
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ (* x 0.5) y) -0.5))
double code(double x, double y) {
return ((x * 0.5) / y) - -0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 0.5d0) / y) - (-0.5d0)
end function
public static double code(double x, double y) {
return ((x * 0.5) / y) - -0.5;
}
def code(x, y): return ((x * 0.5) / y) - -0.5
function code(x, y) return Float64(Float64(Float64(x * 0.5) / y) - -0.5) end
function tmp = code(x, y) tmp = ((x * 0.5) / y) - -0.5; end
code[x_, y_] := N[(N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision] - -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 0.5}{y} - -0.5
\end{array}
Initial program 100.0%
count-2100.0%
associate-/l/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
/-rgt-identity100.0%
metadata-eval100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-/r*100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
div-sub100.0%
Simplified99.8%
associate-*r/100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -6e-50) (not (<= x 1.52e-109))) (/ x (+ y y)) 0.5))
double code(double x, double y) {
double tmp;
if ((x <= -6e-50) || !(x <= 1.52e-109)) {
tmp = x / (y + y);
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6d-50)) .or. (.not. (x <= 1.52d-109))) then
tmp = x / (y + y)
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6e-50) || !(x <= 1.52e-109)) {
tmp = x / (y + y);
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6e-50) or not (x <= 1.52e-109): tmp = x / (y + y) else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -6e-50) || !(x <= 1.52e-109)) tmp = Float64(x / Float64(y + y)); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6e-50) || ~((x <= 1.52e-109))) tmp = x / (y + y); else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6e-50], N[Not[LessEqual[x, 1.52e-109]], $MachinePrecision]], N[(x / N[(y + y), $MachinePrecision]), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-50} \lor \neg \left(x \leq 1.52 \cdot 10^{-109}\right):\\
\;\;\;\;\frac{x}{y + y}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -5.99999999999999981e-50 or 1.5199999999999999e-109 < x Initial program 100.0%
Taylor expanded in x around inf 74.6%
if -5.99999999999999981e-50 < x < 1.5199999999999999e-109Initial program 100.0%
count-2100.0%
associate-/l/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
/-rgt-identity100.0%
metadata-eval100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-/r*100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
div-sub100.0%
Simplified100.0%
Taylor expanded in x around 0 88.6%
Final simplification79.3%
(FPCore (x y) :precision binary64 (- (* x (/ 0.5 y)) -0.5))
double code(double x, double y) {
return (x * (0.5 / y)) - -0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * (0.5d0 / y)) - (-0.5d0)
end function
public static double code(double x, double y) {
return (x * (0.5 / y)) - -0.5;
}
def code(x, y): return (x * (0.5 / y)) - -0.5
function code(x, y) return Float64(Float64(x * Float64(0.5 / y)) - -0.5) end
function tmp = code(x, y) tmp = (x * (0.5 / y)) - -0.5; end
code[x_, y_] := N[(N[(x * N[(0.5 / y), $MachinePrecision]), $MachinePrecision] - -0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{0.5}{y} - -0.5
\end{array}
Initial program 100.0%
count-2100.0%
associate-/l/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
/-rgt-identity100.0%
metadata-eval100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-/r*100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
div-sub100.0%
Simplified99.8%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
count-2100.0%
associate-/l/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
/-rgt-identity100.0%
metadata-eval100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-/r*100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
div-sub100.0%
Simplified99.8%
Taylor expanded in x around 0 46.3%
(FPCore (x y) :precision binary64 -2.0)
double code(double x, double y) {
return -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -2.0d0
end function
public static double code(double x, double y) {
return -2.0;
}
def code(x, y): return -2.0
function code(x, y) return -2.0 end
function tmp = code(x, y) tmp = -2.0; end
code[x_, y_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 100.0%
count-2100.0%
associate-/l/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub100.0%
/-rgt-identity100.0%
metadata-eval100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-/r*100.0%
*-commutative100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
div-sub100.0%
Simplified99.8%
Taylor expanded in x around 0 46.3%
Simplified2.5%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2024146
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:alt
(! :herbie-platform default (+ (* 1/2 (/ x y)) 1/2))
(/ (+ x y) (+ y y)))