
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -7.6e+34) (not (<= y 3.5e+44))) (/ (- y) (+ x y)) (+ 1.0 (* -2.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -7.6e+34) || !(y <= 3.5e+44)) {
tmp = -y / (x + y);
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7.6d+34)) .or. (.not. (y <= 3.5d+44))) then
tmp = -y / (x + y)
else
tmp = 1.0d0 + ((-2.0d0) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7.6e+34) || !(y <= 3.5e+44)) {
tmp = -y / (x + y);
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7.6e+34) or not (y <= 3.5e+44): tmp = -y / (x + y) else: tmp = 1.0 + (-2.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7.6e+34) || !(y <= 3.5e+44)) tmp = Float64(Float64(-y) / Float64(x + y)); else tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7.6e+34) || ~((y <= 3.5e+44))) tmp = -y / (x + y); else tmp = 1.0 + (-2.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7.6e+34], N[Not[LessEqual[y, 3.5e+44]], $MachinePrecision]], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.6 \cdot 10^{+34} \lor \neg \left(y \leq 3.5 \cdot 10^{+44}\right):\\
\;\;\;\;\frac{-y}{x + y}\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\end{array}
\end{array}
if y < -7.6000000000000003e34 or 3.4999999999999999e44 < y Initial program 99.9%
Taylor expanded in x around 0 82.6%
neg-mul-182.6%
Simplified82.6%
if -7.6000000000000003e34 < y < 3.4999999999999999e44Initial program 99.9%
Taylor expanded in y around 0 73.2%
Final simplification77.5%
(FPCore (x y) :precision binary64 (if (<= y -7.5e+63) (+ (* 2.0 (/ x y)) -1.0) (if (<= y 9.8e+42) (+ 1.0 (* -2.0 (/ y x))) (/ (- y) (+ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -7.5e+63) {
tmp = (2.0 * (x / y)) + -1.0;
} else if (y <= 9.8e+42) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -y / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.5d+63)) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else if (y <= 9.8d+42) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = -y / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.5e+63) {
tmp = (2.0 * (x / y)) + -1.0;
} else if (y <= 9.8e+42) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -y / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.5e+63: tmp = (2.0 * (x / y)) + -1.0 elif y <= 9.8e+42: tmp = 1.0 + (-2.0 * (y / x)) else: tmp = -y / (x + y) return tmp
function code(x, y) tmp = 0.0 if (y <= -7.5e+63) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); elseif (y <= 9.8e+42) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(-y) / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.5e+63) tmp = (2.0 * (x / y)) + -1.0; elseif (y <= 9.8e+42) tmp = 1.0 + (-2.0 * (y / x)); else tmp = -y / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.5e+63], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, 9.8e+42], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{+63}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{elif}\;y \leq 9.8 \cdot 10^{+42}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-y}{x + y}\\
\end{array}
\end{array}
if y < -7.5000000000000005e63Initial program 99.9%
Taylor expanded in x around 0 78.6%
if -7.5000000000000005e63 < y < 9.8000000000000004e42Initial program 99.9%
Taylor expanded in y around 0 72.6%
if 9.8000000000000004e42 < y Initial program 100.0%
Taylor expanded in x around 0 90.4%
neg-mul-190.4%
Simplified90.4%
Final simplification77.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.35e+34) (not (<= y 1.3e+74))) (/ (- y) (+ x y)) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.35e+34) || !(y <= 1.3e+74)) {
tmp = -y / (x + y);
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.35d+34)) .or. (.not. (y <= 1.3d+74))) then
tmp = -y / (x + y)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.35e+34) || !(y <= 1.3e+74)) {
tmp = -y / (x + y);
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.35e+34) or not (y <= 1.3e+74): tmp = -y / (x + y) else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.35e+34) || !(y <= 1.3e+74)) tmp = Float64(Float64(-y) / Float64(x + y)); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.35e+34) || ~((y <= 1.3e+74))) tmp = -y / (x + y); else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.35e+34], N[Not[LessEqual[y, 1.3e+74]], $MachinePrecision]], N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+34} \lor \neg \left(y \leq 1.3 \cdot 10^{+74}\right):\\
