
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (* t (/ (- y z) (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + (t * ((y - z) / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (t * ((y - z) / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (t * ((y - z) / (a - z)));
}
def code(x, y, z, t, a): return x + (t * ((y - z) / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(t * Float64(Float64(y - z) / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + (t * ((y - z) / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(t * N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + t \cdot \frac{y - z}{a - z}
\end{array}
Initial program 87.2%
associate-/l*95.8%
Simplified95.8%
Taylor expanded in y around 0 87.0%
associate-*r/87.0%
mul-1-neg87.0%
distribute-rgt-neg-out87.0%
associate-*l/86.5%
associate-*l/93.4%
distribute-lft-in95.8%
+-commutative95.8%
sub-neg95.8%
associate-*l/87.2%
associate-*r/98.1%
Simplified98.1%
(FPCore (x y z t a)
:precision binary64
(if (<= z -6e-25)
(+ x t)
(if (<= z -6e-196)
(- x (/ (* t y) z))
(if (<= z 4.1e+123) (+ x (* y (/ t a))) (+ x t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6e-25) {
tmp = x + t;
} else if (z <= -6e-196) {
tmp = x - ((t * y) / z);
} else if (z <= 4.1e+123) {
tmp = x + (y * (t / a));
} else {
tmp = x + t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-6d-25)) then
tmp = x + t
else if (z <= (-6d-196)) then
tmp = x - ((t * y) / z)
else if (z <= 4.1d+123) then
tmp = x + (y * (t / a))
else
tmp = x + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -6e-25) {
tmp = x + t;
} else if (z <= -6e-196) {
tmp = x - ((t * y) / z);
} else if (z <= 4.1e+123) {
tmp = x + (y * (t / a));
} else {
tmp = x + t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -6e-25: tmp = x + t elif z <= -6e-196: tmp = x - ((t * y) / z) elif z <= 4.1e+123: tmp = x + (y * (t / a)) else: tmp = x + t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -6e-25) tmp = Float64(x + t); elseif (z <= -6e-196) tmp = Float64(x - Float64(Float64(t * y) / z)); elseif (z <= 4.1e+123) tmp = Float64(x + Float64(y * Float64(t / a))); else tmp = Float64(x + t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -6e-25) tmp = x + t; elseif (z <= -6e-196) tmp = x - ((t * y) / z); elseif (z <= 4.1e+123) tmp = x + (y * (t / a)); else tmp = x + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6e-25], N[(x + t), $MachinePrecision], If[LessEqual[z, -6e-196], N[(x - N[(N[(t * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.1e+123], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{-25}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq -6 \cdot 10^{-196}:\\
\;\;\;\;x - \frac{t \cdot y}{z}\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{+123}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -5.9999999999999995e-25 or 4.09999999999999989e123 < z Initial program 75.6%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in z around inf 83.7%
if -5.9999999999999995e-25 < z < -6e-196Initial program 97.2%
associate-/l*91.9%
Simplified91.9%
Taylor expanded in y around inf 77.7%
associate-/l*74.9%
Simplified74.9%
Taylor expanded in a around 0 63.6%
+-commutative63.6%
associate-*r/63.6%
neg-mul-163.6%
distribute-rgt-neg-in63.6%
Simplified63.6%
if -6e-196 < z < 4.09999999999999989e123Initial program 95.0%
associate-/l*96.7%
Simplified96.7%
Taylor expanded in z around 0 77.1%
+-commutative77.1%
associate-/l*77.9%
Simplified77.9%
clear-num77.9%
un-div-inv77.9%
Applied egg-rr77.9%
associate-/r/78.2%
Simplified78.2%
Final simplification78.5%
(FPCore (x y z t a)
:precision binary64
(if (<= z -2.4e-19)
(+ x t)
(if (<= z -6e-196)
(- x (* t (/ y z)))
(if (<= z 4.1e+123) (+ x (* y (/ t a))) (+ x t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.4e-19) {
tmp = x + t;
} else if (z <= -6e-196) {
tmp = x - (t * (y / z));
} else if (z <= 4.1e+123) {
tmp = x + (y * (t / a));
} else {
