
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m PI) 0.011111111111111112))
(t_1 (/ (pow (sqrt PI) 2.0) (/ 180.0 angle_m))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+98)
(* (- b a) (* (+ b a) (sin t_0)))
(if (<= (/ angle_m 180.0) 1e+135)
(*
(/
(* 2.0 (sin (exp (- 0.0 (log (/ 180.0 (* angle_m PI)))))))
(/ 1.0 (- (* b b) (* a a))))
(cos (* (/ angle_m 180.0) PI)))
(if (<= (/ angle_m 180.0) 1e+163)
(* (+ b a) (* (- b a) t_0))
(* (* (+ b a) (* 2.0 (sin t_1))) (* (- b a) (cos t_1)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * 0.011111111111111112;
double t_1 = pow(sqrt(((double) M_PI)), 2.0) / (180.0 / angle_m);
double tmp;
if ((angle_m / 180.0) <= 1e+98) {
tmp = (b - a) * ((b + a) * sin(t_0));
} else if ((angle_m / 180.0) <= 1e+135) {
tmp = ((2.0 * sin(exp((0.0 - log((180.0 / (angle_m * ((double) M_PI)))))))) / (1.0 / ((b * b) - (a * a)))) * cos(((angle_m / 180.0) * ((double) M_PI)));
} else if ((angle_m / 180.0) <= 1e+163) {
tmp = (b + a) * ((b - a) * t_0);
} else {
tmp = ((b + a) * (2.0 * sin(t_1))) * ((b - a) * cos(t_1));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * Math.PI) * 0.011111111111111112;
double t_1 = Math.pow(Math.sqrt(Math.PI), 2.0) / (180.0 / angle_m);
double tmp;
if ((angle_m / 180.0) <= 1e+98) {
tmp = (b - a) * ((b + a) * Math.sin(t_0));
} else if ((angle_m / 180.0) <= 1e+135) {
tmp = ((2.0 * Math.sin(Math.exp((0.0 - Math.log((180.0 / (angle_m * Math.PI))))))) / (1.0 / ((b * b) - (a * a)))) * Math.cos(((angle_m / 180.0) * Math.PI));
} else if ((angle_m / 180.0) <= 1e+163) {
tmp = (b + a) * ((b - a) * t_0);
} else {
tmp = ((b + a) * (2.0 * Math.sin(t_1))) * ((b - a) * Math.cos(t_1));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * math.pi) * 0.011111111111111112 t_1 = math.pow(math.sqrt(math.pi), 2.0) / (180.0 / angle_m) tmp = 0 if (angle_m / 180.0) <= 1e+98: tmp = (b - a) * ((b + a) * math.sin(t_0)) elif (angle_m / 180.0) <= 1e+135: tmp = ((2.0 * math.sin(math.exp((0.0 - math.log((180.0 / (angle_m * math.pi))))))) / (1.0 / ((b * b) - (a * a)))) * math.cos(((angle_m / 180.0) * math.pi)) elif (angle_m / 180.0) <= 1e+163: tmp = (b + a) * ((b - a) * t_0) else: tmp = ((b + a) * (2.0 * math.sin(t_1))) * ((b - a) * math.cos(t_1)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * pi) * 0.011111111111111112) t_1 = Float64((sqrt(pi) ^ 2.0) / Float64(180.0 / angle_m)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+98) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(t_0))); elseif (Float64(angle_m / 180.0) <= 1e+135) tmp = Float64(Float64(Float64(2.0 * sin(exp(Float64(0.0 - log(Float64(180.0 / Float64(angle_m * pi))))))) / Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * cos(Float64(Float64(angle_m / 180.0) * pi))); elseif (Float64(angle_m / 180.0) <= 1e+163) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * t_0)); else tmp = Float64(Float64(Float64(b + a) * Float64(2.0 * sin(t_1))) * Float64(Float64(b - a) * cos(t_1))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * pi) * 0.011111111111111112; t_1 = (sqrt(pi) ^ 2.0) / (180.0 / angle_m); tmp = 0.0; if ((angle_m / 180.0) <= 1e+98) tmp = (b - a) * ((b + a) * sin(t_0)); elseif ((angle_m / 180.0) <= 1e+135) tmp = ((2.0 * sin(exp((0.0 - log((180.0 / (angle_m * pi))))))) / (1.0 / ((b * b) - (a * a)))) * cos(((angle_m / 180.0) * pi)); elseif ((angle_m / 180.0) <= 1e+163) tmp = (b + a) * ((b - a) * t_0); else tmp = ((b + a) * (2.0 * sin(t_1))) * ((b - a) * cos(t_1)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+98], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+135], N[(N[(N[(2.0 * N[Sin[N[Exp[N[(0.0 - N[Log[N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+163], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Cos[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\\
t_1 := \frac{{\left(\sqrt{\pi}\right)}^{2}}{\frac{180}{angle\_m}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+98}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 10^{+135}:\\
\;\;\;\;\frac{2 \cdot \sin \left(e^{0 - \log \left(\frac{180}{angle\_m \cdot \pi}\right)}\right)}{\frac{1}{b \cdot b - a \cdot a}} \cdot \cos \left(\frac{angle\_m}{180} \cdot \pi\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 10^{+163}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(2 \cdot \sin t\_1\right)\right) \cdot \left(\left(b - a\right) \cdot \cos t\_1\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999998e97Initial program 58.9%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified59.1%
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
difference-of-squaresN/A
Applied egg-rr75.3%
if 9.99999999999999998e97 < (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999962e134Initial program 24.1%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr31.9%
associate-/r/N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
pow-to-expN/A
exp-lowering-exp.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6434.3%
Applied egg-rr34.3%
if 9.99999999999999962e134 < (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999994e162Initial program 33.8%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified17.1%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6468.3%
Simplified68.3%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6468.3%
Applied egg-rr68.3%
if 9.9999999999999994e162 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.4%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified36.8%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr32.7%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6434.6%
Applied egg-rr34.6%
add-sqr-sqrtN/A
unpow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6449.5%
Applied egg-rr49.5%
Final simplification71.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (/ angle_m 180.0) PI)))
(*
angle_s
(if (<=
(* (cos t_0) (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)))
(- INFINITY))
(* (+ b a) (* (- b a) (* (* angle_m PI) 0.011111111111111112)))
(*
(*
(+ b a)
(* 2.0 (sin (/ 1.0 (/ 180.0 (* angle_m (cbrt (* PI (* PI PI)))))))))
(* (- b a) (cos (/ PI (/ 180.0 angle_m)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * ((double) M_PI);
double tmp;
if ((cos(t_0) * ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0))) <= -((double) INFINITY)) {
tmp = (b + a) * ((b - a) * ((angle_m * ((double) M_PI)) * 0.011111111111111112));
} else {
