cos(re) + (0.5 * (im * im)); elseif (im <= 1.05e+103) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.00065], N[(N[Cos[re], $MachinePrecision] + N[(0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.00065:\\
\;\;\;\;\cos re + 0.5 \cdot \left(im \cdot im\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 6.4999999999999997e-4Initial program 100.0%
Taylor expanded in im around 0 87.7%
Taylor expanded in re around 0 82.4%
unpow282.4%
Applied egg-rr82.4%
if 6.4999999999999997e-4 < im < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in re around 0 78.3%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.00065)
(+ (cos re) (* 0.5 (* im im)))
(if (<= im 1.05e+103)
(*
0.5
(+
(exp im)
(+ 1.0 (* im (+ (* im (+ 0.5 (* im -0.16666666666666666))) -1.0)))))
(*
(* 0.5 (cos re))
(+ 4.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 0.00065) {
tmp = cos(re) + (0.5 * (im * im));
} else if (im <= 1.05e+103) {
tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.00065d0) then
tmp = cos(re) + (0.5d0 * (im * im))
else if (im <= 1.05d+103) then
tmp = 0.5d0 * (exp(im) + (1.0d0 + (im * ((im * (0.5d0 + (im * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = (0.5d0 * cos(re)) * (4.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.00065) {
tmp = Math.cos(re) + (0.5 * (im * im));
} else if (im <= 1.05e+103) {
tmp = 0.5 * (Math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0))));
} else {
tmp = (0.5 * Math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.00065: tmp = math.cos(re) + (0.5 * (im * im)) elif im <= 1.05e+103: tmp = 0.5 * (math.exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))) else: tmp = (0.5 * math.cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.00065) tmp = Float64(cos(re) + Float64(0.5 * Float64(im * im))); elseif (im <= 1.05e+103) tmp = Float64(0.5 * Float64(exp(im) + Float64(1.0 + Float64(im * Float64(Float64(im * Float64(0.5 + Float64(im * -0.16666666666666666))) + -1.0))))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(4.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.00065) tmp = cos(re) + (0.5 * (im * im)); elseif (im <= 1.05e+103) tmp = 0.5 * (exp(im) + (1.0 + (im * ((im * (0.5 + (im * -0.16666666666666666))) + -1.0)))); else tmp = (0.5 * cos(re)) * (4.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.00065], N[(N[Cos[re], $MachinePrecision] + N[(0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(0.5 * N[(N[Exp[im], $MachinePrecision] + N[(1.0 + N[(im * N[(N[(im * N[(0.5 + N[(im * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(4.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.00065:\\
\;\;\;\;\cos re + 0.5 \cdot \left(im \cdot im\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;0.5 \cdot \left(e^{im} + \left(1 + im \cdot \left(im \cdot \left(0.5 + im \cdot -0.16666666666666666\right) + -1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(4 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 6.4999999999999997e-4Initial program 100.0%
Taylor expanded in im around 0 87.7%
Taylor expanded in re around 0 82.4%
unpow282.4%
Applied egg-rr82.4%
if 6.4999999999999997e-4 < im < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in re around 0 78.3%
Taylor expanded in im around 0 78.0%
if 1.0500000000000001e103 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification85.4%
(FPCore (re im)
:precision binary64
(if (<= im 2.6)
(+ (cos re) (* 0.5 (* im im)))
(if (<= im 2.7e+154)
(+ (* 0.5 (exp im)) 1.5)
(* (cos re) (+ 2.0 (* im (* im 0.25)))))))
double code(double re, double im) {
double tmp;
if (im <= 2.6) {
tmp = cos(re) + (0.5 * (im * im));
} else if (im <= 2.7e+154) {
tmp = (0.5 * exp(im)) + 1.5;
} else {
tmp = cos(re) * (2.0 + (im * (im * 0.25)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.6d0) then
tmp = cos(re) + (0.5d0 * (im * im))
else if (im <= 2.7d+154) then
tmp = (0.5d0 * exp(im)) + 1.5d0
else
tmp = cos(re) * (2.0d0 + (im * (im * 0.25d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.6) {
tmp = Math.cos(re) + (0.5 * (im * im));
} else if (im <= 2.7e+154) {
tmp = (0.5 * Math.exp(im)) + 1.5;
} else {
tmp = Math.cos(re) * (2.0 + (im * (im * 0.25)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.6: tmp = math.cos(re) + (0.5 * (im * im)) elif im <= 2.7e+154: tmp = (0.5 * math.exp(im)) + 1.5 else: tmp = math.cos(re) * (2.0 + (im * (im * 0.25))) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.6) tmp = Float64(cos(re) + Float64(0.5 * Float64(im * im))); elseif (im <= 2.7e+154) tmp = Float64(Float64(0.5 * exp(im)) + 1.5); else tmp = Float64(cos(re) * Float64(2.0 + Float64(im * Float64(im * 0.25)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.6) tmp = cos(re) + (0.5 * (im * im)); elseif (im <= 2.7e+154) tmp = (0.5 * exp(im)) + 1.5; else tmp = cos(re) * (2.0 + (im * (im * 0.25))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.6], N[(N[Cos[re], $MachinePrecision] + N[(0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.7e+154], N[(N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision] + 1.5), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(2.0 + N[(im * N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.6:\\
