Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J

Percentage Accurate: 96.0% → 99.9%
Time: 8.6s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Alternative 1: 99.9% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 2 \cdot 10^{-7}:\\ \;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= x_m 2e-7)
    (+ x_m (* z (* x_m (+ y -1.0))))
    (* x_m (+ 1.0 (* z (+ y -1.0)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e-7) {
		tmp = x_m + (z * (x_m * (y + -1.0)));
	} else {
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x_m <= 2d-7) then
        tmp = x_m + (z * (x_m * (y + (-1.0d0))))
    else
        tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (x_m <= 2e-7) {
		tmp = x_m + (z * (x_m * (y + -1.0)));
	} else {
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if x_m <= 2e-7:
		tmp = x_m + (z * (x_m * (y + -1.0)))
	else:
		tmp = x_m * (1.0 + (z * (y + -1.0)))
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (x_m <= 2e-7)
		tmp = Float64(x_m + Float64(z * Float64(x_m * Float64(y + -1.0))));
	else
		tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0))));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (x_m <= 2e-7)
		tmp = x_m + (z * (x_m * (y + -1.0)));
	else
		tmp = x_m * (1.0 + (z * (y + -1.0)));
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-7], N[(x$95$m + N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-7}:\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\

\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 1.9999999999999999e-7

    1. Initial program 93.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto x \cdot \left(1 + \color{blue}{\left(\mathsf{neg}\left(\left(1 - y\right) \cdot z\right)\right)}\right) \]
      2. distribute-rgt-inN/A

        \[\leadsto 1 \cdot x + \color{blue}{\left(\mathsf{neg}\left(\left(1 - y\right) \cdot z\right)\right) \cdot x} \]
      3. fma-defineN/A

        \[\leadsto \mathsf{fma}\left(1, \color{blue}{x}, \left(\mathsf{neg}\left(\left(1 - y\right) \cdot z\right)\right) \cdot x\right) \]
      4. distribute-lft-neg-outN/A

        \[\leadsto \mathsf{fma}\left(1, x, \mathsf{neg}\left(\left(\left(1 - y\right) \cdot z\right) \cdot x\right)\right) \]
      5. fmm-undefN/A

        \[\leadsto 1 \cdot x - \color{blue}{\left(\left(1 - y\right) \cdot z\right) \cdot x} \]
      6. *-lft-identityN/A

        \[\leadsto x - \color{blue}{\left(\left(1 - y\right) \cdot z\right)} \cdot x \]
      7. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \color{blue}{\left(\left(\left(1 - y\right) \cdot z\right) \cdot x\right)}\right) \]
      8. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\left(\left(1 - y\right) \cdot z\right), \color{blue}{x}\right)\right) \]
      9. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{*.f64}\left(\left(1 - y\right), z\right), x\right)\right) \]
      10. --lowering--.f6493.5%

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{\_.f64}\left(1, y\right), z\right), x\right)\right) \]
    4. Applied egg-rr93.5%

      \[\leadsto \color{blue}{x - \left(\left(1 - y\right) \cdot z\right) \cdot x} \]
    5. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(x, \left(x \cdot \color{blue}{\left(\left(1 - y\right) \cdot z\right)}\right)\right) \]
      2. associate-*r*N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \left(\left(x \cdot \left(1 - y\right)\right) \cdot \color{blue}{z}\right)\right) \]
      3. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\left(x \cdot \left(1 - y\right)\right), \color{blue}{z}\right)\right) \]
      4. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(1 - y\right)\right), z\right)\right) \]
      5. --lowering--.f6496.9%