tmp = ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * cbrt((((double) M_PI) * (((double) M_PI) * ((double) M_PI)))))))))) * ((b - a) * cos((((double) M_PI) / (180.0 / angle_m))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m / 180.0) * Math.PI;
double tmp;
if ((Math.cos(t_0) * ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0))) <= -Double.POSITIVE_INFINITY) {
tmp = (b + a) * ((b - a) * ((angle_m * Math.PI) * 0.011111111111111112));
} else {
tmp = ((b + a) * (2.0 * Math.sin((1.0 / (180.0 / (angle_m * Math.cbrt((Math.PI * (Math.PI * Math.PI))))))))) * ((b - a) * Math.cos((Math.PI / (180.0 / angle_m))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m / 180.0) * pi) tmp = 0.0 if (Float64(cos(t_0) * Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0))) <= Float64(-Inf)) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(Float64(angle_m * pi) * 0.011111111111111112))); else tmp = Float64(Float64(Float64(b + a) * Float64(2.0 * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * cbrt(Float64(pi * Float64(pi * pi))))))))) * Float64(Float64(b - a) * cos(Float64(pi / Float64(180.0 / angle_m))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[Cos[t$95$0], $MachinePrecision] * N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-Infinity)], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * N[Power[N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{180} \cdot \pi\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\cos t\_0 \cdot \left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \leq -\infty:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \sqrt[3]{\pi \cdot \left(\pi \cdot \pi\right)}}}\right)\right)\right) \cdot \left(\left(b - a\right) \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < -inf.0Initial program 53.8%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified53.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6450.4%
Simplified50.4%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6479.1%
Applied egg-rr79.1%
if -inf.0 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 54.8%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified54.9%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr65.0%
associate-/r/N/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6466.3%
Applied egg-rr66.3%
add-cbrt-cubeN/A
cbrt-lowering-cbrt.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6467.9%
Applied egg-rr67.9%
Final simplification70.5%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0
(* (+ b a) (* 2.0 (sin (/ (pow (sqrt PI) 2.0) (/ 180.0 angle_m)))))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+98)
(* (- b a) (* (+ b a) (sin (* (* angle_m PI) 0.011111111111111112))))
(if (<= (/ angle_m 180.0) 2e+224)
(* (- b a) t_0)
(* t_0 (* (- b a) (cos (/ 1.0 (/ 180.0 (* angle_m PI)))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * (2.0 * sin((pow(sqrt(((double) M_PI)), 2.0) / (180.0 / angle_m))));
double tmp;
if ((angle_m / 180.0) <= 1e+98) {
tmp = (b - a) * ((b + a) * sin(((angle_m * ((double) M_PI)) * 0.011111111111111112)));
} else if ((angle_m / 180.0) <= 2e+224) {
tmp = (b - a) * t_0;
} else {
tmp = t_0 * ((b - a) * cos((1.0 / (180.0 / (angle_m * ((double) M_PI))))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (b + a) * (2.0 * Math.sin((Math.pow(Math.sqrt(Math.PI), 2.0) / (180.0 / angle_m))));
double tmp;
if ((angle_m / 180.0) <= 1e+98) {
tmp = (b - a) * ((b + a) * Math.sin(((angle_m * Math.PI) * 0.011111111111111112)));
} else if ((angle_m / 180.0) <= 2e+224) {
tmp = (b - a) * t_0;
} else {
tmp = t_0 * ((b - a) * Math.cos((1.0 / (180.0 / (angle_m * Math.PI)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (b + a) * (2.0 * math.sin((math.pow(math.sqrt(math.pi), 2.0) / (180.0 / angle_m)))) tmp = 0 if (angle_m / 180.0) <= 1e+98: tmp = (b - a) * ((b + a) * math.sin(((angle_m * math.pi) * 0.011111111111111112))) elif (angle_m / 180.0) <= 2e+224: tmp = (b - a) * t_0 else: tmp = t_0 * ((b - a) * math.cos((1.0 / (180.0 / (angle_m * math.pi))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(b + a) * Float64(2.0 * sin(Float64((sqrt(pi) ^ 2.0) / Float64(180.0 / angle_m))))) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+98) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(Float64(angle_m * pi) * 0.011111111111111112)))); elseif (Float64(angle_m / 180.0) <= 2e+224) tmp = Float64(Float64(b - a) * t_0); else tmp = Float64(t_0 * Float64(Float64(b - a) * cos(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (b + a) * (2.0 * sin(((sqrt(pi) ^ 2.0) / (180.0 / angle_m)))); tmp = 0.0; if ((angle_m / 180.0) <= 1e+98) tmp = (b - a) * ((b + a) * sin(((angle_m * pi) * 0.011111111111111112))); elseif ((angle_m / 180.0) <= 2e+224) tmp = (b - a) * t_0; else tmp = t_0 * ((b - a) * cos((1.0 / (180.0 / (angle_m * pi))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+98], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 2e+224], N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision], N[(t$95$0 * N[(N[(b - a), $MachinePrecision] * N[Cos[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{{\left(\sqrt{\pi}\right)}^{2}}{\frac{180}{angle\_m}}\right)\right)\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+98}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 2 \cdot 10^{+224}:\\
\;\;\;\;\left(b - a\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(b - a\right) \cdot \cos \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999998e97Initial program 58.9%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified59.1%
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
difference-of-squaresN/A
Applied egg-rr75.3%
if 9.99999999999999998e97 < (/.f64 angle #s(literal 180 binary64)) < 1.99999999999999994e224Initial program 25.9%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified16.4%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr25.5%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6421.9%
Applied egg-rr21.9%
Taylor expanded in angle around 0
Simplified34.7%
if 1.99999999999999994e224 < (/.f64 angle #s(literal 180 binary64)) Initial program 34.4%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified48.4%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr40.0%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6447.8%
Applied egg-rr47.8%
associate-/r/N/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6448.2%
Applied egg-rr48.2%
Final simplification70.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+98)
(* (- b a) (* (+ b a) (sin (* (* angle_m PI) 0.011111111111111112))))
(*
(- b a)
