
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (/ (- (* x y) (* (* z 9.0) t)) (* a_m 2.0))))
(*
a_s
(if (<= t_1 (- INFINITY))
(* z (/ (+ (* t -4.5) (* 0.5 (* x (/ y z)))) a_m))
(if (<= t_1 2e+280)
t_1
(* z (/ (+ (* t -4.5) (/ (* x 0.5) (/ z y))) a_m)))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m);
} else if (t_1 <= 2e+280) {
tmp = t_1;
} else {
tmp = z * (((t * -4.5) + ((x * 0.5) / (z / y))) / a_m);
}
return a_s * tmp;
}
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m);
} else if (t_1 <= 2e+280) {
tmp = t_1;
} else {
tmp = z * (((t * -4.5) + ((x * 0.5) / (z / y))) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0) tmp = 0 if t_1 <= -math.inf: tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m) elif t_1 <= 2e+280: tmp = t_1 else: tmp = z * (((t * -4.5) + ((x * 0.5) / (z / y))) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a_m * 2.0)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z * Float64(Float64(Float64(t * -4.5) + Float64(0.5 * Float64(x * Float64(y / z)))) / a_m)); elseif (t_1 <= 2e+280) tmp = t_1; else tmp = Float64(z * Float64(Float64(Float64(t * -4.5) + Float64(Float64(x * 0.5) / Float64(z / y))) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m);
elseif (t_1 <= 2e+280)
tmp = t_1;
else
tmp = z * (((t * -4.5) + ((x * 0.5) / (z / y))) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(z * N[(N[(N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+280], t$95$1, N[(z * N[(N[(N[(t * -4.5), $MachinePrecision] + N[(N[(x * 0.5), $MachinePrecision] / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a\_m \cdot 2}\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;z \cdot \frac{t \cdot -4.5 + 0.5 \cdot \left(x \cdot \frac{y}{z}\right)}{a\_m}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+280}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{t \cdot -4.5 + \frac{x \cdot 0.5}{\frac{z}{y}}}{a\_m}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) (*.f64 a #s(literal 2 binary64))) < -inf.0Initial program 86.3%
div-sub78.0%
*-commutative78.0%
div-sub86.3%
cancel-sign-sub-inv86.3%
*-commutative86.3%
fma-define86.3%
distribute-rgt-neg-in86.3%
associate-*r*86.3%
distribute-lft-neg-in86.3%
*-commutative86.3%
distribute-rgt-neg-in86.3%
metadata-eval86.3%
Simplified86.3%
Taylor expanded in z around inf 87.7%
Taylor expanded in a around 0 94.0%
associate-/l*98.0%
Applied egg-rr98.0%
if -inf.0 < (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) (*.f64 a #s(literal 2 binary64))) < 2.0000000000000001e280Initial program 98.3%
if 2.0000000000000001e280 < (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) (*.f64 a #s(literal 2 binary64))) Initial program 73.2%
div-sub71.1%
*-commutative71.1%
div-sub73.2%
cancel-sign-sub-inv73.2%
*-commutative73.2%
fma-define77.4%
distribute-rgt-neg-in77.4%
associate-*r*77.5%
distribute-lft-neg-in77.5%
*-commutative77.5%
distribute-rgt-neg-in77.5%
metadata-eval77.5%
Simplified77.5%
Taylor expanded in z around inf 62.2%
Taylor expanded in a around 0 86.2%
associate-/l*94.3%
Applied egg-rr94.3%
associate-*r*94.3%
clear-num94.3%
un-div-inv94.3%
Applied egg-rr94.3%
Final simplification97.5%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (/ (- (* x y) (* (* z 9.0) t)) (* a_m 2.0))))
(*
a_s
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 2e+280)))
(* z (/ (+ (* t -4.5) (* 0.5 (* x (/ y z)))) a_m))
t_1))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 2e+280)) {
tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m);
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 2e+280)) {
tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m);
} else {
tmp = t_1;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 2e+280): tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m) else: tmp = t_1 return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a_m * 2.0)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 2e+280)) tmp = Float64(z * Float64(Float64(Float64(t * -4.5) + Float64(0.5 * Float64(x * Float64(y / z)))) / a_m)); else tmp = t_1; end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = ((x * y) - ((z * 9.0) * t)) / (a_m * 2.0);
