
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
z_m = (fabs.f64 z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z_m)
:precision binary64
(let* ((t_0 (* y_m (+ 1.0 (* z_m z_m)))))
(*
y_s
(if (<= t_0 1e+304)
(/ (/ 1.0 x) t_0)
(*
(/ 1.0 (* (hypot 1.0 z_m) (sqrt y_m)))
(/ (sqrt (/ 1.0 y_m)) (* z_m x)))))))z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double t_0 = y_m * (1.0 + (z_m * z_m));
double tmp;
if (t_0 <= 1e+304) {
tmp = (1.0 / x) / t_0;
} else {
tmp = (1.0 / (hypot(1.0, z_m) * sqrt(y_m))) * (sqrt((1.0 / y_m)) / (z_m * x));
}
return y_s * tmp;
}
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
double t_0 = y_m * (1.0 + (z_m * z_m));
double tmp;
if (t_0 <= 1e+304) {
tmp = (1.0 / x) / t_0;
} else {
tmp = (1.0 / (Math.hypot(1.0, z_m) * Math.sqrt(y_m))) * (Math.sqrt((1.0 / y_m)) / (z_m * x));
}
return y_s * tmp;
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): t_0 = y_m * (1.0 + (z_m * z_m)) tmp = 0 if t_0 <= 1e+304: tmp = (1.0 / x) / t_0 else: tmp = (1.0 / (math.hypot(1.0, z_m) * math.sqrt(y_m))) * (math.sqrt((1.0 / y_m)) / (z_m * x)) return y_s * tmp
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) t_0 = Float64(y_m * Float64(1.0 + Float64(z_m * z_m))) tmp = 0.0 if (t_0 <= 1e+304) tmp = Float64(Float64(1.0 / x) / t_0); else tmp = Float64(Float64(1.0 / Float64(hypot(1.0, z_m) * sqrt(y_m))) * Float64(sqrt(Float64(1.0 / y_m)) / Float64(z_m * x))); end return Float64(y_s * tmp) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z_m) t_0 = y_m * (1.0 + (z_m * z_m)); tmp = 0.0; if (t_0 <= 1e+304) tmp = (1.0 / x) / t_0; else tmp = (1.0 / (hypot(1.0, z_m) * sqrt(y_m))) * (sqrt((1.0 / y_m)) / (z_m * x)); end tmp_2 = y_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := Block[{t$95$0 = N[(y$95$m * N[(1.0 + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 1e+304], N[(N[(1.0 / x), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(1.0 / N[(N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision] * N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(1.0 / y$95$m), $MachinePrecision]], $MachinePrecision] / N[(z$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := y\_m \cdot \left(1 + z\_m \cdot z\_m\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 10^{+304}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{hypot}\left(1, z\_m\right) \cdot \sqrt{y\_m}} \cdot \frac{\sqrt{\frac{1}{y\_m}}}{z\_m \cdot x}\\
\end{array}
\end{array}
\end{array}
if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 9.9999999999999994e303Initial program 94.2%
if 9.9999999999999994e303 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) Initial program 79.0%
associate-/l/79.0%
associate-*l*82.0%
*-commutative82.0%
sqr-neg82.0%
+-commutative82.0%
sqr-neg82.0%
fma-define82.0%
Simplified82.0%
*-commutative82.0%
associate-*r*79.0%
fma-undefine79.0%
+-commutative79.0%
associate-/l/79.0%
add-sqr-sqrt79.0%
*-un-lft-identity79.0%
times-frac79.0%
+-commutative79.0%
fma-undefine79.0%
*-commutative79.0%
sqrt-prod79.0%
fma-undefine79.0%
+-commutative79.0%
hypot-1-def79.0%
+-commutative79.0%
Applied egg-rr99.6%
Taylor expanded in z around inf 87.8%
associate-*l/87.8%
*-lft-identity87.8%
Simplified87.8%
Final simplification93.5%
z_m = (fabs.f64 z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z_m) :precision binary64 (let* ((t_0 (* (hypot 1.0 z_m) (sqrt y_m)))) (* y_s (* (/ 1.0 t_0) (/ (/ 1.0 x) t_0)))))
z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double t_0 = hypot(1.0, z_m) * sqrt(y_m);
return y_s * ((1.0 / t_0) * ((1.0 / x) / t_0));
}
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
