
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a)) x))
double code(double x, double y, double z, double a) {
return (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)) + x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a)) + x
end function
public static double code(double x, double y, double z, double a) {
return (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a)) + x;
}
def code(x, y, z, a): return (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a)) + x
function code(x, y, z, a) return Float64(Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a)) + x) end
function tmp = code(x, y, z, a) tmp = (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)) + x; end
code[x_, y_, z_, a_] := N[(N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right) + x
\end{array}
Initial program 80.9%
+-commutative80.9%
sub-neg80.9%
associate-+l+80.9%
tan-sum99.6%
div-inv99.6%
fma-define99.6%
neg-mul-199.6%
fma-define99.6%
Applied egg-rr99.6%
fma-undefine99.6%
fma-undefine99.6%
neg-mul-199.6%
associate-+r+99.8%
unsub-neg99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (/ 1.0 (cos (+ y z)))) (t_1 (sin (+ y z))))
(if (<= (tan a) -0.01)
(+ x (fma t_1 t_0 (- (tan a))))
(if (<= (tan a) 0.0001)
(+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) a))
(+ x (- (* t_1 t_0) (tan a)))))))
double code(double x, double y, double z, double a) {
double t_0 = 1.0 / cos((y + z));
double t_1 = sin((y + z));
double tmp;
if (tan(a) <= -0.01) {
tmp = x + fma(t_1, t_0, -tan(a));
} else if (tan(a) <= 0.0001) {
tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - a);
} else {
tmp = x + ((t_1 * t_0) - tan(a));
}
return tmp;
}
function code(x, y, z, a) t_0 = Float64(1.0 / cos(Float64(y + z))) t_1 = sin(Float64(y + z)) tmp = 0.0 if (tan(a) <= -0.01) tmp = Float64(x + fma(t_1, t_0, Float64(-tan(a)))); elseif (tan(a) <= 0.0001) tmp = Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); else tmp = Float64(x + Float64(Float64(t_1 * t_0) - tan(a))); end return tmp end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(1.0 / N[Cos[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[Tan[a], $MachinePrecision], -0.01], N[(x + N[(t$95$1 * t$95$0 + (-N[Tan[a], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Tan[a], $MachinePrecision], 0.0001], N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$1 * t$95$0), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\cos \left(y + z\right)}\\
t_1 := \sin \left(y + z\right)\\
\mathbf{if}\;\tan a \leq -0.01:\\
\;\;\;\;x + \mathsf{fma}\left(t\_1, t\_0, -\tan a\right)\\
\mathbf{elif}\;\tan a \leq 0.0001:\\
\;\;\;\;x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t\_1 \cdot t\_0 - \tan a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0100000000000000002Initial program 79.8%
tan-quot79.8%
div-inv79.8%
fma-neg79.8%
Applied egg-rr79.8%
if -0.0100000000000000002 < (tan.f64 a) < 1.00000000000000005e-4Initial program 83.9%
Taylor expanded in a around 0 83.9%
tan-sum99.8%
tan-quot99.8%
div-inv99.8%
tan-quot99.8%
fma-neg99.8%
+-commutative99.8%
*-commutative99.8%
Applied egg-rr99.8%
fma-undefine99.8%
unsub-neg99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
if 1.00000000000000005e-4 < (tan.f64 a) Initial program 76.1%
tan-quot76.1%
div-inv76.1%
Applied egg-rr76.1%
Final simplification88.9%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (/ 1.0 (cos (+ y z)))) (t_1 (sin (+ y z))))
(if (<= (tan a) -0.01)
(+ x (fma t_1 t_0 (- (tan a))))
(if (<= (tan a) 2e-19)
(+ x (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))))
(+ x (- (* t_1 t_0) (tan a)))))))
double code(double x, double y, double z, double a) {
double t_0 = 1.0 / cos((y + z));
double t_1 = sin((y + z));
double tmp;
if (tan(a) <= -0.01) {
tmp = x + fma(t_1, t_0, -tan(a));
} else if (tan(a) <= 2e-19) {
tmp = x + ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z))));
} else {
tmp = x + ((t_1 * t_0) - tan(a));
}
return tmp;
}
function code(x, y, z, a) t_0 = Float64(1.0 / cos(Float64(y + z))) t_1 = sin(Float64(y + z)) tmp = 0.0 if (tan(a) <= -0.01) tmp = Float64(x + fma(t_1, t_0, Float64(-tan(a)))); elseif (tan(a) <= 2e-19) tmp = Float64(x + Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z))))); else tmp = Float64(x + Float64(Float64(t_1 * t_0) - tan(a))); end return tmp end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(1.0 / N[Cos[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[Tan[a], $MachinePrecision], -0.01], N[(x + N[(t$95$1 * t$95$0 + (-N[Tan[a], $MachinePrecision])), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Tan[a], $MachinePrecision], 2e-19], N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$1 * t$95$0), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\cos \left(y + z\right)}\\
t_1 := \sin \left(y + z\right)\\
\mathbf{if}\;\tan a \leq -0.01:\\
