
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (<= t_0 0.02)
(- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))
(if (<= t_0 1.00005)
(+ x (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y))
(*
x
(+
(/ y (+ 1.0 y))
(/ (+ (- -1.0 y) (* x (/ y x))) (* x (- -1.0 y)))))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.02) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else if (t_0 <= 1.00005) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + (((-1.0 - y) + (x * (y / x))) / (x * (-1.0 - y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if (t_0 <= 0.02d0) then
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
else if (t_0 <= 1.00005d0) then
tmp = x + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)
else
tmp = x * ((y / (1.0d0 + y)) + ((((-1.0d0) - y) + (x * (y / x))) / (x * ((-1.0d0) - y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if (t_0 <= 0.02) {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
} else if (t_0 <= 1.00005) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = x * ((y / (1.0 + y)) + (((-1.0 - y) + (x * (y / x))) / (x * (-1.0 - y))));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if t_0 <= 0.02: tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) elif t_0 <= 1.00005: tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y) else: tmp = x * ((y / (1.0 + y)) + (((-1.0 - y) + (x * (y / x))) / (x * (-1.0 - y)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 0.02) tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); elseif (t_0 <= 1.00005) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)); else tmp = Float64(x * Float64(Float64(y / Float64(1.0 + y)) + Float64(Float64(Float64(-1.0 - y) + Float64(x * Float64(y / x))) / Float64(x * Float64(-1.0 - y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if (t_0 <= 0.02) tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); elseif (t_0 <= 1.00005) tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y); else tmp = x * ((y / (1.0 + y)) + (((-1.0 - y) + (x * (y / x))) / (x * (-1.0 - y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.02], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.00005], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-1.0 - y), $MachinePrecision] + N[(x * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x * N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.02:\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\mathbf{elif}\;t\_0 \leq 1.00005:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{y}{1 + y} + \frac{\left(-1 - y\right) + x \cdot \frac{y}{x}}{x \cdot \left(-1 - y\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.0200000000000000004Initial program 89.2%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 0.0200000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1.00005000000000011Initial program 5.0%
associate-/l*5.0%
remove-double-neg5.0%
remove-double-neg5.0%
+-commutative5.0%
Simplified5.0%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if 1.00005000000000011 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 69.7%
sub-neg69.7%
+-commutative69.7%
*-commutative69.7%
associate-/l*98.8%
distribute-rgt-neg-in98.8%
fma-define98.8%
distribute-frac-neg298.8%
+-commutative98.8%
distribute-neg-in98.8%
metadata-eval98.8%
unsub-neg98.8%
Simplified98.8%
Taylor expanded in x around inf 99.6%
+-commutative99.6%
+-commutative99.6%
associate-+l+99.6%
+-commutative99.6%
mul-1-neg99.6%
distribute-neg-frac299.6%
distribute-rgt-neg-out99.6%
distribute-neg-in99.6%
metadata-eval99.6%
sub-neg99.6%
Simplified99.6%
associate-/r*99.6%
frac-add99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -310000.0) (not (<= y 480000.0))) (+ x (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y)) (- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -310000.0) || !(y <= 480000.0)) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-310000.0d0)) .or. (.not. (y <= 480000.0d0))) then
tmp = x + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)
else
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -310000.0) || !(y <= 480000.0)) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -310000.0) or not (y <= 480000.0): tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y) else: tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -310000.0) || !(y <= 480000.0)) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)); else tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -310000.0) || ~((y <= 480000.0))) tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y); else tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -310000.0], N[Not[LessEqual[y, 480000.0]], $MachinePrecision]], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -310000 \lor \neg \left(y \leq 480000\right):\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\end{array}
\end{array}
if y < -3.1e5 or 4.8e5 < y Initial program 30.2%
associate-/l*53.0%
remove-double-neg53.0%
remove-double-neg53.0%
+-commutative53.0%
Simplified53.0%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if -3.1e5 < y < 4.8e5Initial program 99.8%
associate-/l*99.8%
remove-double-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -7800000000.0) (not (<= y 42000000000.0))) (+ x (/ 1.0 y)) (- 1.0 (* (+ x -1.0) (/ y (- -1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -7800000000.0) || !(y <= 42000000000.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7800000000.0d0)) .or. (.not. (y <= 42000000000.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 - ((x + (-1.0d0)) * (y / ((-1.0d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7800000000.0) || !(y <= 42000000000.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7800000000.0) or not (y <= 42000000000.0): tmp = x + (1.0 / y) else: tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -7800000000.0) || !(y <= 42000000000.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 - Float64(Float64(x + -1.0) * Float64(y / Float64(-1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7800000000.0) || ~((y <= 42000000000.0))) tmp = x + (1.0 / y); else tmp = 1.0 - ((x + -1.0) * (y / (-1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7800000000.0], N[Not[LessEqual[y, 42000000000.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7800000000 \lor \neg \left(y \leq 42000000000\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \left(x + -1\right) \cdot \frac{y}{-1 - y}\\