double t_0 = Math.hypot(1.0, z_m) * Math.sqrt(y_m);
return y_s * ((1.0 / t_0) * ((1.0 / x) / t_0));
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): t_0 = math.hypot(1.0, z_m) * math.sqrt(y_m) return y_s * ((1.0 / t_0) * ((1.0 / x) / t_0))
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) t_0 = Float64(hypot(1.0, z_m) * sqrt(y_m)) return Float64(y_s * Float64(Float64(1.0 / t_0) * Float64(Float64(1.0 / x) / t_0))) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z_m) t_0 = hypot(1.0, z_m) * sqrt(y_m); tmp = y_s * ((1.0 / t_0) * ((1.0 / x) / t_0)); end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := Block[{t$95$0 = N[(N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision] * N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(N[(1.0 / x), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := \mathsf{hypot}\left(1, z\_m\right) \cdot \sqrt{y\_m}\\
y\_s \cdot \left(\frac{1}{t\_0} \cdot \frac{\frac{1}{x}}{t\_0}\right)
\end{array}
\end{array}
Initial program 92.4%
associate-/l/92.0%
associate-*l*92.4%
*-commutative92.4%
sqr-neg92.4%
+-commutative92.4%
sqr-neg92.4%
fma-define92.4%
Simplified92.4%
*-commutative92.4%
associate-*r*92.0%
fma-undefine92.0%
+-commutative92.0%
associate-/l/92.4%
add-sqr-sqrt45.3%
*-un-lft-identity45.3%
times-frac45.2%
+-commutative45.2%
fma-undefine45.2%
*-commutative45.2%
sqrt-prod45.2%
fma-undefine45.2%
+-commutative45.2%
hypot-1-def45.3%
+-commutative45.3%
Applied egg-rr47.7%
z_m = (fabs.f64 z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z_m) :precision binary64 (* y_s (pow (/ (pow x -0.5) (* (hypot 1.0 z_m) (sqrt y_m))) 2.0)))
z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
return y_s * pow((pow(x, -0.5) / (hypot(1.0, z_m) * sqrt(y_m))), 2.0);
}
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
return y_s * Math.pow((Math.pow(x, -0.5) / (Math.hypot(1.0, z_m) * Math.sqrt(y_m))), 2.0);
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): return y_s * math.pow((math.pow(x, -0.5) / (math.hypot(1.0, z_m) * math.sqrt(y_m))), 2.0)
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) return Float64(y_s * (Float64((x ^ -0.5) / Float64(hypot(1.0, z_m) * sqrt(y_m))) ^ 2.0)) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z_m) tmp = y_s * (((x ^ -0.5) / (hypot(1.0, z_m) * sqrt(y_m))) ^ 2.0); end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * N[Power[N[(N[Power[x, -0.5], $MachinePrecision] / N[(N[Sqrt[1.0 ^ 2 + z$95$m ^ 2], $MachinePrecision] * N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot {\left(\frac{{x}^{-0.5}}{\mathsf{hypot}\left(1, z\_m\right) \cdot \sqrt{y\_m}}\right)}^{2}
\end{array}
Initial program 92.4%
associate-/l/92.0%
associate-*l*92.4%
*-commutative92.4%
sqr-neg92.4%
+-commutative92.4%
sqr-neg92.4%
fma-define92.4%
Simplified92.4%
*-commutative92.4%
associate-*r*92.0%
fma-undefine92.0%
+-commutative92.0%
associate-/l/92.4%
add-sqr-sqrt59.2%
sqrt-div21.0%
inv-pow21.0%
sqrt-pow121.0%
metadata-eval21.0%
+-commutative21.0%
fma-undefine21.0%
*-commutative21.0%
sqrt-prod21.0%
fma-undefine21.0%
+-commutative21.0%
hypot-1-def21.0%
sqrt-div21.0%
Applied egg-rr21.7%
unpow221.7%
Simplified21.7%
z_m = (fabs.f64 z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z_m)
:precision binary64
(*
y_s
(if (<= (* z_m z_m) 2e+289)
(* (/ 1.0 y_m) (/ (/ 1.0 x) (fma z_m z_m 1.0)))
(/ (/ (/ 1.0 x) (* z_m y_m)) z_m))))z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 2e+289) {
tmp = (1.0 / y_m) * ((1.0 / x) / fma(z_m, z_m, 1.0));
} else {
tmp = ((1.0 / x) / (z_m * y_m)) / z_m;
}
return y_s * tmp;
}
