
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m)
:precision binary64
(*
z_s
(if (<= z_m 2000.0)
(/ x (* z_m (/ y (sin y))))
(/ (* x (/ (sin y) y)) z_m))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (z_m <= 2000.0) {
tmp = x / (z_m * (y / sin(y)));
} else {
tmp = (x * (sin(y) / y)) / z_m;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 2000.0d0) then
tmp = x / (z_m * (y / sin(y)))
else
tmp = (x * (sin(y) / y)) / z_m
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (z_m <= 2000.0) {
tmp = x / (z_m * (y / Math.sin(y)));
} else {
tmp = (x * (Math.sin(y) / y)) / z_m;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if z_m <= 2000.0: tmp = x / (z_m * (y / math.sin(y))) else: tmp = (x * (math.sin(y) / y)) / z_m return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (z_m <= 2000.0) tmp = Float64(x / Float64(z_m * Float64(y / sin(y)))); else tmp = Float64(Float64(x * Float64(sin(y) / y)) / z_m); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (z_m <= 2000.0) tmp = x / (z_m * (y / sin(y))); else tmp = (x * (sin(y) / y)) / z_m; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[z$95$m, 2000.0], N[(x / N[(z$95$m * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2000:\\
\;\;\;\;\frac{x}{z\_m \cdot \frac{y}{\sin y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \frac{\sin y}{y}}{z\_m}\\
\end{array}
\end{array}
if z < 2e3Initial program 95.9%
associate-/l*97.8%
associate-/l/87.9%
*-commutative87.9%
Simplified87.9%
associate-/r*97.8%
clear-num97.3%
un-div-inv97.4%
div-inv97.5%
clear-num97.5%
Applied egg-rr97.5%
if 2e3 < z Initial program 99.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 1.4e-8) (/ x z_m) (* x (/ (sin y) (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.4e-8) {
tmp = x / z_m;
} else {
tmp = x * (sin(y) / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 1.4d-8) then
tmp = x / z_m
else
tmp = x * (sin(y) / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.4e-8) {
tmp = x / z_m;
} else {
tmp = x * (Math.sin(y) / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 1.4e-8: tmp = x / z_m else: tmp = x * (math.sin(y) / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 1.4e-8) tmp = Float64(x / z_m); else tmp = Float64(x * Float64(sin(y) / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 1.4e-8) tmp = x / z_m; else tmp = x * (sin(y) / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 1.4e-8], N[(x / z$95$m), $MachinePrecision], N[(x * N[(N[Sin[y], $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.4 \cdot 10^{-8}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\sin y}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 1.4e-8Initial program 98.9%
associate-/l*98.0%
associate-/l/88.5%
*-commutative88.5%
Simplified88.5%
Taylor expanded in y around 0 70.0%
if 1.4e-8 < y Initial program 89.3%
associate-/l*94.5%
associate-/l/94.5%
*-commutative94.5%
Simplified94.5%
Final simplification75.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (* x (/ (/ (sin y) y) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * (x * ((sin(y) / y) / z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * (x * ((sin(y) / y) / z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * (x * ((Math.sin(y) / y) / z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * (x * ((math.sin(y) / y) / z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(x * Float64(Float64(sin(y) / y) / z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * (x * ((sin(y) / y) / z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x * N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{\frac{\sin y}{y}}{z\_m}\right)
\end{array}
Initial program 96.8%
associate-/l*97.3%
Simplified97.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 1.0) (/ x z_m) (/ y (* z_m (/ y x))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.0) {
tmp = x / z_m;
} else {
tmp = y / (z_m * (y / x));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 1.0d0) then
tmp = x / z_m
else
tmp = y / (z_m * (y / x))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.0) {
tmp = x / z_m;
} else {
tmp = y / (z_m * (y / x));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 1.0: tmp = x / z_m else: tmp = y / (z_m * (y / x)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 1.0) tmp = Float64(x / z_m); else tmp = Float64(y / Float64(z_m * Float64(y / x))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 1.0) tmp = x / z_m; else tmp = y / (z_m * (y / x)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 1.0], N[(x / z$95$m), $MachinePrecision], N[(y / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z\_m \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 1Initial program 98.9%
associate-/l*98.0%
associate-/l/88.6%
*-commutative88.6%
Simplified88.6%
Taylor expanded in y around 0 69.8%
if 1 < y Initial program 89.2%
associate-/l*94.5%
associate-/l/94.4%
*-commutative94.4%
Simplified94.4%
associate-*r/94.3%
associate-*l/94.4%
associate-/r*89.2%
*-commutative89.2%
clear-num88.7%
un-div-inv88.7%
div-inv88.6%
clear-num88.7%
Applied egg-rr88.7%
Taylor expanded in y around 0 33.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 5e+18) (/ x z_m) (* y (/ x (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5e+18) {
