
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (- (fma (log y) (- -0.5 y) y) z)))
double code(double x, double y, double z) {
return x + (fma(log(y), (-0.5 - y), y) - z);
}
function code(x, y, z) return Float64(x + Float64(fma(log(y), Float64(-0.5 - y), y) - z)) end
code[x_, y_, z_] := N[(x + N[(N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\mathsf{fma}\left(\log y, -0.5 - y, y\right) - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.05e-22) (- (- x (* (log y) 0.5)) z) (- (+ y (- x (* y (log y)))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e-22) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y + (x - (y * log(y)))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.05d-22) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y + (x - (y * log(y)))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e-22) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y + (x - (y * Math.log(y)))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.05e-22: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y + (x - (y * math.log(y)))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.05e-22) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y + Float64(x - Float64(y * log(y)))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.05e-22) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y + (x - (y * log(y)))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.05e-22], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y + N[(x - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{-22}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y + \left(x - y \cdot \log y\right)\right) - z\\
\end{array}
\end{array}
if y < 1.05000000000000004e-22Initial program 100.0%
Taylor expanded in y around 0 100.0%
if 1.05000000000000004e-22 < y Initial program 99.6%
Taylor expanded in y around inf 99.5%
mul-1-neg99.5%
distribute-rgt-neg-in99.5%
log-rec99.5%
remove-double-neg99.5%
Simplified99.5%
Final simplification99.7%
(FPCore (x y z) :precision binary64 (if (<= y 6.7e+56) (- (- x (* (log y) 0.5)) z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.7e+56) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.7d+56) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.7e+56) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.7e+56: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.7e+56) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.7e+56) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.7e+56], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.7 \cdot 10^{+56}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 6.7e56Initial program 100.0%
Taylor expanded in y around 0 98.1%
if 6.7e56 < y Initial program 99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in z around 0 90.3%
Taylor expanded in y around 0 90.4%
Final simplification94.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.05e+56) (- (+ x y) z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e+56) {
tmp = (x + y) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.05d+56) then
tmp = (x + y) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.05e+56) {
tmp = (x + y) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.05e+56: tmp = (x + y) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.05e+56) tmp = Float64(Float64(x + y) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.05e+56) tmp = (x + y) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.05e+56], N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{+56}:\\
\;\;\;\;\left(x + y\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.05000000000000009e56Initial program 100.0%
Taylor expanded in y around inf 77.7%
mul-1-neg77.7%
distribute-rgt-neg-in77.7%
log-rec77.7%
remove-double-neg77.7%
Simplified77.7%
Taylor expanded in x around inf 75.7%
if 1.05000000000000009e56 < y Initial program 99.6%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
distribute-rgt-neg-in99.6%
log-rec99.6%
remove-double-neg99.6%
Simplified99.6%
Taylor expanded in z around 0 90.3%
Taylor expanded in y around 0 90.4%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 6.6e+78) (- (+ x y) z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e+78) {
tmp = (x + y) - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.6d+78) then
tmp = (x + y) - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e+78) {
tmp = (x + y) - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.6e+78: tmp = (x + y) - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.6e+78) tmp = Float64(Float64(x + y) - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.6e+78) tmp = (x + y) - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.6e+78], N[(N[(x + y), $MachinePrecision] - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.6 \cdot 10^{+78}:\\
\;\;\;\;\left(x + y\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 6.6e78Initial program 99.9%
Taylor expanded in y around inf 78.5%
mul-1-neg78.5%
distribute-rgt-neg-in78.5%
log-rec78.5%
remove-double-neg78.5%
Simplified78.5%
Taylor expanded in x around inf 75.4%
if 6.6e78 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
associate-+r-99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-define99.7%
+-commutative99.7%
distribute-neg-in99.7%
unsub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around inf 73.1%
log-rec73.1%
sub-neg73.1%
Simplified73.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.55e+43) (not (<= z 2.4e+68))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.55e+43) || !(z <= 2.4e+68)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.55d+43)) .or. (.not. (z <= 2.4d+68))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.55e+43) || !(z <= 2.4e+68)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.55e+43) or not (z <= 2.4e+68): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.55e+43) || !(z <= 2.4e+68)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.55e+43) || ~((z <= 2.4e+68))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.55e+43], N[Not[LessEqual[z, 2.4e+68]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{+43} \lor \neg \left(z \leq 2.4 \cdot 10^{+68}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.5500000000000001e43 or 2.40000000000000008e68 < z Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
associate-+r-99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-define99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in z around inf 55.8%
neg-mul-155.8%
Simplified55.8%
if -1.5500000000000001e43 < z < 2.40000000000000008e68Initial program 99.7%
associate--l+99.7%
sub-neg99.7%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 40.3%
Final simplification46.7%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in y around inf 87.1%
mul-1-neg87.1%
distribute-rgt-neg-in87.1%
log-rec87.1%
remove-double-neg87.1%
Simplified87.1%
Taylor expanded in y around 0 55.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
associate-+r-99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-define99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 31.1%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2024146
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (- (+ y x) z) (* (+ y 1/2) (log y))))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))