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) tmp = 0.0 if (Float64(z_m * z_m) <= 2e+289) tmp = Float64(Float64(1.0 / y_m) * Float64(Float64(1.0 / x) / fma(z_m, z_m, 1.0))); else tmp = Float64(Float64(Float64(1.0 / x) / Float64(z_m * y_m)) / z_m); end return Float64(y_s * tmp) end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * If[LessEqual[N[(z$95$m * z$95$m), $MachinePrecision], 2e+289], N[(N[(1.0 / y$95$m), $MachinePrecision] * N[(N[(1.0 / x), $MachinePrecision] / N[(z$95$m * z$95$m + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] / N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot z\_m \leq 2 \cdot 10^{+289}:\\
\;\;\;\;\frac{1}{y\_m} \cdot \frac{\frac{1}{x}}{\mathsf{fma}\left(z\_m, z\_m, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{1}{x}}{z\_m \cdot y\_m}}{z\_m}\\
\end{array}
\end{array}
if (*.f64 z z) < 2.0000000000000001e289Initial program 97.7%
associate-/l/97.2%
associate-*l*97.7%
*-commutative97.7%
sqr-neg97.7%
+-commutative97.7%
sqr-neg97.7%
fma-define97.7%
Simplified97.7%
*-commutative97.7%
associate-*r*97.2%
fma-undefine97.2%
+-commutative97.2%
associate-/l/97.7%
*-un-lft-identity97.7%
+-commutative97.7%
fma-undefine97.7%
times-frac98.0%
Applied egg-rr98.0%
if 2.0000000000000001e289 < (*.f64 z z) Initial program 78.7%
associate-/l/78.7%
associate-*l*78.6%
*-commutative78.6%
sqr-neg78.6%
+-commutative78.6%
sqr-neg78.6%
fma-define78.6%
Simplified78.6%
Taylor expanded in z around inf 78.7%
associate-/r*78.7%
associate-/r*78.3%
Simplified78.3%
*-un-lft-identity78.3%
unpow278.3%
times-frac91.7%
Applied egg-rr91.7%
associate-*r/91.7%
frac-times99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
z_m = (fabs.f64 z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z_m)
:precision binary64
(*
y_s
(if (<= (* z_m z_m) 5e+281)
(/ 1.0 (* y_m (* x (fma z_m z_m 1.0))))
(/ (/ (/ 1.0 x) (* z_m y_m)) z_m))))z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 5e+281) {
tmp = 1.0 / (y_m * (x * fma(z_m, z_m, 1.0)));
} else {
tmp = ((1.0 / x) / (z_m * y_m)) / z_m;
}
return y_s * tmp;
}
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) tmp = 0.0 if (Float64(z_m * z_m) <= 5e+281) tmp = Float64(1.0 / Float64(y_m * Float64(x * fma(z_m, z_m, 1.0)))); else tmp = Float64(Float64(Float64(1.0 / x) / Float64(z_m * y_m)) / z_m); end return Float64(y_s * tmp) end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * If[LessEqual[N[(z$95$m * z$95$m), $MachinePrecision], 5e+281], N[(1.0 / N[(y$95$m * N[(x * N[(z$95$m * z$95$m + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] / N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot z\_m \leq 5 \cdot 10^{+281}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(x \cdot \mathsf{fma}\left(z\_m, z\_m, 1\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{1}{x}}{z\_m \cdot y\_m}}{z\_m}\\
\end{array}
\end{array}
if (*.f64 z z) < 5.00000000000000016e281Initial program 98.1%
associate-/l/97.6%
associate-*l*97.7%
*-commutative97.7%
sqr-neg97.7%
+-commutative97.7%
sqr-neg97.7%
fma-define97.7%
Simplified97.7%
if 5.00000000000000016e281 < (*.f64 z z) Initial program 78.0%
associate-/l/78.0%
associate-*l*79.2%
*-commutative79.2%
sqr-neg79.2%
+-commutative79.2%
sqr-neg79.2%
fma-define79.2%
Simplified79.2%
Taylor expanded in z around inf 78.0%
associate-/r*78.0%
associate-/r*78.9%
Simplified78.9%
*-un-lft-identity78.9%
unpow278.9%
times-frac91.9%
Applied egg-rr91.9%
associate-*r/91.9%
frac-times99.9%
*-un-lft-identity99.9%
Applied egg-rr99.9%
z_m = (fabs.f64 z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z_m)
:precision binary64
(let* ((t_0 (* y_m (+ 1.0 (* z_m z_m)))))
(*
y_s
