
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (pow a 4.0) (pow c 4.0)))
(t_1 (* (* 3.0 a) c))
(t_2 (- (pow b 2.0) t_1)))
(if (<= (/ (- (sqrt (- (* b b) t_1)) b) (* 3.0 a)) -1.5)
(/ (/ (- t_2 (pow (- b) 2.0)) (+ b (sqrt t_2))) (exp (log (* 3.0 a))))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+
(* c -0.5)
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))
(*
-0.16666666666666666
(/ (+ (* 1.265625 t_0) (* t_0 5.0625)) (* a (pow b 6.0)))))))
b))))
double code(double a, double b, double c) {
double t_0 = pow(a, 4.0) * pow(c, 4.0);
double t_1 = (3.0 * a) * c;
double t_2 = pow(b, 2.0) - t_1;
double tmp;
if (((sqrt(((b * b) - t_1)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_2 - pow(-b, 2.0)) / (b + sqrt(t_2))) / exp(log((3.0 * a)));
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))) + (-0.16666666666666666 * (((1.265625 * t_0) + (t_0 * 5.0625)) / (a * pow(b, 6.0))))))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (a ** 4.0d0) * (c ** 4.0d0)
t_1 = (3.0d0 * a) * c
t_2 = (b ** 2.0d0) - t_1
if (((sqrt(((b * b) - t_1)) - b) / (3.0d0 * a)) <= (-1.5d0)) then
tmp = ((t_2 - (-b ** 2.0d0)) / (b + sqrt(t_2))) / exp(log((3.0d0 * a)))
else
tmp = (((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 4.0d0))) + ((c * (-0.5d0)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0))) + ((-0.16666666666666666d0) * (((1.265625d0 * t_0) + (t_0 * 5.0625d0)) / (a * (b ** 6.0d0))))))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(a, 4.0) * Math.pow(c, 4.0);
double t_1 = (3.0 * a) * c;
double t_2 = Math.pow(b, 2.0) - t_1;
double tmp;
if (((Math.sqrt(((b * b) - t_1)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_2 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_2))) / Math.exp(Math.log((3.0 * a)));
} else {
tmp = ((-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0))) + (-0.16666666666666666 * (((1.265625 * t_0) + (t_0 * 5.0625)) / (a * Math.pow(b, 6.0))))))) / b;
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(a, 4.0) * math.pow(c, 4.0) t_1 = (3.0 * a) * c t_2 = math.pow(b, 2.0) - t_1 tmp = 0 if ((math.sqrt(((b * b) - t_1)) - b) / (3.0 * a)) <= -1.5: tmp = ((t_2 - math.pow(-b, 2.0)) / (b + math.sqrt(t_2))) / math.exp(math.log((3.0 * a))) else: tmp = ((-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0))) + (-0.16666666666666666 * (((1.265625 * t_0) + (t_0 * 5.0625)) / (a * math.pow(b, 6.0))))))) / b return tmp
function code(a, b, c) t_0 = Float64((a ^ 4.0) * (c ^ 4.0)) t_1 = Float64(Float64(3.0 * a) * c) t_2 = Float64((b ^ 2.0) - t_1) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - t_1)) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(Float64(t_2 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_2))) / exp(log(Float64(3.0 * a)))); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) + Float64(-0.16666666666666666 * Float64(Float64(Float64(1.265625 * t_0) + Float64(t_0 * 5.0625)) / Float64(a * (b ^ 6.0))))))) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (a ^ 4.0) * (c ^ 4.0); t_1 = (3.0 * a) * c; t_2 = (b ^ 2.0) - t_1; tmp = 0.0; if (((sqrt(((b * b) - t_1)) - b) / (3.0 * a)) <= -1.5) tmp = ((t_2 - (-b ^ 2.0)) / (b + sqrt(t_2))) / exp(log((3.0 * a))); else tmp = ((-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + ((c * -0.5) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0))) + (-0.16666666666666666 * (((1.265625 * t_0) + (t_0 * 5.0625)) / (a * (b ^ 6.0))))))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]}, Block[{t$95$2 = N[(N[Power[b, 2.0], $MachinePrecision] - t$95$1), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - t$95$1), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[(t$95$2 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Exp[N[Log[N[(3.0 * a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[(1.265625 * t$95$0), $MachinePrecision] + N[(t$95$0 * 5.0625), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {a}^{4} \cdot {c}^{4}\\
t_1 := \left(3 \cdot a\right) \cdot c\\
t_2 := {b}^{2} - t\_1\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - t\_1} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\frac{t\_2 - {\left(-b\right)}^{2}}{b + \sqrt{t\_2}}}{e^{\log \left(3 \cdot a\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + -0.16666666666666666 \cdot \frac{1.265625 \cdot t\_0 + t\_0 \cdot 5.0625}{a \cdot {b}^{6}}\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
add-exp-log85.3%
Applied egg-rr85.3%
flip-+85.4%
pow285.4%
add-sqr-sqrt86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
Applied egg-rr86.8%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in b around inf 94.9%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (* 3.0 a) c)) (t_1 (- (pow b 2.0) t_0)))
(if (<= (/ (- (sqrt (- (* b b) t_0)) b) (* 3.0 a)) -1.5)
(/ (/ (- t_1 (pow (- b) 2.0)) (+ b (sqrt t_1))) (exp (log (* 3.0 a))))
(/
(fma
-0.5625
(/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0))
(fma
c
-0.5
(fma
-0.375
(* a (pow (/ c b) 2.0))
(*
-0.16666666666666666
(* (/ (* (pow a 4.0) (pow c 4.0)) a) (/ 6.328125 (pow b 6.0)))))))
b))))
double code(double a, double b, double c) {