(* (+ b a) (* 2.0 (sin (/ (pow (sqrt PI) 2.0) (/ 180.0 angle_m)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+98) {
tmp = (b - a) * ((b + a) * sin(((angle_m * ((double) M_PI)) * 0.011111111111111112)));
} else {
tmp = (b - a) * ((b + a) * (2.0 * sin((pow(sqrt(((double) M_PI)), 2.0) / (180.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if ((angle_m / 180.0) <= 1e+98) {
tmp = (b - a) * ((b + a) * Math.sin(((angle_m * Math.PI) * 0.011111111111111112)));
} else {
tmp = (b - a) * ((b + a) * (2.0 * Math.sin((Math.pow(Math.sqrt(Math.PI), 2.0) / (180.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if (angle_m / 180.0) <= 1e+98: tmp = (b - a) * ((b + a) * math.sin(((angle_m * math.pi) * 0.011111111111111112))) else: tmp = (b - a) * ((b + a) * (2.0 * math.sin((math.pow(math.sqrt(math.pi), 2.0) / (180.0 / angle_m))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+98) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(Float64(angle_m * pi) * 0.011111111111111112)))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64((sqrt(pi) ^ 2.0) / Float64(180.0 / angle_m)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if ((angle_m / 180.0) <= 1e+98) tmp = (b - a) * ((b + a) * sin(((angle_m * pi) * 0.011111111111111112))); else tmp = (b - a) * ((b + a) * (2.0 * sin(((sqrt(pi) ^ 2.0) / (180.0 / angle_m))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+98], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision] / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+98}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{{\left(\sqrt{\pi}\right)}^{2}}{\frac{180}{angle\_m}}\right)\right)\right)\\
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.99999999999999998e97Initial program 58.9%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified59.1%
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
difference-of-squaresN/A
Applied egg-rr75.3%
if 9.99999999999999998e97 < (/.f64 angle #s(literal 180 binary64)) Initial program 29.1%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified28.5%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr31.0%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6431.7%
Applied egg-rr31.7%
Taylor expanded in angle around 0
Simplified40.1%
Final simplification70.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ PI (/ 180.0 angle_m))))
(*
angle_s
(if (<= a 4e+186)
(*
(* (- b a) (cos t_0))
(* (+ b a) (* 2.0 (sin (/ 1.0 (/ 180.0 (* angle_m PI)))))))
(*
(* (+ b a) (* 2.0 (sin t_0)))
(*
(- b a)
(cos (* (/ PI -1.0) (/ 0.005555555555555556 (/ -1.0 angle_m))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = ((double) M_PI) / (180.0 / angle_m);
double tmp;
if (a <= 4e+186) {
tmp = ((b - a) * cos(t_0)) * ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))));
} else {
tmp = ((b + a) * (2.0 * sin(t_0))) * ((b - a) * cos(((((double) M_PI) / -1.0) * (0.005555555555555556 / (-1.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.PI / (180.0 / angle_m);
double tmp;
if (a <= 4e+186) {
tmp = ((b - a) * Math.cos(t_0)) * ((b + a) * (2.0 * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))));
} else {
tmp = ((b + a) * (2.0 * Math.sin(t_0))) * ((b - a) * Math.cos(((Math.PI / -1.0) * (0.005555555555555556 / (-1.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.pi / (180.0 / angle_m) tmp = 0 if a <= 4e+186: tmp = ((b - a) * math.cos(t_0)) * ((b + a) * (2.0 * math.sin((1.0 / (180.0 / (angle_m * math.pi)))))) else: tmp = ((b + a) * (2.0 * math.sin(t_0))) * ((b - a) * math.cos(((math.pi / -1.0) * (0.005555555555555556 / (-1.0 / angle_m))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(pi / Float64(180.0 / angle_m)) tmp = 0.0 if (a <= 4e+186) tmp = Float64(Float64(Float64(b - a) * cos(t_0)) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))))); else tmp = Float64(Float64(Float64(b + a) * Float64(2.0 * sin(t_0))) * Float64(Float64(b - a) * cos(Float64(Float64(pi / -1.0) * Float64(0.005555555555555556 / Float64(-1.0 / angle_m)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = pi / (180.0 / angle_m); tmp = 0.0; if (a <= 4e+186) tmp = ((b - a) * cos(t_0)) * ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * pi)))))); else tmp = ((b + a) * (2.0 * sin(t_0))) * ((b - a) * cos(((pi / -1.0) * (0.005555555555555556 / (-1.0 / angle_m))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 4e+186], N[(N[(N[(b - a), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Cos[N[(N[(Pi / -1.0), $MachinePrecision] * N[(0.005555555555555556 / N[(-1.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{\pi}{\frac{180}{angle\_m}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 4 \cdot 10^{+186}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \cos t\_0\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b + a\right) \cdot \left(2 \cdot \sin t\_0\right)\right) \cdot \left(\left(b - a\right) \cdot \cos \left(\frac{\pi}{-1} \cdot \frac{0.005555555555555556}{\frac{-1}{angle\_m}}\right)\right)\\
\end{array}
\end{array}
\end{array}
if a < 3.99999999999999992e186Initial program 55.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified55.7%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr67.5%
associate-/r/N/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6469.4%
Applied egg-rr69.4%
if 3.99999999999999992e186 < a Initial program 41.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified41.6%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr83.2%
clear-numN/A
add-sqr-sqrtN/A
frac-2negN/A
associate-/r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
metadata-eval83.2%
Applied egg-rr83.2%
frac-2negN/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
sqr-negN/A
add-sqr-sqrtN/A
*-commutativeN/A
associate-/r*N/A
div-invN/A
neg-mul-1N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f6483.2%
Applied egg-rr83.2%
Final simplification70.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ PI (/ 180.0 angle_m))))
(*
angle_s
(if (<= a 2.5e+192)
(*
(* (- b a) (cos t_0))
(* (+ b a) (* 2.0 (sin (/ 1.0 (/ 180.0 (* angle_m PI)))))))
(*
(cos (* (/ angle_m 180.0) PI))
(* (* (+ b a) 2.0) (/ (sin t_0) (/ 1.0 (- b a)))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = ((double) M_PI) / (180.0 / angle_m);
double tmp;
if (a <= 2.5e+192) {
tmp = ((b - a) * cos(t_0)) * ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))));
} else {
tmp = cos(((angle_m / 180.0) * ((double) M_PI))) * (((b + a) * 2.0) * (sin(t_0) / (1.0 / (b - a))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.PI / (180.0 / angle_m);