\;\;\;\;\cos re + 0.5 \cdot \left(im \cdot im\right)\\
\mathbf{elif}\;im \leq 2.7 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot e^{im} + 1.5\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(2 + im \cdot \left(im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 2.60000000000000009Initial program 100.0%
Taylor expanded in im around 0 87.7%
Taylor expanded in re around 0 82.4%
unpow282.4%
Applied egg-rr82.4%
if 2.60000000000000009 < im < 2.70000000000000006e154Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 80.6%
+-commutative80.6%
distribute-lft-in80.6%
metadata-eval80.6%
Simplified80.6%
if 2.70000000000000006e154 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
distribute-lft-in100.0%
associate-*r*100.0%
associate-*r*100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
distribute-lft-out100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
*-commutative100.0%
Simplified100.0%
(FPCore (re im)
:precision binary64
(if (<= im 2.6)
(+ (cos re) (* 0.5 (* im im)))
(if (<= im 5e+168)
(+ (* 0.5 (exp im)) 1.5)
(* (+ 1.0 (* (* re re) -0.5)) (+ 2.0 (* im (+ 0.5 (* im 0.25))))))))
double code(double re, double im) {
double tmp;
if (im <= 2.6) {
tmp = cos(re) + (0.5 * (im * im));
} else if (im <= 5e+168) {
tmp = (0.5 * exp(im)) + 1.5;
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.6d0) then
tmp = cos(re) + (0.5d0 * (im * im))
else if (im <= 5d+168) then
tmp = (0.5d0 * exp(im)) + 1.5d0
else
tmp = (1.0d0 + ((re * re) * (-0.5d0))) * (2.0d0 + (im * (0.5d0 + (im * 0.25d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.6) {
tmp = Math.cos(re) + (0.5 * (im * im));
} else if (im <= 5e+168) {
tmp = (0.5 * Math.exp(im)) + 1.5;
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.6: tmp = math.cos(re) + (0.5 * (im * im)) elif im <= 5e+168: tmp = (0.5 * math.exp(im)) + 1.5 else: tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.6) tmp = Float64(cos(re) + Float64(0.5 * Float64(im * im))); elseif (im <= 5e+168) tmp = Float64(Float64(0.5 * exp(im)) + 1.5); else tmp = Float64(Float64(1.0 + Float64(Float64(re * re) * -0.5)) * Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.6) tmp = cos(re) + (0.5 * (im * im)); elseif (im <= 5e+168) tmp = (0.5 * exp(im)) + 1.5; else tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.6], N[(N[Cos[re], $MachinePrecision] + N[(0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5e+168], N[(N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision] + 1.5), $MachinePrecision], N[(N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.6:\\
\;\;\;\;\cos re + 0.5 \cdot \left(im \cdot im\right)\\
\mathbf{elif}\;im \leq 5 \cdot 10^{+168}:\\
\;\;\;\;0.5 \cdot e^{im} + 1.5\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(re \cdot re\right) \cdot -0.5\right) \cdot \left(2 + im \cdot \left(0.5 + im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 2.60000000000000009Initial program 100.0%
Taylor expanded in im around 0 87.7%
Taylor expanded in re around 0 82.4%
unpow282.4%
Applied egg-rr82.4%
if 2.60000000000000009 < im < 4.99999999999999967e168Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 82.4%
+-commutative82.4%
distribute-lft-in82.4%
metadata-eval82.4%
Simplified82.4%
if 4.99999999999999967e168 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
distribute-lft-in100.0%
associate-*r*100.0%
associate-*r*100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
distribute-lft-out100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 73.0%
*-commutative73.0%
Simplified73.0%
unpow273.0%
Applied egg-rr73.0%
Final simplification81.1%
(FPCore (re im)
:precision binary64
(if (<= im 3.5)
(cos re)
(if (<= im 5e+167)
(+ (* 0.5 (exp im)) 1.5)
(* (+ 1.0 (* (* re re) -0.5)) (+ 2.0 (* im (+ 0.5 (* im 0.25))))))))
double code(double re, double im) {
double tmp;
if (im <= 3.5) {
tmp = cos(re);
} else if (im <= 5e+167) {
tmp = (0.5 * exp(im)) + 1.5;
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.5d0) then
tmp = cos(re)
else if (im <= 5d+167) then
tmp = (0.5d0 * exp(im)) + 1.5d0
else
tmp = (1.0d0 + ((re * re) * (-0.5d0))) * (2.0d0 + (im * (0.5d0 + (im * 0.25d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.5) {
tmp = Math.cos(re);
} else if (im <= 5e+167) {
tmp = (0.5 * Math.exp(im)) + 1.5;
