
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (+ (/ 1.0 u1) -1.0) -0.5) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f / u1) + -1.0f), -0.5f) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0)) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5)) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
{\left(\frac{1}{u1} + -1\right)}^{-0.5} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 99.0%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3299.0%
Applied egg-rr99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.5950000286102295)
(*
(pow (+ (/ 1.0 u1) -1.0) -0.5)
(+
1.0
(*
u2
(*
u2
(+
-19.739208802181317
(*
u2
(* u2 (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))))
(* (cos (* 6.28318530718 u2)) (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.5950000286102295f) {
tmp = powf(((1.0f / u1) + -1.0f), -0.5f) * (1.0f + (u2 * (u2 * (-19.739208802181317f + (u2 * (u2 * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))))));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf((u1 * (1.0f + u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.5950000286102295e0) then
tmp = (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0)) * (1.0e0 + (u2 * (u2 * ((-19.739208802181317e0) + (u2 * (u2 * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt((u1 * (1.0e0 + u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.5950000286102295)) tmp = Float32((Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5)) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-19.739208802181317) + Float32(u2 * Float32(u2 * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.5950000286102295)) tmp = (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)) * (single(1.0) + (u2 * (u2 * (single(-19.739208802181317) + (u2 * (u2 * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))))); else tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 * (single(1.0) + u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.5950000286102295:\\
\;\;\;\;{\left(\frac{1}{u1} + -1\right)}^{-0.5} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-19.739208802181317 + u2 \cdot \left(u2 \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.595000029Initial program 99.2%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3299.2%
Applied egg-rr99.2%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 0.595000029 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 96.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3288.0%
Simplified88.0%
Final simplification98.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (cos (* 6.28318530718 u2)) 0.9999855160713196) (* (+ 1.0 (* u2 (* u2 -19.739208802181317))) (sqrt u1)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (cosf((6.28318530718f * u2)) <= 0.9999855160713196f) {
tmp = (1.0f + (u2 * (u2 * -19.739208802181317f))) * sqrtf(u1);
} else {
tmp = sqrtf((u1 / (1.0f - u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if (cos((6.28318530718e0 * u2)) <= 0.9999855160713196e0) then
tmp = (1.0e0 + (u2 * (u2 * (-19.739208802181317e0)))) * sqrt(u1)
else
tmp = sqrt((u1 / (1.0e0 - u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (cos(Float32(Float32(6.28318530718) * u2)) <= Float32(0.9999855160713196)) tmp = Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317)))) * sqrt(u1)); else tmp = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (cos((single(6.28318530718) * u2)) <= single(0.9999855160713196)) tmp = (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))) * sqrt(u1); else tmp = sqrt((u1 / (single(1.0) - u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos \left(6.28318530718 \cdot u2\right) \leq 0.9999855160713196:\\
\;\;\;\;\left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right) \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.999985516Initial program 98.1%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3298.3%
Applied egg-rr98.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3266.3%
Simplified66.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f3254.9%
Simplified54.9%
if 0.999985516 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.4%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified97.7%
Final simplification83.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (cos (* 6.28318530718 u2)) 0.9999855160713196) (* (+ 1.0 (* -19.739208802181317 (* u2 u2))) (sqrt u1)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (cosf((6.28318530718f * u2)) <= 0.9999855160713196f) {
tmp = (1.0f + (-19.739208802181317f * (u2 * u2))) * sqrtf(u1);
} else {
tmp = sqrtf((u1 / (1.0f - u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if (cos((6.28318530718e0 * u2)) <= 0.9999855160713196e0) then
tmp = (1.0e0 + ((-19.739208802181317e0) * (u2 * u2))) * sqrt(u1)
else
tmp = sqrt((u1 / (1.0e0 - u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (cos(Float32(Float32(6.28318530718) * u2)) <= Float32(0.9999855160713196)) tmp = Float32(Float32(Float32(1.0) + Float32(Float32(-19.739208802181317) * Float32(u2 * u2))) * sqrt(u1)); else tmp = sqrt(Float32(u1 / Float32(Float32(1.0) - u1))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (cos((single(6.28318530718) * u2)) <= single(0.9999855160713196)) tmp = (single(1.0) + (single(-19.739208802181317) * (u2 * u2))) * sqrt(u1); else tmp = sqrt((u1 / (single(1.0) - u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos \left(6.28318530718 \cdot u2\right) \leq 0.9999855160713196:\\
\;\;\;\;\left(1 + -19.739208802181317 \cdot \left(u2 \cdot u2\right)\right) \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.999985516Initial program 98.1%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3298.3%
