
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
(FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)))) (if (<= t_1 INFINITY) (+ c t_1) (* z (+ (* t 0.0625) (/ c z))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = c + t_1;
} else {
tmp = z * ((t * 0.0625) + (c / z));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = c + t_1;
} else {
tmp = z * ((t * 0.0625) + (c / z));
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0) tmp = 0 if t_1 <= math.inf: tmp = c + t_1 else: tmp = z * ((t * 0.0625) + (c / z)) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) tmp = 0.0 if (t_1 <= Inf) tmp = Float64(c + t_1); else tmp = Float64(z * Float64(Float64(t * 0.0625) + Float64(c / z))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0); tmp = 0.0; if (t_1 <= Inf) tmp = c + t_1; else tmp = z * ((t * 0.0625) + (c / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], N[(c + t$95$1), $MachinePrecision], N[(z * N[(N[(t * 0.0625), $MachinePrecision] + N[(c / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;c + t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t \cdot 0.0625 + \frac{c}{z}\right)\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) (/.f64 (*.f64 a b) #s(literal 4 binary64))) < +inf.0Initial program 100.0%
if +inf.0 < (-.f64 (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) (/.f64 (*.f64 a b) #s(literal 4 binary64))) Initial program 0.0%
Taylor expanded in x around 0 36.4%
Taylor expanded in z around inf 36.4%
Taylor expanded in a around 0 54.9%
Final simplification98.0%
(FPCore (x y z t a b c) :precision binary64 (+ (fma x y (fma z (/ t 16.0) (/ (* a b) -4.0))) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, fma(z, (t / 16.0), ((a * b) / -4.0))) + c;
}
function code(x, y, z, t, a, b, c) return Float64(fma(x, y, fma(z, Float64(t / 16.0), Float64(Float64(a * b) / -4.0))) + c) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(x * y + N[(z * N[(t / 16.0), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, \frac{t}{16}, \frac{a \cdot b}{-4}\right)\right) + c
\end{array}
Initial program 95.7%
associate--l+95.7%
fma-define97.3%
associate-/l*97.3%
fma-neg97.3%
distribute-neg-frac297.3%
metadata-eval97.3%
Simplified97.3%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* x y) -1.3e+106)
(* x y)
(if (<= (* x y) -6.5e-203)
(* z (* t 0.0625))
(if (<= (* x y) 3.4e-241)
(* b (* a -0.25))
(if (<= (* x y) 6.6e+60) c (* x y))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -1.3e+106) {
tmp = x * y;
} else if ((x * y) <= -6.5e-203) {
tmp = z * (t * 0.0625);
} else if ((x * y) <= 3.4e-241) {
tmp = b * (a * -0.25);
} else if ((x * y) <= 6.6e+60) {
tmp = c;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((x * y) <= (-1.3d+106)) then
tmp = x * y
else if ((x * y) <= (-6.5d-203)) then
tmp = z * (t * 0.0625d0)
else if ((x * y) <= 3.4d-241) then
tmp = b * (a * (-0.25d0))
else if ((x * y) <= 6.6d+60) then
tmp = c
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -1.3e+106) {
tmp = x * y;
} else if ((x * y) <= -6.5e-203) {
tmp = z * (t * 0.0625);
} else if ((x * y) <= 3.4e-241) {
tmp = b * (a * -0.25);
} else if ((x * y) <= 6.6e+60) {
tmp = c;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (x * y) <= -1.3e+106: tmp = x * y elif (x * y) <= -6.5e-203: tmp = z * (t * 0.0625) elif (x * y) <= 3.4e-241: tmp = b * (a * -0.25) elif (x * y) <= 6.6e+60: tmp = c else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x * y) <= -1.3e+106) tmp = Float64(x * y); elseif (Float64(x * y) <= -6.5e-203) tmp = Float64(z * Float64(t * 0.0625)); elseif (Float64(x * y) <= 3.4e-241) tmp = Float64(b * Float64(a * -0.25)); elseif (Float64(x * y) <= 6.6e+60) tmp = c; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((x * y) <= -1.3e+106) tmp = x * y; elseif ((x * y) <= -6.5e-203) tmp = z * (t * 0.0625); elseif ((x * y) <= 3.4e-241) tmp = b * (a * -0.25); elseif ((x * y) <= 6.6e+60) tmp = c; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x * y), $MachinePrecision], -1.3e+106], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -6.5e-203], N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 3.4e-241], N[(b * N[(a * -0.25), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 6.6e+60], c, N[(x * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.3 \cdot 10^{+106}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq -6.5 \cdot 10^{-203}:\\
