
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 2e-7)
(+ x_m (* z (* x_m (+ y -1.0))))
(* x_m (+ 1.0 (* z (+ y -1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-7) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2d-7) then
tmp = x_m + (z * (x_m * (y + (-1.0d0))))
else
tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-7) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2e-7: tmp = x_m + (z * (x_m * (y + -1.0))) else: tmp = x_m * (1.0 + (z * (y + -1.0))) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e-7) tmp = Float64(x_m + Float64(z * Float64(x_m * Float64(y + -1.0)))); else tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2e-7) tmp = x_m + (z * (x_m * (y + -1.0))); else tmp = x_m * (1.0 + (z * (y + -1.0))); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-7], N[(x$95$m + N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-7}:\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 1.9999999999999999e-7Initial program 93.5%
sub-negN/A
distribute-rgt-inN/A
fma-defineN/A
distribute-lft-neg-outN/A
fmm-undefN/A
*-lft-identityN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6493.5%
Applied egg-rr93.5%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6496.9%
Applied egg-rr96.9%
if 1.9999999999999999e-7 < x Initial program 99.9%
Final simplification97.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* z (* x_m (+ y -1.0))))) (* x_s (if (<= z -3.6e-26) t_0 (if (<= z 5.1e-14) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (x_m * (y + -1.0));
double tmp;
if (z <= -3.6e-26) {
tmp = t_0;
} else if (z <= 5.1e-14) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x_m * (y + (-1.0d0)))
if (z <= (-3.6d-26)) then
tmp = t_0
else if (z <= 5.1d-14) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (x_m * (y + -1.0));
double tmp;
if (z <= -3.6e-26) {
tmp = t_0;
} else if (z <= 5.1e-14) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = z * (x_m * (y + -1.0)) tmp = 0 if z <= -3.6e-26: tmp = t_0 elif z <= 5.1e-14: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(z * Float64(x_m * Float64(y + -1.0))) tmp = 0.0 if (z <= -3.6e-26) tmp = t_0; elseif (z <= 5.1e-14) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = z * (x_m * (y + -1.0)); tmp = 0.0; if (z <= -3.6e-26) tmp = t_0; elseif (z <= 5.1e-14) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -3.6e-26], t$95$0, If[LessEqual[z, 5.1e-14], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-26}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 5.1 \cdot 10^{-14}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -3.6000000000000001e-26 or 5.0999999999999997e-14 < z Initial program 91.4%
Taylor expanded in z around inf
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6487.5%
Simplified87.5%
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
neg-sub0N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6496.0%
Applied egg-rr96.0%
if -3.6000000000000001e-26 < z < 5.0999999999999997e-14Initial program 99.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6479.2%
Simplified79.2%
Final simplification88.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -8.4e+20)
(* z (* x_m y))
(if (<= y 7.5e+74) (* x_m (- 1.0 z)) (* y (* x_m z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -8.4e+20) {
tmp = z * (x_m * y);
} else if (y <= 7.5e+74) {
tmp = x_m * (1.0 - z);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.4d+20)) then
tmp = z * (x_m * y)
else if (y <= 7.5d+74) then
tmp = x_m * (1.0d0 - z)
else
tmp = y * (x_m * z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -8.4e+20) {
tmp = z * (x_m * y);
} else if (y <= 7.5e+74) {
tmp = x_m * (1.0 - z);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -8.4e+20: tmp = z * (x_m * y) elif y <= 7.5e+74: tmp = x_m * (1.0 - z) else: tmp = y * (x_m * z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -8.4e+20) tmp = Float64(z * Float64(x_m * y)); elseif (y <= 7.5e+74) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = Float64(y * Float64(x_m * z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -8.4e+20) tmp = z * (x_m * y); elseif (y <= 7.5e+74) tmp = x_m * (1.0 - z); else tmp = y * (x_m * z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -8.4e+20], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.5e+74], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -8.4 \cdot 10^{+20}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{+74}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\end{array}
\end{array}
if y < -8.4e20Initial program 89.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6462.2%
Simplified62.2%
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6472.9%
Applied egg-rr72.9%
if -8.4e20 < y < 7.5e74Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6492.7%
Simplified92.7%
if 7.5e74 < y Initial program 88.5%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6475.6%
Simplified75.6%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6485.1%
Applied egg-rr85.1%
Final simplification86.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* y (* x_m z)))) (* x_s (if (<= y -3.5e+20) t_0 (if (<= y 3e+75) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m * z);
double tmp;
if (y <= -3.5e+20) {
tmp = t_0;
} else if (y <= 3e+75) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x_m * z)
if (y <= (-3.5d+20)) then
tmp = t_0
else if (y <= 3d+75) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m * z);
double tmp;
if (y <= -3.5e+20) {
tmp = t_0;
} else if (y <= 3e+75) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = y * (x_m * z) tmp = 0 if y <= -3.5e+20: tmp = t_0 elif y <= 3e+75: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(y * Float64(x_m * z)) tmp = 0.0 if (y <= -3.5e+20) tmp = t_0; elseif (y <= 3e+75) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = y * (x_m * z); tmp = 0.0; if (y <= -3.5e+20) tmp = t_0; elseif (y <= 3e+75) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -3.5e+20], t$95$0, If[LessEqual[y, 3e+75], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := y \cdot \left(x\_m \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.5 \cdot 10^{+20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -3.5e20 or 3e75 < y Initial program 88.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6469.2%
