
(FPCore (x y z) :precision binary64 (- (/ (* x y) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * y) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((x * y) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(x * y) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((x * y) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2} - \frac{z}{8}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (/ (* x y) 2.0) (/ z 8.0)))
double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * y) / 2.0d0) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return ((x * y) / 2.0) - (z / 8.0);
}
def code(x, y, z): return ((x * y) / 2.0) - (z / 8.0)
function code(x, y, z) return Float64(Float64(Float64(x * y) / 2.0) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = ((x * y) / 2.0) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{2} - \frac{z}{8}
\end{array}
(FPCore (x y z) :precision binary64 (fma y (/ x 2.0) (/ z -8.0)))
double code(double x, double y, double z) {
return fma(y, (x / 2.0), (z / -8.0));
}
function code(x, y, z) return fma(y, Float64(x / 2.0), Float64(z / -8.0)) end
code[x_, y_, z_] := N[(y * N[(x / 2.0), $MachinePrecision] + N[(z / -8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{x}{2}, \frac{z}{-8}\right)
\end{array}
Initial program 99.7%
*-commutative99.7%
associate-/l*100.0%
fma-neg100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (- (* x (/ y 2.0)) (/ z 8.0)))
double code(double x, double y, double z) {
return (x * (y / 2.0)) - (z / 8.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y / 2.0d0)) - (z / 8.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y / 2.0)) - (z / 8.0);
}
def code(x, y, z): return (x * (y / 2.0)) - (z / 8.0)
function code(x, y, z) return Float64(Float64(x * Float64(y / 2.0)) - Float64(z / 8.0)) end
function tmp = code(x, y, z) tmp = (x * (y / 2.0)) - (z / 8.0); end
code[x_, y_, z_] := N[(N[(x * N[(y / 2.0), $MachinePrecision]), $MachinePrecision] - N[(z / 8.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{2} - \frac{z}{8}
\end{array}
Initial program 99.7%
associate-/l*100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (* z -0.125))
double code(double x, double y, double z) {
return z * -0.125;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * (-0.125d0)
end function
public static double code(double x, double y, double z) {
return z * -0.125;
}
def code(x, y, z): return z * -0.125
function code(x, y, z) return Float64(z * -0.125) end
function tmp = code(x, y, z) tmp = z * -0.125; end
code[x_, y_, z_] := N[(z * -0.125), $MachinePrecision]
\begin{array}{l}
\\
z \cdot -0.125
\end{array}
Initial program 99.7%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 49.7%
*-commutative49.7%
Simplified49.7%
herbie shell --seed 2024146
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, D"
:precision binary64
(- (/ (* x y) 2.0) (/ z 8.0)))