double t_0 = (3.0 * a) * c;
double t_1 = pow(b, 2.0) - t_0;
double tmp;
if (((sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_1 - pow(-b, 2.0)) / (b + sqrt(t_1))) / exp(log((3.0 * a)));
} else {
tmp = fma(-0.5625, ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0)), fma(c, -0.5, fma(-0.375, (a * pow((c / b), 2.0)), (-0.16666666666666666 * (((pow(a, 4.0) * pow(c, 4.0)) / a) * (6.328125 / pow(b, 6.0))))))) / b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64(Float64(3.0 * a) * c) t_1 = Float64((b ^ 2.0) - t_0) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - t_0)) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(Float64(t_1 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_1))) / exp(log(Float64(3.0 * a)))); else tmp = Float64(fma(-0.5625, Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0)), fma(c, -0.5, fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(-0.16666666666666666 * Float64(Float64(Float64((a ^ 4.0) * (c ^ 4.0)) / a) * Float64(6.328125 / (b ^ 6.0))))))) / b); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[(t$95$1 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Exp[N[Log[N[(3.0 * a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(c * -0.5 + N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot a\right) \cdot c\\
t_1 := {b}^{2} - t\_0\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - t\_0} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\frac{t\_1 - {\left(-b\right)}^{2}}{b + \sqrt{t\_1}}}{e^{\log \left(3 \cdot a\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.5625, \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}}, \mathsf{fma}\left(c, -0.5, \mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, -0.16666666666666666 \cdot \left(\frac{{a}^{4} \cdot {c}^{4}}{a} \cdot \frac{6.328125}{{b}^{6}}\right)\right)\right)\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
add-exp-log85.3%
Applied egg-rr85.3%
flip-+85.4%
pow285.4%
add-sqr-sqrt86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
Applied egg-rr86.8%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
add-exp-log48.0%
Applied egg-rr48.0%
Taylor expanded in b around inf 94.9%
Simplified94.9%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (* 3.0 a) c)) (t_1 (- (pow b 2.0) t_0)))
(if (<= (/ (- (sqrt (- (* b b) t_0)) b) (* 3.0 a)) -1.5)
(/ (/ (- t_1 (pow (- b) 2.0)) (+ b (sqrt t_1))) (exp (log (* 3.0 a))))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(* -1.0546875 (/ (* a (pow c 4.0)) (pow b 7.0)))))))))))
double code(double a, double b, double c) {
double t_0 = (3.0 * a) * c;
double t_1 = pow(b, 2.0) - t_0;
double tmp;
if (((sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_1 - pow(-b, 2.0)) / (b + sqrt(t_1))) / exp(log((3.0 * a)));
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (-1.0546875 * ((a * pow(c, 4.0)) / pow(b, 7.0)))))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (3.0d0 * a) * c
t_1 = (b ** 2.0d0) - t_0
if (((sqrt(((b * b) - t_0)) - b) / (3.0d0 * a)) <= (-1.5d0)) then
tmp = ((t_1 - (-b ** 2.0d0)) / (b + sqrt(t_1))) / exp(log((3.0d0 * a)))
else
tmp = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-1.0546875d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0)))))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (3.0 * a) * c;
double t_1 = Math.pow(b, 2.0) - t_0;
double tmp;
if (((Math.sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_1 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_1))) / Math.exp(Math.log((3.0 * a)));
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-1.0546875 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0)))))));
}
return tmp;
}
def code(a, b, c): t_0 = (3.0 * a) * c t_1 = math.pow(b, 2.0) - t_0 tmp = 0 if ((math.sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5: tmp = ((t_1 - math.pow(-b, 2.0)) / (b + math.sqrt(t_1))) / math.exp(math.log((3.0 * a))) else: tmp = (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-1.0546875 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0))))))) return tmp
function code(a, b, c) t_0 = Float64(Float64(3.0 * a) * c) t_1 = Float64((b ^ 2.0) - t_0) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - t_0)) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(Float64(t_1 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_1))) / exp(log(Float64(3.0 * a)))); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-1.0546875 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0)))))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (3.0 * a) * c; t_1 = (b ^ 2.0) - t_0; tmp = 0.0; if (((sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) tmp = ((t_1 - (-b ^ 2.0)) / (b + sqrt(t_1))) / exp(log((3.0 * a))); else tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (-1.0546875 * ((a * (c ^ 4.0)) / (b ^ 7.0))))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[(t$95$1 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Exp[N[Log[N[(3.0 * a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot a\right) \cdot c\\