Simplified69.2%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6478.3%
Applied egg-rr78.3%
if -3.5e20 < y < 3e75Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6492.7%
Simplified92.7%
Final simplification86.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (* y z)))) (* x_s (if (<= y -2.2e+20) t_0 (if (<= y 3e+75) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if (y <= -2.2e+20) {
tmp = t_0;
} else if (y <= 3e+75) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (y * z)
if (y <= (-2.2d+20)) then
tmp = t_0
else if (y <= 3d+75) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if (y <= -2.2e+20) {
tmp = t_0;
} else if (y <= 3e+75) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (y * z) tmp = 0 if y <= -2.2e+20: tmp = t_0 elif y <= 3e+75: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y * z)) tmp = 0.0 if (y <= -2.2e+20) tmp = t_0; elseif (y <= 3e+75) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (y * z); tmp = 0.0; if (y <= -2.2e+20) tmp = t_0; elseif (y <= 3e+75) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -2.2e+20], t$95$0, If[LessEqual[y, 3e+75], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+75}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -2.2e20 or 3e75 < y Initial program 88.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6469.2%
Simplified69.2%
if -2.2e20 < y < 3e75Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6492.7%
Simplified92.7%
Final simplification82.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (* y z)))) (* x_s (if (<= z -4.1e-28) t_0 (if (<= z 1.6e-15) x_m t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if (z <= -4.1e-28) {
tmp = t_0;
} else if (z <= 1.6e-15) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (y * z)
if (z <= (-4.1d-28)) then
tmp = t_0
else if (z <= 1.6d-15) then
tmp = x_m
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if (z <= -4.1e-28) {
tmp = t_0;
} else if (z <= 1.6e-15) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (y * z) tmp = 0 if z <= -4.1e-28: tmp = t_0 elif z <= 1.6e-15: tmp = x_m else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y * z)) tmp = 0.0 if (z <= -4.1e-28) tmp = t_0; elseif (z <= 1.6e-15) tmp = x_m; else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (y * z); tmp = 0.0; if (z <= -4.1e-28) tmp = t_0; elseif (z <= 1.6e-15) tmp = x_m; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -4.1e-28], t$95$0, If[LessEqual[z, 1.6e-15], x$95$m, t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{-28}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-15}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -4.1000000000000002e-28 or 1.6e-15 < z Initial program 91.4%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6445.0%
Simplified45.0%
if -4.1000000000000002e-28 < z < 1.6e-15Initial program 99.9%
Taylor expanded in z around 0
Simplified79.1%
Final simplification60.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z 255000000.0)
(* x_m (+ 1.0 (* z (+ y -1.0))))
(* z (* x_m (+ y -1.0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 255000000.0) {
tmp = x_m * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x_m * (y + -1.0));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 255000000.0d0) then
tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (x_m * (y + (-1.0d0)))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= 255000000.0) {
tmp = x_m * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x_m * (y + -1.0));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= 255000000.0: tmp = x_m * (1.0 + (z * (y + -1.0))) else: tmp = z * (x_m * (y + -1.0)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= 255000000.0) tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x_m * Float64(y + -1.0))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= 255000000.0) tmp = x_m * (1.0 + (z * (y + -1.0))); else tmp = z * (x_m * (y + -1.0)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, 255000000.0], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 255000000:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < 2.55e8Initial program 98.1%
if 2.55e8 < z Initial program 85.4%
Taylor expanded in z around inf
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6485.4%
Simplified85.4%
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
metadata-evalN/A
associate--r-N/A
neg-sub0N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6499.9%
Applied egg-rr99.9%
Final simplification98.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (+ x_m (* (* x_m z) (+ y -1.0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m + ((x_m * z) * (y + -1.0)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m + ((x_m * z) * (y + (-1.0d0))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m + ((x_m * z) * (y + -1.0)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m + ((x_m * z) * (y + -1.0)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m + Float64(Float64(x_m * z) * Float64(y + -1.0)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m + ((x_m * z) * (y + -1.0))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m + N[(N[(x$95$m * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m + \left(x\_m \cdot z\right) \cdot \left(y + -1\right)\right)
\end{array}
Initial program 95.2%
sub-negN/A
distribute-rgt-inN/A
fma-defineN/A
distribute-lft-neg-outN/A
fmm-undefN/A
*-lft-identityN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6495.2%
Applied egg-rr95.2%
--lowering--.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6498.7%
Applied egg-rr98.7%
Final simplification98.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 95.2%
Taylor expanded in z around 0
Simplified37.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024149
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))