(if (<= t_0 1e+304) (/ (/ 1.0 x) t_0) (/ (/ (/ 1.0 x) (* z_m y_m)) z_m)))))z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double t_0 = y_m * (1.0 + (z_m * z_m));
double tmp;
if (t_0 <= 1e+304) {
tmp = (1.0 / x) / t_0;
} else {
tmp = ((1.0 / x) / (z_m * y_m)) / z_m;
}
return y_s * tmp;
}
z_m = abs(z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: t_0
real(8) :: tmp
t_0 = y_m * (1.0d0 + (z_m * z_m))
if (t_0 <= 1d+304) then
tmp = (1.0d0 / x) / t_0
else
tmp = ((1.0d0 / x) / (z_m * y_m)) / z_m
end if
code = y_s * tmp
end function
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
double t_0 = y_m * (1.0 + (z_m * z_m));
double tmp;
if (t_0 <= 1e+304) {
tmp = (1.0 / x) / t_0;
} else {
tmp = ((1.0 / x) / (z_m * y_m)) / z_m;
}
return y_s * tmp;
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): t_0 = y_m * (1.0 + (z_m * z_m)) tmp = 0 if t_0 <= 1e+304: tmp = (1.0 / x) / t_0 else: tmp = ((1.0 / x) / (z_m * y_m)) / z_m return y_s * tmp
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) t_0 = Float64(y_m * Float64(1.0 + Float64(z_m * z_m))) tmp = 0.0 if (t_0 <= 1e+304) tmp = Float64(Float64(1.0 / x) / t_0); else tmp = Float64(Float64(Float64(1.0 / x) / Float64(z_m * y_m)) / z_m); end return Float64(y_s * tmp) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z_m) t_0 = y_m * (1.0 + (z_m * z_m)); tmp = 0.0; if (t_0 <= 1e+304) tmp = (1.0 / x) / t_0; else tmp = ((1.0 / x) / (z_m * y_m)) / z_m; end tmp_2 = y_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := Block[{t$95$0 = N[(y$95$m * N[(1.0 + N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[t$95$0, 1e+304], N[(N[(1.0 / x), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] / N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
\begin{array}{l}
t_0 := y\_m \cdot \left(1 + z\_m \cdot z\_m\right)\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 10^{+304}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{1}{x}}{z\_m \cdot y\_m}}{z\_m}\\
\end{array}
\end{array}
\end{array}
if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 9.9999999999999994e303Initial program 94.2%
if 9.9999999999999994e303 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) Initial program 79.0%
associate-/l/79.0%
associate-*l*82.0%
*-commutative82.0%
sqr-neg82.0%
+-commutative82.0%
sqr-neg82.0%
fma-define82.0%
Simplified82.0%
Taylor expanded in z around inf 79.0%
associate-/r*79.0%
associate-/r*81.8%
Simplified81.8%
*-un-lft-identity81.8%
unpow281.8%
times-frac96.7%
Applied egg-rr96.7%
associate-*r/96.7%
frac-times99.8%
*-un-lft-identity99.8%
Applied egg-rr99.8%
z_m = (fabs.f64 z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z_m)
:precision binary64
(*
y_s
(if (<= (* z_m z_m) 2e-11)
(/ (/ 1.0 y_m) x)
(* (/ (/ 1.0 x) z_m) (/ 1.0 (* z_m y_m))))))z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 2e-11) {
tmp = (1.0 / y_m) / x;
} else {
tmp = ((1.0 / x) / z_m) * (1.0 / (z_m * y_m));
}
return y_s * tmp;
}
z_m = abs(z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if ((z_m * z_m) <= 2d-11) then
tmp = (1.0d0 / y_m) / x
else
tmp = ((1.0d0 / x) / z_m) * (1.0d0 / (z_m * y_m))
end if
code = y_s * tmp
end function
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 2e-11) {
tmp = (1.0 / y_m) / x;
} else {
tmp = ((1.0 / x) / z_m) * (1.0 / (z_m * y_m));
}
return y_s * tmp;
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): tmp = 0 if (z_m * z_m) <= 2e-11: tmp = (1.0 / y_m) / x else: tmp = ((1.0 / x) / z_m) * (1.0 / (z_m * y_m)) return y_s * tmp
