
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -4e-303)
t_0
(if (<= t_0 0.0) (* z (/ (+ x y) (- y))) (/ (+ x y) (/ (- z y) z))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -4e-303) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * ((x + y) / -y);
} else {
tmp = (x + y) / ((z - y) / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-4d-303)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((x + y) / -y)
else
tmp = (x + y) / ((z - y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -4e-303) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * ((x + y) / -y);
} else {
tmp = (x + y) / ((z - y) / z);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -4e-303: tmp = t_0 elif t_0 <= 0.0: tmp = z * ((x + y) / -y) else: tmp = (x + y) / ((z - y) / z) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -4e-303) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); else tmp = Float64(Float64(x + y) / Float64(Float64(z - y) / z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -4e-303) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * ((x + y) / -y); else tmp = (x + y) / ((z - y) / z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e-303], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-303}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\frac{z - y}{z}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -3.99999999999999972e-303Initial program 99.9%
if -3.99999999999999972e-303 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.5%
Taylor expanded in z around 0 99.9%
mul-1-neg99.9%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
if -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Taylor expanded in z around 0 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -4e-303) (not (<= t_0 0.0))) t_0 (* z (/ (+ x y) (- y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-303) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-4d-303)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((x + y) / -y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-303) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((x + y) / -y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -4e-303) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((x + y) / -y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -4e-303) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(x + y) / Float64(-y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -4e-303) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((x + y) / -y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e-303], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[(x + y), $MachinePrecision] / (-y)), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-303} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x + y}{-y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -3.99999999999999972e-303 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -3.99999999999999972e-303 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.5%
Taylor expanded in z around 0 99.9%
mul-1-neg99.9%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.95e-36) (not (<= y 9.5e-43))) (* z (- -1.0 (/ x y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.95e-36) || !(y <= 9.5e-43)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.95d-36)) .or. (.not. (y <= 9.5d-43))) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.95e-36) || !(y <= 9.5e-43)) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.95e-36) or not (y <= 9.5e-43): tmp = z * (-1.0 - (x / y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.95e-36) || !(y <= 9.5e-43)) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.95e-36) || ~((y <= 9.5e-43))) tmp = z * (-1.0 - (x / y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.95e-36], N[Not[LessEqual[y, 9.5e-43]], $MachinePrecision]], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.95 \cdot 10^{-36} \lor \neg \left(y \leq 9.5 \cdot 10^{-43}\right):\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.94999999999999998e-36 or 9.50000000000000044e-43 < y Initial program 71.6%
Taylor expanded in z around 0 65.6%
mul-1-neg65.6%
associate-/l*80.4%
distribute-rgt-neg-in80.4%
distribute-neg-frac280.4%
+-commutative80.4%
Simplified80.4%
Taylor expanded in z around 0 65.6%
mul-1-neg65.6%
associate-/l*80.4%
+-commutative80.4%
distribute-rgt-neg-in80.4%
distribute-neg-frac80.4%
+-commutative80.4%
distribute-neg-in80.4%
mul-1-neg80.4%
unsub-neg80.4%
div-sub80.4%
associate-*r/80.4%
*-rgt-identity80.4%
associate-*r/80.2%
rgt-mult-inverse80.4%
sub-neg80.4%
metadata-eval80.4%
+-commutative80.4%
mul-1-neg80.4%
sub-neg80.4%
Simplified80.4%
if -2.94999999999999998e-36 < y < 9.50000000000000044e-43Initial program 99.9%
Taylor expanded in z around inf 82.5%
+-commutative82.5%
Simplified82.5%
Final simplification81.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.4e+113) (not (<= y 4.4e+65))) (- z) (* x (/ z (- z y)))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.4e+113) || !(y <= 4.4e+65)) {
tmp = -z;
} else {
