
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 x) y))
double code(double x, double y) {
return (1.0 - x) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) - y
end function
public static double code(double x, double y) {
return (1.0 - x) - y;
}
def code(x, y): return (1.0 - x) - y
function code(x, y) return Float64(Float64(1.0 - x) - y) end
function tmp = code(x, y) tmp = (1.0 - x) - y; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -6.2e-286) (- x) (if (<= y 65000.0) (+ 1.0 y) (- y))))
double code(double x, double y) {
double tmp;
if (y <= -6.2e-286) {
tmp = -x;
} else if (y <= 65000.0) {
tmp = 1.0 + y;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-6.2d-286)) then
tmp = -x
else if (y <= 65000.0d0) then
tmp = 1.0d0 + y
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -6.2e-286) {
tmp = -x;
} else if (y <= 65000.0) {
tmp = 1.0 + y;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -6.2e-286: tmp = -x elif y <= 65000.0: tmp = 1.0 + y else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= -6.2e-286) tmp = Float64(-x); elseif (y <= 65000.0) tmp = Float64(1.0 + y); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -6.2e-286) tmp = -x; elseif (y <= 65000.0) tmp = 1.0 + y; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -6.2e-286], (-x), If[LessEqual[y, 65000.0], N[(1.0 + y), $MachinePrecision], (-y)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{-286}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 65000:\\
\;\;\;\;1 + y\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < -6.19999999999999964e-286Initial program 100.0%
Taylor expanded in x around inf 40.7%
neg-mul-140.7%
Simplified40.7%
if -6.19999999999999964e-286 < y < 65000Initial program 100.0%
Taylor expanded in x around 0 58.2%
sub-neg58.2%
add-sqr-sqrt8.2%
sqrt-unprod57.1%
sqr-neg57.1%
sqrt-unprod49.0%
add-sqr-sqrt57.1%
+-commutative57.1%
Applied egg-rr57.1%
if 65000 < y Initial program 100.0%
Taylor expanded in y around inf 72.8%
neg-mul-172.8%
Simplified72.8%
Final simplification52.6%
(FPCore (x y) :precision binary64 (if (<= y -1.56e-285) (- x) (if (<= y 65000.0) 1.0 (- y))))
double code(double x, double y) {
double tmp;
if (y <= -1.56e-285) {
tmp = -x;
} else if (y <= 65000.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.56d-285)) then
tmp = -x
else if (y <= 65000.0d0) then
tmp = 1.0d0
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.56e-285) {
tmp = -x;
} else if (y <= 65000.0) {
tmp = 1.0;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.56e-285: tmp = -x elif y <= 65000.0: tmp = 1.0 else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.56e-285) tmp = Float64(-x); elseif (y <= 65000.0) tmp = 1.0; else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.56e-285) tmp = -x; elseif (y <= 65000.0) tmp = 1.0; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.56e-285], (-x), If[LessEqual[y, 65000.0], 1.0, (-y)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.56 \cdot 10^{-285}:\\
\;\;\;\;-x\\
\mathbf{elif}\;y \leq 65000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < -1.55999999999999998e-285Initial program 100.0%
Taylor expanded in x around inf 40.7%
neg-mul-140.7%
Simplified40.7%
if -1.55999999999999998e-285 < y < 65000Initial program 100.0%
Taylor expanded in x around 0 58.2%
Taylor expanded in y around 0 57.1%
if 65000 < y Initial program 100.0%
Taylor expanded in y around inf 72.8%
neg-mul-172.8%
Simplified72.8%
(FPCore (x y) :precision binary64 (if (<= y 4.9e+27) (- 1.0 x) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if (y <= 4.9e+27) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4.9d+27) then
tmp = 1.0d0 - x
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4.9e+27) {
tmp = 1.0 - x;
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4.9e+27: tmp = 1.0 - x else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if (y <= 4.9e+27) tmp = Float64(1.0 - x); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4.9e+27) tmp = 1.0 - x; else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4.9e+27], N[(1.0 - x), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.9 \cdot 10^{+27}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < 4.90000000000000015e27Initial program 100.0%
Taylor expanded in y around 0 77.5%
if 4.90000000000000015e27 < y Initial program 100.0%
Taylor expanded in x around 0 81.5%
(FPCore (x y) :precision binary64 (if (<= y 8.5e+27) (- 1.0 x) (- y)))
double code(double x, double y) {
double tmp;
if (y <= 8.5e+27) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 8.5d+27) then
tmp = 1.0d0 - x
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 8.5e+27) {
tmp = 1.0 - x;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 8.5e+27: tmp = 1.0 - x else: tmp = -y return tmp
function code(x, y) tmp = 0.0 if (y <= 8.5e+27) tmp = Float64(1.0 - x); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 8.5e+27) tmp = 1.0 - x; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 8.5e+27], N[(1.0 - x), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.5 \cdot 10^{+27}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 8.5e27Initial program 100.0%
Taylor expanded in y around 0 77.5%
if 8.5e27 < y Initial program 100.0%
Taylor expanded in y around inf 81.5%
neg-mul-181.5%
Simplified81.5%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around inf 74.6%
neg-mul-174.6%
Simplified74.6%
if -1 < x Initial program 100.0%
Taylor expanded in x around 0 75.6%
Taylor expanded in y around 0 38.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 62.7%
Taylor expanded in y around 0 30.0%
herbie shell --seed 2024146
(FPCore (x y)
:name "Data.Colour.CIE.Chromaticity:chromaCoords from colour-2.3.3"
:precision binary64
(- (- 1.0 x) y))