tmp = x + t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-2.4d-19)) then
tmp = x + t
else if (z <= (-6d-196)) then
tmp = x - (t * (y / z))
else if (z <= 4.1d+123) then
tmp = x + (y * (t / a))
else
tmp = x + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.4e-19) {
tmp = x + t;
} else if (z <= -6e-196) {
tmp = x - (t * (y / z));
} else if (z <= 4.1e+123) {
tmp = x + (y * (t / a));
} else {
tmp = x + t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -2.4e-19: tmp = x + t elif z <= -6e-196: tmp = x - (t * (y / z)) elif z <= 4.1e+123: tmp = x + (y * (t / a)) else: tmp = x + t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.4e-19) tmp = Float64(x + t); elseif (z <= -6e-196) tmp = Float64(x - Float64(t * Float64(y / z))); elseif (z <= 4.1e+123) tmp = Float64(x + Float64(y * Float64(t / a))); else tmp = Float64(x + t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -2.4e-19) tmp = x + t; elseif (z <= -6e-196) tmp = x - (t * (y / z)); elseif (z <= 4.1e+123) tmp = x + (y * (t / a)); else tmp = x + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.4e-19], N[(x + t), $MachinePrecision], If[LessEqual[z, -6e-196], N[(x - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.1e+123], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{-19}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq -6 \cdot 10^{-196}:\\
\;\;\;\;x - t \cdot \frac{y}{z}\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{+123}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -2.40000000000000023e-19 or 4.09999999999999989e123 < z Initial program 75.6%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in z around inf 83.7%
if -2.40000000000000023e-19 < z < -6e-196Initial program 97.2%
associate-/l*91.9%
Simplified91.9%
Taylor expanded in y around inf 77.7%
associate-/l*74.9%
Simplified74.9%
Taylor expanded in a around 0 63.6%
mul-1-neg63.6%
unsub-neg63.6%
associate-/l*60.9%
Simplified60.9%
if -6e-196 < z < 4.09999999999999989e123Initial program 95.0%
associate-/l*96.7%
Simplified96.7%
Taylor expanded in z around 0 77.1%
+-commutative77.1%
associate-/l*77.9%
Simplified77.9%
clear-num77.9%
un-div-inv77.9%
Applied egg-rr77.9%
associate-/r/78.2%
Simplified78.2%
Final simplification78.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -4.9e-89) (not (<= y 1.54e+26))) (+ x (/ y (/ (- a z) t))) (+ x (* t (/ z (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -4.9e-89) || !(y <= 1.54e+26)) {
tmp = x + (y / ((a - z) / t));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-4.9d-89)) .or. (.not. (y <= 1.54d+26))) then
tmp = x + (y / ((a - z) / t))
else
tmp = x + (t * (z / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -4.9e-89) || !(y <= 1.54e+26)) {
tmp = x + (y / ((a - z) / t));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -4.9e-89) or not (y <= 1.54e+26): tmp = x + (y / ((a - z) / t)) else: tmp = x + (t * (z / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -4.9e-89) || !(y <= 1.54e+26)) tmp = Float64(x + Float64(y / Float64(Float64(a - z) / t))); else tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -4.9e-89) || ~((y <= 1.54e+26))) tmp = x + (y / ((a - z) / t)); else tmp = x + (t * (z / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -4.9e-89], N[Not[LessEqual[y, 1.54e+26]], $MachinePrecision]], N[(x + N[(y / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{-89} \lor \neg \left(y \leq 1.54 \cdot 10^{+26}\right):\\
\;\;\;\;x + \frac{y}{\frac{a - z}{t}}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\end{array}
\end{array}
if y < -4.9e-89 or 1.54000000000000005e26 < y Initial program 83.6%
associate-/l*96.7%
Simplified96.7%
clear-num95.6%
un-div-inv95.7%
Applied egg-rr95.7%
Taylor expanded in y around inf 83.6%
if -4.9e-89 < y < 1.54000000000000005e26Initial program 91.7%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in y around 0 85.4%
associate-*r/85.4%
mul-1-neg85.4%
distribute-rgt-neg-out85.4%
associate-*l/89.5%
