
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma z (* z y) x))
double code(double x, double y, double z) {
return fma(z, (z * y), x);
}
function code(x, y, z) return fma(z, Float64(z * y), x) end
code[x_, y_, z_] := N[(z * N[(z * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, z \cdot y, x\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
fma-define99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z 1.3e-85) (and (not (<= z 9.2e-46)) (<= z 1.9e+36))) x (* y (* z z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= 1.3e-85) || (!(z <= 9.2e-46) && (z <= 1.9e+36))) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= 1.3d-85) .or. (.not. (z <= 9.2d-46)) .and. (z <= 1.9d+36)) then
tmp = x
else
tmp = y * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= 1.3e-85) || (!(z <= 9.2e-46) && (z <= 1.9e+36))) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= 1.3e-85) or (not (z <= 9.2e-46) and (z <= 1.9e+36)): tmp = x else: tmp = y * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= 1.3e-85) || (!(z <= 9.2e-46) && (z <= 1.9e+36))) tmp = x; else tmp = Float64(y * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= 1.3e-85) || (~((z <= 9.2e-46)) && (z <= 1.9e+36))) tmp = x; else tmp = y * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, 1.3e-85], And[N[Not[LessEqual[z, 9.2e-46]], $MachinePrecision], LessEqual[z, 1.9e+36]]], x, N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.3 \cdot 10^{-85} \lor \neg \left(z \leq 9.2 \cdot 10^{-46}\right) \land z \leq 1.9 \cdot 10^{+36}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < 1.30000000000000006e-85 or 9.1999999999999997e-46 < z < 1.90000000000000012e36Initial program 99.9%
Taylor expanded in x around inf 58.5%
if 1.30000000000000006e-85 < z < 9.1999999999999997e-46 or 1.90000000000000012e36 < z Initial program 99.9%
+-commutative99.9%
add-sqr-sqrt99.7%
associate-*r*99.8%
fma-define99.8%
Applied egg-rr99.8%
Taylor expanded in y around inf 80.5%
unpow280.5%
Applied egg-rr80.5%
Final simplification63.9%
(FPCore (x y z) :precision binary64 (+ x (* z (* z y))))
double code(double x, double y, double z) {
return x + (z * (z * y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (z * y))
end function
public static double code(double x, double y, double z) {
return x + (z * (z * y));
}
def code(x, y, z): return x + (z * (z * y))
function code(x, y, z) return Float64(x + Float64(z * Float64(z * y))) end
function tmp = code(x, y, z) tmp = x + (z * (z * y)); end
code[x_, y_, z_] := N[(x + N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(z \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 47.7%
herbie shell --seed 2024146
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))