t_1 := {b}^{2} - t\_0\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - t\_0} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\frac{t\_1 - {\left(-b\right)}^{2}}{b + \sqrt{t\_1}}}{e^{\log \left(3 \cdot a\right)}}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + -1.0546875 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
add-exp-log85.3%
Applied egg-rr85.3%
flip-+85.4%
pow285.4%
add-sqr-sqrt86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
Applied egg-rr86.8%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in a around 0 94.9%
Taylor expanded in c around 0 94.9%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (* 3.0 a) c)) (t_1 (- (pow b 2.0) t_0)))
(if (<= (/ (- (sqrt (- (* b b) t_0)) b) (* 3.0 a)) -1.5)
(/ (/ (- t_1 (pow (- b) 2.0)) (+ b (sqrt t_1))) (exp (log (* 3.0 a))))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))))
b))))
double code(double a, double b, double c) {
double t_0 = (3.0 * a) * c;
double t_1 = pow(b, 2.0) - t_0;
double tmp;
if (((sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_1 - pow(-b, 2.0)) / (b + sqrt(t_1))) / exp(log((3.0 * a)));
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (3.0d0 * a) * c
t_1 = (b ** 2.0d0) - t_0
if (((sqrt(((b * b) - t_0)) - b) / (3.0d0 * a)) <= (-1.5d0)) then
tmp = ((t_1 - (-b ** 2.0d0)) / (b + sqrt(t_1))) / exp(log((3.0d0 * a)))
else
tmp = (((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 4.0d0))) + ((c * (-0.5d0)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0))))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (3.0 * a) * c;
double t_1 = Math.pow(b, 2.0) - t_0;
double tmp;
if (((Math.sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) {
tmp = ((t_1 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_1))) / Math.exp(Math.log((3.0 * a)));
} else {
tmp = ((-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0))))) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (3.0 * a) * c t_1 = math.pow(b, 2.0) - t_0 tmp = 0 if ((math.sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5: tmp = ((t_1 - math.pow(-b, 2.0)) / (b + math.sqrt(t_1))) / math.exp(math.log((3.0 * a))) else: tmp = ((-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0))))) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(3.0 * a) * c) t_1 = Float64((b ^ 2.0) - t_0) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - t_0)) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(Float64(t_1 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_1))) / exp(log(Float64(3.0 * a)))); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))))) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (3.0 * a) * c; t_1 = (b ^ 2.0) - t_0; tmp = 0.0; if (((sqrt(((b * b) - t_0)) - b) / (3.0 * a)) <= -1.5) tmp = ((t_1 - (-b ^ 2.0)) / (b + sqrt(t_1))) / exp(log((3.0 * a))); else tmp = ((-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + ((c * -0.5) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0))))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[b, 2.0], $MachinePrecision] - t$95$0), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[(t$95$1 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Exp[N[Log[N[(3.0 * a), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot a\right) \cdot c\\
t_1 := {b}^{2} - t\_0\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - t\_0} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\frac{t\_1 - {\left(-b\right)}^{2}}{b + \sqrt{t\_1}}}{e^{\log \left(3 \cdot a\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
add-exp-log85.3%
Applied egg-rr85.3%
flip-+85.4%
pow285.4%
add-sqr-sqrt86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
pow286.8%
*-commutative86.8%
*-commutative86.8%
Applied egg-rr86.8%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in b around inf 92.7%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (sqrt (* (pow a 2.0) 9.0)))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))))
b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / sqrt((pow(a, 2.0) * 9.0));
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / sqrt(Float64((a ^ 2.0) * 9.0))); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[Sqrt[N[(N[Power[a, 2.0], $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\sqrt{{a}^{2} \cdot 9}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
Simplified85.7%
add-sqr-sqrt85.5%
sqrt-unprod85.7%
*-commutative85.7%
*-commutative85.7%
swap-sqr85.8%
pow285.8%
metadata-eval85.8%
Applied egg-rr85.8%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in b around inf 92.7%
Final simplification91.7%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (sqrt (* (pow a 2.0) 9.0)))
(+
(* -0.5 (/ c b))
(*
a
(*
(pow c 3.0)
(+
(* -0.5625 (/ a (pow b 5.0)))
(* 0.375 (/ -1.0 (* c (pow b 3.0))))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / sqrt((pow(a, 2.0) * 9.0));
} else {