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, y\right)\right), z\right)\right) \]
    6. Applied egg-rr96.9%

      \[\leadsto x - \color{blue}{\left(x \cdot \left(1 - y\right)\right) \cdot z} \]

    if 1.9999999999999999e-7 < x

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification97.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 2 \cdot 10^{-7}:\\ \;\;\;\;x + z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 86.5% accurate, 0.5× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -3.6 \cdot 10^{-26}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 5.1 \cdot 10^{-14}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* z (* x_m (+ y -1.0)))))
   (* x_s (if (<= z -3.6e-26) t_0 (if (<= z 5.1e-14) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = z * (x_m * (y + -1.0));
	double tmp;
	if (z <= -3.6e-26) {
		tmp = t_0;
	} else if (z <= 5.1e-14) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = z * (x_m * (y + (-1.0d0)))
    if (z <= (-3.6d-26)) then
        tmp = t_0
    else if (z <= 5.1d-14) then
        tmp = x_m * (1.0d0 - z)
    else
        tmp = t_0
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = z * (x_m * (y + -1.0));
	double tmp;
	if (z <= -3.6e-26) {
		tmp = t_0;
	} else if (z <= 5.1e-14) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = z * (x_m * (y + -1.0))
	tmp = 0
	if z <= -3.6e-26:
		tmp = t_0
	elif z <= 5.1e-14:
		tmp = x_m * (1.0 - z)
	else:
		tmp = t_0
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(z * Float64(x_m * Float64(y + -1.0)))
	tmp = 0.0
	if (z <= -3.6e-26)
		tmp = t_0;
	elseif (z <= 5.1e-14)
		tmp = Float64(x_m * Float64(1.0 - z));
	else
		tmp = t_0;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = z * (x_m * (y + -1.0));
	tmp = 0.0;
	if (z <= -3.6e-26)
		tmp = t_0;
	elseif (z <= 5.1e-14)
		tmp = x_m * (1.0 - z);
	else
		tmp = t_0;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -3.6e-26], t$95$0, If[LessEqual[z, 5.1e-14], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-26}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 5.1 \cdot 10^{-14}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.6000000000000001e-26 or 5.0999999999999997e-14 < z

    1. Initial program 91.4%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(z \cdot \left(y - 1\right)\right)}\right) \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{\left(y - 1\right)}\right)\right) \]
      3. sub-negN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \left(y + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right)\right) \]
      4. metadata-evalN/A

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \left(y + -1\right)\right)\right) \]
      5. +-lowering-+.f6487.5%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \mathsf{+.f64}\left(y, \color{blue}{-1}\right)\right)\right) \]
    5. Simplified87.5%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y + -1\right)\right)} \]
    6. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto x \cdot \left(\left(y + -1\right) \cdot \color{blue}{z}\right) \]
      2. associate-*r*N/A

        \[\leadsto \left(x \cdot \left(y + -1\right)\right) \cdot \color{blue}{z} \]
      3. +-commutativeN/A

        \[\leadsto \left(x \cdot \left(-1 + y\right)\right) \cdot z \]
      4. metadata-evalN/A

        \[\leadsto \left(x \cdot \left(\left(0 - 1\right) + y\right)\right) \cdot z \]
      5. associate--r-N/A

        \[\leadsto \left(x \cdot \left(0 - \left(1 - y\right)\right)\right) \cdot z \]
      6. neg-sub0N/A

        \[\leadsto \left(x \cdot \left(\mathsf{neg}\left(\left(1 - y\right)\right)\right)\right) \cdot z \]
      7. distribute-rgt-neg-inN/A

        \[\leadsto \left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right) \cdot z \]
      8. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right), \color{blue}{z}\right) \]
      9. distribute-rgt-neg-inN/A

        \[\leadsto \mathsf{*.f64}\left(\left(x \cdot \left(\mathsf{neg}\left(\left(1 - y\right)\right)\right)\right), z\right) \]
      10. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(\mathsf{neg}\left(\left(1 - y\right)\right)\right)\right), z\right) \]
      11. neg-sub0N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(0 - \left(1 - y\right)\right)\right), z\right) \]
      12. associate--r-N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(\left(0 - 1\right) + y\right)\right), z\right) \]
      13. metadata-evalN/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(-1 + y\right)\right), z\right) \]
      14. +-commutativeN/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(y + -1\right)\right), z\right) \]
      15. +-lowering-+.f6496.0%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \mathsf{+.f64}\left(y, -1\right)\right), z\right) \]
    7. Applied egg-rr96.0%