tmp = 0.0;
if ((t_1 <= -Inf) || ~((t_1 <= 2e+280)))
tmp = z * (((t * -4.5) + (0.5 * (x * (y / z)))) / a_m);
else
tmp = t_1;
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 2e+280]], $MachinePrecision]], N[(z * N[(N[(N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a\_m \cdot 2}\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 2 \cdot 10^{+280}\right):\\
\;\;\;\;z \cdot \frac{t \cdot -4.5 + 0.5 \cdot \left(x \cdot \frac{y}{z}\right)}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) (*.f64 a #s(literal 2 binary64))) < -inf.0 or 2.0000000000000001e280 < (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) (*.f64 a #s(literal 2 binary64))) Initial program 79.8%
div-sub74.6%
*-commutative74.6%
div-sub79.8%
cancel-sign-sub-inv79.8%
*-commutative79.8%
fma-define81.9%
distribute-rgt-neg-in81.9%
associate-*r*81.9%
distribute-lft-neg-in81.9%
*-commutative81.9%
distribute-rgt-neg-in81.9%
metadata-eval81.9%
Simplified81.9%
Taylor expanded in z around inf 75.1%
Taylor expanded in a around 0 90.1%
associate-/l*96.2%
Applied egg-rr96.2%
if -inf.0 < (/.f64 (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) (*.f64 a #s(literal 2 binary64))) < 2.0000000000000001e280Initial program 98.3%
Final simplification97.5%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(*
a_s
(if (<= t_1 (- INFINITY))
(/ -4.5 (/ (/ a_m z) t))
(/ (- (* x y) t_1) (* a_m 2.0))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = -4.5 / ((a_m / z) / t);
} else {
tmp = ((x * y) - t_1) / (a_m * 2.0);
}
return a_s * tmp;
}
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = -4.5 / ((a_m / z) / t);
} else {
tmp = ((x * y) - t_1) / (a_m * 2.0);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -math.inf: tmp = -4.5 / ((a_m / z) / t) else: tmp = ((x * y) - t_1) / (a_m * 2.0) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(-4.5 / Float64(Float64(a_m / z) / t)); else tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a_m * 2.0)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -Inf)
tmp = -4.5 / ((a_m / z) / t);
else
tmp = ((x * y) - t_1) / (a_m * 2.0);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, N[(a$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(-4.5 / N[(N[(a$95$m / z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{-4.5}{\frac{\frac{a\_m}{z}}{t}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a\_m \cdot 2}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 36.5%
div-sub29.8%
*-commutative29.8%
div-sub36.5%
cancel-sign-sub-inv36.5%
*-commutative36.5%
fma-define43.1%
distribute-rgt-neg-in43.1%
associate-*r*43.1%
distribute-lft-neg-in43.1%
*-commutative43.1%
distribute-rgt-neg-in43.1%
metadata-eval43.1%
Simplified43.1%
Taylor expanded in x around 0 43.1%
associate-/l*80.2%
Simplified80.2%
metadata-eval80.2%
associate-*r/43.1%
times-frac43.1%
*-commutative43.1%
clear-num43.1%
*-commutative43.1%
times-frac43.1%
metadata-eval43.1%
*-commutative43.1%
Applied egg-rr43.1%
associate-/r*43.1%
metadata-eval43.1%
associate-/r*80.4%
Simplified80.4%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 94.9%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* x y) -2e+169)
(* 0.5 (* y (/ x a_m)))
(if (<= (* x y) 4e-103)
(* -4.5 (/ (* z t) a_m))
(/ (* x y) (* a_m 2.0))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -2e+169) {
tmp = 0.5 * (y * (x / a_m));
} else if ((x * y) <= 4e-103) {
tmp = -4.5 * ((z * t) / a_m);
} else {
tmp = (x * y) / (a_m * 2.0);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x * y) <= (-2d+169)) then
tmp = 0.5d0 * (y * (x / a_m))
else if ((x * y) <= 4d-103) then
tmp = (-4.5d0) * ((z * t) / a_m)
else
tmp = (x * y) / (a_m * 2.0d0)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -2e+169) {
tmp = 0.5 * (y * (x / a_m));
} else if ((x * y) <= 4e-103) {
tmp = -4.5 * ((z * t) / a_m);
} else {
