Linear.Quaternion:$ctanh from linear-1.19.1.3

Percentage Accurate: 96.3% → 99.8%
Time: 7.9s
Alternatives: 7
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \frac{\sin y}{y}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
	return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
	return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z):
	return (x * (math.sin(y) / y)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(sin(y) / y)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * (sin(y) / y)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \frac{\sin y}{y}}{z} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
	return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
	return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z):
	return (x * (math.sin(y) / y)) / z
function code(x, y, z)
	return Float64(Float64(x * Float64(sin(y) / y)) / z)
end
function tmp = code(x, y, z)
	tmp = (x * (sin(y) / y)) / z;
end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}

Alternative 1: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 10^{-11}:\\ \;\;\;\;\frac{x}{z\_m \cdot \frac{y}{\sin y}}\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot \frac{\sin y}{y}}{z\_m}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m)
 :precision binary64
 (*
  z_s
  (if (<= z_m 1e-11) (/ x (* z_m (/ y (sin y)))) (/ (* x (/ (sin y) y)) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (z_m <= 1e-11) {
		tmp = x / (z_m * (y / sin(y)));
	} else {
		tmp = (x * (sin(y) / y)) / z_m;
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8) :: tmp
    if (z_m <= 1d-11) then
        tmp = x / (z_m * (y / sin(y)))
    else
        tmp = (x * (sin(y) / y)) / z_m
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (z_m <= 1e-11) {
		tmp = x / (z_m * (y / Math.sin(y)));
	} else {
		tmp = (x * (Math.sin(y) / y)) / z_m;
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	tmp = 0
	if z_m <= 1e-11:
		tmp = x / (z_m * (y / math.sin(y)))
	else:
		tmp = (x * (math.sin(y) / y)) / z_m
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	tmp = 0.0
	if (z_m <= 1e-11)
		tmp = Float64(x / Float64(z_m * Float64(y / sin(y))));
	else
		tmp = Float64(Float64(x * Float64(sin(y) / y)) / z_m);
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m)
	tmp = 0.0;
	if (z_m <= 1e-11)
		tmp = x / (z_m * (y / sin(y)));
	else
		tmp = (x * (sin(y) / y)) / z_m;
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[z$95$m, 1e-11], N[(x / N[(z$95$m * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 10^{-11}:\\
\;\;\;\;\frac{x}{z\_m \cdot \frac{y}{\sin y}}\\

\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \frac{\sin y}{y}}{z\_m}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 9.99999999999999939e-12

    1. Initial program 94.6%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*97.8%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/86.1%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative86.1%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified86.1%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-/r*97.8%

        \[\leadsto x \cdot \color{blue}{\frac{\frac{\sin y}{y}}{z}} \]
      2. clear-num97.0%

        \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{z}{\frac{\sin y}{y}}}} \]
      3. un-div-inv97.2%

        \[\leadsto \color{blue}{\frac{x}{\frac{z}{\frac{\sin y}{y}}}} \]
      4. div-inv97.2%

        \[\leadsto \frac{x}{\color{blue}{z \cdot \frac{1}{\frac{\sin y}{y}}}} \]
      5. clear-num97.3%

        \[\leadsto \frac{x}{z \cdot \color{blue}{\frac{y}{\sin y}}} \]
    6. Applied egg-rr97.3%

      \[\leadsto \color{blue}{\frac{x}{z \cdot \frac{y}{\sin y}}} \]

    if 9.99999999999999939e-12 < z

    1. Initial program 99.9%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 76.5% accurate, 1.0× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq 1.45 \cdot 10^{-28}:\\ \;\;\;\;\frac{x}{z\_m}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{\sin y}{z\_m \cdot y}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m)
 :precision binary64
 (* z_s (if (<= y 1.45e-28) (/ x z_m) (* x (/ (sin y) (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 1.45e-28) {
		tmp = x / z_m;
	} else {
		tmp = x * (sin(y) / (z_m * y));
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8) :: tmp
    if (y <= 1.45d-28) then
        tmp = x / z_m
    else
        tmp = x * (sin(y) / (z_m * y))
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 1.45e-28) {
		tmp = x / z_m;
	} else {
		tmp = x * (Math.sin(y) / (z_m * y));
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	tmp = 0
	if y <= 1.45e-28:
		tmp = x / z_m
	else:
		tmp = x * (math.sin(y) / (z_m * y))
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	tmp = 0.0
	if (y <= 1.45e-28)
		tmp = Float64(x / z_m);
	else
		tmp = Float64(x * Float64(sin(y) / Float64(z_m * y)));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m)
	tmp = 0.0;
	if (y <= 1.45e-28)
		tmp = x / z_m;
	else
		tmp = x * (sin(y) / (z_m * y));
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 1.45e-28], N[(x / z$95$m), $MachinePrecision], N[(x * N[(N[Sin[y], $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.45 \cdot 10^{-28}:\\
\;\;\;\;\frac{x}{z\_m}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\sin y}{z\_m \cdot y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 1.45000000000000006e-28