      \[\leadsto \color{blue}{\left(x \cdot \left(y + -1\right)\right) \cdot z} \]

    if -3.6000000000000001e-26 < z < 5.0999999999999997e-14

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(1 - z\right)}\right) \]
      2. --lowering--.f6479.2%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \color{blue}{z}\right)\right) \]
    5. Simplified79.2%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification88.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.6 \cdot 10^{-26}:\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \mathbf{elif}\;z \leq 5.1 \cdot 10^{-14}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 84.5% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -8.4 \cdot 10^{+20}:\\ \;\;\;\;z \cdot \left(x\_m \cdot y\right)\\ \mathbf{elif}\;y \leq 7.5 \cdot 10^{+74}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x\_m \cdot z\right)\\ \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (*
  x_s
  (if (<= y -8.4e+20)
    (* z (* x_m y))
    (if (<= y 7.5e+74) (* x_m (- 1.0 z)) (* y (* x_m z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (y <= -8.4e+20) {
		tmp = z * (x_m * y);
	} else if (y <= 7.5e+74) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = y * (x_m * z);
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-8.4d+20)) then
        tmp = z * (x_m * y)
    else if (y <= 7.5d+74) then
        tmp = x_m * (1.0d0 - z)
    else
        tmp = y * (x_m * z)
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double tmp;
	if (y <= -8.4e+20) {
		tmp = z * (x_m * y);
	} else if (y <= 7.5e+74) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = y * (x_m * z);
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	tmp = 0
	if y <= -8.4e+20:
		tmp = z * (x_m * y)
	elif y <= 7.5e+74:
		tmp = x_m * (1.0 - z)
	else:
		tmp = y * (x_m * z)
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	tmp = 0.0
	if (y <= -8.4e+20)
		tmp = Float64(z * Float64(x_m * y));
	elseif (y <= 7.5e+74)
		tmp = Float64(x_m * Float64(1.0 - z));
	else
		tmp = Float64(y * Float64(x_m * z));
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	tmp = 0.0;
	if (y <= -8.4e+20)
		tmp = z * (x_m * y);
	elseif (y <= 7.5e+74)
		tmp = x_m * (1.0 - z);
	else
		tmp = y * (x_m * z);
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -8.4e+20], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.5e+74], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8.4 \cdot 10^{+20}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\

\mathbf{elif}\;y \leq 7.5 \cdot 10^{+74}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -8.4e20

    1. Initial program 89.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(y \cdot z\right)}\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(z \cdot \color{blue}{y}\right)\right) \]
      3. *-lowering-*.f6462.2%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{y}\right)\right) \]
    5. Simplified62.2%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]
    6. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \left(x \cdot z\right) \cdot \color{blue}{y} \]
      2. *-commutativeN/A

        \[\leadsto y \cdot \color{blue}{\left(x \cdot z\right)} \]
      3. associate-*r*N/A

        \[\leadsto \left(y \cdot x\right) \cdot \color{blue}{z} \]
      4. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(y \cdot x\right), \color{blue}{z}\right) \]
      5. *-lowering-*.f6472.9%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(y, x\right), z\right) \]
    7. Applied egg-rr72.9%

      \[\leadsto \color{blue}{\left(y \cdot x\right) \cdot z} \]

    if -8.4e20 < y < 7.5e74

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(1 - z\right)}\right) \]
      2. --lowering--.f6492.7%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \color{blue}{z}\right)\right) \]
    5. Simplified92.7%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]

    if 7.5e74 < y

    1. Initial program 88.5%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(y \cdot z\right)}\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(z \cdot \color{blue}{y}\right)\right) \]
      3. *-lowering-*.f6475.6%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{y}\right)\right) \]
    5. Simplified75.6%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]
    6. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \left(x \cdot z\right) \cdot \color{blue}{y} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(x \cdot z\right), \color{blue}{y}\right) \]
      3. *-lowering-*.f6485.1%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, z\right), y\right) \]
    7. Applied egg-rr85.1%