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) tmp = 0.0 if (Float64(z_m * z_m) <= 2e-11) tmp = Float64(Float64(1.0 / y_m) / x); else tmp = Float64(Float64(Float64(1.0 / x) / z_m) * Float64(1.0 / Float64(z_m * y_m))); end return Float64(y_s * tmp) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z_m) tmp = 0.0; if ((z_m * z_m) <= 2e-11) tmp = (1.0 / y_m) / x; else tmp = ((1.0 / x) / z_m) * (1.0 / (z_m * y_m)); end tmp_2 = y_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * If[LessEqual[N[(z$95$m * z$95$m), $MachinePrecision], 2e-11], N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] / z$95$m), $MachinePrecision] * N[(1.0 / N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot z\_m \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{z\_m} \cdot \frac{1}{z\_m \cdot y\_m}\\
\end{array}
\end{array}
if (*.f64 z z) < 1.99999999999999988e-11Initial program 99.7%
associate-/l/99.6%
associate-*l*99.6%
*-commutative99.6%
sqr-neg99.6%
+-commutative99.6%
sqr-neg99.6%
fma-define99.6%
Simplified99.6%
*-commutative99.6%
associate-*r*99.6%
fma-undefine99.6%
+-commutative99.6%
associate-/l/99.7%
add-sqr-sqrt47.8%
*-un-lft-identity47.8%
times-frac47.7%
+-commutative47.7%
fma-undefine47.7%
*-commutative47.7%
sqrt-prod47.7%
fma-undefine47.7%
+-commutative47.7%
hypot-1-def47.7%
+-commutative47.7%
Applied egg-rr47.7%
add-sqr-sqrt23.1%
pow223.1%
clear-num23.1%
sqrt-div20.7%
metadata-eval20.7%
div-inv20.7%
clear-num20.7%
/-rgt-identity20.7%
associate-*l*20.7%
Applied egg-rr20.7%
Taylor expanded in z around 0 99.4%
associate-/l/99.5%
Simplified99.5%
if 1.99999999999999988e-11 < (*.f64 z z) Initial program 84.9%
associate-/l/84.4%
associate-*l*85.1%
*-commutative85.1%
sqr-neg85.1%
+-commutative85.1%
sqr-neg85.1%
fma-define85.1%
Simplified85.1%
Taylor expanded in z around inf 82.0%
associate-/r*82.5%
associate-/r*82.3%
Simplified82.3%
*-un-lft-identity82.3%
unpow282.3%
times-frac89.7%
Applied egg-rr89.7%
*-commutative89.7%
clear-num89.7%
frac-times89.3%
metadata-eval89.3%
associate-/l/89.2%
associate-/r/89.5%
/-rgt-identity89.5%
Applied egg-rr89.5%
frac-2neg89.5%
metadata-eval89.5%
*-commutative89.5%
distribute-lft-neg-in89.5%
associate-*r*95.1%
associate-*l*88.7%
associate-/l/89.2%
associate-/r*95.6%
div-inv95.5%
frac-2neg95.5%
add-sqr-sqrt48.4%
sqrt-unprod59.7%
sqr-neg59.7%
sqrt-unprod25.2%
add-sqr-sqrt50.5%
metadata-eval50.5%
add-sqr-sqrt25.9%
sqrt-unprod68.7%
sqr-neg68.7%
sqrt-prod48.7%
add-sqr-sqrt95.5%
Applied egg-rr95.5%
z_m = (fabs.f64 z)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
(FPCore (y_s x y_m z_m)
:precision binary64
(*
y_s
(if (<= (* z_m z_m) 2e-11)
(/ (/ 1.0 y_m) x)
(/ 1.0 (* z_m (* x (* z_m y_m)))))))z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 2e-11) {
tmp = (1.0 / y_m) / x;
} else {
tmp = 1.0 / (z_m * (x * (z_m * y_m)));
}
return y_s * tmp;
}
z_m = abs(z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if ((z_m * z_m) <= 2d-11) then
tmp = (1.0d0 / y_m) / x
else
tmp = 1.0d0 / (z_m * (x * (z_m * y_m)))
end if
code = y_s * tmp
end function
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
double tmp;
if ((z_m * z_m) <= 2e-11) {
tmp = (1.0 / y_m) / x;
} else {
tmp = 1.0 / (z_m * (x * (z_m * y_m)));
}
return y_s * tmp;
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): tmp = 0 if (z_m * z_m) <= 2e-11: tmp = (1.0 / y_m) / x else: tmp = 1.0 / (z_m * (x * (z_m * y_m))) return y_s * tmp