tmp = (-0.5 * (c / b)) + (a * (pow(c, 3.0) * ((-0.5625 * (a / pow(b, 5.0))) + (0.375 * (-1.0 / (c * pow(b, 3.0)))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / sqrt(Float64((a ^ 2.0) * 9.0))); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64((c ^ 3.0) * Float64(Float64(-0.5625 * Float64(a / (b ^ 5.0))) + Float64(0.375 * Float64(-1.0 / Float64(c * (b ^ 3.0)))))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[Sqrt[N[(N[Power[a, 2.0], $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-0.5625 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.375 * N[(-1.0 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{\sqrt{{a}^{2} \cdot 9}}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left({c}^{3} \cdot \left(-0.5625 \cdot \frac{a}{{b}^{5}} + 0.375 \cdot \frac{-1}{c \cdot {b}^{3}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
Simplified85.7%
add-sqr-sqrt85.5%
sqrt-unprod85.7%
*-commutative85.7%
*-commutative85.7%
swap-sqr85.8%
pow285.8%
metadata-eval85.8%
Applied egg-rr85.8%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in a around 0 92.6%
Taylor expanded in c around inf 92.6%
Final simplification91.6%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(+
(* -0.5 (/ c b))
(*
a
(*
(pow c 3.0)
(+
(* -0.5625 (/ a (pow b 5.0)))
(* 0.375 (/ -1.0 (* c (pow b 3.0))))))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (a * (pow(c, 3.0) * ((-0.5625 * (a / pow(b, 5.0))) + (0.375 * (-1.0 / (c * pow(b, 3.0)))))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64((c ^ 3.0) * Float64(Float64(-0.5625 * Float64(a / (b ^ 5.0))) + Float64(0.375 * Float64(-1.0 / Float64(c * (b ^ 3.0)))))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-0.5625 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.375 * N[(-1.0 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left({c}^{3} \cdot \left(-0.5625 \cdot \frac{a}{{b}^{5}} + 0.375 \cdot \frac{-1}{c \cdot {b}^{3}}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
Simplified85.7%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in a around 0 92.6%
Taylor expanded in c around inf 92.6%
Final simplification91.6%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
Simplified85.7%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in c around 0 92.5%
Final simplification91.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a)) (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* c -0.5)) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = fma(-0.375, (a * pow((c / b), 2.0)), (c * -0.5)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(c * -0.5)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(c * -0.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, c \cdot -0.5\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
Simplified85.7%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
add-exp-log48.0%
Applied egg-rr48.0%
Taylor expanded in b around inf 87.5%
+-commutative87.5%
fma-define87.5%
associate-/l*87.5%
unpow287.5%
unpow287.5%
times-frac87.5%
unpow287.5%
*-commutative87.5%
Simplified87.5%
Final simplification87.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* 3.0 a)) (/ (fma -0.375 (* a (pow (/ c b) 2.0)) (* c -0.5)) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = fma(-0.375, (a * pow((c / b), 2.0)), (c * -0.5)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(3.0 * a)); else tmp = Float64(fma(-0.375, Float64(a * (Float64(c / b) ^ 2.0)), Float64(c * -0.5)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.375 * N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] + N[(c * -0.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.375, a \cdot {\left(\frac{c}{b}\right)}^{2}, c \cdot -0.5\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
sqr-neg85.5%
sqr-neg85.5%
associate-*l*85.5%
Simplified85.5%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
add-exp-log48.0%
Applied egg-rr48.0%
Taylor expanded in b around inf 87.5%
+-commutative87.5%
fma-define87.5%
associate-/l*87.5%
unpow287.5%
unpow287.5%
times-frac87.5%
unpow287.5%
*-commutative87.5%
Simplified87.5%
Final simplification87.2%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -1.5) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* 3.0 a)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)) <= (-1.5d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (3.0d0 * a)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -1.5) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(3.0 * a)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -1.5) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -1.5], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -1.5:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.5Initial program 85.5%
sqr-neg85.5%
sqr-neg85.5%
associate-*l*85.5%
Simplified85.5%
if -1.5 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 48.0%
Simplified48.1%
Taylor expanded in c around 0 87.3%
associate-/l*87.3%
associate-*r/87.3%
metadata-eval87.3%
Simplified87.3%
Final simplification87.1%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 53.5%
Simplified53.5%
Taylor expanded in c around 0 82.5%
associate-/l*82.5%
associate-*r/82.5%
metadata-eval82.5%
Simplified82.5%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 53.5%
Simplified53.5%
Taylor expanded in b around inf 66.1%
herbie shell --seed 2024146
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))