tmp = (x * y) / (a_m * 2.0);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x * y) <= -2e+169: tmp = 0.5 * (y * (x / a_m)) elif (x * y) <= 4e-103: tmp = -4.5 * ((z * t) / a_m) else: tmp = (x * y) / (a_m * 2.0) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(x * y) <= -2e+169) tmp = Float64(0.5 * Float64(y * Float64(x / a_m))); elseif (Float64(x * y) <= 4e-103) tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); else tmp = Float64(Float64(x * y) / Float64(a_m * 2.0)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x * y) <= -2e+169)
tmp = 0.5 * (y * (x / a_m));
elseif ((x * y) <= 4e-103)
tmp = -4.5 * ((z * t) / a_m);
else
tmp = (x * y) / (a_m * 2.0);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -2e+169], N[(0.5 * N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e-103], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / N[(a$95$m * 2.0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+169}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a\_m}\right)\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{-103}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{a\_m \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -1.99999999999999987e169Initial program 82.5%
div-sub77.4%
*-commutative77.4%
div-sub82.5%
cancel-sign-sub-inv82.5%
*-commutative82.5%
fma-define85.1%
distribute-rgt-neg-in85.1%
associate-*r*85.1%
distribute-lft-neg-in85.1%
*-commutative85.1%
distribute-rgt-neg-in85.1%
metadata-eval85.1%
Simplified85.1%
Taylor expanded in z around inf 66.9%
Taylor expanded in a around 0 80.2%
associate-*r/77.9%
clear-num77.9%
+-commutative77.9%
fma-define77.9%
associate-/l*80.4%
*-commutative80.4%
Applied egg-rr80.4%
associate-/r/80.3%
fma-undefine80.3%
associate-*r/77.8%
*-commutative77.8%
+-commutative77.8%
associate-*r/80.3%
fma-undefine80.3%
associate-*r*80.3%
Simplified80.3%
Taylor expanded in z around 0 85.0%
*-commutative85.0%
associate-/l*92.1%
Simplified92.1%
if -1.99999999999999987e169 < (*.f64 x y) < 3.99999999999999983e-103Initial program 95.5%
div-sub93.4%
*-commutative93.4%
div-sub95.5%
cancel-sign-sub-inv95.5%
*-commutative95.5%
fma-define95.5%
distribute-rgt-neg-in95.5%
associate-*r*95.6%
distribute-lft-neg-in95.6%
*-commutative95.6%
distribute-rgt-neg-in95.6%
metadata-eval95.6%
Simplified95.6%
Taylor expanded in x around 0 80.2%
if 3.99999999999999983e-103 < (*.f64 x y) Initial program 88.6%
div-sub88.6%
*-commutative88.6%
div-sub88.6%
cancel-sign-sub-inv88.6%
*-commutative88.6%
fma-define89.9%
distribute-rgt-neg-in89.9%
associate-*r*89.9%
distribute-lft-neg-in89.9%
*-commutative89.9%
distribute-rgt-neg-in89.9%
metadata-eval89.9%
Simplified89.9%
Taylor expanded in x around inf 67.2%
Final simplification78.1%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (or (<= x -1050000000000.0) (not (<= x 6e-152)))
(* 0.5 (* y (/ x a_m)))
(* -4.5 (/ (* z t) a_m)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x <= -1050000000000.0) || !(x <= 6e-152)) {
tmp = 0.5 * (y * (x / a_m));
} else {
tmp = -4.5 * ((z * t) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x <= (-1050000000000.0d0)) .or. (.not. (x <= 6d-152))) then
tmp = 0.5d0 * (y * (x / a_m))
else
tmp = (-4.5d0) * ((z * t) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x <= -1050000000000.0) || !(x <= 6e-152)) {
tmp = 0.5 * (y * (x / a_m));
} else {
tmp = -4.5 * ((z * t) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x <= -1050000000000.0) or not (x <= 6e-152): tmp = 0.5 * (y * (x / a_m)) else: tmp = -4.5 * ((z * t) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if ((x <= -1050000000000.0) || !(x <= 6e-152)) tmp = Float64(0.5 * Float64(y * Float64(x / a_m))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((x <= -1050000000000.0) || ~((x <= 6e-152)))
tmp = 0.5 * (y * (x / a_m));
else
tmp = -4.5 * ((z * t) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[Or[LessEqual[x, -1050000000000.0], N[Not[LessEqual[x, 6e-152]], $MachinePrecision]], N[(0.5 * N[(y * N[(x / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -1050000000000 \lor \neg \left(x \leq 6 \cdot 10^{-152}\right):\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\end{array}
\end{array}
if x < -1.05e12 or 6e-152 < x Initial program 88.7%
