
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= (exp z) 4.8e-93) (+ x (/ -1.0 x)) (if (<= (exp z) 1.0) (+ x (/ 1.0 (- (/ 1.1283791670955126 y) x))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 4.8e-93) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1.0) {
tmp = x + (1.0 / ((1.1283791670955126 / y) - x));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 4.8d-93) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 1.0d0) then
tmp = x + (1.0d0 / ((1.1283791670955126d0 / y) - x))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 4.8e-93) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 1.0) {
tmp = x + (1.0 / ((1.1283791670955126 / y) - x));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 4.8e-93: tmp = x + (-1.0 / x) elif math.exp(z) <= 1.0: tmp = x + (1.0 / ((1.1283791670955126 / y) - x)) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 4.8e-93) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1.0) tmp = Float64(x + Float64(1.0 / Float64(Float64(1.1283791670955126 / y) - x))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 4.8e-93) tmp = x + (-1.0 / x); elseif (exp(z) <= 1.0) tmp = x + (1.0 / ((1.1283791670955126 / y) - x)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 4.8e-93], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(x + N[(1.0 / N[(N[(1.1283791670955126 / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 4.8 \cdot 10^{-93}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;x + \frac{1}{\frac{1.1283791670955126}{y} - x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 4.8000000000000002e-93Initial program 91.1%
Taylor expanded in y around inf 100.0%
if 4.8000000000000002e-93 < (exp.f64 z) < 1Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
clear-num99.9%
inv-pow99.9%
div-sub99.9%
associate-/l*99.9%
*-inverses99.9%
*-commutative99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
unpow-199.9%
Simplified99.9%
if 1 < (exp.f64 z) Initial program 97.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (fma x y (* (exp z) -1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / fma(x, y, (exp(z) * -1.1283791670955126)));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / fma(x, y, Float64(exp(z) * -1.1283791670955126)))); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(x * y + N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(x, y, e^{z} \cdot -1.1283791670955126\right)}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 91.1%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 98.8%
remove-double-neg98.8%
distribute-frac-neg98.8%
unsub-neg98.8%
distribute-frac-neg98.8%
distribute-neg-frac298.8%
neg-sub098.8%
associate--r-98.8%
neg-sub098.8%
+-commutative98.8%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (- x (/ y (- (* x y) (* (exp z) 1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / ((x * y) - (exp(z) * 1.1283791670955126)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else
tmp = x - (y / ((x * y) - (exp(z) * 1.1283791670955126d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = x - (y / ((x * y) - (Math.exp(z) * 1.1283791670955126)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) else: tmp = x - (y / ((x * y) - (math.exp(z) * 1.1283791670955126))) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = Float64(x - Float64(y / Float64(Float64(x * y) - Float64(exp(z) * 1.1283791670955126)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); else tmp = x - (y / ((x * y) - (exp(z) * 1.1283791670955126))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / N[(N[(x * y), $MachinePrecision] - N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{x \cdot y - e^{z} \cdot 1.1283791670955126}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 91.1%
Taylor expanded in y around inf 100.0%
if 0.0 < (exp.f64 z) Initial program 98.8%
Final simplification99.2%
(FPCore (x y z)
:precision binary64
(if (<= x -2.2e-221)
x
(if (<= x 4.2e-207)
(/ y 1.1283791670955126)
(if (<= x 5.8e-41) (/ -1.0 x) x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e-221) {
tmp = x;
} else if (x <= 4.2e-207) {
tmp = y / 1.1283791670955126;
} else if (x <= 5.8e-41) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.2d-221)) then
tmp = x
else if (x <= 4.2d-207) then
tmp = y / 1.1283791670955126d0
else if (x <= 5.8d-41) then
tmp = (-1.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.2e-221) {
