
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
*-commutative98.0%
distribute-lft-out--98.0%
*-rgt-identity98.0%
cancel-sign-sub-inv98.0%
+-commutative98.0%
associate-+r+98.0%
+-commutative98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= x -3.2e+161) (* x (- z)) (if (or (<= x -1.52e-96) (not (<= x 1.12e-97))) (* x y) z)))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.2e+161) {
tmp = x * -z;
} else if ((x <= -1.52e-96) || !(x <= 1.12e-97)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.2d+161)) then
tmp = x * -z
else if ((x <= (-1.52d-96)) .or. (.not. (x <= 1.12d-97))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.2e+161) {
tmp = x * -z;
} else if ((x <= -1.52e-96) || !(x <= 1.12e-97)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.2e+161: tmp = x * -z elif (x <= -1.52e-96) or not (x <= 1.12e-97): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.2e+161) tmp = Float64(x * Float64(-z)); elseif ((x <= -1.52e-96) || !(x <= 1.12e-97)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.2e+161) tmp = x * -z; elseif ((x <= -1.52e-96) || ~((x <= 1.12e-97))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.2e+161], N[(x * (-z)), $MachinePrecision], If[Or[LessEqual[x, -1.52e-96], N[Not[LessEqual[x, 1.12e-97]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+161}:\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{elif}\;x \leq -1.52 \cdot 10^{-96} \lor \neg \left(x \leq 1.12 \cdot 10^{-97}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.20000000000000002e161Initial program 96.4%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 69.1%
associate-*r*69.1%
neg-mul-169.1%
*-commutative69.1%
Simplified69.1%
if -3.20000000000000002e161 < x < -1.52e-96 or 1.12e-97 < x Initial program 97.0%
Taylor expanded in y around inf 56.5%
if -1.52e-96 < x < 1.12e-97Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 74.9%
Taylor expanded in x around 0 85.9%
Final simplification68.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 95.9%
Taylor expanded in x around inf 98.5%
neg-mul-198.5%
sub-neg98.5%
Simplified98.5%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.5%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -5e-82) (not (<= x 1100.0))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5e-82) || !(x <= 1100.0)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5d-82)) .or. (.not. (x <= 1100.0d0))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5e-82) || !(x <= 1100.0)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5e-82) or not (x <= 1100.0): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5e-82) || !(x <= 1100.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5e-82) || ~((x <= 1100.0))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5e-82], N[Not[LessEqual[x, 1100.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-82} \lor \neg \left(x \leq 1100\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -4.9999999999999998e-82 or 1100 < x Initial program 96.3%
Taylor expanded in x around inf 96.1%
neg-mul-196.1%
sub-neg96.1%
Simplified96.1%
if -4.9999999999999998e-82 < x < 1100Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 78.8%
Taylor expanded in y around 0 57.3%
sub-neg57.3%
distribute-rgt-in57.3%
*-rgt-identity57.3%
associate-*l/57.3%
associate-*r/57.1%
associate-*l*78.3%
lft-mult-inverse78.5%
distribute-lft-neg-in78.5%
distribute-rgt-neg-out78.5%
distribute-lft-in78.5%
sub-neg78.5%
Simplified78.5%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.5e-82) (not (<= x 1.12e-97))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.5e-82) || !(x <= 1.12e-97)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6.5d-82)) .or. (.not. (x <= 1.12d-97))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6.5e-82) || !(x <= 1.12e-97)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6.5e-82) or not (x <= 1.12e-97): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6.5e-82) || !(x <= 1.12e-97)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6.5e-82) || ~((x <= 1.12e-97))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.5e-82], N[Not[LessEqual[x, 1.12e-97]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-82} \lor \neg \left(x \leq 1.12 \cdot 10^{-97}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -6.4999999999999997e-82 or 1.12e-97 < x Initial program 96.9%
Taylor expanded in x around inf 88.8%
neg-mul-188.8%
sub-neg88.8%
Simplified88.8%
if -6.4999999999999997e-82 < x < 1.12e-97Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 74.9%
Taylor expanded in x around 0 85.9%
Final simplification87.7%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.3e-82) (not (<= x 1.12e-97))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.3e-82) || !(x <= 1.12e-97)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.3d-82)) .or. (.not. (x <= 1.12d-97))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.3e-82) || !(x <= 1.12e-97)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.3e-82) or not (x <= 1.12e-97): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.3e-82) || !(x <= 1.12e-97)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.3e-82) || ~((x <= 1.12e-97))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.3e-82], N[Not[LessEqual[x, 1.12e-97]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{-82} \lor \neg \left(x \leq 1.12 \cdot 10^{-97}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.30000000000000022e-82 or 1.12e-97 < x Initial program 96.9%
Taylor expanded in y around inf 53.8%
if -3.30000000000000022e-82 < x < 1.12e-97Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 74.9%
Taylor expanded in x around 0 85.9%
Final simplification65.6%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.0%
+-commutative98.0%
remove-double-neg98.0%
distribute-rgt-neg-out98.0%
neg-sub098.0%
neg-sub098.0%
*-commutative98.0%
distribute-lft-neg-in98.0%
remove-double-neg98.0%
distribute-rgt-out--98.0%
*-lft-identity98.0%
associate-+l-98.0%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
+-commutative98.0%
remove-double-neg98.0%
distribute-rgt-neg-out98.0%
neg-sub098.0%
neg-sub098.0%
*-commutative98.0%
distribute-lft-neg-in98.0%
remove-double-neg98.0%
distribute-rgt-out--98.0%
*-lft-identity98.0%
associate-+l-98.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 90.0%
Taylor expanded in x around 0 38.9%
herbie shell --seed 2024148
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))