\;\;\;\;x + \mathsf{fma}\left(t\_1, t\_0, -\tan a\right)\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-19}:\\
\;\;\;\;x + \frac{\tan y + \tan z}{1 - \tan y \cdot \tan z}\\
\mathbf{else}:\\
\;\;\;\;x + \left(t\_1 \cdot t\_0 - \tan a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0100000000000000002Initial program 79.8%
tan-quot79.8%
div-inv79.8%
fma-neg79.8%
Applied egg-rr79.8%
if -0.0100000000000000002 < (tan.f64 a) < 2e-19Initial program 84.1%
tan-quot84.1%
div-inv84.1%
Applied egg-rr84.1%
Taylor expanded in a around 0 84.1%
+-commutative84.1%
remove-double-neg84.1%
mul-1-neg84.1%
sub-neg84.1%
remove-double-neg84.1%
mul-1-neg84.1%
sub-neg84.1%
Simplified84.1%
quot-tan84.1%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
if 2e-19 < (tan.f64 a) Initial program 76.1%
tan-quot76.1%
div-inv76.1%
Applied egg-rr76.1%
Final simplification88.6%
(FPCore (x y z a)
:precision binary64
(if (<= (tan a) -0.01)
(+ x (- (tan (+ y z)) (tan a)))
(if (<= (tan a) 2e-19)
(+ x (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))))
(+ x (- (* (sin (+ y z)) (/ 1.0 (cos (+ y z)))) (tan a))))))
double code(double x, double y, double z, double a) {
double tmp;
if (tan(a) <= -0.01) {
tmp = x + (tan((y + z)) - tan(a));
} else if (tan(a) <= 2e-19) {
tmp = x + ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z))));
} else {
tmp = x + ((sin((y + z)) * (1.0 / cos((y + z)))) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (tan(a) <= (-0.01d0)) then
tmp = x + (tan((y + z)) - tan(a))
else if (tan(a) <= 2d-19) then
tmp = x + ((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z))))
else
tmp = x + ((sin((y + z)) * (1.0d0 / cos((y + z)))) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (Math.tan(a) <= -0.01) {
tmp = x + (Math.tan((y + z)) - Math.tan(a));
} else if (Math.tan(a) <= 2e-19) {
tmp = x + ((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z))));
} else {
tmp = x + ((Math.sin((y + z)) * (1.0 / Math.cos((y + z)))) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if math.tan(a) <= -0.01: tmp = x + (math.tan((y + z)) - math.tan(a)) elif math.tan(a) <= 2e-19: tmp = x + ((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) else: tmp = x + ((math.sin((y + z)) * (1.0 / math.cos((y + z)))) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (tan(a) <= -0.01) tmp = Float64(x + Float64(tan(Float64(y + z)) - tan(a))); elseif (tan(a) <= 2e-19) tmp = Float64(x + Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z))))); else tmp = Float64(x + Float64(Float64(sin(Float64(y + z)) * Float64(1.0 / cos(Float64(y + z)))) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (tan(a) <= -0.01) tmp = x + (tan((y + z)) - tan(a)); elseif (tan(a) <= 2e-19) tmp = x + ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))); else tmp = x + ((sin((y + z)) * (1.0 / cos((y + z)))) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[Tan[a], $MachinePrecision], -0.01], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Tan[a], $MachinePrecision], 2e-19], N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[Sin[N[(y + z), $MachinePrecision]], $MachinePrecision] * N[(1.0 / N[Cos[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.01:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - \tan a\right)\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-19}:\\
\;\;\;\;x + \frac{\tan y + \tan z}{1 - \tan y \cdot \tan z}\\
\mathbf{else}:\\
\;\;\;\;x + \left(\sin \left(y + z\right) \cdot \frac{1}{\cos \left(y + z\right)} - \tan a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0100000000000000002Initial program 79.8%
if -0.0100000000000000002 < (tan.f64 a) < 2e-19Initial program 84.1%
tan-quot84.1%
div-inv84.1%
Applied egg-rr84.1%
Taylor expanded in a around 0 84.1%
+-commutative84.1%
remove-double-neg84.1%
mul-1-neg84.1%
sub-neg84.1%
remove-double-neg84.1%
mul-1-neg84.1%
sub-neg84.1%
Simplified84.1%
quot-tan84.1%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
if 2e-19 < (tan.f64 a) Initial program 76.1%
tan-quot76.1%
div-inv76.1%
Applied egg-rr76.1%
Final simplification88.6%
(FPCore (x y z a) :precision binary64 (if (<= (+ y z) 1e-27) (+ x (- (tan y) (tan a))) (+ x (tan (+ y z)))))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= 1e-27) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + tan((y + z));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= 1d-27) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + tan((y + z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= 1e-27) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + Math.tan((y + z));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (y + z) <= 1e-27: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + math.tan((y + z)) return tmp