      \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification86.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8.4 \cdot 10^{+20}:\\ \;\;\;\;z \cdot \left(x \cdot y\right)\\ \mathbf{elif}\;y \leq 7.5 \cdot 10^{+74}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 84.5% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := y \cdot \left(x\_m \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -3.5 \cdot 10^{+20}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* y (* x_m z))))
   (* x_s (if (<= y -3.5e+20) t_0 (if (<= y 3e+75) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = y * (x_m * z);
	double tmp;
	if (y <= -3.5e+20) {
		tmp = t_0;
	} else if (y <= 3e+75) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = y * (x_m * z)
    if (y <= (-3.5d+20)) then
        tmp = t_0
    else if (y <= 3d+75) then
        tmp = x_m * (1.0d0 - z)
    else
        tmp = t_0
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = y * (x_m * z);
	double tmp;
	if (y <= -3.5e+20) {
		tmp = t_0;
	} else if (y <= 3e+75) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = y * (x_m * z)
	tmp = 0
	if y <= -3.5e+20:
		tmp = t_0
	elif y <= 3e+75:
		tmp = x_m * (1.0 - z)
	else:
		tmp = t_0
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(y * Float64(x_m * z))
	tmp = 0.0
	if (y <= -3.5e+20)
		tmp = t_0;
	elseif (y <= 3e+75)
		tmp = Float64(x_m * Float64(1.0 - z));
	else
		tmp = t_0;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = y * (x_m * z);
	tmp = 0.0;
	if (y <= -3.5e+20)
		tmp = t_0;
	elseif (y <= 3e+75)
		tmp = x_m * (1.0 - z);
	else
		tmp = t_0;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -3.5e+20], t$95$0, If[LessEqual[y, 3e+75], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := y \cdot \left(x\_m \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{+20}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -3.5e20 or 3e75 < y

    1. Initial program 88.8%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(y \cdot z\right)}\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(z \cdot \color{blue}{y}\right)\right) \]
      3. *-lowering-*.f6469.2%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{y}\right)\right) \]
    5. Simplified69.2%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]
    6. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \left(x \cdot z\right) \cdot \color{blue}{y} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(x \cdot z\right), \color{blue}{y}\right) \]
      3. *-lowering-*.f6478.3%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, z\right), y\right) \]
    7. Applied egg-rr78.3%

      \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]

    if -3.5e20 < y < 3e75

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(1 - z\right)}\right) \]
      2. --lowering--.f6492.7%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \color{blue}{z}\right)\right) \]
    5. Simplified92.7%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification86.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -3.5 \cdot 10^{+20}:\\ \;\;\;\;y \cdot \left(x \cdot z\right)\\ \mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(x \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 82.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := x\_m \cdot \left(y \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -2.2 \cdot 10^{+20}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\ \;\;\;\;x\_m \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* x_m (* y z))))
   (* x_s (if (<= y -2.2e+20) t_0 (if (<= y 3e+75) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (y * z);
	double tmp;
	if (y <= -2.2e+20) {
		tmp = t_0;
	} else if (y <= 3e+75) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x_m * (y * z)
    if (y <= (-2.2d+20)) then
        tmp = t_0
    else if (y <= 3d+75) then
        tmp = x_m * (1.0d0 - z)
    else
        tmp = t_0
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (y * z);
	double tmp;
	if (y <= -2.2e+20) {
		tmp = t_0;
	} else if (y <= 3e+75) {
		tmp = x_m * (1.0 - z);
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = x_m * (y * z)
	tmp = 0
	if y <= -2.2e+20:
		tmp = t_0
	elif y <= 3e+75:
		tmp = x_m * (1.0 - z)
	else:
		tmp = t_0
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(x_m * Float64(y * z))
	tmp = 0.0
	if (y <= -2.2e+20)
		tmp = t_0;
	elseif (y <= 3e+75)
		tmp = Float64(x_m * Float64(1.0 - z));
	else
		tmp = t_0;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = x_m * (y * z);
	tmp = 0.0;
	if (y <= -2.2e+20)
		tmp = t_0;
	elseif (y <= 3e+75)
		tmp = x_m * (1.0 - z);
	else
		tmp = t_0;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -2.2e+20], t$95$0, If[LessEqual[y, 3e+75], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+20}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -2.2e20 or 3e75 < y