\;\;\;\;z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{elif}\;x \cdot y \leq 3.4 \cdot 10^{-241}:\\
\;\;\;\;b \cdot \left(a \cdot -0.25\right)\\
\mathbf{elif}\;x \cdot y \leq 6.6 \cdot 10^{+60}:\\
\;\;\;\;c\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -1.3000000000000001e106 or 6.5999999999999995e60 < (*.f64 x y) Initial program 90.2%
Taylor expanded in z around 0 85.3%
Taylor expanded in c around 0 81.0%
Taylor expanded in x around inf 70.4%
if -1.3000000000000001e106 < (*.f64 x y) < -6.50000000000000024e-203Initial program 98.3%
Taylor expanded in z around inf 82.0%
Taylor expanded in t around inf 43.1%
if -6.50000000000000024e-203 < (*.f64 x y) < 3.3999999999999999e-241Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in t around 0 74.6%
Taylor expanded in c around 0 47.4%
associate-*r*47.4%
*-commutative47.4%
Simplified47.4%
if 3.3999999999999999e-241 < (*.f64 x y) < 6.5999999999999995e60Initial program 98.2%
Taylor expanded in c around inf 39.9%
Final simplification53.1%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* x y) -1e+90)
(* y (+ x (* -0.25 (/ (* a b) y))))
(if (<= (* x y) -5e-202)
(+ c (* 0.0625 (* z t)))
(if (<= (* x y) 5e+44)
(+ c (* a (* b -0.25)))
(- (* x y) (* (* a b) 0.25))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -1e+90) {
tmp = y * (x + (-0.25 * ((a * b) / y)));
} else if ((x * y) <= -5e-202) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 5e+44) {
tmp = c + (a * (b * -0.25));
} else {
tmp = (x * y) - ((a * b) * 0.25);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((x * y) <= (-1d+90)) then
tmp = y * (x + ((-0.25d0) * ((a * b) / y)))
else if ((x * y) <= (-5d-202)) then
tmp = c + (0.0625d0 * (z * t))
else if ((x * y) <= 5d+44) then
tmp = c + (a * (b * (-0.25d0)))
else
tmp = (x * y) - ((a * b) * 0.25d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -1e+90) {
tmp = y * (x + (-0.25 * ((a * b) / y)));
} else if ((x * y) <= -5e-202) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 5e+44) {
tmp = c + (a * (b * -0.25));
} else {
tmp = (x * y) - ((a * b) * 0.25);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (x * y) <= -1e+90: tmp = y * (x + (-0.25 * ((a * b) / y))) elif (x * y) <= -5e-202: tmp = c + (0.0625 * (z * t)) elif (x * y) <= 5e+44: tmp = c + (a * (b * -0.25)) else: tmp = (x * y) - ((a * b) * 0.25) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x * y) <= -1e+90) tmp = Float64(y * Float64(x + Float64(-0.25 * Float64(Float64(a * b) / y)))); elseif (Float64(x * y) <= -5e-202) tmp = Float64(c + Float64(0.0625 * Float64(z * t))); elseif (Float64(x * y) <= 5e+44) tmp = Float64(c + Float64(a * Float64(b * -0.25))); else tmp = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((x * y) <= -1e+90) tmp = y * (x + (-0.25 * ((a * b) / y))); elseif ((x * y) <= -5e-202) tmp = c + (0.0625 * (z * t)); elseif ((x * y) <= 5e+44) tmp = c + (a * (b * -0.25)); else tmp = (x * y) - ((a * b) * 0.25); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+90], N[(y * N[(x + N[(-0.25 * N[(N[(a * b), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-202], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+44], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+90}:\\
\;\;\;\;y \cdot \left(x + -0.25 \cdot \frac{a \cdot b}{y}\right)\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-202}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+44}:\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999966e89Initial program 90.9%