*-commutative89.5%
distribute-lft-neg-out89.5%
distribute-rgt-neg-in89.5%
distribute-frac-neg289.5%
neg-sub089.5%
sub-neg89.5%
+-commutative89.5%
associate--r+89.5%
neg-sub089.5%
remove-double-neg89.5%
Simplified89.5%
clear-num88.9%
un-div-inv88.9%
Applied egg-rr88.9%
associate-/r/92.8%
Simplified92.8%
Final simplification87.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -2.8e-89) (not (<= y 2.1e+26))) (+ x (* y (/ t (- a z)))) (+ x (* t (/ z (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.8e-89) || !(y <= 2.1e+26)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-2.8d-89)) .or. (.not. (y <= 2.1d+26))) then
tmp = x + (y * (t / (a - z)))
else
tmp = x + (t * (z / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -2.8e-89) || !(y <= 2.1e+26)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -2.8e-89) or not (y <= 2.1e+26): tmp = x + (y * (t / (a - z))) else: tmp = x + (t * (z / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -2.8e-89) || !(y <= 2.1e+26)) tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); else tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -2.8e-89) || ~((y <= 2.1e+26))) tmp = x + (y * (t / (a - z))); else tmp = x + (t * (z / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -2.8e-89], N[Not[LessEqual[y, 2.1e+26]], $MachinePrecision]], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-89} \lor \neg \left(y \leq 2.1 \cdot 10^{+26}\right):\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\end{array}
\end{array}
if y < -2.7999999999999999e-89 or 2.1000000000000001e26 < y Initial program 83.6%
associate-/l*96.7%
Simplified96.7%
Taylor expanded in y around inf 83.5%
if -2.7999999999999999e-89 < y < 2.1000000000000001e26Initial program 91.7%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in y around 0 85.4%
associate-*r/85.4%
mul-1-neg85.4%
distribute-rgt-neg-out85.4%
associate-*l/89.5%
*-commutative89.5%
distribute-lft-neg-out89.5%
distribute-rgt-neg-in89.5%
distribute-frac-neg289.5%
neg-sub089.5%
sub-neg89.5%
+-commutative89.5%
associate--r+89.5%
neg-sub089.5%
remove-double-neg89.5%
Simplified89.5%
clear-num88.9%
un-div-inv88.9%
Applied egg-rr88.9%
associate-/r/92.8%
Simplified92.8%
Final simplification87.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= y -3.4e-63) (not (<= y 5e+26))) (+ x (* y (/ t (- a z)))) (+ x (* z (/ t (- z a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -3.4e-63) || !(y <= 5e+26)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (z * (t / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((y <= (-3.4d-63)) .or. (.not. (y <= 5d+26))) then
tmp = x + (y * (t / (a - z)))
else
tmp = x + (z * (t / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((y <= -3.4e-63) || !(y <= 5e+26)) {
tmp = x + (y * (t / (a - z)));
} else {
tmp = x + (z * (t / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (y <= -3.4e-63) or not (y <= 5e+26): tmp = x + (y * (t / (a - z))) else: tmp = x + (z * (t / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((y <= -3.4e-63) || !(y <= 5e+26)) tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); else tmp = Float64(x + Float64(z * Float64(t / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((y <= -3.4e-63) || ~((y <= 5e+26))) tmp = x + (y * (t / (a - z))); else tmp = x + (z * (t / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -3.4e-63], N[Not[LessEqual[y, 5e+26]], $MachinePrecision]], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{-63} \lor \neg \left(y \leq 5 \cdot 10^{+26}\right):\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{t}{z - a}\\
\end{array}
\end{array}
if y < -3.39999999999999998e-63 or 5.0000000000000001e26 < y Initial program 83.3%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in y around inf 84.5%
if -3.39999999999999998e-63 < y < 5.0000000000000001e26Initial program 91.9%
associate-/l*94.1%
Simplified94.1%
Taylor expanded in y around 0 84.1%
associate-*r/84.1%
