
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e+238) (* (/ x t) (/ -1.0 z)) (if (<= (* z t) 2e+226) (/ x (- y (* z t))) (/ (/ (- x) t) z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+238) {
tmp = (x / t) * (-1.0 / z);
} else if ((z * t) <= 2e+226) {
tmp = x / (y - (z * t));
} else {
tmp = (-x / t) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+238)) then
tmp = (x / t) * ((-1.0d0) / z)
else if ((z * t) <= 2d+226) then
tmp = x / (y - (z * t))
else
tmp = (-x / t) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+238) {
tmp = (x / t) * (-1.0 / z);
} else if ((z * t) <= 2e+226) {
tmp = x / (y - (z * t));
} else {
tmp = (-x / t) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+238: tmp = (x / t) * (-1.0 / z) elif (z * t) <= 2e+226: tmp = x / (y - (z * t)) else: tmp = (-x / t) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+238) tmp = Float64(Float64(x / t) * Float64(-1.0 / z)); elseif (Float64(z * t) <= 2e+226) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(Float64(-x) / t) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e+238)
tmp = (x / t) * (-1.0 / z);
elseif ((z * t) <= 2e+226)
tmp = x / (y - (z * t));
else
tmp = (-x / t) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+238], N[(N[(x / t), $MachinePrecision] * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+226], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+238}:\\
\;\;\;\;\frac{x}{t} \cdot \frac{-1}{z}\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+226}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999995e238Initial program 82.6%
Taylor expanded in t around inf 82.6%
associate-/r*99.8%
div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 99.8%
if -4.99999999999999995e238 < (*.f64 z t) < 1.99999999999999992e226Initial program 99.9%
if 1.99999999999999992e226 < (*.f64 z t) Initial program 73.9%
clear-num73.9%
associate-/r/73.8%
Applied egg-rr73.8%
Taylor expanded in y around 0 73.9%
mul-1-neg73.9%
associate-/r*99.9%
distribute-neg-frac299.9%
Simplified99.9%
Final simplification99.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= t -3.95e-56) (not (<= t 2.4e+38))) (/ (/ (- x) t) z) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.95e-56) || !(t <= 2.4e+38)) {
tmp = (-x / t) / z;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-3.95d-56)) .or. (.not. (t <= 2.4d+38))) then
tmp = (-x / t) / z
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -3.95e-56) || !(t <= 2.4e+38)) {
tmp = (-x / t) / z;
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (t <= -3.95e-56) or not (t <= 2.4e+38): tmp = (-x / t) / z else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((t <= -3.95e-56) || !(t <= 2.4e+38)) tmp = Float64(Float64(Float64(-x) / t) / z); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((t <= -3.95e-56) || ~((t <= 2.4e+38)))
tmp = (-x / t) / z;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[t, -3.95e-56], N[Not[LessEqual[t, 2.4e+38]], $MachinePrecision]], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.95 \cdot 10^{-56} \lor \neg \left(t \leq 2.4 \cdot 10^{+38}\right):\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if t < -3.95000000000000017e-56 or 2.40000000000000017e38 < t Initial program 91.2%
clear-num89.5%
associate-/r/91.0%
Applied egg-rr91.0%
Taylor expanded in y around 0 72.7%
mul-1-neg72.7%
associate-/r*79.2%
distribute-neg-frac279.2%
Simplified79.2%
if -3.95000000000000017e-56 < t < 2.40000000000000017e38Initial program 99.9%
Taylor expanded in y around inf 80.4%
Final simplification79.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= t -1.4e-87) (not (<= t 4e+38))) (/ x (* t (- z))) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.4e-87) || !(t <= 4e+38)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.4d-87)) .or. (.not. (t <= 4d+38))) then
tmp = x / (t * -z)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.4e-87) || !(t <= 4e+38)) {
tmp = x / (t * -z);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (t <= -1.4e-87) or not (t <= 4e+38): tmp = x / (t * -z) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((t <= -1.4e-87) || !(t <= 4e+38)) tmp = Float64(x / Float64(t * Float64(-z))); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((t <= -1.4e-87) || ~((t <= 4e+38)))