Taylor expanded in z around 0 88.8%
Taylor expanded in c around 0 80.0%
Taylor expanded in y around inf 84.5%
if -9.99999999999999966e89 < (*.f64 x y) < -4.99999999999999973e-202Initial program 98.2%
Taylor expanded in a around 0 77.2%
Taylor expanded in t around inf 72.8%
if -4.99999999999999973e-202 < (*.f64 x y) < 4.9999999999999996e44Initial program 100.0%
associate--l+100.0%
fma-define100.0%
associate-/l*100.0%
fma-neg100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in a around inf 73.3%
*-commutative73.3%
associate-*r*73.3%
Simplified73.3%
if 4.9999999999999996e44 < (*.f64 x y) Initial program 88.4%
Taylor expanded in z around 0 81.6%
Taylor expanded in c around 0 79.5%
Final simplification76.4%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (- (* x y) (* (* a b) 0.25))))
(if (<= (* x y) -3.6e+83)
t_1
(if (<= (* x y) -1.56e-202)
(+ c (* 0.0625 (* z t)))
(if (<= (* x y) 6e+47) (+ c (* a (* b -0.25))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * y) - ((a * b) * 0.25);
double tmp;
if ((x * y) <= -3.6e+83) {
tmp = t_1;
} else if ((x * y) <= -1.56e-202) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 6e+47) {
tmp = c + (a * (b * -0.25));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) - ((a * b) * 0.25d0)
if ((x * y) <= (-3.6d+83)) then
tmp = t_1
else if ((x * y) <= (-1.56d-202)) then
tmp = c + (0.0625d0 * (z * t))
else if ((x * y) <= 6d+47) then
tmp = c + (a * (b * (-0.25d0)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * y) - ((a * b) * 0.25);
double tmp;
if ((x * y) <= -3.6e+83) {
tmp = t_1;
} else if ((x * y) <= -1.56e-202) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 6e+47) {
tmp = c + (a * (b * -0.25));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = (x * y) - ((a * b) * 0.25) tmp = 0 if (x * y) <= -3.6e+83: tmp = t_1 elif (x * y) <= -1.56e-202: tmp = c + (0.0625 * (z * t)) elif (x * y) <= 6e+47: tmp = c + (a * (b * -0.25)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)) tmp = 0.0 if (Float64(x * y) <= -3.6e+83) tmp = t_1; elseif (Float64(x * y) <= -1.56e-202) tmp = Float64(c + Float64(0.0625 * Float64(z * t))); elseif (Float64(x * y) <= 6e+47) tmp = Float64(c + Float64(a * Float64(b * -0.25))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = (x * y) - ((a * b) * 0.25); tmp = 0.0; if ((x * y) <= -3.6e+83) tmp = t_1; elseif ((x * y) <= -1.56e-202) tmp = c + (0.0625 * (z * t)); elseif ((x * y) <= 6e+47) tmp = c + (a * (b * -0.25)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -3.6e+83], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -1.56e-202], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 6e+47], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
\mathbf{if}\;x \cdot y \leq -3.6 \cdot 10^{+83}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -1.56 \cdot 10^{-202}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{elif}\;x \cdot y \leq 6 \cdot 10^{+47}:\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -3.5999999999999997e83 or 6.0000000000000003e47 < (*.f64 x y) Initial program 89.6%
Taylor expanded in z around 0 84.9%
Taylor expanded in c around 0 79.7%
if -3.5999999999999997e83 < (*.f64 x y) < -1.56e-202Initial program 98.2%
Taylor expanded in a around 0 77.2%
Taylor expanded in t around inf 72.8%
if -1.56e-202 < (*.f64 x y) < 6.0000000000000003e47Initial program 100.0%
associate--l+100.0%
fma-define100.0%
associate-/l*100.0%
fma-neg100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in a around inf 73.3%
*-commutative73.3%
associate-*r*73.3%
Simplified73.3%
Final simplification75.6%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* x y))))
(if (<= (* x y) -1.65e+118)
t_1
(if (<= (* x y) -2.7e-202)
(+ c (* 0.0625 (* z t)))
(if (<= (* x y) 6.8e+117) (+ c (* a (* b -0.25))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double tmp;
