
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
(FPCore (x) :precision binary64 (/ (- (/ (* PI PI) 4.0) (pow (- 0.0 (asin x)) 2.0)) (+ PI (acos x))))
double code(double x) {
return (((((double) M_PI) * ((double) M_PI)) / 4.0) - pow((0.0 - asin(x)), 2.0)) / (((double) M_PI) + acos(x));
}
public static double code(double x) {
return (((Math.PI * Math.PI) / 4.0) - Math.pow((0.0 - Math.asin(x)), 2.0)) / (Math.PI + Math.acos(x));
}
def code(x): return (((math.pi * math.pi) / 4.0) - math.pow((0.0 - math.asin(x)), 2.0)) / (math.pi + math.acos(x))
function code(x) return Float64(Float64(Float64(Float64(pi * pi) / 4.0) - (Float64(0.0 - asin(x)) ^ 2.0)) / Float64(pi + acos(x))) end
function tmp = code(x) tmp = (((pi * pi) / 4.0) - ((0.0 - asin(x)) ^ 2.0)) / (pi + acos(x)); end
code[x_] := N[(N[(N[(N[(Pi * Pi), $MachinePrecision] / 4.0), $MachinePrecision] - N[Power[N[(0.0 - N[ArcSin[x], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[(Pi + N[ArcCos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\pi \cdot \pi}{4} - {\left(0 - \sin^{-1} x\right)}^{2}}{\pi + \cos^{-1} x}
\end{array}
Initial program 5.6%
Taylor expanded in x around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f646.7%
Simplified6.7%
sub0-negN/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
metadata-evalN/A
+-lft-identityN/A
cube-negN/A
sub0-negN/A
sqr-powN/A
unpow-prod-downN/A
sub0-negN/A
sub0-negN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
+-lft-identityN/A
metadata-evalN/A
flip3-+N/A
+-lft-identityN/A
acos-lowering-acos.f646.7%
Applied egg-rr6.7%
Applied egg-rr6.7%
Final simplification6.7%
(FPCore (x) :precision binary64 (/ (- (pow (asin x) 2.0) (/ (* PI PI) -4.0)) (+ PI (acos x))))
double code(double x) {
return (pow(asin(x), 2.0) - ((((double) M_PI) * ((double) M_PI)) / -4.0)) / (((double) M_PI) + acos(x));
}
public static double code(double x) {
return (Math.pow(Math.asin(x), 2.0) - ((Math.PI * Math.PI) / -4.0)) / (Math.PI + Math.acos(x));
}
def code(x): return (math.pow(math.asin(x), 2.0) - ((math.pi * math.pi) / -4.0)) / (math.pi + math.acos(x))
function code(x) return Float64(Float64((asin(x) ^ 2.0) - Float64(Float64(pi * pi) / -4.0)) / Float64(pi + acos(x))) end
function tmp = code(x) tmp = ((asin(x) ^ 2.0) - ((pi * pi) / -4.0)) / (pi + acos(x)); end
code[x_] := N[(N[(N[Power[N[ArcSin[x], $MachinePrecision], 2.0], $MachinePrecision] - N[(N[(Pi * Pi), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision] / N[(Pi + N[ArcCos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\sin^{-1} x}^{2} - \frac{\pi \cdot \pi}{-4}}{\pi + \cos^{-1} x}
\end{array}
Initial program 5.6%
Taylor expanded in x around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f646.7%
Simplified6.7%
sub0-negN/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
metadata-evalN/A
+-lft-identityN/A
cube-negN/A
sub0-negN/A
sqr-powN/A
unpow-prod-downN/A
sub0-negN/A
sub0-negN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
+-lft-identityN/A
metadata-evalN/A
flip3-+N/A
+-lft-identityN/A
acos-lowering-acos.f646.7%
Applied egg-rr6.7%
Applied egg-rr6.7%
sub-negN/A
+-commutativeN/A
unpow2N/A
fnmadd-defineN/A
Applied egg-rr6.7%
Final simplification6.7%
(FPCore (x) :precision binary64 (acos x))
double code(double x) {
return acos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos(x)
end function
public static double code(double x) {
return Math.acos(x);
}
def code(x): return math.acos(x)
function code(x) return acos(x) end
function tmp = code(x) tmp = acos(x); end
code[x_] := N[ArcCos[x], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} x
\end{array}
Initial program 5.6%
Taylor expanded in x around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f646.7%
Simplified6.7%
sub0-negN/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
metadata-evalN/A
+-lft-identityN/A
cube-negN/A
sub0-negN/A
sqr-powN/A
unpow-prod-downN/A
sub0-negN/A
sub0-negN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
+-lft-identityN/A
metadata-evalN/A
flip3-+N/A
+-lft-identityN/A
acos-lowering-acos.f646.7%
Applied egg-rr6.7%
(FPCore (x) :precision binary64 (acos 1.0))
double code(double x) {
return acos(1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos(1.0d0)
end function
public static double code(double x) {
return Math.acos(1.0);
}
def code(x): return math.acos(1.0)
function code(x) return acos(1.0) end
function tmp = code(x) tmp = acos(1.0); end
code[x_] := N[ArcCos[1.0], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} 1
\end{array}
Initial program 5.6%
Taylor expanded in x around 0
Simplified3.9%
(FPCore (x) :precision binary64 (* 2.0 (asin (sqrt (/ x 2.0)))))
double code(double x) {
return 2.0 * asin(sqrt((x / 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * asin(sqrt((x / 2.0d0)))
end function
public static double code(double x) {
return 2.0 * Math.asin(Math.sqrt((x / 2.0)));
}
def code(x): return 2.0 * math.asin(math.sqrt((x / 2.0)))
function code(x) return Float64(2.0 * asin(sqrt(Float64(x / 2.0)))) end
function tmp = code(x) tmp = 2.0 * asin(sqrt((x / 2.0))); end
code[x_] := N[(2.0 * N[ArcSin[N[Sqrt[N[(x / 2.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin^{-1} \left(\sqrt{\frac{x}{2}}\right)
\end{array}
herbie shell --seed 2024148
(FPCore (x)
:name "bug323 (missed optimization)"
:precision binary64
:pre (and (<= 0.0 x) (<= x 0.5))
:alt
(! :herbie-platform default (* 2 (asin (sqrt (/ x 2)))))
(acos (- 1.0 x)))