\end{array}
\end{array}
if y < -7.8e9 or 4.2e10 < y Initial program 29.2%
associate-/l*52.3%
remove-double-neg52.3%
remove-double-neg52.3%
+-commutative52.3%
Simplified52.3%
Taylor expanded in y around inf 99.8%
associate--l+99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in x around 0 99.8%
if -7.8e9 < y < 4.2e10Initial program 99.8%
associate-/l*99.8%
remove-double-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -5000000000.0) (not (<= y 150000000000.0))) (+ x (/ 1.0 y)) (+ 1.0 (/ y (/ (+ 1.0 y) (+ x -1.0))))))
double code(double x, double y) {
double tmp;
if ((y <= -5000000000.0) || !(y <= 150000000000.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y / ((1.0 + y) / (x + -1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5000000000.0d0)) .or. (.not. (y <= 150000000000.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y / ((1.0d0 + y) / (x + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5000000000.0) || !(y <= 150000000000.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y / ((1.0 + y) / (x + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5000000000.0) or not (y <= 150000000000.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (y / ((1.0 + y) / (x + -1.0))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5000000000.0) || !(y <= 150000000000.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y / Float64(Float64(1.0 + y) / Float64(x + -1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5000000000.0) || ~((y <= 150000000000.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (y / ((1.0 + y) / (x + -1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5000000000.0], N[Not[LessEqual[y, 150000000000.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y / N[(N[(1.0 + y), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5000000000 \lor \neg \left(y \leq 150000000000\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{\frac{1 + y}{x + -1}}\\
\end{array}
\end{array}
if y < -5e9 or 1.5e11 < y Initial program 29.2%
associate-/l*52.3%
remove-double-neg52.3%
remove-double-neg52.3%
+-commutative52.3%
Simplified52.3%
Taylor expanded in y around inf 99.8%
associate--l+99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in x around 0 99.8%
if -5e9 < y < 1.5e11Initial program 99.8%
sub-neg99.8%
+-commutative99.8%
*-commutative99.8%
associate-/l*99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
distribute-frac-neg299.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
unsub-neg99.8%
Simplified99.8%
fma-undefine99.8%
clear-num99.7%
un-div-inv99.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -4100.0) (not (<= y 3300000000.0))) (+ x (/ 1.0 y)) (+ 1.0 (/ y (/ (+ 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if ((y <= -4100.0) || !(y <= 3300000000.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y / ((1.0 + y) / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4100.0d0)) .or. (.not. (y <= 3300000000.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y / ((1.0d0 + y) / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4100.0) || !(y <= 3300000000.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y / ((1.0 + y) / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4100.0) or not (y <= 3300000000.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (y / ((1.0 + y) / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -4100.0) || !(y <= 3300000000.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y / Float64(Float64(1.0 + y) / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4100.0) || ~((y <= 3300000000.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (y / ((1.0 + y) / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4100.0], N[Not[LessEqual[y, 3300000000.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y / N[(N[(1.0 + y), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4100 \lor \neg \left(y \leq 3300000000\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{\frac{1 + y}{x}}\\
\end{array}
\end{array}
if y < -4100 or 3.3e9 < y Initial program 29.6%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around inf 99.3%
associate--l+99.3%
div-sub99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
if -4100 < y < 3.3e9Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
fma-undefine100.0%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 98.3%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ 1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + (1.0d0 / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + (1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + (1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 28.5%
associate-/l*48.7%
remove-double-neg48.7%
remove-double-neg48.7%
+-commutative48.7%
Simplified48.7%
Taylor expanded in y around inf 98.6%
associate--l+98.6%
div-sub98.6%
Simplified98.6%
Taylor expanded in x around 0 98.6%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.0%
if 1 < y Initial program 32.7%
associate-/l*57.5%
remove-double-neg57.5%
remove-double-neg57.5%
+-commutative57.5%
Simplified57.5%
Taylor expanded in y around inf 99.9%
associate--l+99.9%
div-sub99.9%
Simplified99.9%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ 1.0 y)) (if (<= y 1.2) (+ 1.0 (* x y)) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.2) {
tmp = 1.0 + (x * y);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + (1.0d0 / y)
else if (y <= 1.2d0) then
tmp = 1.0d0 + (x * y)
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.2) {
tmp = 1.0 + (x * y);
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + (1.0 / y) elif y <= 1.2: tmp = 1.0 + (x * y) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(1.0 / y)); elseif (y <= 1.2) tmp = Float64(1.0 + Float64(x * y)); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + (1.0 / y); elseif (y <= 1.2) tmp = 1.0 + (x * y); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.2], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{elif}\;y \leq 1.2:\\
\;\;\;\;1 + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 28.5%
associate-/l*48.7%
remove-double-neg48.7%
remove-double-neg48.7%