if ((x * y) <= -1.65e+118) {
tmp = t_1;
} else if ((x * y) <= -2.7e-202) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 6.8e+117) {
tmp = c + (a * (b * -0.25));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = c + (x * y)
if ((x * y) <= (-1.65d+118)) then
tmp = t_1
else if ((x * y) <= (-2.7d-202)) then
tmp = c + (0.0625d0 * (z * t))
else if ((x * y) <= 6.8d+117) then
tmp = c + (a * (b * (-0.25d0)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double tmp;
if ((x * y) <= -1.65e+118) {
tmp = t_1;
} else if ((x * y) <= -2.7e-202) {
tmp = c + (0.0625 * (z * t));
} else if ((x * y) <= 6.8e+117) {
tmp = c + (a * (b * -0.25));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (x * y) tmp = 0 if (x * y) <= -1.65e+118: tmp = t_1 elif (x * y) <= -2.7e-202: tmp = c + (0.0625 * (z * t)) elif (x * y) <= 6.8e+117: tmp = c + (a * (b * -0.25)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -1.65e+118) tmp = t_1; elseif (Float64(x * y) <= -2.7e-202) tmp = Float64(c + Float64(0.0625 * Float64(z * t))); elseif (Float64(x * y) <= 6.8e+117) tmp = Float64(c + Float64(a * Float64(b * -0.25))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (x * y); tmp = 0.0; if ((x * y) <= -1.65e+118) tmp = t_1; elseif ((x * y) <= -2.7e-202) tmp = c + (0.0625 * (z * t)); elseif ((x * y) <= 6.8e+117) tmp = c + (a * (b * -0.25)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1.65e+118], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -2.7e-202], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 6.8e+117], N[(c + N[(a * N[(b * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + x \cdot y\\
\mathbf{if}\;x \cdot y \leq -1.65 \cdot 10^{+118}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -2.7 \cdot 10^{-202}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\mathbf{elif}\;x \cdot y \leq 6.8 \cdot 10^{+117}:\\
\;\;\;\;c + a \cdot \left(b \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -1.65e118 or 6.8000000000000002e117 < (*.f64 x y) Initial program 90.6%
Taylor expanded in a around 0 81.5%
Taylor expanded in t around 0 78.3%
+-commutative78.3%
Simplified78.3%
if -1.65e118 < (*.f64 x y) < -2.6999999999999999e-202Initial program 98.3%
Taylor expanded in a around 0 75.0%
Taylor expanded in t around inf 70.9%
if -2.6999999999999999e-202 < (*.f64 x y) < 6.8000000000000002e117Initial program 98.2%
associate--l+98.2%
fma-define98.2%
associate-/l*98.2%
fma-neg98.2%
distribute-neg-frac298.2%
metadata-eval98.2%
Simplified98.2%
Taylor expanded in a around inf 70.1%
*-commutative70.1%
associate-*r*70.1%
Simplified70.1%
Final simplification73.0%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* a b) 0.25)))
(if (or (<= (* x y) -2e+82) (not (<= (* x y) 5e+44)))
(- (+ c (* x y)) t_1)
(- (+ c (* 0.0625 (* z t))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (a * b) * 0.25;
double tmp;
if (((x * y) <= -2e+82) || !((x * y) <= 5e+44)) {
tmp = (c + (x * y)) - t_1;
} else {
tmp = (c + (0.0625 * (z * t))) - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) * 0.25d0
if (((x * y) <= (-2d+82)) .or. (.not. ((x * y) <= 5d+44))) then
tmp = (c + (x * y)) - t_1
else
tmp = (c + (0.0625d0 * (z * t))) - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (a * b) * 0.25;
double tmp;
if (((x * y) <= -2e+82) || !((x * y) <= 5e+44)) {
tmp = (c + (x * y)) - t_1;
} else {