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) tmp = 0.0 if (Float64(z_m * z_m) <= 2e-11) tmp = Float64(Float64(1.0 / y_m) / x); else tmp = Float64(1.0 / Float64(z_m * Float64(x * Float64(z_m * y_m)))); end return Float64(y_s * tmp) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp_2 = code(y_s, x, y_m, z_m) tmp = 0.0; if ((z_m * z_m) <= 2e-11) tmp = (1.0 / y_m) / x; else tmp = 1.0 / (z_m * (x * (z_m * y_m))); end tmp_2 = y_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * If[LessEqual[N[(z$95$m * z$95$m), $MachinePrecision], 2e-11], N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / N[(z$95$m * N[(x * N[(z$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot z\_m \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\frac{\frac{1}{y\_m}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{z\_m \cdot \left(x \cdot \left(z\_m \cdot y\_m\right)\right)}\\
\end{array}
\end{array}
if (*.f64 z z) < 1.99999999999999988e-11Initial program 99.7%
associate-/l/99.6%
associate-*l*99.6%
*-commutative99.6%
sqr-neg99.6%
+-commutative99.6%
sqr-neg99.6%
fma-define99.6%
Simplified99.6%
*-commutative99.6%
associate-*r*99.6%
fma-undefine99.6%
+-commutative99.6%
associate-/l/99.7%
add-sqr-sqrt47.8%
*-un-lft-identity47.8%
times-frac47.7%
+-commutative47.7%
fma-undefine47.7%
*-commutative47.7%
sqrt-prod47.7%
fma-undefine47.7%
+-commutative47.7%
hypot-1-def47.7%
+-commutative47.7%
Applied egg-rr47.7%
add-sqr-sqrt23.1%
pow223.1%
clear-num23.1%
sqrt-div20.7%
metadata-eval20.7%
div-inv20.7%
clear-num20.7%
/-rgt-identity20.7%
associate-*l*20.7%
Applied egg-rr20.7%
Taylor expanded in z around 0 99.4%
associate-/l/99.5%
Simplified99.5%
if 1.99999999999999988e-11 < (*.f64 z z) Initial program 84.9%
associate-/l/84.4%
associate-*l*85.1%
*-commutative85.1%
sqr-neg85.1%
+-commutative85.1%
sqr-neg85.1%
fma-define85.1%
Simplified85.1%
Taylor expanded in z around inf 82.0%
associate-/r*82.5%
associate-/r*82.3%
Simplified82.3%
*-un-lft-identity82.3%
unpow282.3%
times-frac89.7%
Applied egg-rr89.7%
*-commutative89.7%
clear-num89.7%
frac-times89.3%
metadata-eval89.3%
associate-/l/89.2%
associate-/r/89.5%
/-rgt-identity89.5%
Applied egg-rr89.5%
Taylor expanded in z around 0 95.1%
Final simplification97.3%
z_m = (fabs.f64 z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z_m) :precision binary64 (* y_s (/ (/ 1.0 y_m) x)))
z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
return y_s * ((1.0 / y_m) / x);
}
z_m = abs(z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = y_s * ((1.0d0 / y_m) / x)
end function
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
return y_s * ((1.0 / y_m) / x);
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): return y_s * ((1.0 / y_m) / x)
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) return Float64(y_s * Float64(Float64(1.0 / y_m) / x)) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z_m) tmp = y_s * ((1.0 / y_m) / x); end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * N[(N[(1.0 / y$95$m), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \frac{\frac{1}{y\_m}}{x}
\end{array}
Initial program 92.4%
associate-/l/92.0%
associate-*l*92.4%
*-commutative92.4%
sqr-neg92.4%
+-commutative92.4%
sqr-neg92.4%
fma-define92.4%
Simplified92.4%
*-commutative92.4%
associate-*r*92.0%
fma-undefine92.0%
+-commutative92.0%
associate-/l/92.4%
add-sqr-sqrt45.3%
*-un-lft-identity45.3%
times-frac45.2%
+-commutative45.2%
fma-undefine45.2%
*-commutative45.2%
sqrt-prod45.2%
fma-undefine45.2%
+-commutative45.2%
hypot-1-def45.3%
+-commutative45.3%
Applied egg-rr47.7%
add-sqr-sqrt26.0%
pow226.0%
clear-num26.0%
sqrt-div21.7%
metadata-eval21.7%
div-inv21.7%
clear-num21.7%
/-rgt-identity21.7%
associate-*l*21.7%
Applied egg-rr21.7%
Taylor expanded in z around 0 58.1%
associate-/l/58.2%
Simplified58.2%
z_m = (fabs.f64 z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z_m) :precision binary64 (* y_s (/ (/ 1.0 x) y_m)))
z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