double tmp;
if (a <= 2.5e+192) {
tmp = ((b - a) * Math.cos(t_0)) * ((b + a) * (2.0 * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))));
} else {
tmp = Math.cos(((angle_m / 180.0) * Math.PI)) * (((b + a) * 2.0) * (Math.sin(t_0) / (1.0 / (b - a))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = math.pi / (180.0 / angle_m) tmp = 0 if a <= 2.5e+192: tmp = ((b - a) * math.cos(t_0)) * ((b + a) * (2.0 * math.sin((1.0 / (180.0 / (angle_m * math.pi)))))) else: tmp = math.cos(((angle_m / 180.0) * math.pi)) * (((b + a) * 2.0) * (math.sin(t_0) / (1.0 / (b - a)))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(pi / Float64(180.0 / angle_m)) tmp = 0.0 if (a <= 2.5e+192) tmp = Float64(Float64(Float64(b - a) * cos(t_0)) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))))); else tmp = Float64(cos(Float64(Float64(angle_m / 180.0) * pi)) * Float64(Float64(Float64(b + a) * 2.0) * Float64(sin(t_0) / Float64(1.0 / Float64(b - a))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = pi / (180.0 / angle_m); tmp = 0.0; if (a <= 2.5e+192) tmp = ((b - a) * cos(t_0)) * ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * pi)))))); else tmp = cos(((angle_m / 180.0) * pi)) * (((b + a) * 2.0) * (sin(t_0) / (1.0 / (b - a)))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 2.5e+192], N[(N[(N[(b - a), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[N[(N[(angle$95$m / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(b + a), $MachinePrecision] * 2.0), $MachinePrecision] * N[(N[Sin[t$95$0], $MachinePrecision] / N[(1.0 / N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{\pi}{\frac{180}{angle\_m}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2.5 \cdot 10^{+192}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \cos t\_0\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\frac{angle\_m}{180} \cdot \pi\right) \cdot \left(\left(\left(b + a\right) \cdot 2\right) \cdot \frac{\sin t\_0}{\frac{1}{b - a}}\right)\\
\end{array}
\end{array}
\end{array}
if a < 2.50000000000000017e192Initial program 55.4%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified55.4%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr67.9%
associate-/r/N/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6469.7%
Applied egg-rr69.7%
if 2.50000000000000017e192 < a Initial program 42.7%
*-commutativeN/A
pow2N/A
pow2N/A
associate-*r*N/A
flip--N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
Applied egg-rr42.7%
difference-of-squaresN/A
associate-/r*N/A
div-invN/A
times-fracN/A
un-div-invN/A
flip-+N/A
clear-numN/A
clear-numN/A
flip-+N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
Applied egg-rr79.7%
Final simplification70.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ angle_m (/ 180.0 PI))))
(*
angle_s
(if (<= a 4.1e+186)
(*
(* (- b a) (cos (/ PI (/ 180.0 angle_m))))
(* (+ b a) (* 2.0 (sin (/ 1.0 (/ 180.0 (* angle_m PI)))))))
(* (- b a) (* (* 2.0 (sin t_0)) (* (+ b a) (cos t_0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m / (180.0 / ((double) M_PI));
double tmp;
if (a <= 4.1e+186) {
tmp = ((b - a) * cos((((double) M_PI) / (180.0 / angle_m)))) * ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * ((double) M_PI)))))));
} else {
tmp = (b - a) * ((2.0 * sin(t_0)) * ((b + a) * cos(t_0)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m / (180.0 / Math.PI);
double tmp;
if (a <= 4.1e+186) {
tmp = ((b - a) * Math.cos((Math.PI / (180.0 / angle_m)))) * ((b + a) * (2.0 * Math.sin((1.0 / (180.0 / (angle_m * Math.PI))))));
} else {
tmp = (b - a) * ((2.0 * Math.sin(t_0)) * ((b + a) * Math.cos(t_0)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = angle_m / (180.0 / math.pi) tmp = 0 if a <= 4.1e+186: tmp = ((b - a) * math.cos((math.pi / (180.0 / angle_m)))) * ((b + a) * (2.0 * math.sin((1.0 / (180.0 / (angle_m * math.pi)))))) else: tmp = (b - a) * ((2.0 * math.sin(t_0)) * ((b + a) * math.cos(t_0))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(angle_m / Float64(180.0 / pi)) tmp = 0.0 if (a <= 4.1e+186) tmp = Float64(Float64(Float64(b - a) * cos(Float64(pi / Float64(180.0 / angle_m)))) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(1.0 / Float64(180.0 / Float64(angle_m * pi))))))); else tmp = Float64(Float64(b - a) * Float64(Float64(2.0 * sin(t_0)) * Float64(Float64(b + a) * cos(t_0)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = angle_m / (180.0 / pi); tmp = 0.0; if (a <= 4.1e+186) tmp = ((b - a) * cos((pi / (180.0 / angle_m)))) * ((b + a) * (2.0 * sin((1.0 / (180.0 / (angle_m * pi)))))); else tmp = (b - a) * ((2.0 * sin(t_0)) * ((b + a) * cos(t_0))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 4.1e+186], N[(N[(N[(b - a), $MachinePrecision] * N[Cos[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(1.0 / N[(180.0 / N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(2.0 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{\frac{180}{\pi}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 4.1 \cdot 10^{+186}:\\
\;\;\;\;\left(\left(b - a\right) \cdot \cos \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{1}{\frac{180}{angle\_m \cdot \pi}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(2 \cdot \sin t\_0\right) \cdot \left(\left(b + a\right) \cdot \cos t\_0\right)\right)\\
\end{array}
\end{array}
\end{array}
if a < 4.1e186Initial program 55.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified55.7%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr67.5%
associate-/r/N/A
associate-*l/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6469.4%
Applied egg-rr69.4%
if 4.1e186 < a Initial program 41.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified41.6%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr83.2%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6471.8%
Applied egg-rr71.8%
add-sqr-sqrtN/A
unpow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6488.4%
Applied egg-rr88.4%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*l*N/A
unpow2N/A
add-sqr-sqrtN/A
associate-*l*N/A
Applied egg-rr83.2%
Final simplification70.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (/ angle_m (/ 180.0 PI))))
(*
angle_s
(if (<= (/ angle_m 180.0) 1e+156)
(* (- b a) (* (* 2.0 (sin t_0)) (* (+ b a) (cos t_0))))
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m / (180.0 / ((double) M_PI));
double tmp;
if ((angle_m / 180.0) <= 1e+156) {
tmp = (b - a) * ((2.0 * sin(t_0)) * ((b + a) * cos(t_0)));
} else {
tmp = (b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = angle_m / (180.0 / Math.PI);