tmp = (c + (0.0625 * (z * t))) - t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = (a * b) * 0.25 tmp = 0 if ((x * y) <= -2e+82) or not ((x * y) <= 5e+44): tmp = (c + (x * y)) - t_1 else: tmp = (c + (0.0625 * (z * t))) - t_1 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(a * b) * 0.25) tmp = 0.0 if ((Float64(x * y) <= -2e+82) || !(Float64(x * y) <= 5e+44)) tmp = Float64(Float64(c + Float64(x * y)) - t_1); else tmp = Float64(Float64(c + Float64(0.0625 * Float64(z * t))) - t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = (a * b) * 0.25; tmp = 0.0; if (((x * y) <= -2e+82) || ~(((x * y) <= 5e+44))) tmp = (c + (x * y)) - t_1; else tmp = (c + (0.0625 * (z * t))) - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]}, If[Or[LessEqual[N[(x * y), $MachinePrecision], -2e+82], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+44]], $MachinePrecision]], N[(N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a \cdot b\right) \cdot 0.25\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+82} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+44}\right):\\
\;\;\;\;\left(c + x \cdot y\right) - t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(c + 0.0625 \cdot \left(z \cdot t\right)\right) - t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -1.9999999999999999e82 or 4.9999999999999996e44 < (*.f64 x y) Initial program 88.6%
Taylor expanded in z around 0 84.0%
if -1.9999999999999999e82 < (*.f64 x y) < 4.9999999999999996e44Initial program 100.0%
Taylor expanded in x around 0 95.8%
Final simplification91.3%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -5e+123) (not (<= (* a b) 40000000000000.0))) (- (+ c (* x y)) (* (* a b) 0.25)) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+123) || !((a * b) <= 40000000000000.0)) {
tmp = (c + (x * y)) - ((a * b) * 0.25);
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-5d+123)) .or. (.not. ((a * b) <= 40000000000000.0d0))) then
tmp = (c + (x * y)) - ((a * b) * 0.25d0)
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -5e+123) || !((a * b) <= 40000000000000.0)) {
tmp = (c + (x * y)) - ((a * b) * 0.25);
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -5e+123) or not ((a * b) <= 40000000000000.0): tmp = (c + (x * y)) - ((a * b) * 0.25) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -5e+123) || !(Float64(a * b) <= 40000000000000.0)) tmp = Float64(Float64(c + Float64(x * y)) - Float64(Float64(a * b) * 0.25)); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -5e+123) || ~(((a * b) <= 40000000000000.0))) tmp = (c + (x * y)) - ((a * b) * 0.25); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -5e+123], N[Not[LessEqual[N[(a * b), $MachinePrecision], 40000000000000.0]], $MachinePrecision]], N[(N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -5 \cdot 10^{+123} \lor \neg \left(a \cdot b \leq 40000000000000\right):\\
\;\;\;\;\left(c + x \cdot y\right) - \left(a \cdot b\right) \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -4.99999999999999974e123 or 4e13 < (*.f64 a b) Initial program 93.7%
Taylor expanded in z around 0 83.6%
if -4.99999999999999974e123 < (*.f64 a b) < 4e13Initial program 96.9%
Taylor expanded in a around 0 91.0%
Final simplification88.3%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -2e+192) (not (<= (* a b) 1e+109))) (- (* z (* t 0.0625)) (* (* a b) 0.25)) (+ c (+ (* x y) (* 0.0625 (* z t))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -2e+192) || !((a * b) <= 1e+109)) {
tmp = (z * (t * 0.0625)) - ((a * b) * 0.25);
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-2d+192)) .or. (.not. ((a * b) <= 1d+109))) then
tmp = (z * (t * 0.0625d0)) - ((a * b) * 0.25d0)
else
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -2e+192) || !((a * b) <= 1e+109)) {
tmp = (z * (t * 0.0625)) - ((a * b) * 0.25);
} else {
tmp = c + ((x * y) + (0.0625 * (z * t)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -2e+192) or not ((a * b) <= 1e+109): tmp = (z * (t * 0.0625)) - ((a * b) * 0.25) else: tmp = c + ((x * y) + (0.0625 * (z * t))) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -2e+192) || !(Float64(a * b) <= 1e+109)) tmp = Float64(Float64(z * Float64(t * 0.0625)) - Float64(Float64(a * b) * 0.25)); else tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -2e+192) || ~(((a * b) <= 1e+109))) tmp = (z * (t * 0.0625)) - ((a * b) * 0.25); else tmp = c + ((x * y) + (0.0625 * (z * t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -2e+192], N[Not[LessEqual[N[(a * b), $MachinePrecision], 1e+109]], $MachinePrecision]], N[(N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -2 \cdot 10^{+192} \lor \neg \left(a \cdot b \leq 10^{+109}\right):\\