    1. Initial program 88.8%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(y \cdot z\right)}\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(z \cdot \color{blue}{y}\right)\right) \]
      3. *-lowering-*.f6469.2%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{y}\right)\right) \]
    5. Simplified69.2%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]

    if -2.2e20 < y < 3e75

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(1 - z\right)}\right) \]
      2. --lowering--.f6492.7%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{\_.f64}\left(1, \color{blue}{z}\right)\right) \]
    5. Simplified92.7%

      \[\leadsto \color{blue}{x \cdot \left(1 - z\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification82.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.2 \cdot 10^{+20}:\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\ \;\;\;\;x \cdot \left(1 - z\right)\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 59.4% accurate, 0.6× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ \begin{array}{l} t_0 := x\_m \cdot \left(y \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -4.1 \cdot 10^{-28}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1.6 \cdot 10^{-15}:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* x_m (* y z))))
   (* x_s (if (<= z -4.1e-28) t_0 (if (<= z 1.6e-15) x_m t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (y * z);
	double tmp;
	if (z <= -4.1e-28) {
		tmp = t_0;
	} else if (z <= 1.6e-15) {
		tmp = x_m;
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
    real(8), intent (in) :: x_s
    real(8), intent (in) :: x_m
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = x_m * (y * z)
    if (z <= (-4.1d-28)) then
        tmp = t_0
    else if (z <= 1.6d-15) then
        tmp = x_m
    else
        tmp = t_0
    end if
    code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (y * z);
	double tmp;
	if (z <= -4.1e-28) {
		tmp = t_0;
	} else if (z <= 1.6e-15) {
		tmp = x_m;
	} else {
		tmp = t_0;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
def code(x_s, x_m, y, z):
	t_0 = x_m * (y * z)
	tmp = 0
	if z <= -4.1e-28:
		tmp = t_0
	elif z <= 1.6e-15:
		tmp = x_m
	else:
		tmp = t_0
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
function code(x_s, x_m, y, z)
	t_0 = Float64(x_m * Float64(y * z))
	tmp = 0.0
	if (z <= -4.1e-28)
		tmp = t_0;
	elseif (z <= 1.6e-15)
		tmp = x_m;
	else
		tmp = t_0;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = x_m * (y * z);
	tmp = 0.0;
	if (z <= -4.1e-28)
		tmp = t_0;
	elseif (z <= 1.6e-15)
		tmp = x_m;
	else
		tmp = t_0;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -4.1e-28], t$95$0, If[LessEqual[z, 1.6e-15], x$95$m, t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)

\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{-28}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 1.6 \cdot 10^{-15}:\\
\;\;\;\;x\_m\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -4.1000000000000002e-28 or 1.6e-15 < z

    1. Initial program 91.4%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
    4. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(y \cdot z\right)}\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{*.f64}\left(x, \left(z \cdot \color{blue}{y}\right)\right) \]
      3. *-lowering-*.f6445.0%

        \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{y}\right)\right) \]
    5. Simplified45.0%

      \[\leadsto \color{blue}{x \cdot \left(z \cdot y\right)} \]

    if -4.1000000000000002e-28 < z < 1.6e-15

    1. Initial program 99.9%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x} \]
    4. Step-by-step derivation
      1. Simplified79.1%

        \[\leadsto \color{blue}{x} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification60.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.1 \cdot 10^{-28}:\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \mathbf{elif}\;z \leq 1.6 \cdot 10^{-15}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(y \cdot z\right)\\ \end{array} \]
    7. Add Preprocessing