    1. Initial program 97.7%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*96.1%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/85.5%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative85.5%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified85.5%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 68.0%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if 1.45000000000000006e-28 < y

    1. Initial program 91.3%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*96.4%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/95.2%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative95.2%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified95.2%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification74.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 1.45 \cdot 10^{-28}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{\sin y}{z \cdot y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 95.8% accurate, 1.0× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(x \cdot \frac{\frac{\sin y}{y}}{z\_m}\right) \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m) :precision binary64 (* z_s (* x (/ (/ (sin y) y) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	return z_s * (x * ((sin(y) / y) / z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    code = z_s * (x * ((sin(y) / y) / z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	return z_s * (x * ((Math.sin(y) / y) / z_m));
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	return z_s * (x * ((math.sin(y) / y) / z_m))
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	return Float64(z_s * Float64(x * Float64(Float64(sin(y) / y) / z_m)))
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp = code(z_s, x, y, z_m)
	tmp = z_s * (x * ((sin(y) / y) / z_m));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \left(x \cdot \frac{\frac{\sin y}{y}}{z\_m}\right)
\end{array}
Derivation
  1. Initial program 96.1%

    \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
  2. Step-by-step derivation
    1. associate-/l*96.2%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
  3. Simplified96.2%

    \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
  4. Add Preprocessing
  5. Add Preprocessing

Alternative 4: 61.9% accurate, 8.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq 2.3 \cdot 10^{+64}:\\ \;\;\;\;\frac{x}{z\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{z\_m \cdot \frac{y}{x}}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m)
 :precision binary64
 (* z_s (if (<= y 2.3e+64) (/ x z_m) (/ y (* z_m (/ y x))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 2.3e+64) {
		tmp = x / z_m;
	} else {
		tmp = y / (z_m * (y / x));
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8) :: tmp
    if (y <= 2.3d+64) then
        tmp = x / z_m
    else
        tmp = y / (z_m * (y / x))
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 2.3e+64) {
		tmp = x / z_m;
	} else {
		tmp = y / (z_m * (y / x));
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	tmp = 0
	if y <= 2.3e+64:
		tmp = x / z_m
	else:
		tmp = y / (z_m * (y / x))
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	tmp = 0.0
	if (y <= 2.3e+64)
		tmp = Float64(x / z_m);
	else
		tmp = Float64(y / Float64(z_m * Float64(y / x)));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m)
	tmp = 0.0;
	if (y <= 2.3e+64)
		tmp = x / z_m;
	else
		tmp = y / (z_m * (y / x));
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 2.3e+64], N[(x / z$95$m), $MachinePrecision], N[(y / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 2.3 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{z\_m \cdot \frac{y}{x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 2.3e64

    1. Initial program 97.4%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*96.3%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/86.2%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative86.2%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified86.2%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 67.2%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if 2.3e64 < y

    1. Initial program 91.3%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*95.7%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/94.2%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative94.2%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified94.2%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. associate-*r/94.2%

        \[\leadsto \color{blue}{\frac{x \cdot \sin y}{y \cdot z}} \]
      2. associate-*l/94.1%