\;\;\;\;z \cdot \left(t \cdot 0.0625\right) - \left(a \cdot b\right) \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -2.00000000000000008e192 or 9.99999999999999982e108 < (*.f64 a b) Initial program 91.3%
Taylor expanded in x around 0 86.9%
Taylor expanded in z around inf 77.6%
Taylor expanded in t around inf 85.4%
if -2.00000000000000008e192 < (*.f64 a b) < 9.99999999999999982e108Initial program 97.3%
Taylor expanded in a around 0 87.8%
Final simplification87.1%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* a b) -4e+163)
(* y (+ x (* -0.25 (/ (* a b) y))))
(if (<= (* a b) 1e+109)
(+ c (+ (* x y) (* 0.0625 (* z t))))
(- (* x y) (* (* a b) 0.25)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a * b) <= -4e+163) {
tmp = y * (x + (-0.25 * ((a * b) / y)));
} else if ((a * b) <= 1e+109) {
tmp = c + ((x * y) + (0.0625 * (z * t)));
} else {
tmp = (x * y) - ((a * b) * 0.25);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((a * b) <= (-4d+163)) then
tmp = y * (x + ((-0.25d0) * ((a * b) / y)))
else if ((a * b) <= 1d+109) then
tmp = c + ((x * y) + (0.0625d0 * (z * t)))
else
tmp = (x * y) - ((a * b) * 0.25d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((a * b) <= -4e+163) {
tmp = y * (x + (-0.25 * ((a * b) / y)));
} else if ((a * b) <= 1e+109) {
tmp = c + ((x * y) + (0.0625 * (z * t)));
} else {
tmp = (x * y) - ((a * b) * 0.25);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (a * b) <= -4e+163: tmp = y * (x + (-0.25 * ((a * b) / y))) elif (a * b) <= 1e+109: tmp = c + ((x * y) + (0.0625 * (z * t))) else: tmp = (x * y) - ((a * b) * 0.25) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(a * b) <= -4e+163) tmp = Float64(y * Float64(x + Float64(-0.25 * Float64(Float64(a * b) / y)))); elseif (Float64(a * b) <= 1e+109) tmp = Float64(c + Float64(Float64(x * y) + Float64(0.0625 * Float64(z * t)))); else tmp = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((a * b) <= -4e+163) tmp = y * (x + (-0.25 * ((a * b) / y))); elseif ((a * b) <= 1e+109) tmp = c + ((x * y) + (0.0625 * (z * t))); else tmp = (x * y) - ((a * b) * 0.25); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(a * b), $MachinePrecision], -4e+163], N[(y * N[(x + N[(-0.25 * N[(N[(a * b), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e+109], N[(c + N[(N[(x * y), $MachinePrecision] + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -4 \cdot 10^{+163}:\\
\;\;\;\;y \cdot \left(x + -0.25 \cdot \frac{a \cdot b}{y}\right)\\
\mathbf{elif}\;a \cdot b \leq 10^{+109}:\\
\;\;\;\;c + \left(x \cdot y + 0.0625 \cdot \left(z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
\end{array}
\end{array}
if (*.f64 a b) < -3.9999999999999998e163Initial program 88.4%
Taylor expanded in z around 0 84.2%
Taylor expanded in c around 0 81.9%
Taylor expanded in y around inf 79.9%
if -3.9999999999999998e163 < (*.f64 a b) < 9.99999999999999982e108Initial program 97.2%
Taylor expanded in a around 0 88.5%
if 9.99999999999999982e108 < (*.f64 a b) Initial program 96.8%
Taylor expanded in z around 0 81.1%
Taylor expanded in c around 0 77.9%
Final simplification85.7%
(FPCore (x y z t a b c)
:precision binary64
(if (<= (* x y) -2.3e+146)
(* x y)
(if (<= (* x y) 2.05e-240)
(* b (* a -0.25))
(if (<= (* x y) 5.4e+68) c (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -2.3e+146) {
tmp = x * y;
} else if ((x * y) <= 2.05e-240) {
tmp = b * (a * -0.25);
} else if ((x * y) <= 5.4e+68) {
tmp = c;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((x * y) <= (-2.3d+146)) then
tmp = x * y
else if ((x * y) <= 2.05d-240) then
tmp = b * (a * (-0.25d0))
else if ((x * y) <= 5.4d+68) then
tmp = c