+-commutative48.7%
Simplified48.7%
Taylor expanded in y around inf 98.6%
associate--l+98.6%
div-sub98.6%
Simplified98.6%
Taylor expanded in x around 0 98.6%
if -1 < y < 1.19999999999999996Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
fma-undefine100.0%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 98.3%
Taylor expanded in y around 0 96.9%
if 1.19999999999999996 < y Initial program 32.7%
associate-/l*57.5%
remove-double-neg57.5%
remove-double-neg57.5%
+-commutative57.5%
Simplified57.5%
Taylor expanded in y around inf 99.9%
associate--l+99.9%
div-sub99.9%
Simplified99.9%
Final simplification98.1%
(FPCore (x y) :precision binary64 (if (<= y -2.95e-8) x (if (<= y -3.6e-89) (* x y) (if (<= y 1.05e-8) 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -2.95e-8) {
tmp = x;
} else if (y <= -3.6e-89) {
tmp = x * y;
} else if (y <= 1.05e-8) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.95d-8)) then
tmp = x
else if (y <= (-3.6d-89)) then
tmp = x * y
else if (y <= 1.05d-8) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.95e-8) {
tmp = x;
} else if (y <= -3.6e-89) {
tmp = x * y;
} else if (y <= 1.05e-8) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.95e-8: tmp = x elif y <= -3.6e-89: tmp = x * y elif y <= 1.05e-8: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -2.95e-8) tmp = x; elseif (y <= -3.6e-89) tmp = Float64(x * y); elseif (y <= 1.05e-8) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.95e-8) tmp = x; elseif (y <= -3.6e-89) tmp = x * y; elseif (y <= 1.05e-8) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.95e-8], x, If[LessEqual[y, -3.6e-89], N[(x * y), $MachinePrecision], If[LessEqual[y, 1.05e-8], 1.0, x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.95 \cdot 10^{-8}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -3.6 \cdot 10^{-89}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-8}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2.9499999999999999e-8 or 1.04999999999999997e-8 < y Initial program 33.1%
associate-/l*54.9%
remove-double-neg54.9%
remove-double-neg54.9%
+-commutative54.9%
Simplified54.9%
Taylor expanded in y around inf 68.2%
if -2.9499999999999999e-8 < y < -3.60000000000000007e-89Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 70.5%
Taylor expanded in y around 0 69.3%
if -3.60000000000000007e-89 < y < 1.04999999999999997e-8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
Taylor expanded in y around 0 79.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 30.6%
associate-/l*53.2%
remove-double-neg53.2%
remove-double-neg53.2%
+-commutative53.2%
Simplified53.2%
Taylor expanded in y around inf 99.2%
associate--l+99.2%
div-sub99.2%
Simplified99.2%
Taylor expanded in x around 0 98.7%
if -1 < y < 1Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
*-commutative100.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-frac-neg2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
fma-undefine100.0%
clear-num99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 98.3%
Taylor expanded in y around 0 96.9%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.05e-8))) (+ x (/ 1.0 y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.05e-8)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.05d-8))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.05e-8)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.05e-8): tmp = x + (1.0 / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.05e-8)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.05e-8))) tmp = x + (1.0 / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.05e-8]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.05 \cdot 10^{-8}\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 1.04999999999999997e-8 < y Initial program 32.6%
associate-/l*54.5%
remove-double-neg54.5%
remove-double-neg54.5%
+-commutative54.5%
Simplified54.5%
Taylor expanded in y around inf 96.5%
associate--l+96.5%
div-sub96.5%
Simplified96.5%
Taylor expanded in x around 0 96.2%
if -1 < y < 1.04999999999999997e-8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around 0 75.0%
Final simplification86.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.78) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.78) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.78d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.78) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.78: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.78) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.78) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.78], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.78:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.78000000000000003 < y Initial program 30.6%
associate-/l*53.2%
remove-double-neg53.2%
remove-double-neg53.2%
+-commutative53.2%
Simplified53.2%
Taylor expanded in y around inf 70.4%
if -1 < y < 0.78000000000000003Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.0%
Taylor expanded in x around 0 72.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.05e-8) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.05e-8) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.05d-8) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.05e-8) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.05e-8: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.05e-8) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.05e-8) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.05e-8], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-8}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.04999999999999997e-8 < y Initial program 32.6%
associate-/l*54.5%
remove-double-neg54.5%
remove-double-neg54.5%
+-commutative54.5%
Simplified54.5%
Taylor expanded in y around inf 68.7%
if -1 < y < 1.04999999999999997e-8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.8%
Taylor expanded in y around 0 74.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 63.9%
associate-/l*75.7%
remove-double-neg75.7%
remove-double-neg75.7%
+-commutative75.7%
Simplified75.7%
Taylor expanded in y around 0 48.5%
Taylor expanded in y around 0 36.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024147
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))