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.5: tmp = math.cos(re) elif im <= 5e+167: tmp = (0.5 * math.exp(im)) + 1.5 else: tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.5) tmp = cos(re); elseif (im <= 5e+167) tmp = Float64(Float64(0.5 * exp(im)) + 1.5); else tmp = Float64(Float64(1.0 + Float64(Float64(re * re) * -0.5)) * Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.5) tmp = cos(re); elseif (im <= 5e+167) tmp = (0.5 * exp(im)) + 1.5; else tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.5], N[Cos[re], $MachinePrecision], If[LessEqual[im, 5e+167], N[(N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision] + 1.5), $MachinePrecision], N[(N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.5:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 5 \cdot 10^{+167}:\\
\;\;\;\;0.5 \cdot e^{im} + 1.5\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(re \cdot re\right) \cdot -0.5\right) \cdot \left(2 + im \cdot \left(0.5 + im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 3.5Initial program 100.0%
Taylor expanded in im around 0 72.0%
if 3.5 < im < 4.9999999999999997e167Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 82.4%
+-commutative82.4%
distribute-lft-in82.4%
metadata-eval82.4%
Simplified82.4%
if 4.9999999999999997e167 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
distribute-lft-in100.0%
associate-*r*100.0%
associate-*r*100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
distribute-lft-out100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 73.0%
*-commutative73.0%
Simplified73.0%
unpow273.0%
Applied egg-rr73.0%
Final simplification73.5%
(FPCore (re im)
:precision binary64
(if (<= im 3.4e+27)
(cos re)
(if (<= im 1e+168)
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333))))))
(* (+ 1.0 (* (* re re) -0.5)) (+ 2.0 (* im (+ 0.5 (* im 0.25))))))))
double code(double re, double im) {
double tmp;
if (im <= 3.4e+27) {
tmp = cos(re);
} else if (im <= 1e+168) {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.4d+27) then
tmp = cos(re)
else if (im <= 1d+168) then
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
else
tmp = (1.0d0 + ((re * re) * (-0.5d0))) * (2.0d0 + (im * (0.5d0 + (im * 0.25d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.4e+27) {
tmp = Math.cos(re);
} else if (im <= 1e+168) {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.4e+27: tmp = math.cos(re) elif im <= 1e+168: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) else: tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.4e+27) tmp = cos(re); elseif (im <= 1e+168) tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); else tmp = Float64(Float64(1.0 + Float64(Float64(re * re) * -0.5)) * Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.4e+27) tmp = cos(re); elseif (im <= 1e+168) tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); else tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.4e+27], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1e+168], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.4 \cdot 10^{+27}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 10^{+168}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(re \cdot re\right) \cdot -0.5\right) \cdot \left(2 + im \cdot \left(0.5 + im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 3.4e27Initial program 100.0%
Taylor expanded in im around 0 70.5%
if 3.4e27 < im < 9.9999999999999993e167Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 83.3%
+-commutative83.3%
distribute-lft-in83.3%
metadata-eval83.3%
Simplified83.3%
Taylor expanded in im around 0 39.6%
*-commutative39.6%
Simplified39.6%
if 9.9999999999999993e167 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
distribute-lft-in100.0%
associate-*r*100.0%
associate-*r*100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
distribute-lft-out100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 73.0%
*-commutative73.0%
Simplified73.0%
unpow273.0%
Applied egg-rr73.0%
Final simplification67.3%
(FPCore (re im)
:precision binary64
(if (<= im 1.26)
1.0
(if (<= im 4e+168)
(+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333))))))
(* (+ 1.0 (* (* re re) -0.5)) (+ 2.0 (* im (+ 0.5 (* im 0.25))))))))
double code(double re, double im) {
double tmp;
if (im <= 1.26) {
tmp = 1.0;
} else if (im <= 4e+168) {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.26d0) then
tmp = 1.0d0
else if (im <= 4d+168) then
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
else
tmp = (1.0d0 + ((re * re) * (-0.5d0))) * (2.0d0 + (im * (0.5d0 + (im * 0.25d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.26) {
tmp = 1.0;
} else if (im <= 4e+168) {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
} else {
tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.26: tmp = 1.0 elif im <= 4e+168: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) else: tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.26) tmp = 1.0; elseif (im <= 4e+168) tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); else tmp = Float64(Float64(1.0 + Float64(Float64(re * re) * -0.5)) * Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.26) tmp = 1.0; elseif (im <= 4e+168) tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); else tmp = (1.0 + ((re * re) * -0.5)) * (2.0 + (im * (0.5 + (im * 0.25)))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.26], 1.0, If[LessEqual[im, 4e+168], N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(N[(re * re), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.26:\\