div-sub86.6%
*-commutative86.6%
div-sub88.7%
cancel-sign-sub-inv88.7%
*-commutative88.7%
fma-define90.0%
distribute-rgt-neg-in90.0%
associate-*r*90.0%
distribute-lft-neg-in90.0%
*-commutative90.0%
distribute-rgt-neg-in90.0%
metadata-eval90.0%
Simplified90.0%
Taylor expanded in z around inf 73.4%
Taylor expanded in a around 0 82.2%
associate-*r/85.6%
clear-num85.6%
+-commutative85.6%
fma-define85.6%
associate-/l*85.1%
*-commutative85.1%
Applied egg-rr85.1%
associate-/r/85.1%
fma-undefine85.1%
associate-*r/85.6%
*-commutative85.6%
+-commutative85.6%
associate-*r/85.1%
fma-undefine85.1%
associate-*r*85.1%
Simplified85.1%
Taylor expanded in z around 0 58.7%
*-commutative58.7%
associate-/l*61.2%
Simplified61.2%
if -1.05e12 < x < 6e-152Initial program 95.2%
div-sub93.4%
*-commutative93.4%
div-sub95.2%
cancel-sign-sub-inv95.2%
*-commutative95.2%
fma-define95.2%
distribute-rgt-neg-in95.2%
associate-*r*95.3%
distribute-lft-neg-in95.3%
*-commutative95.3%
distribute-rgt-neg-in95.3%
metadata-eval95.3%
Simplified95.3%
Taylor expanded in x around 0 74.2%
Final simplification66.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (or (<= y -9e-103) (not (<= y 6.8e+96)))
(* 0.5 (* x (/ y a_m)))
(* -4.5 (/ (* z t) a_m)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((y <= -9e-103) || !(y <= 6.8e+96)) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = -4.5 * ((z * t) / a_m);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((y <= (-9d-103)) .or. (.not. (y <= 6.8d+96))) then
tmp = 0.5d0 * (x * (y / a_m))
else
tmp = (-4.5d0) * ((z * t) / a_m)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((y <= -9e-103) || !(y <= 6.8e+96)) {
tmp = 0.5 * (x * (y / a_m));
} else {
tmp = -4.5 * ((z * t) / a_m);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if (y <= -9e-103) or not (y <= 6.8e+96): tmp = 0.5 * (x * (y / a_m)) else: tmp = -4.5 * ((z * t) / a_m) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if ((y <= -9e-103) || !(y <= 6.8e+96)) tmp = Float64(0.5 * Float64(x * Float64(y / a_m))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a_m)); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if ((y <= -9e-103) || ~((y <= 6.8e+96)))
tmp = 0.5 * (x * (y / a_m));
else
tmp = -4.5 * ((z * t) / a_m);
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[Or[LessEqual[y, -9e-103], N[Not[LessEqual[y, 6.8e+96]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-103} \lor \neg \left(y \leq 6.8 \cdot 10^{+96}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a\_m}\\
\end{array}
\end{array}
if y < -9e-103 or 6.8000000000000002e96 < y Initial program 88.6%
div-sub86.3%
*-commutative86.3%
div-sub88.6%
cancel-sign-sub-inv88.6%
*-commutative88.6%
fma-define90.2%
distribute-rgt-neg-in90.2%
associate-*r*90.2%
distribute-lft-neg-in90.2%
*-commutative90.2%
distribute-rgt-neg-in90.2%
metadata-eval90.2%
Simplified90.2%
Taylor expanded in x around inf 57.3%
associate-/l*59.4%
Simplified59.4%
if -9e-103 < y < 6.8000000000000002e96Initial program 94.3%
div-sub92.8%
*-commutative92.8%
div-sub94.3%
cancel-sign-sub-inv94.3%
*-commutative94.3%
fma-define94.4%
distribute-rgt-neg-in94.4%
associate-*r*94.4%
distribute-lft-neg-in94.4%
*-commutative94.4%
distribute-rgt-neg-in94.4%
metadata-eval94.4%
Simplified94.4%
Taylor expanded in x around 0 69.7%
Final simplification64.5%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (if (<= x -20000000.0) (* -4.5 (* z (/ t a_m))) (* -4.5 (* t (/ z a_m))))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (x <= -20000000.0) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = -4.5 * (t * (z / a_m));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if (x <= (-20000000.0d0)) then
tmp = (-4.5d0) * (z * (t / a_m))
else
tmp = (-4.5d0) * (t * (z / a_m))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (x <= -20000000.0) {
tmp = -4.5 * (z * (t / a_m));
} else {