tmp = x / z_m;
} else {
tmp = y * (x / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 5d+18) then
tmp = x / z_m
else
tmp = y * (x / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 5e+18) {
tmp = x / z_m;
} else {
tmp = y * (x / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 5e+18: tmp = x / z_m else: tmp = y * (x / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 5e+18) tmp = Float64(x / z_m); else tmp = Float64(y * Float64(x / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 5e+18) tmp = x / z_m; else tmp = y * (x / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 5e+18], N[(x / z$95$m), $MachinePrecision], N[(y * N[(x / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 5 \cdot 10^{+18}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 5e18Initial program 98.9%
associate-/l*98.0%
associate-/l/88.8%
*-commutative88.8%
Simplified88.8%
Taylor expanded in y around 0 68.5%
if 5e18 < y Initial program 88.4%
associate-/l*94.1%
associate-/l/94.0%
*-commutative94.0%
Simplified94.0%
Taylor expanded in y around 0 28.5%
associate-*r/24.1%
*-commutative24.1%
Applied egg-rr24.1%
associate-*l/34.2%
*-commutative34.2%
Applied egg-rr34.2%
Final simplification61.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 2.7e-11) (/ x z_m) (* y (/ (/ x y) z_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 2.7e-11) {
tmp = x / z_m;
} else {
tmp = y * ((x / y) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 2.7d-11) then
tmp = x / z_m
else
tmp = y * ((x / y) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 2.7e-11) {
tmp = x / z_m;
} else {
tmp = y * ((x / y) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 2.7e-11: tmp = x / z_m else: tmp = y * ((x / y) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 2.7e-11) tmp = Float64(x / z_m); else tmp = Float64(y * Float64(Float64(x / y) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 2.7e-11) tmp = x / z_m; else tmp = y * ((x / y) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 2.7e-11], N[(x / z$95$m), $MachinePrecision], N[(y * N[(N[(x / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{\frac{x}{y}}{z\_m}\\
\end{array}
\end{array}
if y < 2.70000000000000005e-11Initial program 98.9%
associate-/l*98.0%
associate-/l/88.4%
*-commutative88.4%
Simplified88.4%
Taylor expanded in y around 0 69.7%
if 2.70000000000000005e-11 < y Initial program 89.7%
*-commutative89.7%
associate-*l/89.8%
associate-/l*89.7%
associate-/l*89.7%
Simplified89.7%
Taylor expanded in y around 0 34.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (if (<= y 1.0) (/ x z_m) (* x (/ y (* z_m y))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.0) {
tmp = x / z_m;
} else {
tmp = x * (y / (z_m * y));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 1.0d0) then
tmp = x / z_m
else
tmp = x * (y / (z_m * y))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
double tmp;
if (y <= 1.0) {
tmp = x / z_m;
} else {
tmp = x * (y / (z_m * y));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): tmp = 0 if y <= 1.0: tmp = x / z_m else: tmp = x * (y / (z_m * y)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) tmp = 0.0 if (y <= 1.0) tmp = Float64(x / z_m); else tmp = Float64(x * Float64(y / Float64(z_m * y))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m) tmp = 0.0; if (y <= 1.0) tmp = x / z_m; else tmp = x * (y / (z_m * y)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * If[LessEqual[y, 1.0], N[(x / z$95$m), $MachinePrecision], N[(x * N[(y / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;\frac{x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{z\_m \cdot y}\\
\end{array}
\end{array}
if y < 1Initial program 98.9%
associate-/l*98.0%
associate-/l/88.6%
*-commutative88.6%
Simplified88.6%
Taylor expanded in y around 0 69.8%
if 1 < y Initial program 89.2%
associate-/l*94.5%
associate-/l/94.4%
*-commutative94.4%
Simplified94.4%
Taylor expanded in y around 0 26.8%
Final simplification60.7%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m) :precision binary64 (* z_s (/ x z_m)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m) {
return z_s * (x / z_m);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = z_s * (x / z_m)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m) {
return z_s * (x / z_m);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m): return z_s * (x / z_m)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m) return Float64(z_s * Float64(x / z_m)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m) tmp = z_s * (x / z_m); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_] := N[(z$95$s * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{x}{z\_m}
\end{array}
Initial program 96.8%
associate-/l*97.3%
associate-/l/89.8%
*-commutative89.8%
Simplified89.8%
Taylor expanded in y around 0 58.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t\_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024146
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -42173720203427147/1000000000000000000000000000000000000000000000) (/ (* x (/ 1 (/ y (sin y)))) z) (if (< z 44467023691138110000000000000000000000000000000000000000000000000) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1 (/ y (sin y)))) z))))
(/ (* x (/ (sin y) y)) z))