Applied egg-rr98.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3266.3%
Simplified66.3%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3254.9%
Simplified54.9%
if 0.999985516 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.4%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified97.7%
Final simplification83.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(pow (+ (/ 1.0 u1) -1.0) -0.5)
(+
1.0
(*
u2
(*
u2
(+
-19.739208802181317
(*
u2
(* u2 (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748))))))))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f / u1) + -1.0f), -0.5f) * (1.0f + (u2 * (u2 * (-19.739208802181317f + (u2 * (u2 * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 / u1) + (-1.0e0)) ** (-0.5e0)) * (1.0e0 + (u2 * (u2 * ((-19.739208802181317e0) + (u2 * (u2 * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)) ^ Float32(-0.5)) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-19.739208802181317) + Float32(u2 * Float32(u2 * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) / u1) + single(-1.0)) ^ single(-0.5)) * (single(1.0) + (u2 * (u2 * (single(-19.739208802181317) + (u2 * (u2 * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))))); end
\begin{array}{l}
\\
{\left(\frac{1}{u1} + -1\right)}^{-0.5} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-19.739208802181317 + u2 \cdot \left(u2 \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\right)\right)
\end{array}
Initial program 99.0%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3299.0%
Applied egg-rr99.0%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3294.0%
Simplified94.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) (+ -19.739208802181317 (* u2 (* u2 64.93939402268539)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + (u2 * (u2 * 64.93939402268539f)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + (u2 * (u2 * 64.93939402268539e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(u2 * Float32(u2 * Float32(64.93939402268539))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + (u2 * (u2 * single(64.93939402268539)))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + u2 \cdot \left(u2 \cdot 64.93939402268539\right)\right)\right)
\end{array}
Initial program 99.0%
Applied egg-rr98.9%
distribute-frac-neg2N/A
distribute-frac-negN/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
cube-unmultN/A
metadata-evalN/A
distribute-rgt-inN/A
flip3--N/A
flip--N/A
+-commutativeN/A
clear-numN/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
+-commutativeN/A
+-lowering-+.f32N/A
metadata-evalN/A
--lowering--.f32N/A
*-lowering-*.f3298.9%
Applied egg-rr98.9%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f3291.0%
Simplified91.0%
sqrt-divN/A
clear-numN/A
metadata-evalN/A
flip--N/A
sqrt-divN/A
sqrt-lowering-sqrt.f32N/A
/-lowering-/.f32N/A
--lowering--.f3291.1%
Applied egg-rr91.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (/ (- 1.0 u1) u1) -0.5) (+ 1.0 (* -19.739208802181317 (* u2 u2)))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f - u1) / u1), -0.5f) * (1.0f + (-19.739208802181317f * (u2 * u2)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 - u1) / u1) ** (-0.5e0)) * (1.0e0 + ((-19.739208802181317e0) * (u2 * u2)))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) - u1) / u1) ^ Float32(-0.5)) * Float32(Float32(1.0) + Float32(Float32(-19.739208802181317) * Float32(u2 * u2)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) - u1) / u1) ^ single(-0.5)) * (single(1.0) + (single(-19.739208802181317) * (u2 * u2))); end
\begin{array}{l}
\\
{\left(\frac{1 - u1}{u1}\right)}^{-0.5} \cdot \left(1 + -19.739208802181317 \cdot \left(u2 \cdot u2\right)\right)
\end{array}
Initial program 99.0%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3299.0%
Applied egg-rr99.0%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3288.0%
Simplified88.0%
Taylor expanded in u1 around 0
/-lowering-/.f32N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f3288.1%
Simplified88.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* u2 (* u2 -19.739208802181317)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + (u2 * (u2 * -19.739208802181317f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + (u2 * (u2 * (-19.739208802181317e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right)
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
Simplified88.0%
Final simplification88.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified78.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + u1))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1\right)}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified78.3%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3269.3%
Simplified69.3%
Final simplification69.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified78.3%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3261.2%
Simplified61.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 1.0)
float code(float cosTheta_i, float u1, float u2) {
return 1.0f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 1.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(1.0) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified78.3%
sqrt-divN/A
flip3--N/A
metadata-evalN/A
cube-unmultN/A
sub-negN/A
metadata-evalN/A
distribute-neg-inN/A
metadata-evalN/A
distribute-rgt-inN/A
distribute-frac-negN/A
distribute-frac-neg2N/A
sqrt-divN/A
pow1/2N/A
sqr-powN/A
Applied egg-rr78.2%
Taylor expanded in u1 around -inf
Simplified19.1%
herbie shell --seed 2024149
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))