double tmp;
if ((angle_m / 180.0) <= 1e+156) {
tmp = (b - a) * ((2.0 * Math.sin(t_0)) * ((b + a) * Math.cos(t_0)));
} else {
tmp = (b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = angle_m / (180.0 / math.pi) tmp = 0 if (angle_m / 180.0) <= 1e+156: tmp = (b - a) * ((2.0 * math.sin(t_0)) * ((b + a) * math.cos(t_0))) else: tmp = (b - a) * ((b + a) * (2.0 * math.sin((math.pi / (180.0 / angle_m))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(angle_m / Float64(180.0 / pi)) tmp = 0.0 if (Float64(angle_m / 180.0) <= 1e+156) tmp = Float64(Float64(b - a) * Float64(Float64(2.0 * sin(t_0)) * Float64(Float64(b + a) * cos(t_0)))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = angle_m / (180.0 / pi); tmp = 0.0; if ((angle_m / 180.0) <= 1e+156) tmp = (b - a) * ((2.0 * sin(t_0)) * ((b + a) * cos(t_0))); else tmp = (b - a) * ((b + a) * (2.0 * sin((pi / (180.0 / angle_m))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(angle$95$m / N[(180.0 / Pi), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+156], N[(N[(b - a), $MachinePrecision] * N[(N[(2.0 * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \frac{angle\_m}{\frac{180}{\pi}}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 10^{+156}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(2 \cdot \sin t\_0\right) \cdot \left(\left(b + a\right) \cdot \cos t\_0\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999998e155Initial program 57.0%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified56.8%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr72.2%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6473.0%
Applied egg-rr73.0%
add-sqr-sqrtN/A
unpow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6473.2%
Applied egg-rr73.2%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
associate-*l*N/A
unpow2N/A
add-sqr-sqrtN/A
associate-*l*N/A
Applied egg-rr72.9%
if 9.9999999999999998e155 < (/.f64 angle #s(literal 180 binary64)) Initial program 32.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified35.3%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr35.4%
clear-numN/A
add-sqr-sqrtN/A
frac-2negN/A
associate-/r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
metadata-eval48.0%
Applied egg-rr48.0%
Taylor expanded in angle around 0
--lowering--.f6439.7%
Simplified39.7%
Final simplification69.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m PI) 0.011111111111111112)))
(*
angle_s
(if (<= (/ angle_m 180.0) 5e+109)
(* (- b a) (* (+ b a) (sin t_0)))
(if (<= (/ angle_m 180.0) 1e+156)
(* (- (* b b) (* a a)) t_0)
(* (- b a) (* (+ b a) (* 2.0 (sin (/ PI (/ 180.0 angle_m)))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * 0.011111111111111112;
double tmp;
if ((angle_m / 180.0) <= 5e+109) {
tmp = (b - a) * ((b + a) * sin(t_0));
} else if ((angle_m / 180.0) <= 1e+156) {
tmp = ((b * b) - (a * a)) * t_0;
} else {
tmp = (b - a) * ((b + a) * (2.0 * sin((((double) M_PI) / (180.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * Math.PI) * 0.011111111111111112;
double tmp;
if ((angle_m / 180.0) <= 5e+109) {
tmp = (b - a) * ((b + a) * Math.sin(t_0));
} else if ((angle_m / 180.0) <= 1e+156) {
tmp = ((b * b) - (a * a)) * t_0;
} else {
tmp = (b - a) * ((b + a) * (2.0 * Math.sin((Math.PI / (180.0 / angle_m)))));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * math.pi) * 0.011111111111111112 tmp = 0 if (angle_m / 180.0) <= 5e+109: tmp = (b - a) * ((b + a) * math.sin(t_0)) elif (angle_m / 180.0) <= 1e+156: tmp = ((b * b) - (a * a)) * t_0 else: tmp = (b - a) * ((b + a) * (2.0 * math.sin((math.pi / (180.0 / angle_m))))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * pi) * 0.011111111111111112) tmp = 0.0 if (Float64(angle_m / 180.0) <= 5e+109) tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * sin(t_0))); elseif (Float64(angle_m / 180.0) <= 1e+156) tmp = Float64(Float64(Float64(b * b) - Float64(a * a)) * t_0); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(2.0 * sin(Float64(pi / Float64(180.0 / angle_m)))))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * pi) * 0.011111111111111112; tmp = 0.0; if ((angle_m / 180.0) <= 5e+109) tmp = (b - a) * ((b + a) * sin(t_0)); elseif ((angle_m / 180.0) <= 1e+156) tmp = ((b * b) - (a * a)) * t_0; else tmp = (b - a) * ((b + a) * (2.0 * sin((pi / (180.0 / angle_m))))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 5e+109], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(angle$95$m / 180.0), $MachinePrecision], 1e+156], N[(N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(2.0 * N[Sin[N[(Pi / N[(180.0 / angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{angle\_m}{180} \leq 5 \cdot 10^{+109}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin t\_0\right)\\
\mathbf{elif}\;\frac{angle\_m}{180} \leq 10^{+156}:\\
\;\;\;\;\left(b \cdot b - a \cdot a\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(2 \cdot \sin \left(\frac{\pi}{\frac{180}{angle\_m}}\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (/.f64 angle #s(literal 180 binary64)) < 5.0000000000000001e109Initial program 58.1%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified58.3%
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
difference-of-squaresN/A
Applied egg-rr74.2%
if 5.0000000000000001e109 < (/.f64 angle #s(literal 180 binary64)) < 9.9999999999999998e155Initial program 27.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified15.1%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6451.9%
Simplified51.9%
if 9.9999999999999998e155 < (/.f64 angle #s(literal 180 binary64)) Initial program 32.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified35.3%
associate-*r/N/A
associate-*l*N/A
associate-*r*N/A
difference-of-squaresN/A
associate-*l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr35.4%
clear-numN/A
add-sqr-sqrtN/A
frac-2negN/A
associate-/r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
metadata-eval48.0%
Applied egg-rr48.0%
Taylor expanded in angle around 0
--lowering--.f6439.7%
Simplified39.7%
Final simplification70.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 85.0)
(* (+ b a) (* (- b a) (* (* angle_m PI) 0.011111111111111112)))
(* (- (* b b) (* a a)) (sin (* PI (* angle_m 0.011111111111111112)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 85.0) {
tmp = (b + a) * ((b - a) * ((angle_m * ((double) M_PI)) * 0.011111111111111112));
} else {
tmp = ((b * b) - (a * a)) * sin((((double) M_PI) * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (angle_m <= 85.0) {