mul-1-neg84.1%
distribute-rgt-neg-out84.1%
associate-*l/88.2%
*-commutative88.2%
distribute-lft-neg-out88.2%
distribute-rgt-neg-in88.2%
distribute-frac-neg288.2%
neg-sub088.2%
sub-neg88.2%
+-commutative88.2%
associate--r+88.2%
neg-sub088.2%
remove-double-neg88.2%
Simplified88.2%
Final simplification86.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.7e+23) (not (<= z 1.9e+126))) (+ x t) (+ x (* y (/ t (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.7e+23) || !(z <= 1.9e+126)) {
tmp = x + t;
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.7d+23)) .or. (.not. (z <= 1.9d+126))) then
tmp = x + t
else
tmp = x + (y * (t / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.7e+23) || !(z <= 1.9e+126)) {
tmp = x + t;
} else {
tmp = x + (y * (t / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.7e+23) or not (z <= 1.9e+126): tmp = x + t else: tmp = x + (y * (t / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.7e+23) || !(z <= 1.9e+126)) tmp = Float64(x + t); else tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.7e+23) || ~((z <= 1.9e+126))) tmp = x + t; else tmp = x + (y * (t / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.7e+23], N[Not[LessEqual[z, 1.9e+126]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.7 \cdot 10^{+23} \lor \neg \left(z \leq 1.9 \cdot 10^{+126}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\end{array}
\end{array}
if z < -2.6999999999999999e23 or 1.90000000000000008e126 < z Initial program 75.0%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in z around inf 85.6%
if -2.6999999999999999e23 < z < 1.90000000000000008e126Initial program 95.1%
associate-/l*95.7%
Simplified95.7%
Taylor expanded in y around inf 82.2%
Final simplification83.6%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.6e+23) (not (<= z 6.6e+124))) (+ x t) (+ x (* t (/ y (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.6e+23) || !(z <= 6.6e+124)) {
tmp = x + t;
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.6d+23)) .or. (.not. (z <= 6.6d+124))) then
tmp = x + t
else
tmp = x + (t * (y / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.6e+23) || !(z <= 6.6e+124)) {
tmp = x + t;
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.6e+23) or not (z <= 6.6e+124): tmp = x + t else: tmp = x + (t * (y / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.6e+23) || !(z <= 6.6e+124)) tmp = Float64(x + t); else tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.6e+23) || ~((z <= 6.6e+124))) tmp = x + t; else tmp = x + (t * (y / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.6e+23], N[Not[LessEqual[z, 6.6e+124]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.6 \cdot 10^{+23} \lor \neg \left(z \leq 6.6 \cdot 10^{+124}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\end{array}
\end{array}
if z < -4.6000000000000001e23 or 6.60000000000000029e124 < z Initial program 75.0%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in z around inf 85.6%
if -4.6000000000000001e23 < z < 6.60000000000000029e124Initial program 95.1%
associate-/l*95.7%
Simplified95.7%
Taylor expanded in y around inf 81.0%
associate-/l*81.5%
Simplified81.5%
Final simplification83.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -8.5e-19) (+ x (* t (/ (- z y) z))) (if (<= z 9e-66) (+ x (/ y (/ (- a z) t))) (+ x (* t (/ z (- z a)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5e-19) {
tmp = x + (t * ((z - y) / z));
} else if (z <= 9e-66) {
tmp = x + (y / ((a - z) / t));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-8.5d-19)) then
tmp = x + (t * ((z - y) / z))
else if (z <= 9d-66) then
tmp = x + (y / ((a - z) / t))
else
tmp = x + (t * (z / (z - a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8.5e-19) {
tmp = x + (t * ((z - y) / z));
} else if (z <= 9e-66) {
tmp = x + (y / ((a - z) / t));
} else {