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((x * y) <= -2.3e+146) {
tmp = x * y;
} else if ((x * y) <= 2.05e-240) {
tmp = b * (a * -0.25);
} else if ((x * y) <= 5.4e+68) {
tmp = c;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (x * y) <= -2.3e+146: tmp = x * y elif (x * y) <= 2.05e-240: tmp = b * (a * -0.25) elif (x * y) <= 5.4e+68: tmp = c else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(x * y) <= -2.3e+146) tmp = Float64(x * y); elseif (Float64(x * y) <= 2.05e-240) tmp = Float64(b * Float64(a * -0.25)); elseif (Float64(x * y) <= 5.4e+68) tmp = c; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((x * y) <= -2.3e+146) tmp = x * y; elseif ((x * y) <= 2.05e-240) tmp = b * (a * -0.25); elseif ((x * y) <= 5.4e+68) tmp = c; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(x * y), $MachinePrecision], -2.3e+146], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2.05e-240], N[(b * N[(a * -0.25), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5.4e+68], c, N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -2.3 \cdot 10^{+146}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 2.05 \cdot 10^{-240}:\\
\;\;\;\;b \cdot \left(a \cdot -0.25\right)\\
\mathbf{elif}\;x \cdot y \leq 5.4 \cdot 10^{+68}:\\
\;\;\;\;c\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -2.3e146 or 5.39999999999999982e68 < (*.f64 x y) Initial program 89.9%
Taylor expanded in z around 0 85.9%
Taylor expanded in c around 0 81.4%
Taylor expanded in x around inf 71.6%
if -2.3e146 < (*.f64 x y) < 2.0500000000000001e-240Initial program 99.1%
Taylor expanded in x around 0 96.2%
Taylor expanded in t around 0 63.1%
Taylor expanded in c around 0 36.9%
associate-*r*36.9%
*-commutative36.9%
Simplified36.9%
if 2.0500000000000001e-240 < (*.f64 x y) < 5.39999999999999982e68Initial program 98.2%
Taylor expanded in c around inf 39.9%
Final simplification49.6%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* x y) -1.75e+114) (not (<= (* x y) 8.2e+93))) (+ c (* x y)) (+ c (* 0.0625 (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -1.75e+114) || !((x * y) <= 8.2e+93)) {
tmp = c + (x * y);
} else {
tmp = c + (0.0625 * (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((x * y) <= (-1.75d+114)) .or. (.not. ((x * y) <= 8.2d+93))) then
tmp = c + (x * y)
else
tmp = c + (0.0625d0 * (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -1.75e+114) || !((x * y) <= 8.2e+93)) {
tmp = c + (x * y);
} else {
tmp = c + (0.0625 * (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((x * y) <= -1.75e+114) or not ((x * y) <= 8.2e+93): tmp = c + (x * y) else: tmp = c + (0.0625 * (z * t)) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(x * y) <= -1.75e+114) || !(Float64(x * y) <= 8.2e+93)) tmp = Float64(c + Float64(x * y)); else tmp = Float64(c + Float64(0.0625 * Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((x * y) <= -1.75e+114) || ~(((x * y) <= 8.2e+93))) tmp = c + (x * y); else tmp = c + (0.0625 * (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1.75e+114], N[Not[LessEqual[N[(x * y), $MachinePrecision], 8.2e+93]], $MachinePrecision]], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(c + N[(0.0625 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.75 \cdot 10^{+114} \lor \neg \left(x \cdot y \leq 8.2 \cdot 10^{+93}\right):\\
\;\;\;\;c + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c + 0.0625 \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -1.75e114 or 8.2000000000000002e93 < (*.f64 x y) Initial program 90.9%
Taylor expanded in a around 0 81.0%
Taylor expanded in t around 0 76.9%
+-commutative76.9%
Simplified76.9%
if -1.75e114 < (*.f64 x y) < 8.2000000000000002e93Initial program 98.2%
Taylor expanded in a around 0 66.4%
Taylor expanded in t around inf 62.0%
Final simplification67.1%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* x y) -6e+115) (not (<= (* x y) 2.4e+70))) (* x y) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -6e+115) || !((x * y) <= 2.4e+70)) {