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= 1e-27) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + tan(Float64(y + z))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((y + z) <= 1e-27) tmp = x + (tan(y) - tan(a)); else tmp = x + tan((y + z)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], 1e-27], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq 10^{-27}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \tan \left(y + z\right)\\
\end{array}
\end{array}
if (+.f64 y z) < 1e-27Initial program 86.4%
Taylor expanded in y around inf 68.0%
if 1e-27 < (+.f64 y z) Initial program 69.9%
tan-quot69.9%
div-inv69.9%
Applied egg-rr69.9%
Taylor expanded in a around 0 50.9%
+-commutative50.9%
remove-double-neg50.9%
mul-1-neg50.9%
sub-neg50.9%
remove-double-neg50.9%
mul-1-neg50.9%
sub-neg50.9%
Simplified50.9%
*-un-lft-identity50.9%
quot-tan50.9%
Applied egg-rr50.9%
*-lft-identity50.9%
Simplified50.9%
Final simplification62.3%
(FPCore (x y z a) :precision binary64 (if (<= y -3.6e-7) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -3.6e-7) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-3.6d-7)) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -3.6e-7) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -3.6e-7: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -3.6e-7) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -3.6e-7) tmp = x + (tan(y) - tan(a)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -3.6e-7], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{-7}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if y < -3.59999999999999994e-7Initial program 65.1%
Taylor expanded in y around inf 64.3%
if -3.59999999999999994e-7 < y Initial program 88.7%
Taylor expanded in y around 0 77.1%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 80.9%
(FPCore (x y z a) :precision binary64 (if (<= a -1.55) x (if (<= a 5.6e-5) (+ x (- (tan y) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.55) {
tmp = x;
} else if (a <= 5.6e-5) {
tmp = x + (tan(y) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.55d0)) then
tmp = x
else if (a <= 5.6d-5) then
tmp = x + (tan(y) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.55) {
tmp = x;
} else if (a <= 5.6e-5) {
tmp = x + (Math.tan(y) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.55: tmp = x elif a <= 5.6e-5: tmp = x + (math.tan(y) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.55) tmp = x; elseif (a <= 5.6e-5) tmp = Float64(x + Float64(tan(y) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.55) tmp = x; elseif (a <= 5.6e-5) tmp = x + (tan(y) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.55], x, If[LessEqual[a, 5.6e-5], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.55:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 5.6 \cdot 10^{-5}:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.55000000000000004 or 5.59999999999999992e-5 < a Initial program 77.2%
Taylor expanded in x around inf 22.6%
if -1.55000000000000004 < a < 5.59999999999999992e-5Initial program 84.6%
Taylor expanded in a around 0 83.8%
Taylor expanded in y around inf 65.4%
(FPCore (x y z a) :precision binary64 (+ x (tan (+ y z))))
double code(double x, double y, double z, double a) {
return x + tan((y + z));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + tan((y + z))
end function
public static double code(double x, double y, double z, double a) {
return x + Math.tan((y + z));
}
def code(x, y, z, a): return x + math.tan((y + z))
function code(x, y, z, a) return Float64(x + tan(Float64(y + z))) end
function tmp = code(x, y, z, a) tmp = x + tan((y + z)); end
code[x_, y_, z_, a_] := N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \tan \left(y + z\right)
\end{array}
Initial program 80.9%
tan-quot80.9%
div-inv80.9%
Applied egg-rr80.9%
Taylor expanded in a around 0 53.5%
+-commutative53.5%
remove-double-neg53.5%
mul-1-neg53.5%
sub-neg53.5%
remove-double-neg53.5%
mul-1-neg53.5%
sub-neg53.5%
Simplified53.5%
*-un-lft-identity53.5%
quot-tan53.5%
Applied egg-rr53.5%
*-lft-identity53.5%
Simplified53.5%
Final simplification53.5%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 80.9%
Taylor expanded in x around inf 31.6%
(FPCore (x y z a) :precision binary64 a)
double code(double x, double y, double z, double a) {
return a;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = a
end function
public static double code(double x, double y, double z, double a) {
return a;
}
def code(x, y, z, a): return a
function code(x, y, z, a) return a end
function tmp = code(x, y, z, a) tmp = a; end
code[x_, y_, z_, a_] := a
\begin{array}{l}
\\
a
\end{array}
Initial program 80.9%
Taylor expanded in a around 0 44.2%
Taylor expanded in a around inf 3.6%
neg-mul-13.6%
Simplified3.6%
add-sqr-sqrt2.6%
sqrt-unprod5.1%
sqr-neg5.1%
sqrt-unprod2.7%
add-sqr-sqrt3.7%
*-un-lft-identity3.7%
Applied egg-rr3.7%
*-lft-identity3.7%
Simplified3.7%
herbie shell --seed 2024146
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))