tmp = x + (t * (z / (z - a)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -8.5e-19: tmp = x + (t * ((z - y) / z)) elif z <= 9e-66: tmp = x + (y / ((a - z) / t)) else: tmp = x + (t * (z / (z - a))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -8.5e-19) tmp = Float64(x + Float64(t * Float64(Float64(z - y) / z))); elseif (z <= 9e-66) tmp = Float64(x + Float64(y / Float64(Float64(a - z) / t))); else tmp = Float64(x + Float64(t * Float64(z / Float64(z - a)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -8.5e-19) tmp = x + (t * ((z - y) / z)); elseif (z <= 9e-66) tmp = x + (y / ((a - z) / t)); else tmp = x + (t * (z / (z - a))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8.5e-19], N[(x + N[(t * N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9e-66], N[(x + N[(y / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{-19}:\\
\;\;\;\;x + t \cdot \frac{z - y}{z}\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-66}:\\
\;\;\;\;x + \frac{y}{\frac{a - z}{t}}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{z}{z - a}\\
\end{array}
\end{array}
if z < -8.50000000000000003e-19Initial program 75.5%
associate-/l*95.6%
Simplified95.6%
Taylor expanded in a around 0 74.0%
mul-1-neg74.0%
unsub-neg74.0%
associate-/l*92.9%
Simplified92.9%
if -8.50000000000000003e-19 < z < 8.9999999999999995e-66Initial program 97.2%
associate-/l*93.8%
Simplified93.8%
clear-num93.7%
un-div-inv94.4%
Applied egg-rr94.4%
Taylor expanded in y around inf 88.7%
if 8.9999999999999995e-66 < z Initial program 84.1%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in y around 0 74.8%
associate-*r/74.8%
mul-1-neg74.8%
distribute-rgt-neg-out74.8%
associate-*l/86.5%
*-commutative86.5%
distribute-lft-neg-out86.5%
distribute-rgt-neg-in86.5%
distribute-frac-neg286.5%
neg-sub086.5%
sub-neg86.5%
+-commutative86.5%
associate--r+86.5%
neg-sub086.5%
remove-double-neg86.5%
Simplified86.5%
clear-num85.9%
un-div-inv86.0%
Applied egg-rr86.0%
associate-/r/86.5%
Simplified86.5%
Final simplification89.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -4.6e-23) (not (<= z 4.1e+123))) (+ x t) (+ x (* y (/ t a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.6e-23) || !(z <= 4.1e+123)) {
tmp = x + t;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-4.6d-23)) .or. (.not. (z <= 4.1d+123))) then
tmp = x + t
else
tmp = x + (y * (t / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -4.6e-23) || !(z <= 4.1e+123)) {
tmp = x + t;
} else {
tmp = x + (y * (t / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -4.6e-23) or not (z <= 4.1e+123): tmp = x + t else: tmp = x + (y * (t / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -4.6e-23) || !(z <= 4.1e+123)) tmp = Float64(x + t); else tmp = Float64(x + Float64(y * Float64(t / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -4.6e-23) || ~((z <= 4.1e+123))) tmp = x + t; else tmp = x + (y * (t / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.6e-23], N[Not[LessEqual[z, 4.1e+123]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.6 \cdot 10^{-23} \lor \neg \left(z \leq 4.1 \cdot 10^{+123}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if z < -4.6000000000000002e-23 or 4.09999999999999989e123 < z Initial program 75.6%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in z around inf 83.7%
if -4.6000000000000002e-23 < z < 4.09999999999999989e123Initial program 95.5%
associate-/l*95.6%
Simplified95.6%
Taylor expanded in z around 0 69.4%
+-commutative69.4%
associate-/l*70.0%
Simplified70.0%
clear-num70.0%
un-div-inv70.0%
Applied egg-rr70.0%
associate-/r/70.2%
Simplified70.2%
Final simplification75.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.05e-14) (not (<= z 4.1e+123))) (+ x t) (+ x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.05e-14) || !(z <= 4.1e+123)) {
tmp = x + t;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.05d-14)) .or. (.not. (z <= 4.1d+123))) then
tmp = x + t
else
tmp = x + (t * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.05e-14) || !(z <= 4.1e+123)) {