    Alternative 7: 97.8% accurate, 0.6× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 255000000:\\ \;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\ \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z)
     :precision binary64
     (*
      x_s
      (if (<= z 255000000.0)
        (* x_m (+ 1.0 (* z (+ y -1.0))))
        (* z (* x_m (+ y -1.0))))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	double tmp;
    	if (z <= 255000000.0) {
    		tmp = x_m * (1.0 + (z * (y + -1.0)));
    	} else {
    		tmp = z * (x_m * (y + -1.0));
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: tmp
        if (z <= 255000000.0d0) then
            tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
        else
            tmp = z * (x_m * (y + (-1.0d0)))
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	double tmp;
    	if (z <= 255000000.0) {
    		tmp = x_m * (1.0 + (z * (y + -1.0)));
    	} else {
    		tmp = z * (x_m * (y + -1.0));
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	tmp = 0
    	if z <= 255000000.0:
    		tmp = x_m * (1.0 + (z * (y + -1.0)))
    	else:
    		tmp = z * (x_m * (y + -1.0))
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	tmp = 0.0
    	if (z <= 255000000.0)
    		tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0))));
    	else
    		tmp = Float64(z * Float64(x_m * Float64(y + -1.0)));
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp_2 = code(x_s, x_m, y, z)
    	tmp = 0.0;
    	if (z <= 255000000.0)
    		tmp = x_m * (1.0 + (z * (y + -1.0)));
    	else
    		tmp = z * (x_m * (y + -1.0));
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 255000000.0], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;z \leq 255000000:\\
    \;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if z < 2.55e8

      1. Initial program 98.1%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing

      if 2.55e8 < z

      1. Initial program 85.4%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
      4. Step-by-step derivation
        1. *-lowering-*.f64N/A

          \[\leadsto \mathsf{*.f64}\left(x, \color{blue}{\left(z \cdot \left(y - 1\right)\right)}\right) \]
        2. *-lowering-*.f64N/A

          \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \color{blue}{\left(y - 1\right)}\right)\right) \]
        3. sub-negN/A

          \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \left(y + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right)\right) \]
        4. metadata-evalN/A

          \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \left(y + -1\right)\right)\right) \]
        5. +-lowering-+.f6485.4%

          \[\leadsto \mathsf{*.f64}\left(x, \mathsf{*.f64}\left(z, \mathsf{+.f64}\left(y, \color{blue}{-1}\right)\right)\right) \]
      5. Simplified85.4%

        \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y + -1\right)\right)} \]
      6. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto x \cdot \left(\left(y + -1\right) \cdot \color{blue}{z}\right) \]
        2. associate-*r*N/A

          \[\leadsto \left(x \cdot \left(y + -1\right)\right) \cdot \color{blue}{z} \]
        3. +-commutativeN/A

          \[\leadsto \left(x \cdot \left(-1 + y\right)\right) \cdot z \]
        4. metadata-evalN/A

          \[\leadsto \left(x \cdot \left(\left(0 - 1\right) + y\right)\right) \cdot z \]
        5. associate--r-N/A

          \[\leadsto \left(x \cdot \left(0 - \left(1 - y\right)\right)\right) \cdot z \]
        6. neg-sub0N/A

          \[\leadsto \left(x \cdot \left(\mathsf{neg}\left(\left(1 - y\right)\right)\right)\right) \cdot z \]
        7. distribute-rgt-neg-inN/A

          \[\leadsto \left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right) \cdot z \]
        8. *-lowering-*.f64N/A

          \[\leadsto \mathsf{*.f64}\left(\left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right), \color{blue}{z}\right) \]
        9. distribute-rgt-neg-inN/A

          \[\leadsto \mathsf{*.f64}\left(\left(x \cdot \left(\mathsf{neg}\left(\left(1 - y\right)\right)\right)\right), z\right) \]
        10. *-lowering-*.f64N/A

          \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(\mathsf{neg}\left(\left(1 - y\right)\right)\right)\right), z\right) \]
        11. neg-sub0N/A

          \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(0 - \left(1 - y\right)\right)\right), z\right) \]
        12. associate--r-N/A