tmp = x / (t * -z);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.4e-87], N[Not[LessEqual[t, 4e+38]], $MachinePrecision]], N[(x / N[(t * (-z)), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{-87} \lor \neg \left(t \leq 4 \cdot 10^{+38}\right):\\
\;\;\;\;\frac{x}{t \cdot \left(-z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if t < -1.4e-87 or 3.99999999999999991e38 < t Initial program 91.5%
Taylor expanded in y around 0 71.7%
associate-*r/71.7%
neg-mul-171.7%
Simplified71.7%
if -1.4e-87 < t < 3.99999999999999991e38Initial program 99.9%
Taylor expanded in y around inf 81.1%
Final simplification76.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -1.4e-83) (* (/ -1.0 t) (/ x z)) (if (<= t 1.22e+39) (/ x y) (/ (/ (- x) t) z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.4e-83) {
tmp = (-1.0 / t) * (x / z);
} else if (t <= 1.22e+39) {
tmp = x / y;
} else {
tmp = (-x / t) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.4d-83)) then
tmp = ((-1.0d0) / t) * (x / z)
else if (t <= 1.22d+39) then
tmp = x / y
else
tmp = (-x / t) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.4e-83) {
tmp = (-1.0 / t) * (x / z);
} else if (t <= 1.22e+39) {
tmp = x / y;
} else {
tmp = (-x / t) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -1.4e-83: tmp = (-1.0 / t) * (x / z) elif t <= 1.22e+39: tmp = x / y else: tmp = (-x / t) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -1.4e-83) tmp = Float64(Float64(-1.0 / t) * Float64(x / z)); elseif (t <= 1.22e+39) tmp = Float64(x / y); else tmp = Float64(Float64(Float64(-x) / t) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -1.4e-83)
tmp = (-1.0 / t) * (x / z);
elseif (t <= 1.22e+39)
tmp = x / y;
else
tmp = (-x / t) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -1.4e-83], N[(N[(-1.0 / t), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.22e+39], N[(x / y), $MachinePrecision], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{-83}:\\
\;\;\;\;\frac{-1}{t} \cdot \frac{x}{z}\\
\mathbf{elif}\;t \leq 1.22 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\end{array}
\end{array}
if t < -1.4e-83Initial program 91.7%
Taylor expanded in y around 0 71.3%
associate-*r/71.3%
neg-mul-171.3%
Simplified71.3%
neg-mul-171.3%
times-frac76.0%
Applied egg-rr76.0%
if -1.4e-83 < t < 1.22e39Initial program 99.9%
Taylor expanded in y around inf 81.1%
if 1.22e39 < t Initial program 91.3%
clear-num90.0%
associate-/r/91.1%
Applied egg-rr91.1%
Taylor expanded in y around 0 72.5%
mul-1-neg72.5%
associate-/r*83.7%
distribute-neg-frac283.7%
Simplified83.7%
Final simplification79.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -1.4e-83) (/ (/ x (- z)) t) (if (<= t 1.55e+39) (/ x y) (/ (/ (- x) t) z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.4e-83) {
tmp = (x / -z) / t;
} else if (t <= 1.55e+39) {
tmp = x / y;
} else {
tmp = (-x / t) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.4d-83)) then
tmp = (x / -z) / t
else if (t <= 1.55d+39) then
tmp = x / y
else
tmp = (-x / t) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.4e-83) {
tmp = (x / -z) / t;
} else if (t <= 1.55e+39) {
tmp = x / y;
} else {
tmp = (-x / t) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -1.4e-83: tmp = (x / -z) / t elif t <= 1.55e+39: tmp = x / y else: tmp = (-x / t) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -1.4e-83) tmp = Float64(Float64(x / Float64(-z)) / t); elseif (t <= 1.55e+39) tmp = Float64(x / y); else tmp = Float64(Float64(Float64(-x) / t) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -1.4e-83)
tmp = (x / -z) / t;
elseif (t <= 1.55e+39)
tmp = x / y;
else
tmp = (-x / t) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -1.4e-83], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 1.55e+39], N[(x / y), $MachinePrecision], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{-83}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\mathbf{elif}\;t \leq 1.55 \cdot 10^{+39}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\end{array}