tmp = x * y;
} else {
tmp = c;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((x * y) <= (-6d+115)) .or. (.not. ((x * y) <= 2.4d+70))) then
tmp = x * y
else
tmp = c
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((x * y) <= -6e+115) || !((x * y) <= 2.4e+70)) {
tmp = x * y;
} else {
tmp = c;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((x * y) <= -6e+115) or not ((x * y) <= 2.4e+70): tmp = x * y else: tmp = c return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(x * y) <= -6e+115) || !(Float64(x * y) <= 2.4e+70)) tmp = Float64(x * y); else tmp = c; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((x * y) <= -6e+115) || ~(((x * y) <= 2.4e+70))) tmp = x * y; else tmp = c; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -6e+115], N[Not[LessEqual[N[(x * y), $MachinePrecision], 2.4e+70]], $MachinePrecision]], N[(x * y), $MachinePrecision], c]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -6 \cdot 10^{+115} \lor \neg \left(x \cdot y \leq 2.4 \cdot 10^{+70}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c\\
\end{array}
\end{array}
if (*.f64 x y) < -6.0000000000000001e115 or 2.39999999999999987e70 < (*.f64 x y) Initial program 90.2%
Taylor expanded in z around 0 85.3%
Taylor expanded in c around 0 81.0%
Taylor expanded in x around inf 70.4%
if -6.0000000000000001e115 < (*.f64 x y) < 2.39999999999999987e70Initial program 98.8%
Taylor expanded in c around inf 33.0%
Final simplification46.4%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= b -2.3e-25) (not (<= b 5e+156))) (* b (* a -0.25)) (+ c (* x y))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -2.3e-25) || !(b <= 5e+156)) {
tmp = b * (a * -0.25);
} else {
tmp = c + (x * y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if ((b <= (-2.3d-25)) .or. (.not. (b <= 5d+156))) then
tmp = b * (a * (-0.25d0))
else
tmp = c + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if ((b <= -2.3e-25) || !(b <= 5e+156)) {
tmp = b * (a * -0.25);
} else {
tmp = c + (x * y);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if (b <= -2.3e-25) or not (b <= 5e+156): tmp = b * (a * -0.25) else: tmp = c + (x * y) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((b <= -2.3e-25) || !(b <= 5e+156)) tmp = Float64(b * Float64(a * -0.25)); else tmp = Float64(c + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if ((b <= -2.3e-25) || ~((b <= 5e+156))) tmp = b * (a * -0.25); else tmp = c + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[b, -2.3e-25], N[Not[LessEqual[b, 5e+156]], $MachinePrecision]], N[(b * N[(a * -0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.3 \cdot 10^{-25} \lor \neg \left(b \leq 5 \cdot 10^{+156}\right):\\
\;\;\;\;b \cdot \left(a \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;c + x \cdot y\\
\end{array}
\end{array}
if b < -2.2999999999999999e-25 or 4.99999999999999992e156 < b Initial program 93.0%
Taylor expanded in x around 0 81.0%
Taylor expanded in t around 0 62.7%
Taylor expanded in c around 0 50.2%
associate-*r*50.2%
*-commutative50.2%
Simplified50.2%
if -2.2999999999999999e-25 < b < 4.99999999999999992e156Initial program 97.4%
Taylor expanded in a around 0 84.6%
Taylor expanded in t around 0 62.4%
+-commutative62.4%
Simplified62.4%
Final simplification57.7%
(FPCore (x y z t a b c) :precision binary64 c)
double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
def code(x, y, z, t, a, b, c): return c
function code(x, y, z, t, a, b, c) return c end
function tmp = code(x, y, z, t, a, b, c) tmp = c; end
code[x_, y_, z_, t_, a_, b_, c_] := c
\begin{array}{l}
\\
c
\end{array}
Initial program 95.7%
Taylor expanded in c around inf 23.5%
herbie shell --seed 2024146
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, C"
:precision binary64
(+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))