        \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot \sin y} \]
      3. associate-/r*91.1%

        \[\leadsto \color{blue}{\frac{\frac{x}{y}}{z}} \cdot \sin y \]
      4. *-commutative91.1%

        \[\leadsto \color{blue}{\sin y \cdot \frac{\frac{x}{y}}{z}} \]
      5. clear-num91.1%

        \[\leadsto \sin y \cdot \color{blue}{\frac{1}{\frac{z}{\frac{x}{y}}}} \]
      6. un-div-inv91.2%

        \[\leadsto \color{blue}{\frac{\sin y}{\frac{z}{\frac{x}{y}}}} \]
      7. div-inv89.6%

        \[\leadsto \frac{\sin y}{\color{blue}{z \cdot \frac{1}{\frac{x}{y}}}} \]
      8. clear-num89.7%

        \[\leadsto \frac{\sin y}{z \cdot \color{blue}{\frac{y}{x}}} \]
    6. Applied egg-rr89.7%

      \[\leadsto \color{blue}{\frac{\sin y}{z \cdot \frac{y}{x}}} \]
    7. Taylor expanded in y around 0 40.7%

      \[\leadsto \frac{\color{blue}{y}}{z \cdot \frac{y}{x}} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 61.8% accurate, 8.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq 2.3 \cdot 10^{+64}:\\ \;\;\;\;\frac{x}{z\_m}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{\frac{x}{y}}{z\_m}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m)
 :precision binary64
 (* z_s (if (<= y 2.3e+64) (/ x z_m) (* y (/ (/ x y) z_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 2.3e+64) {
		tmp = x / z_m;
	} else {
		tmp = y * ((x / y) / z_m);
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8) :: tmp
    if (y <= 2.3d+64) then
        tmp = x / z_m
    else
        tmp = y * ((x / y) / z_m)
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 2.3e+64) {
		tmp = x / z_m;
	} else {
		tmp = y * ((x / y) / z_m);
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	tmp = 0
	if y <= 2.3e+64:
		tmp = x / z_m
	else:
		tmp = y * ((x / y) / z_m)
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	tmp = 0.0
	if (y <= 2.3e+64)
		tmp = Float64(x / z_m);
	else
		tmp = Float64(y * Float64(Float64(x / y) / z_m));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m)
	tmp = 0.0;
	if (y <= 2.3e+64)
		tmp = x / z_m;
	else
		tmp = y * ((x / y) / z_m);
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 2.3e+64], N[(x / z$95$m), $MachinePrecision], N[(y * N[(N[(x / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 2.3 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z\_m}\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{\frac{x}{y}}{z\_m}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 2.3e64

    1. Initial program 97.4%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*96.3%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/86.2%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative86.2%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified86.2%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 67.2%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if 2.3e64 < y

    1. Initial program 91.3%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. *-commutative91.3%

        \[\leadsto \frac{\color{blue}{\frac{\sin y}{y} \cdot x}}{z} \]
      2. associate-*l/91.3%

        \[\leadsto \frac{\color{blue}{\frac{\sin y \cdot x}{y}}}{z} \]
      3. associate-/l*91.2%

        \[\leadsto \frac{\color{blue}{\sin y \cdot \frac{x}{y}}}{z} \]
      4. associate-/l*91.1%

        \[\leadsto \color{blue}{\sin y \cdot \frac{\frac{x}{y}}{z}} \]
    3. Simplified91.1%

      \[\leadsto \color{blue}{\sin y \cdot \frac{\frac{x}{y}}{z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 40.7%

      \[\leadsto \color{blue}{y} \cdot \frac{\frac{x}{y}}{z} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 60.0% accurate, 8.9× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq 5 \cdot 10^{+68}:\\ \;\;\;\;\frac{x}{z\_m}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z\_m \cdot y}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m)
 :precision binary64
 (* z_s (if (<= y 5e+68) (/ x z_m) (* x (/ y (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 5e+68) {
		tmp = x / z_m;
	} else {
		tmp = x * (y / (z_m * y));
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8) :: tmp
    if (y <= 5d+68) then
        tmp = x / z_m
    else
        tmp = x * (y / (z_m * y))
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	double tmp;
	if (y <= 5e+68) {
		tmp = x / z_m;
	} else {
		tmp = x * (y / (z_m * y));
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	tmp = 0
	if y <= 5e+68:
		tmp = x / z_m
	else:
		tmp = x * (y / (z_m * y))
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	tmp = 0.0
	if (y <= 5e+68)
		tmp = Float64(x / z_m);
	else
		tmp = Float64(x * Float64(y / Float64(z_m * y)));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m)
	tmp = 0.0;
	if (y <= 5e+68)
		tmp = x / z_m;
	else
		tmp = x * (y / (z_m * y));
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 5e+68], N[(x / z$95$m), $MachinePrecision], N[(x * N[(y / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{+68}:\\
\;\;\;\;\frac{x}{z\_m}\\