tmp = x;
} else if (x <= 4.2e-207) {
tmp = y / 1.1283791670955126;
} else if (x <= 5.8e-41) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.2e-221: tmp = x elif x <= 4.2e-207: tmp = y / 1.1283791670955126 elif x <= 5.8e-41: tmp = -1.0 / x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.2e-221) tmp = x; elseif (x <= 4.2e-207) tmp = Float64(y / 1.1283791670955126); elseif (x <= 5.8e-41) tmp = Float64(-1.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.2e-221) tmp = x; elseif (x <= 4.2e-207) tmp = y / 1.1283791670955126; elseif (x <= 5.8e-41) tmp = -1.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.2e-221], x, If[LessEqual[x, 4.2e-207], N[(y / 1.1283791670955126), $MachinePrecision], If[LessEqual[x, 5.8e-41], N[(-1.0 / x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-221}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{-207}:\\
\;\;\;\;\frac{y}{1.1283791670955126}\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-41}:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.20000000000000001e-221 or 5.79999999999999955e-41 < x Initial program 97.8%
Taylor expanded in x around inf 85.2%
if -2.20000000000000001e-221 < x < 4.20000000000000007e-207Initial program 97.1%
remove-double-neg97.1%
distribute-frac-neg97.1%
unsub-neg97.1%
distribute-frac-neg97.1%
distribute-neg-frac297.1%
neg-sub097.3%
associate--r-97.3%
neg-sub097.3%
+-commutative97.3%
fma-define97.3%
*-commutative97.3%
distribute-rgt-neg-in97.3%
metadata-eval97.3%
Simplified97.3%
Taylor expanded in z around 0 70.8%
Taylor expanded in x around 0 54.0%
*-commutative54.0%
metadata-eval54.1%
div-inv54.2%
Applied egg-rr54.2%
if 4.20000000000000007e-207 < x < 5.79999999999999955e-41Initial program 90.4%
Taylor expanded in y around inf 58.4%
Taylor expanded in x around 0 58.4%
(FPCore (x y z)
:precision binary64
(if (<= x -2.05e-222)
x
(if (<= x 1.26e-207)
(* y 0.8862269254527579)
(if (<= x 2e-34) (/ -1.0 x) x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.05e-222) {
tmp = x;
} else if (x <= 1.26e-207) {
tmp = y * 0.8862269254527579;
} else if (x <= 2e-34) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.05d-222)) then
tmp = x
else if (x <= 1.26d-207) then
tmp = y * 0.8862269254527579d0
else if (x <= 2d-34) then
tmp = (-1.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.05e-222) {
tmp = x;
} else if (x <= 1.26e-207) {
tmp = y * 0.8862269254527579;
} else if (x <= 2e-34) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.05e-222: tmp = x elif x <= 1.26e-207: tmp = y * 0.8862269254527579 elif x <= 2e-34: tmp = -1.0 / x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.05e-222) tmp = x; elseif (x <= 1.26e-207) tmp = Float64(y * 0.8862269254527579); elseif (x <= 2e-34) tmp = Float64(-1.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.05e-222) tmp = x; elseif (x <= 1.26e-207) tmp = y * 0.8862269254527579; elseif (x <= 2e-34) tmp = -1.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.05e-222], x, If[LessEqual[x, 1.26e-207], N[(y * 0.8862269254527579), $MachinePrecision], If[LessEqual[x, 2e-34], N[(-1.0 / x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.05 \cdot 10^{-222}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.26 \cdot 10^{-207}:\\
\;\;\;\;y \cdot 0.8862269254527579\\
\mathbf{elif}\;x \leq 2 \cdot 10^{-34}:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.0500000000000002e-222 or 1.99999999999999986e-34 < x Initial program 97.8%
Taylor expanded in x around inf 85.2%
if -2.0500000000000002e-222 < x < 1.25999999999999999e-207Initial program 97.1%
remove-double-neg97.1%
distribute-frac-neg97.1%
unsub-neg97.1%
distribute-frac-neg97.1%
distribute-neg-frac297.1%
neg-sub097.3%
associate--r-97.3%
neg-sub097.3%
+-commutative97.3%
fma-define97.3%
*-commutative97.3%
distribute-rgt-neg-in97.3%
metadata-eval97.3%
Simplified97.3%
Taylor expanded in z around 0 70.8%
Taylor expanded in x around 0 54.0%
if 1.25999999999999999e-207 < x < 1.99999999999999986e-34Initial program 90.4%
Taylor expanded in y around inf 58.4%
Taylor expanded in x around 0 58.4%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (if (<= z -1.65e-17) (+ x (/ -1.0 x)) (if (<= z 2e-48) (- x (/ y -1.1283791670955126)) x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.65e-17) {
tmp = x + (-1.0 / x);
} else if (z <= 2e-48) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.65d-17)) then