          \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(\left(0 - 1\right) + y\right)\right), z\right) \]
        13. metadata-evalN/A

          \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(-1 + y\right)\right), z\right) \]
        14. +-commutativeN/A

          \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \left(y + -1\right)\right), z\right) \]
        15. +-lowering-+.f6499.9%

          \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(x, \mathsf{+.f64}\left(y, -1\right)\right), z\right) \]
      7. Applied egg-rr99.9%

        \[\leadsto \color{blue}{\left(x \cdot \left(y + -1\right)\right) \cdot z} \]
    3. Recombined 2 regimes into one program.
    4. Final simplification98.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 255000000:\\ \;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\ \mathbf{else}:\\ \;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\ \end{array} \]
    5. Add Preprocessing

    Alternative 8: 97.9% accurate, 1.0× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot \left(x\_m + \left(x\_m \cdot z\right) \cdot \left(y + -1\right)\right) \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z)
     :precision binary64
     (* x_s (+ x_m (* (* x_m z) (+ y -1.0)))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	return x_s * (x_m + ((x_m * z) * (y + -1.0)));
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        code = x_s * (x_m + ((x_m * z) * (y + (-1.0d0))))
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	return x_s * (x_m + ((x_m * z) * (y + -1.0)));
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	return x_s * (x_m + ((x_m * z) * (y + -1.0)))
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	return Float64(x_s * Float64(x_m + Float64(Float64(x_m * z) * Float64(y + -1.0))))
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp = code(x_s, x_m, y, z)
    	tmp = x_s * (x_m + ((x_m * z) * (y + -1.0)));
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m + N[(N[(x$95$m * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot \left(x\_m + \left(x\_m \cdot z\right) \cdot \left(y + -1\right)\right)
    \end{array}
    
    Derivation
    1. Initial program 95.2%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto x \cdot \left(1 + \color{blue}{\left(\mathsf{neg}\left(\left(1 - y\right) \cdot z\right)\right)}\right) \]
      2. distribute-rgt-inN/A

        \[\leadsto 1 \cdot x + \color{blue}{\left(\mathsf{neg}\left(\left(1 - y\right) \cdot z\right)\right) \cdot x} \]
      3. fma-defineN/A

        \[\leadsto \mathsf{fma}\left(1, \color{blue}{x}, \left(\mathsf{neg}\left(\left(1 - y\right) \cdot z\right)\right) \cdot x\right) \]
      4. distribute-lft-neg-outN/A

        \[\leadsto \mathsf{fma}\left(1, x, \mathsf{neg}\left(\left(\left(1 - y\right) \cdot z\right) \cdot x\right)\right) \]
      5. fmm-undefN/A

        \[\leadsto 1 \cdot x - \color{blue}{\left(\left(1 - y\right) \cdot z\right) \cdot x} \]
      6. *-lft-identityN/A

        \[\leadsto x - \color{blue}{\left(\left(1 - y\right) \cdot z\right)} \cdot x \]
      7. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \color{blue}{\left(\left(\left(1 - y\right) \cdot z\right) \cdot x\right)}\right) \]
      8. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\left(\left(1 - y\right) \cdot z\right), \color{blue}{x}\right)\right) \]
      9. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{*.f64}\left(\left(1 - y\right), z\right), x\right)\right) \]
      10. --lowering--.f6495.2%

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{\_.f64}\left(1, y\right), z\right), x\right)\right) \]
    4. Applied egg-rr95.2%

      \[\leadsto \color{blue}{x - \left(\left(1 - y\right) \cdot z\right) \cdot x} \]
    5. Step-by-step derivation
      1. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \color{blue}{\left(\left(\left(1 - y\right) \cdot z\right) \cdot x\right)}\right) \]
      2. associate-*l*N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \left(\left(1 - y\right) \cdot \color{blue}{\left(z \cdot x\right)}\right)\right) \]
      3. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\left(1 - y\right), \color{blue}{\left(z \cdot x\right)}\right)\right) \]
      4. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{\_.f64}\left(1, y\right), \left(\color{blue}{z} \cdot x\right)\right)\right) \]
      5. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{\_.f64}\left(1, y\right), \left(x \cdot \color{blue}{z}\right)\right)\right) \]
      6. *-lowering-*.f6498.7%