\;\;\;\;\frac{-y}{x + y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -1.35e34 or 1.3e74 < y Initial program 99.9%
Taylor expanded in x around 0 83.7%
neg-mul-183.7%
Simplified83.7%
if -1.35e34 < y < 1.3e74Initial program 99.9%
Taylor expanded in x around inf 72.3%
Final simplification77.3%
(FPCore (x y) :precision binary64 (if (or (<= y -2.1e+63) (not (<= y 8e+49))) (+ (/ x y) -1.0) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -2.1e+63) || !(y <= 8e+49)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.1d+63)) .or. (.not. (y <= 8d+49))) then
tmp = (x / y) + (-1.0d0)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.1e+63) || !(y <= 8e+49)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.1e+63) or not (y <= 8e+49): tmp = (x / y) + -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.1e+63) || !(y <= 8e+49)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.1e+63) || ~((y <= 8e+49))) tmp = (x / y) + -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.1e+63], N[Not[LessEqual[y, 8e+49]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.1 \cdot 10^{+63} \lor \neg \left(y \leq 8 \cdot 10^{+49}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -2.1000000000000002e63 or 7.99999999999999957e49 < y Initial program 99.9%
Taylor expanded in x around 0 84.2%
neg-mul-184.2%
Simplified84.2%
Taylor expanded in y around inf 83.9%
if -2.1000000000000002e63 < y < 7.99999999999999957e49Initial program 99.9%
Taylor expanded in x around inf 72.0%
Final simplification77.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.1e+34) (not (<= y 4.2e+49))) (+ (/ x y) -1.0) 1.0))
double code(double x, double y) {
double tmp;
if ((y <= -1.1e+34) || !(y <= 4.2e+49)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.1d+34)) .or. (.not. (y <= 4.2d+49))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.1e+34) || !(y <= 4.2e+49)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.1e+34) or not (y <= 4.2e+49): tmp = (x / y) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.1e+34) || !(y <= 4.2e+49)) tmp = Float64(Float64(x / y) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.1e+34) || ~((y <= 4.2e+49))) tmp = (x / y) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.1e+34], N[Not[LessEqual[y, 4.2e+49]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+34} \lor \neg \left(y \leq 4.2 \cdot 10^{+49}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.1000000000000001e34 or 4.20000000000000022e49 < y Initial program 99.9%
Taylor expanded in x around 0 83.1%
neg-mul-183.1%
Simplified83.1%
Taylor expanded in y around inf 82.8%
if -1.1000000000000001e34 < y < 4.20000000000000022e49Initial program 99.9%
Taylor expanded in x around inf 72.1%
Final simplification76.9%
(FPCore (x y) :precision binary64 (if (<= y -2e+64) -1.0 (if (<= y 2e+41) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2e+64) {
tmp = -1.0;
} else if (y <= 2e+41) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2d+64)) then
tmp = -1.0d0
else if (y <= 2d+41) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2e+64) {
tmp = -1.0;
} else if (y <= 2e+41) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2e+64: tmp = -1.0 elif y <= 2e+41: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2e+64) tmp = -1.0; elseif (y <= 2e+41) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2e+64) tmp = -1.0; elseif (y <= 2e+41) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2e+64], -1.0, If[LessEqual[y, 2e+41], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+64}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 2 \cdot 10^{+41}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -2.00000000000000004e64 or 2.00000000000000001e41 < y Initial program 99.9%
Taylor expanded in x around 0 82.9%
if -2.00000000000000004e64 < y < 2.00000000000000001e41Initial program 99.9%
Taylor expanded in x around inf 71.8%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 52.5%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024148
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))