tmp = x + ((-1.0d0) / x)
else if (z <= 2d-48) then
tmp = x - (y / (-1.1283791670955126d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.65e-17) {
tmp = x + (-1.0 / x);
} else if (z <= 2e-48) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.65e-17: tmp = x + (-1.0 / x) elif z <= 2e-48: tmp = x - (y / -1.1283791670955126) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.65e-17) tmp = Float64(x + Float64(-1.0 / x)); elseif (z <= 2e-48) tmp = Float64(x - Float64(y / -1.1283791670955126)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.65e-17) tmp = x + (-1.0 / x); elseif (z <= 2e-48) tmp = x - (y / -1.1283791670955126); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.65e-17], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2e-48], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.65 \cdot 10^{-17}:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;z \leq 2 \cdot 10^{-48}:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.65e-17Initial program 91.6%
Taylor expanded in y around inf 100.0%
if -1.65e-17 < z < 1.9999999999999999e-48Initial program 99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
unsub-neg99.9%
distribute-frac-neg99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
neg-sub099.9%
+-commutative99.9%
fma-define99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in x around 0 76.2%
if 1.9999999999999999e-48 < z Initial program 97.3%
Taylor expanded in x around inf 98.0%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (if (<= x -4.7e-222) x (if (<= x 3.35e-226) (* y 0.8862269254527579) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.7e-222) {
tmp = x;
} else if (x <= 3.35e-226) {
tmp = y * 0.8862269254527579;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.7d-222)) then
tmp = x
else if (x <= 3.35d-226) then
tmp = y * 0.8862269254527579d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.7e-222) {
tmp = x;
} else if (x <= 3.35e-226) {
tmp = y * 0.8862269254527579;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.7e-222: tmp = x elif x <= 3.35e-226: tmp = y * 0.8862269254527579 else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.7e-222) tmp = x; elseif (x <= 3.35e-226) tmp = Float64(y * 0.8862269254527579); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.7e-222) tmp = x; elseif (x <= 3.35e-226) tmp = y * 0.8862269254527579; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.7e-222], x, If[LessEqual[x, 3.35e-226], N[(y * 0.8862269254527579), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.7 \cdot 10^{-222}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.35 \cdot 10^{-226}:\\
\;\;\;\;y \cdot 0.8862269254527579\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.6999999999999997e-222 or 3.3500000000000001e-226 < x Initial program 96.7%
Taylor expanded in x around inf 78.2%
if -4.6999999999999997e-222 < x < 3.3500000000000001e-226Initial program 97.0%
remove-double-neg97.0%
distribute-frac-neg97.0%
unsub-neg97.0%
distribute-frac-neg97.0%
distribute-neg-frac297.0%
neg-sub097.1%
associate--r-97.1%
neg-sub097.1%
+-commutative97.1%
fma-define97.1%
*-commutative97.1%
distribute-rgt-neg-in97.1%
metadata-eval97.1%
Simplified97.1%
Taylor expanded in z around 0 69.1%
Taylor expanded in x around 0 56.7%
Final simplification75.3%
(FPCore (x y z) :precision binary64 (if (<= z -8.5) (+ x (/ -1.0 x)) x))
double code(double x, double y, double z) {
double tmp;
if (z <= -8.5) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.5d0)) then
tmp = x + ((-1.0d0) / x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8.5) {
tmp = x + (-1.0 / x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8.5: tmp = x + (-1.0 / x) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8.5) tmp = Float64(x + Float64(-1.0 / x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8.5) tmp = x + (-1.0 / x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8.5], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -8.5Initial program 91.1%
Taylor expanded in y around inf 100.0%
if -8.5 < z Initial program 98.8%
Taylor expanded in x around inf 78.4%
Final simplification84.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.7%
Taylor expanded in x around inf 70.1%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024146
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))