        \[\leadsto \mathsf{\_.f64}\left(x, \mathsf{*.f64}\left(\mathsf{\_.f64}\left(1, y\right), \mathsf{*.f64}\left(x, \color{blue}{z}\right)\right)\right) \]
    6. Applied egg-rr98.7%

      \[\leadsto \color{blue}{x - \left(1 - y\right) \cdot \left(x \cdot z\right)} \]
    7. Final simplification98.7%

      \[\leadsto x + \left(x \cdot z\right) \cdot \left(y + -1\right) \]
    8. Add Preprocessing

    Alternative 9: 39.0% accurate, 9.0× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ x\_s \cdot x\_m \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    double code(double x_s, double x_m, double y, double z) {
    	return x_s * x_m;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        code = x_s * x_m
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    public static double code(double x_s, double x_m, double y, double z) {
    	return x_s * x_m;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    def code(x_s, x_m, y, z):
    	return x_s * x_m
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    function code(x_s, x_m, y, z)
    	return Float64(x_s * x_m)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    function tmp = code(x_s, x_m, y, z)
    	tmp = x_s * x_m;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    
    \\
    x\_s \cdot x\_m
    \end{array}
    
    Derivation
    1. Initial program 95.2%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x} \]
    4. Step-by-step derivation
      1. Simplified37.2%

        \[\leadsto \color{blue}{x} \]
      2. Add Preprocessing

      Developer Target 1: 99.6% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\ t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
              (t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
         (if (< t_0 -1.618195973607049e+50)
           t_1
           (if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
      double code(double x, double y, double z) {
      	double t_0 = x * (1.0 - ((1.0 - y) * z));
      	double t_1 = x + ((1.0 - y) * (-z * x));
      	double tmp;
      	if (t_0 < -1.618195973607049e+50) {
      		tmp = t_1;
      	} else if (t_0 < 3.892237649663903e+134) {
      		tmp = ((x * y) * z) - ((x * z) - x);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: t_1
          real(8) :: tmp
          t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
          t_1 = x + ((1.0d0 - y) * (-z * x))
          if (t_0 < (-1.618195973607049d+50)) then
              tmp = t_1
          else if (t_0 < 3.892237649663903d+134) then
              tmp = ((x * y) * z) - ((x * z) - x)
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = x * (1.0 - ((1.0 - y) * z));
      	double t_1 = x + ((1.0 - y) * (-z * x));
      	double tmp;
      	if (t_0 < -1.618195973607049e+50) {
      		tmp = t_1;
      	} else if (t_0 < 3.892237649663903e+134) {
      		tmp = ((x * y) * z) - ((x * z) - x);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = x * (1.0 - ((1.0 - y) * z))
      	t_1 = x + ((1.0 - y) * (-z * x))
      	tmp = 0
      	if t_0 < -1.618195973607049e+50:
      		tmp = t_1
      	elif t_0 < 3.892237649663903e+134:
      		tmp = ((x * y) * z) - ((x * z) - x)
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
      	t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x)))
      	tmp = 0.0
      	if (t_0 < -1.618195973607049e+50)
      		tmp = t_1;
      	elseif (t_0 < 3.892237649663903e+134)
      		tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = x * (1.0 - ((1.0 - y) * z));
      	t_1 = x + ((1.0 - y) * (-z * x));
      	tmp = 0.0;
      	if (t_0 < -1.618195973607049e+50)
      		tmp = t_1;
      	elseif (t_0 < 3.892237649663903e+134)
      		tmp = ((x * y) * z) - ((x * z) - x);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
      t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
      \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
      \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024149 
      (FPCore (x y z)
        :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
      
        (* x (- 1.0 (* (- 1.0 y) z))))