\end{array}
if t < -1.4e-83Initial program 91.7%
Taylor expanded in t around -inf 63.1%
Taylor expanded in z around inf 76.1%
if -1.4e-83 < t < 1.5500000000000001e39Initial program 99.9%
Taylor expanded in y around inf 81.1%
if 1.5500000000000001e39 < t Initial program 91.3%
clear-num90.0%
associate-/r/91.1%
Applied egg-rr91.1%
Taylor expanded in y around 0 72.5%
mul-1-neg72.5%
associate-/r*83.7%
distribute-neg-frac283.7%
Simplified83.7%
Final simplification79.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= t -9.5e-35) (/ x (* z t)) (if (<= t 3.15e+159) (/ x y) (/ (/ x t) z))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -9.5e-35) {
tmp = x / (z * t);
} else if (t <= 3.15e+159) {
tmp = x / y;
} else {
tmp = (x / t) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-9.5d-35)) then
tmp = x / (z * t)
else if (t <= 3.15d+159) then
tmp = x / y
else
tmp = (x / t) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -9.5e-35) {
tmp = x / (z * t);
} else if (t <= 3.15e+159) {
tmp = x / y;
} else {
tmp = (x / t) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if t <= -9.5e-35: tmp = x / (z * t) elif t <= 3.15e+159: tmp = x / y else: tmp = (x / t) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (t <= -9.5e-35) tmp = Float64(x / Float64(z * t)); elseif (t <= 3.15e+159) tmp = Float64(x / y); else tmp = Float64(Float64(x / t) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (t <= -9.5e-35)
tmp = x / (z * t);
elseif (t <= 3.15e+159)
tmp = x / y;
else
tmp = (x / t) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[t, -9.5e-35], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.15e+159], N[(x / y), $MachinePrecision], N[(N[(x / t), $MachinePrecision] / z), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -9.5 \cdot 10^{-35}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{elif}\;t \leq 3.15 \cdot 10^{+159}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t}}{z}\\
\end{array}
\end{array}
if t < -9.5000000000000003e-35Initial program 90.4%
Taylor expanded in y around 0 73.6%
associate-*r/73.6%
neg-mul-173.6%
Simplified73.6%
add-sqr-sqrt39.2%
sqrt-unprod48.2%
sqr-neg48.2%
sqrt-unprod14.4%
add-sqr-sqrt37.0%
*-un-lft-identity37.0%
associate-/r*36.9%
Applied egg-rr36.9%
*-lft-identity36.9%
associate-/r*37.0%
Simplified37.0%
if -9.5000000000000003e-35 < t < 3.15000000000000003e159Initial program 98.7%
Taylor expanded in y around inf 69.8%
if 3.15000000000000003e159 < t Initial program 90.1%
clear-num89.8%
associate-/r/90.1%
Applied egg-rr90.1%
Taylor expanded in y around 0 71.0%
mul-1-neg71.0%
associate-/r*84.4%
distribute-neg-frac284.4%
Simplified84.4%
neg-sub084.4%
sub-neg84.4%
add-sqr-sqrt43.5%
sqrt-unprod52.0%
sqr-neg52.0%
sqrt-unprod23.4%
add-sqr-sqrt54.1%
Applied egg-rr54.1%
+-lft-identity54.1%
Simplified54.1%
Final simplification58.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -4.9e+185) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.9e+185) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4.9d+185)) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4.9e+185) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= -4.9e+185: tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -4.9e+185) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -4.9e+185)
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -4.9e+185], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.9 \cdot 10^{+185}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -4.89999999999999984e185Initial program 91.4%
Taylor expanded in y around 0 73.6%
associate-*r/73.6%
neg-mul-173.6%
Simplified73.6%
add-sqr-sqrt44.8%
sqrt-unprod58.3%
sqr-neg58.3%
sqrt-unprod14.0%
add-sqr-sqrt37.5%
*-un-lft-identity37.5%
associate-/r*37.3%
Applied egg-rr37.3%
*-lft-identity37.3%
associate-/r*37.5%
Simplified37.5%
if -4.89999999999999984e185 < z Initial program 95.9%
Taylor expanded in y around inf 55.5%
Final simplification53.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 95.4%
Taylor expanded in y around inf 51.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024148
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))