return y_s * ((1.0 / x) / y_m);
}
z_m = abs(z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = y_s * ((1.0d0 / x) / y_m)
end function
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
return y_s * ((1.0 / x) / y_m);
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): return y_s * ((1.0 / x) / y_m)
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) return Float64(y_s * Float64(Float64(1.0 / x) / y_m)) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z_m) tmp = y_s * ((1.0 / x) / y_m); end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * N[(N[(1.0 / x), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \frac{\frac{1}{x}}{y\_m}
\end{array}
Initial program 92.4%
associate-/l/92.0%
associate-*l*92.4%
*-commutative92.4%
sqr-neg92.4%
+-commutative92.4%
sqr-neg92.4%
fma-define92.4%
Simplified92.4%
Taylor expanded in z around 0 58.1%
associate-/r*58.2%
Simplified58.2%
z_m = (fabs.f64 z) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) (FPCore (y_s x y_m z_m) :precision binary64 (* y_s (/ 1.0 (* y_m x))))
z_m = fabs(z);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
double code(double y_s, double x, double y_m, double z_m) {
return y_s * (1.0 / (y_m * x));
}
z_m = abs(z)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
real(8) function code(y_s, x, y_m, z_m)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = y_s * (1.0d0 / (y_m * x))
end function
z_m = Math.abs(z);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
public static double code(double y_s, double x, double y_m, double z_m) {
return y_s * (1.0 / (y_m * x));
}
z_m = math.fabs(z) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) def code(y_s, x, y_m, z_m): return y_s * (1.0 / (y_m * x))
z_m = abs(z) y\_m = abs(y) y\_s = copysign(1.0, y) function code(y_s, x, y_m, z_m) return Float64(y_s * Float64(1.0 / Float64(y_m * x))) end
z_m = abs(z); y\_m = abs(y); y\_s = sign(y) * abs(1.0); function tmp = code(y_s, x, y_m, z_m) tmp = y_s * (1.0 / (y_m * x)); end
z_m = N[Abs[z], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[y$95$s_, x_, y$95$m_, z$95$m_] := N[(y$95$s * N[(1.0 / N[(y$95$m * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
y\_s \cdot \frac{1}{y\_m \cdot x}
\end{array}
Initial program 92.4%
associate-/l/92.0%
associate-*l*92.4%
*-commutative92.4%
sqr-neg92.4%
+-commutative92.4%
sqr-neg92.4%
fma-define92.4%
Simplified92.4%
Taylor expanded in z around 0 58.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
(if (< t_1 (- INFINITY))
t_2
(if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 + (z * z) t_1 = y * t_0 t_2 = (1.0 / y) / (t_0 * x) tmp = 0 if t_1 < -math.inf: tmp = t_2 elif t_1 < 8.680743250567252e+305: tmp = (1.0 / x) / (t_0 * y) else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 + Float64(z * z)) t_1 = Float64(y * t_0) t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x)) tmp = 0.0 if (t_1 < Float64(-Inf)) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 + (z * z); t_1 = y * t_0; t_2 = (1.0 / y) / (t_0 * x); tmp = 0.0; if (t_1 < -Inf) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = (1.0 / x) / (t_0 * y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + z \cdot z\\
t_1 := y \cdot t\_0\\
t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
\mathbf{if}\;t\_1 < -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024146
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< (* y (+ 1 (* z z))) -inf.0) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 868074325056725200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x)))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))