tmp = (b + a) * ((b - a) * ((angle_m * Math.PI) * 0.011111111111111112));
} else {
tmp = ((b * b) - (a * a)) * Math.sin((Math.PI * (angle_m * 0.011111111111111112)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if angle_m <= 85.0: tmp = (b + a) * ((b - a) * ((angle_m * math.pi) * 0.011111111111111112)) else: tmp = ((b * b) - (a * a)) * math.sin((math.pi * (angle_m * 0.011111111111111112))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (angle_m <= 85.0) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(Float64(angle_m * pi) * 0.011111111111111112))); else tmp = Float64(Float64(Float64(b * b) - Float64(a * a)) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (angle_m <= 85.0) tmp = (b + a) * ((b - a) * ((angle_m * pi) * 0.011111111111111112)); else tmp = ((b * b) - (a * a)) * sin((pi * (angle_m * 0.011111111111111112))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 85.0], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 85:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b - a \cdot a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if angle < 85Initial program 61.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified61.4%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6458.1%
Simplified58.1%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6475.7%
Applied egg-rr75.7%
if 85 < angle Initial program 32.4%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified32.3%
Applied egg-rr5.3%
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
associate-*r*N/A
flip--N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6433.5%
Applied egg-rr33.5%
Final simplification66.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m PI) 0.011111111111111112)))
(*
angle_s
(if (<= a 4.5e-118) (* (* b b) (sin t_0)) (* (+ b a) (* (- b a) t_0))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * 0.011111111111111112;
double tmp;
if (a <= 4.5e-118) {
tmp = (b * b) * sin(t_0);
} else {
tmp = (b + a) * ((b - a) * t_0);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = (angle_m * Math.PI) * 0.011111111111111112;
double tmp;
if (a <= 4.5e-118) {
tmp = (b * b) * Math.sin(t_0);
} else {
tmp = (b + a) * ((b - a) * t_0);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): t_0 = (angle_m * math.pi) * 0.011111111111111112 tmp = 0 if a <= 4.5e-118: tmp = (b * b) * math.sin(t_0) else: tmp = (b + a) * ((b - a) * t_0) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = Float64(Float64(angle_m * pi) * 0.011111111111111112) tmp = 0.0 if (a <= 4.5e-118) tmp = Float64(Float64(b * b) * sin(t_0)); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * t_0)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) t_0 = (angle_m * pi) * 0.011111111111111112; tmp = 0.0; if (a <= 4.5e-118) tmp = (b * b) * sin(t_0); else tmp = (b + a) * ((b - a) * t_0); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[a, 4.5e-118], N[(N[(b * b), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 4.5 \cdot 10^{-118}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \sin t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot t\_0\right)\\
\end{array}
\end{array}
\end{array}
if a < 4.5e-118Initial program 58.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified58.0%
Applied egg-rr20.1%
*-commutativeN/A
flip-+N/A
associate-*r*N/A
associate-*r*N/A
div-invN/A
times-fracN/A
*-lowering-*.f64N/A
Applied egg-rr7.8%
Taylor expanded in b around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
sin-lowering-sin.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6445.6%
Simplified45.6%
if 4.5e-118 < a Initial program 46.1%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified47.6%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6445.8%
Simplified45.8%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.4%
Applied egg-rr67.4%
Final simplification52.6%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (- b a) (* (+ b a) (sin (* (* angle_m PI) 0.011111111111111112))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * sin(((angle_m * ((double) M_PI)) * 0.011111111111111112))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * Math.sin(((angle_m * Math.PI) * 0.011111111111111112))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b - a) * ((b + a) * math.sin(((angle_m * math.pi) * 0.011111111111111112))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b - a) * Float64(Float64(b + a) * sin(Float64(Float64(angle_m * pi) * 0.011111111111111112))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b - a) * ((b + a) * sin(((angle_m * pi) * 0.011111111111111112)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified54.7%
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
associate-*r/N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
difference-of-squaresN/A
Applied egg-rr68.2%
Final simplification68.2%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.35e+154)
(* (* angle_m PI) (* 0.011111111111111112 (- (* b b) (* a a))))
(* a (* (* a (* angle_m PI)) -0.011111111111111112)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.35e+154) {
tmp = (angle_m * ((double) M_PI)) * (0.011111111111111112 * ((b * b) - (a * a)));
} else {
tmp = a * ((a * (angle_m * ((double) M_PI))) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.35e+154) {
tmp = (angle_m * Math.PI) * (0.011111111111111112 * ((b * b) - (a * a)));
} else {
tmp = a * ((a * (angle_m * Math.PI)) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.35e+154: tmp = (angle_m * math.pi) * (0.011111111111111112 * ((b * b) - (a * a))) else: tmp = a * ((a * (angle_m * math.pi)) * -0.011111111111111112) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.35e+154) tmp = Float64(Float64(angle_m * pi) * Float64(0.011111111111111112 * Float64(Float64(b * b) - Float64(a * a)))); else tmp = Float64(a * Float64(Float64(a * Float64(angle_m * pi)) * -0.011111111111111112)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.35e+154) tmp = (angle_m * pi) * (0.011111111111111112 * ((b * b) - (a * a))); else tmp = a * ((a * (angle_m * pi)) * -0.011111111111111112); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.35e+154], N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(0.011111111111111112 * N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;\left(angle\_m \cdot \pi\right) \cdot \left(0.011111111111111112 \cdot \left(b \cdot b - a \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(a \cdot \left(angle\_m \cdot \pi\right)\right) \cdot -0.011111111111111112\right)\\
