
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Initial program 99.7%
(FPCore (x) :precision binary64 (if (<= x 0.00155) (/ x (+ 2.0 (* x (+ 0.5 (* x (- (* x 0.0625) 0.125)))))) (+ (sqrt (+ x 1.0)) -1.0)))
double code(double x) {
double tmp;
if (x <= 0.00155) {
tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))));
} else {
tmp = sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.00155d0) then
tmp = x / (2.0d0 + (x * (0.5d0 + (x * ((x * 0.0625d0) - 0.125d0)))))
else
tmp = sqrt((x + 1.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.00155) {
tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))));
} else {
tmp = Math.sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.00155: tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) else: tmp = math.sqrt((x + 1.0)) + -1.0 return tmp
function code(x) tmp = 0.0 if (x <= 0.00155) tmp = Float64(x / Float64(2.0 + Float64(x * Float64(0.5 + Float64(x * Float64(Float64(x * 0.0625) - 0.125)))))); else tmp = Float64(sqrt(Float64(x + 1.0)) + -1.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.00155) tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))); else tmp = sqrt((x + 1.0)) + -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.00155], N[(x / N[(2.0 + N[(x * N[(0.5 + N[(x * N[(N[(x * 0.0625), $MachinePrecision] - 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.00155:\\
\;\;\;\;\frac{x}{2 + x \cdot \left(0.5 + x \cdot \left(x \cdot 0.0625 - 0.125\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x + 1} + -1\\
\end{array}
\end{array}
if x < 0.00154999999999999995Initial program 100.0%
Taylor expanded in x around 0 99.6%
if 0.00154999999999999995 < x Initial program 99.1%
add-log-exp5.0%
*-un-lft-identity5.0%
log-prod5.0%
metadata-eval5.0%
add-log-exp99.1%
frac-2neg99.1%
distribute-frac-neg299.1%
neg-sub099.1%
metadata-eval99.1%
associate--r+99.1%
metadata-eval99.1%
+-commutative99.1%
add-sqr-sqrt99.7%
flip--99.9%
Applied egg-rr99.9%
unsub-neg99.9%
associate--r-99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 3.0) (/ x (+ 2.0 (* x (+ 0.5 (* x (- (* x 0.0625) 0.125)))))) (+ -1.0 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 3.0) {
tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))));
} else {
tmp = -1.0 + sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.0d0) then
tmp = x / (2.0d0 + (x * (0.5d0 + (x * ((x * 0.0625d0) - 0.125d0)))))
else
tmp = (-1.0d0) + sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.0) {
tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))));
} else {
tmp = -1.0 + Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.0: tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) else: tmp = -1.0 + math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 3.0) tmp = Float64(x / Float64(2.0 + Float64(x * Float64(0.5 + Float64(x * Float64(Float64(x * 0.0625) - 0.125)))))); else tmp = Float64(-1.0 + sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.0) tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))); else tmp = -1.0 + sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.0], N[(x / N[(2.0 + N[(x * N[(0.5 + N[(x * N[(N[(x * 0.0625), $MachinePrecision] - 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{x}{2 + x \cdot \left(0.5 + x \cdot \left(x \cdot 0.0625 - 0.125\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;-1 + \sqrt{x}\\
\end{array}
\end{array}
if x < 3Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 3 < x Initial program 99.1%
Taylor expanded in x around inf 99.8%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x 3.6) (/ x (+ 2.0 (* x (+ 0.5 (* x (- (* x 0.0625) 0.125)))))) (sqrt x)))
double code(double x) {
double tmp;
if (x <= 3.6) {
tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))));
} else {
tmp = sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 3.6d0) then
tmp = x / (2.0d0 + (x * (0.5d0 + (x * ((x * 0.0625d0) - 0.125d0)))))
else
tmp = sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 3.6) {
tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125)))));
} else {
tmp = Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 3.6: tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))) else: tmp = math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 3.6) tmp = Float64(x / Float64(2.0 + Float64(x * Float64(0.5 + Float64(x * Float64(Float64(x * 0.0625) - 0.125)))))); else tmp = sqrt(x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 3.6) tmp = x / (2.0 + (x * (0.5 + (x * ((x * 0.0625) - 0.125))))); else tmp = sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 3.6], N[(x / N[(2.0 + N[(x * N[(0.5 + N[(x * N[(N[(x * 0.0625), $MachinePrecision] - 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.6:\\
\;\;\;\;\frac{x}{2 + x \cdot \left(0.5 + x \cdot \left(x \cdot 0.0625 - 0.125\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x}\\
\end{array}
\end{array}
if x < 3.60000000000000009Initial program 100.0%
Taylor expanded in x around 0 99.3%
if 3.60000000000000009 < x Initial program 99.1%
Taylor expanded in x around inf 97.1%
Final simplification98.6%
(FPCore (x) :precision binary64 (/ x (+ 2.0 (* x 0.5))))
double code(double x) {
return x / (2.0 + (x * 0.5));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (2.0d0 + (x * 0.5d0))
end function
public static double code(double x) {
return x / (2.0 + (x * 0.5));
}
def code(x): return x / (2.0 + (x * 0.5))
function code(x) return Float64(x / Float64(2.0 + Float64(x * 0.5))) end
function tmp = code(x) tmp = x / (2.0 + (x * 0.5)); end
code[x_] := N[(x / N[(2.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{2 + x \cdot 0.5}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 71.5%
+-commutative71.5%
Simplified71.5%
Final simplification71.5%
(FPCore (x) :precision binary64 (/ x 2.0))
double code(double x) {
return x / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / 2.0d0
end function
public static double code(double x) {
return x / 2.0;
}
def code(x): return x / 2.0
function code(x) return Float64(x / 2.0) end
function tmp = code(x) tmp = x / 2.0; end
code[x_] := N[(x / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{2}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 70.9%
(FPCore (x) :precision binary64 2.0)
double code(double x) {
return 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0
end function
public static double code(double x) {
return 2.0;
}
def code(x): return 2.0
function code(x) return 2.0 end
function tmp = code(x) tmp = 2.0; end
code[x_] := 2.0
\begin{array}{l}
\\
2
\end{array}
Initial program 99.7%
Taylor expanded in x around 0 71.5%
+-commutative71.5%
Simplified71.5%
Taylor expanded in x around inf 3.1%
associate-*r/3.1%
metadata-eval3.1%
Simplified3.1%
Taylor expanded in x around inf 4.6%
herbie shell --seed 2024148
(FPCore (x)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, B"
:precision binary64
(/ x (+ 1.0 (sqrt (+ x 1.0)))))