tmp = x + t;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.05e-14) or not (z <= 4.1e+123): tmp = x + t else: tmp = x + (t * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.05e-14) || !(z <= 4.1e+123)) tmp = Float64(x + t); else tmp = Float64(x + Float64(t * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.05e-14) || ~((z <= 4.1e+123))) tmp = x + t; else tmp = x + (t * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.05e-14], N[Not[LessEqual[z, 4.1e+123]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.05 \cdot 10^{-14} \lor \neg \left(z \leq 4.1 \cdot 10^{+123}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -1.0499999999999999e-14 or 4.09999999999999989e123 < z Initial program 75.6%
associate-/l*96.3%
Simplified96.3%
Taylor expanded in z around inf 83.7%
if -1.0499999999999999e-14 < z < 4.09999999999999989e123Initial program 95.5%
associate-/l*95.6%
Simplified95.6%
Taylor expanded in z around 0 69.4%
+-commutative69.4%
associate-/l*70.0%
Simplified70.0%
Final simplification75.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -2.2e-22) (not (<= z 2.4e+87))) (+ x t) (+ x (/ (* t y) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.2e-22) || !(z <= 2.4e+87)) {
tmp = x + t;
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-2.2d-22)) .or. (.not. (z <= 2.4d+87))) then
tmp = x + t
else
tmp = x + ((t * y) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -2.2e-22) || !(z <= 2.4e+87)) {
tmp = x + t;
} else {
tmp = x + ((t * y) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -2.2e-22) or not (z <= 2.4e+87): tmp = x + t else: tmp = x + ((t * y) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -2.2e-22) || !(z <= 2.4e+87)) tmp = Float64(x + t); else tmp = Float64(x + Float64(Float64(t * y) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -2.2e-22) || ~((z <= 2.4e+87))) tmp = x + t; else tmp = x + ((t * y) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.2e-22], N[Not[LessEqual[z, 2.4e+87]], $MachinePrecision]], N[(x + t), $MachinePrecision], N[(x + N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{-22} \lor \neg \left(z \leq 2.4 \cdot 10^{+87}\right):\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t \cdot y}{a}\\
\end{array}
\end{array}
if z < -2.2000000000000001e-22 or 2.39999999999999981e87 < z Initial program 77.0%
associate-/l*96.7%
Simplified96.7%
Taylor expanded in z around inf 82.1%
if -2.2000000000000001e-22 < z < 2.39999999999999981e87Initial program 96.4%
associate-/l*95.1%
Simplified95.1%
Taylor expanded in z around 0 69.9%
Final simplification75.7%
(FPCore (x y z t a) :precision binary64 (if (<= a -6.2e+42) x (+ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -6.2e+42) {
tmp = x;
} else {
tmp = x + t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-6.2d+42)) then
tmp = x
else
tmp = x + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= -6.2e+42) {
tmp = x;
} else {
tmp = x + t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= -6.2e+42: tmp = x else: tmp = x + t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= -6.2e+42) tmp = x; else tmp = Float64(x + t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= -6.2e+42) tmp = x; else tmp = x + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, -6.2e+42], x, N[(x + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.2 \cdot 10^{+42}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if a < -6.2000000000000003e42Initial program 80.6%
associate-/l*97.8%
Simplified97.8%
Taylor expanded in x around inf 67.4%
if -6.2000000000000003e42 < a Initial program 88.5%
associate-/l*95.4%
Simplified95.4%
Taylor expanded in z around inf 61.7%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.2%
associate-/l*95.8%
Simplified95.8%
Taylor expanded in x around inf 48.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024146
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))