\end{array}
\end{array}
if a < 1.35000000000000003e154Initial program 56.7%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified56.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.6%
Simplified53.6%
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6454.0%
Applied egg-rr54.0%
if 1.35000000000000003e154 < a Initial program 35.5%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified35.5%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.5%
Simplified35.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.8%
Applied egg-rr67.8%
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.9%
Applied egg-rr67.9%
Final simplification55.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.32e+154)
(* (- (* b b) (* a a)) (* PI (* angle_m 0.011111111111111112)))
(* a (* (* a (* angle_m PI)) -0.011111111111111112)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.32e+154) {
tmp = ((b * b) - (a * a)) * (((double) M_PI) * (angle_m * 0.011111111111111112));
} else {
tmp = a * ((a * (angle_m * ((double) M_PI))) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.32e+154) {
tmp = ((b * b) - (a * a)) * (Math.PI * (angle_m * 0.011111111111111112));
} else {
tmp = a * ((a * (angle_m * Math.PI)) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.32e+154: tmp = ((b * b) - (a * a)) * (math.pi * (angle_m * 0.011111111111111112)) else: tmp = a * ((a * (angle_m * math.pi)) * -0.011111111111111112) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.32e+154) tmp = Float64(Float64(Float64(b * b) - Float64(a * a)) * Float64(pi * Float64(angle_m * 0.011111111111111112))); else tmp = Float64(a * Float64(Float64(a * Float64(angle_m * pi)) * -0.011111111111111112)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.32e+154) tmp = ((b * b) - (a * a)) * (pi * (angle_m * 0.011111111111111112)); else tmp = a * ((a * (angle_m * pi)) * -0.011111111111111112); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.32e+154], N[(N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.32 \cdot 10^{+154}:\\
\;\;\;\;\left(b \cdot b - a \cdot a\right) \cdot \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(a \cdot \left(angle\_m \cdot \pi\right)\right) \cdot -0.011111111111111112\right)\\
\end{array}
\end{array}
if a < 1.31999999999999998e154Initial program 56.7%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified56.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.6%
Simplified53.6%
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6453.6%
Applied egg-rr53.6%
if 1.31999999999999998e154 < a Initial program 35.5%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified35.5%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.5%
Simplified35.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.8%
Applied egg-rr67.8%
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.9%
Applied egg-rr67.9%
Final simplification55.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.3e+154)
(* (- (* b b) (* a a)) (* (* angle_m PI) 0.011111111111111112))
(* a (* (* a (* angle_m PI)) -0.011111111111111112)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.3e+154) {
tmp = ((b * b) - (a * a)) * ((angle_m * ((double) M_PI)) * 0.011111111111111112);
} else {
tmp = a * ((a * (angle_m * ((double) M_PI))) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.3e+154) {
tmp = ((b * b) - (a * a)) * ((angle_m * Math.PI) * 0.011111111111111112);
} else {
tmp = a * ((a * (angle_m * Math.PI)) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.3e+154: tmp = ((b * b) - (a * a)) * ((angle_m * math.pi) * 0.011111111111111112) else: tmp = a * ((a * (angle_m * math.pi)) * -0.011111111111111112) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.3e+154) tmp = Float64(Float64(Float64(b * b) - Float64(a * a)) * Float64(Float64(angle_m * pi) * 0.011111111111111112)); else tmp = Float64(a * Float64(Float64(a * Float64(angle_m * pi)) * -0.011111111111111112)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.3e+154) tmp = ((b * b) - (a * a)) * ((angle_m * pi) * 0.011111111111111112); else tmp = a * ((a * (angle_m * pi)) * -0.011111111111111112); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.3e+154], N[(N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.3 \cdot 10^{+154}:\\
\;\;\;\;\left(b \cdot b - a \cdot a\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(a \cdot \left(angle\_m \cdot \pi\right)\right) \cdot -0.011111111111111112\right)\\
\end{array}
\end{array}
if a < 1.29999999999999994e154Initial program 56.7%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified56.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.6%
Simplified53.6%
if 1.29999999999999994e154 < a Initial program 35.5%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified35.5%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.5%
Simplified35.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.8%
Applied egg-rr67.8%
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6467.9%
Applied egg-rr67.9%
Final simplification55.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.75e+18)
(* (* b b) (* (* angle_m PI) 0.011111111111111112))
(* a (* (* a (* angle_m PI)) -0.011111111111111112)))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.75e+18) {
tmp = (b * b) * ((angle_m * ((double) M_PI)) * 0.011111111111111112);
} else {
tmp = a * ((a * (angle_m * ((double) M_PI))) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.75e+18) {
tmp = (b * b) * ((angle_m * Math.PI) * 0.011111111111111112);
} else {
tmp = a * ((a * (angle_m * Math.PI)) * -0.011111111111111112);
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.75e+18: tmp = (b * b) * ((angle_m * math.pi) * 0.011111111111111112) else: tmp = a * ((a * (angle_m * math.pi)) * -0.011111111111111112) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.75e+18) tmp = Float64(Float64(b * b) * Float64(Float64(angle_m * pi) * 0.011111111111111112)); else tmp = Float64(a * Float64(Float64(a * Float64(angle_m * pi)) * -0.011111111111111112)); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.75e+18) tmp = (b * b) * ((angle_m * pi) * 0.011111111111111112); else tmp = a * ((a * (angle_m * pi)) * -0.011111111111111112); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.75e+18], N[(N[(b * b), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(a * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.75 \cdot 10^{+18}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(a \cdot \left(angle\_m \cdot \pi\right)\right) \cdot -0.011111111111111112\right)\\