\;\;\;\;1\\
\mathbf{elif}\;im \leq 4 \cdot 10^{+168}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \left(re \cdot re\right) \cdot -0.5\right) \cdot \left(2 + im \cdot \left(0.5 + im \cdot 0.25\right)\right)\\
\end{array}
\end{array}
if im < 1.26000000000000001Initial program 100.0%
Taylor expanded in im around 0 72.0%
Taylor expanded in re around 0 40.8%
if 1.26000000000000001 < im < 3.9999999999999997e168Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 82.4%
+-commutative82.4%
distribute-lft-in82.4%
metadata-eval82.4%
Simplified82.4%
Taylor expanded in im around 0 35.2%
*-commutative35.2%
Simplified35.2%
if 3.9999999999999997e168 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
distribute-lft-in100.0%
associate-*r*100.0%
associate-*r*100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
distribute-lft-out100.0%
*-commutative100.0%
distribute-lft-out100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in re around 0 73.0%
*-commutative73.0%
Simplified73.0%
unpow273.0%
Applied egg-rr73.0%
Final simplification44.7%
(FPCore (re im) :precision binary64 (if (<= im 1.26) 1.0 (+ 2.0 (* im (+ 0.5 (* im (+ 0.25 (* im 0.08333333333333333))))))))
double code(double re, double im) {
double tmp;
if (im <= 1.26) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.26d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im * (0.5d0 + (im * (0.25d0 + (im * 0.08333333333333333d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.26) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333)))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.26: tmp = 1.0 else: tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.26) tmp = 1.0; else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * Float64(0.25 + Float64(im * 0.08333333333333333)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.26) tmp = 1.0; else tmp = 2.0 + (im * (0.5 + (im * (0.25 + (im * 0.08333333333333333))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.26], 1.0, N[(2.0 + N[(im * N[(0.5 + N[(im * N[(0.25 + N[(im * 0.08333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.26:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot \left(0.25 + im \cdot 0.08333333333333333\right)\right)\\
\end{array}
\end{array}
if im < 1.26000000000000001Initial program 100.0%
Taylor expanded in im around 0 72.0%
Taylor expanded in re around 0 40.8%
if 1.26000000000000001 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.1%
+-commutative76.1%
distribute-lft-in76.1%
metadata-eval76.1%
Simplified76.1%
Taylor expanded in im around 0 53.5%
*-commutative53.5%
Simplified53.5%
(FPCore (re im) :precision binary64 (if (<= im 1.26) 1.0 (+ 2.0 (* im (+ 0.5 (* im 0.25))))))
double code(double re, double im) {
double tmp;
if (im <= 1.26) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.26d0) then
tmp = 1.0d0
else
tmp = 2.0d0 + (im * (0.5d0 + (im * 0.25d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.26) {
tmp = 1.0;
} else {
tmp = 2.0 + (im * (0.5 + (im * 0.25)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.26: tmp = 1.0 else: tmp = 2.0 + (im * (0.5 + (im * 0.25))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.26) tmp = 1.0; else tmp = Float64(2.0 + Float64(im * Float64(0.5 + Float64(im * 0.25)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.26) tmp = 1.0; else tmp = 2.0 + (im * (0.5 + (im * 0.25))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.26], 1.0, N[(2.0 + N[(im * N[(0.5 + N[(im * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.26:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 + im \cdot \left(0.5 + im \cdot 0.25\right)\\
\end{array}
\end{array}
if im < 1.26000000000000001Initial program 100.0%
Taylor expanded in im around 0 72.0%
Taylor expanded in re around 0 40.8%
if 1.26000000000000001 < im Initial program 100.0%
Applied egg-rr100.0%
Taylor expanded in re around 0 76.1%
+-commutative76.1%
distribute-lft-in76.1%
metadata-eval76.1%
Simplified76.1%
Taylor expanded in im around 0 42.7%
Final simplification41.3%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 52.9%
Taylor expanded in re around 0 30.2%
(FPCore (re im) :precision binary64 0.75)
double code(double re, double im) {
return 0.75;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.75d0
end function
public static double code(double re, double im) {
return 0.75;
}
def code(re, im): return 0.75
function code(re, im) return 0.75 end
function tmp = code(re, im) tmp = 0.75; end
code[re_, im_] := 0.75
\begin{array}{l}
\\
0.75
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 66.0%
Applied egg-rr9.6%
metadata-eval9.6%
Applied egg-rr9.6%
herbie shell --seed 2024149
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))