tmp = -4.5 * (t * (z / a_m));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): tmp = 0 if x <= -20000000.0: tmp = -4.5 * (z * (t / a_m)) else: tmp = -4.5 * (t * (z / a_m)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (x <= -20000000.0) tmp = Float64(-4.5 * Float64(z * Float64(t / a_m))); else tmp = Float64(-4.5 * Float64(t * Float64(z / a_m))); end return Float64(a_s * tmp) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp_2 = code(a_s, x, y, z, t, a_m)
tmp = 0.0;
if (x <= -20000000.0)
tmp = -4.5 * (z * (t / a_m));
else
tmp = -4.5 * (t * (z / a_m));
end
tmp_2 = a_s * tmp;
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[x, -20000000.0], N[(-4.5 * N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq -20000000:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\\
\end{array}
\end{array}
if x < -2e7Initial program 81.5%
div-sub77.2%
*-commutative77.2%
div-sub81.5%
cancel-sign-sub-inv81.5%
*-commutative81.5%
fma-define83.6%
distribute-rgt-neg-in83.6%
associate-*r*83.7%
distribute-lft-neg-in83.7%
*-commutative83.7%
distribute-rgt-neg-in83.7%
metadata-eval83.7%
Simplified83.7%
Taylor expanded in x around 0 33.2%
associate-*r/33.2%
associate-*r*33.2%
associate-*l/36.7%
associate-*r/36.7%
associate-*l*36.6%
Simplified36.6%
if -2e7 < x Initial program 93.7%
div-sub92.3%
*-commutative92.3%
div-sub93.7%
cancel-sign-sub-inv93.7%
*-commutative93.7%
fma-define94.2%
distribute-rgt-neg-in94.2%
associate-*r*94.2%
distribute-lft-neg-in94.2%
*-commutative94.2%
distribute-rgt-neg-in94.2%
metadata-eval94.2%
Simplified94.2%
Taylor expanded in x around 0 61.6%
associate-/l*59.6%
Simplified59.6%
Final simplification55.4%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* -4.5 (/ (* z t) a_m))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * ((z * t) / a_m));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((-4.5d0) * ((z * t) / a_m))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * ((z * t) / a_m));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (-4.5 * ((z * t) / a_m))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(-4.5 * Float64(Float64(z * t) / a_m))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (-4.5 * ((z * t) / a_m));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(-4.5 \cdot \frac{z \cdot t}{a\_m}\right)
\end{array}
Initial program 91.4%
div-sub89.5%
*-commutative89.5%
div-sub91.4%
cancel-sign-sub-inv91.4%
*-commutative91.4%
fma-define92.2%
distribute-rgt-neg-in92.2%
associate-*r*92.3%
distribute-lft-neg-in92.3%
*-commutative92.3%
distribute-rgt-neg-in92.3%
metadata-eval92.3%
Simplified92.3%
Taylor expanded in x around 0 56.4%
Final simplification56.4%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function. (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* -4.5 (* t (/ z a_m)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * ((-4.5d0) * (t * (z / a_m)))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
assert x < y && y < z && z < t && t < a_m;
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (-4.5 * (t * (z / a_m)));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) [x, y, z, t, a_m] = sort([x, y, z, t, a_m]) def code(a_s, x, y, z, t, a_m): return a_s * (-4.5 * (t * (z / a_m)))
a\_m = abs(a) a\_s = copysign(1.0, a) x, y, z, t, a_m = sort([x, y, z, t, a_m]) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(-4.5 * Float64(t * Float64(z / a_m)))) end
a\_m = abs(a);
a\_s = sign(a) * abs(1.0);
x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
function tmp = code(a_s, x, y, z, t, a_m)
tmp = a_s * (-4.5 * (t * (z / a_m)));
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(-4.5 * N[(t * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \left(-4.5 \cdot \left(t \cdot \frac{z}{a\_m}\right)\right)
\end{array}
Initial program 91.4%
div-sub89.5%
*-commutative89.5%
div-sub91.4%
cancel-sign-sub-inv91.4%
*-commutative91.4%
fma-define92.2%
distribute-rgt-neg-in92.2%
associate-*r*92.3%
distribute-lft-neg-in92.3%
*-commutative92.3%
distribute-rgt-neg-in92.3%
metadata-eval92.3%
Simplified92.3%
Taylor expanded in x around 0 56.4%
associate-/l*55.9%
Simplified55.9%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024146
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))