\end{array}
\end{array}
if a < 1.75e18Initial program 56.8%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified56.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.0%
Simplified53.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6442.8%
Simplified42.8%
if 1.75e18 < a Initial program 45.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified45.6%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6444.9%
Simplified44.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6440.6%
Simplified40.6%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6457.0%
Applied egg-rr57.0%
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6457.1%
Applied egg-rr57.1%
Final simplification45.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 2.8e+18)
(* (* b b) (* (* angle_m PI) 0.011111111111111112))
(* a (* a (* (* angle_m PI) -0.011111111111111112))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.8e+18) {
tmp = (b * b) * ((angle_m * ((double) M_PI)) * 0.011111111111111112);
} else {
tmp = a * (a * ((angle_m * ((double) M_PI)) * -0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.8e+18) {
tmp = (b * b) * ((angle_m * Math.PI) * 0.011111111111111112);
} else {
tmp = a * (a * ((angle_m * Math.PI) * -0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 2.8e+18: tmp = (b * b) * ((angle_m * math.pi) * 0.011111111111111112) else: tmp = a * (a * ((angle_m * math.pi) * -0.011111111111111112)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 2.8e+18) tmp = Float64(Float64(b * b) * Float64(Float64(angle_m * pi) * 0.011111111111111112)); else tmp = Float64(a * Float64(a * Float64(Float64(angle_m * pi) * -0.011111111111111112))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 2.8e+18) tmp = (b * b) * ((angle_m * pi) * 0.011111111111111112); else tmp = a * (a * ((angle_m * pi) * -0.011111111111111112)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 2.8e+18], N[(N[(b * b), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(a * N[(a * N[(N[(angle$95$m * Pi), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2.8 \cdot 10^{+18}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(a \cdot \left(\left(angle\_m \cdot \pi\right) \cdot -0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if a < 2.8e18Initial program 56.8%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified56.8%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.0%
Simplified53.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6442.8%
Simplified42.8%
if 2.8e18 < a Initial program 45.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified45.6%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6444.9%
Simplified44.9%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6440.6%
Simplified40.6%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6457.0%
Applied egg-rr57.0%
Final simplification45.6%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (+ b a) (* (- b a) (* (* angle_m PI) 0.011111111111111112)))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * ((angle_m * ((double) M_PI)) * 0.011111111111111112)));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * ((angle_m * Math.PI) * 0.011111111111111112)));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((b - a) * ((angle_m * math.pi) * 0.011111111111111112)))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(b - a) * Float64(Float64(angle_m * pi) * 0.011111111111111112)))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((b - a) * ((angle_m * pi) * 0.011111111111111112))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot 0.011111111111111112\right)\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified54.7%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6451.4%
Simplified51.4%
*-commutativeN/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.3%
Applied egg-rr64.3%
Final simplification64.3%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* a (* a (* (* angle_m PI) -0.011111111111111112)))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (a * (a * ((angle_m * ((double) M_PI)) * -0.011111111111111112)));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (a * (a * ((angle_m * Math.PI) * -0.011111111111111112)));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (a * (a * ((angle_m * math.pi) * -0.011111111111111112)))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(a * Float64(a * Float64(Float64(angle_m * pi) * -0.011111111111111112)))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (a * (a * ((angle_m * pi) * -0.011111111111111112))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(a * N[(a * N[(N[(angle$95$m * Pi), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(a \cdot \left(a \cdot \left(\left(angle\_m \cdot \pi\right) \cdot -0.011111111111111112\right)\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified54.7%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6451.4%
Simplified51.4%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6431.0%
Simplified31.0%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6436.4%
Applied egg-rr36.4%
Final simplification36.4%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (* a a) (* (* angle_m PI) -0.011111111111111112))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((a * a) * ((angle_m * ((double) M_PI)) * -0.011111111111111112));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((a * a) * ((angle_m * Math.PI) * -0.011111111111111112));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((a * a) * ((angle_m * math.pi) * -0.011111111111111112))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(a * a) * Float64(Float64(angle_m * pi) * -0.011111111111111112))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((a * a) * ((angle_m * pi) * -0.011111111111111112)); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(a * a), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * -0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(a \cdot a\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot -0.011111111111111112\right)\right)
\end{array}
Initial program 54.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified54.7%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6451.4%
Simplified51.4%
Taylor expanded in b around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6431.0%
Simplified31.0%
herbie shell --seed 2024148
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))