\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{z\_m \cdot y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < 5.0000000000000004e68

    1. Initial program 97.4%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*96.3%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/86.3%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative86.3%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified86.3%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 66.9%

      \[\leadsto \color{blue}{\frac{x}{z}} \]

    if 5.0000000000000004e68 < y

    1. Initial program 91.1%

      \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
    2. Step-by-step derivation
      1. associate-/l*95.7%

        \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
      2. associate-/l/94.1%

        \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
      3. *-commutative94.1%

        \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
    3. Simplified94.1%

      \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around 0 32.6%

      \[\leadsto x \cdot \frac{\color{blue}{y}}{y \cdot z} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification60.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq 5 \cdot 10^{+68}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;x \cdot \frac{y}{z \cdot y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 58.0% accurate, 35.7× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \frac{x}{z\_m} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m) :precision binary64 (* z_s (/ x z_m)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
	return z_s * (x / z_m);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    code = z_s * (x / z_m)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
	return z_s * (x / z_m);
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m):
	return z_s * (x / z_m)
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m)
	return Float64(z_s * Float64(x / z_m))
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp = code(z_s, x, y, z_m)
	tmp = z_s * (x / z_m);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \frac{x}{z\_m}
\end{array}
Derivation
  1. Initial program 96.1%

    \[\frac{x \cdot \frac{\sin y}{y}}{z} \]
  2. Step-by-step derivation
    1. associate-/l*96.2%

      \[\leadsto \color{blue}{x \cdot \frac{\frac{\sin y}{y}}{z}} \]
    2. associate-/l/87.8%

      \[\leadsto x \cdot \color{blue}{\frac{\sin y}{z \cdot y}} \]
    3. *-commutative87.8%

      \[\leadsto x \cdot \frac{\sin y}{\color{blue}{y \cdot z}} \]
  3. Simplified87.8%

    \[\leadsto \color{blue}{x \cdot \frac{\sin y}{y \cdot z}} \]
  4. Add Preprocessing
  5. Taylor expanded in y around 0 57.7%

    \[\leadsto \color{blue}{\frac{x}{z}} \]
  6. Add Preprocessing

Developer Target 1: 99.6% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y}{\sin y}\\ t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\ \mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\ \;\;\;\;\frac{x}{z \cdot t\_0}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
   (if (< z -4.2173720203427147e-29)
     t_1
     (if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
	double t_0 = y / sin(y);
	double t_1 = (x * (1.0 / t_0)) / z;
	double tmp;
	if (z < -4.2173720203427147e-29) {
		tmp = t_1;
	} else if (z < 4.446702369113811e+64) {
		tmp = x / (z * t_0);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = y / sin(y)
    t_1 = (x * (1.0d0 / t_0)) / z
    if (z < (-4.2173720203427147d-29)) then
        tmp = t_1
    else if (z < 4.446702369113811d+64) then
        tmp = x / (z * t_0)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = y / Math.sin(y);
	double t_1 = (x * (1.0 / t_0)) / z;
	double tmp;
	if (z < -4.2173720203427147e-29) {
		tmp = t_1;
	} else if (z < 4.446702369113811e+64) {
		tmp = x / (z * t_0);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = y / math.sin(y)
	t_1 = (x * (1.0 / t_0)) / z
	tmp = 0
	if z < -4.2173720203427147e-29:
		tmp = t_1
	elif z < 4.446702369113811e+64:
		tmp = x / (z * t_0)
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(y / sin(y))
	t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z)
	tmp = 0.0
	if (z < -4.2173720203427147e-29)
		tmp = t_1;
	elseif (z < 4.446702369113811e+64)
		tmp = Float64(x / Float64(z * t_0));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = y / sin(y);
	t_1 = (x * (1.0 / t_0)) / z;
	tmp = 0.0;
	if (z < -4.2173720203427147e-29)
		tmp = t_1;
	elseif (z < 4.446702369113811e+64)
		tmp = x / (z * t_0);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024148 
(FPCore (x y z)
  :name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))

  (/ (* x (/ (sin y) y)) z))