tmp = x * (z / (z - y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.4d+113)) .or. (.not. (y <= 4.4d+65))) then
tmp = -z
else
tmp = x * (z / (z - y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.4e+113) || !(y <= 4.4e+65)) {
tmp = -z;
} else {
tmp = x * (z / (z - y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.4e+113) or not (y <= 4.4e+65): tmp = -z else: tmp = x * (z / (z - y)) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.4e+113) || !(y <= 4.4e+65)) tmp = Float64(-z); else tmp = Float64(x * Float64(z / Float64(z - y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.4e+113) || ~((y <= 4.4e+65))) tmp = -z; else tmp = x * (z / (z - y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.4e+113], N[Not[LessEqual[y, 4.4e+65]], $MachinePrecision]], (-z), N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.4 \cdot 10^{+113} \lor \neg \left(y \leq 4.4 \cdot 10^{+65}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\end{array}
\end{array}
if y < -5.40000000000000022e113 or 4.3999999999999997e65 < y Initial program 59.3%
Taylor expanded in y around inf 78.3%
neg-mul-178.3%
Simplified78.3%
if -5.40000000000000022e113 < y < 4.3999999999999997e65Initial program 97.1%
Taylor expanded in z around 0 97.1%
Taylor expanded in x around inf 50.9%
associate-/l*69.6%
Simplified69.6%
Final simplification72.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -4.8e+29) (not (<= y 3.5e-26))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e+29) || !(y <= 3.5e-26)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.8d+29)) .or. (.not. (y <= 3.5d-26))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.8e+29) || !(y <= 3.5e-26)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.8e+29) or not (y <= 3.5e-26): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.8e+29) || !(y <= 3.5e-26)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.8e+29) || ~((y <= 3.5e-26))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.8e+29], N[Not[LessEqual[y, 3.5e-26]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{+29} \lor \neg \left(y \leq 3.5 \cdot 10^{-26}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -4.8000000000000002e29 or 3.49999999999999985e-26 < y Initial program 68.9%
Taylor expanded in y around inf 66.6%
neg-mul-166.6%
Simplified66.6%
if -4.8000000000000002e29 < y < 3.49999999999999985e-26Initial program 99.9%
Taylor expanded in z around inf 78.8%
+-commutative78.8%
Simplified78.8%
Final simplification72.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.6e+30) (not (<= y 3.5e-42))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e+30) || !(y <= 3.5e-42)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.6d+30)) .or. (.not. (y <= 3.5d-42))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.6e+30) || !(y <= 3.5e-42)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.6e+30) or not (y <= 3.5e-42): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.6e+30) || !(y <= 3.5e-42)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.6e+30) || ~((y <= 3.5e-42))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.6e+30], N[Not[LessEqual[y, 3.5e-42]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+30} \lor \neg \left(y \leq 3.5 \cdot 10^{-42}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.59999999999999988e30 or 3.5000000000000002e-42 < y Initial program 69.3%
Taylor expanded in y around inf 65.7%
neg-mul-165.7%
Simplified65.7%
if -2.59999999999999988e30 < y < 3.5000000000000002e-42Initial program 99.9%
Taylor expanded in y around 0 65.1%
Final simplification65.4%
(FPCore (x y z) :precision binary64 (if (<= x -5.3e-197) x (if (<= x 2.1e-122) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.3e-197) {
tmp = x;
} else if (x <= 2.1e-122) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.3d-197)) then
tmp = x
else if (x <= 2.1d-122) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.3e-197) {
tmp = x;
} else if (x <= 2.1e-122) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.3e-197: tmp = x elif x <= 2.1e-122: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.3e-197) tmp = x; elseif (x <= 2.1e-122) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.3e-197) tmp = x; elseif (x <= 2.1e-122) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.3e-197], x, If[LessEqual[x, 2.1e-122], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.3 \cdot 10^{-197}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.1 \cdot 10^{-122}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.29999999999999972e-197 or 2.09999999999999992e-122 < x Initial program 85.1%
Taylor expanded in y around 0 44.4%
if -5.29999999999999972e-197 < x < 2.09999999999999992e-122Initial program 78.8%
Taylor expanded in z around inf 48.1%
+-commutative48.1%
Simplified48.1%
Taylor expanded in y around inf 41.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 83.7%
Taylor expanded in y around 0 36.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024149
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))