
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (log y)) (+ y z)))
double code(double x, double y, double z) {
return (x * log(y)) - (y + z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log(y)) - (y + z)
end function
public static double code(double x, double y, double z) {
return (x * Math.log(y)) - (y + z);
}
def code(x, y, z): return (x * math.log(y)) - (y + z)
function code(x, y, z) return Float64(Float64(x * log(y)) - Float64(y + z)) end
function tmp = code(x, y, z) tmp = (x * log(y)) - (y + z); end
code[x_, y_, z_] := N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \log y - \left(y + z\right)
\end{array}
Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -2.4e+24) (not (<= z 4.2e+66))) (- (- z) y) (- (* x (log y)) y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.4e+24) || !(z <= 4.2e+66)) {
tmp = -z - y;
} else {
tmp = (x * log(y)) - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.4d+24)) .or. (.not. (z <= 4.2d+66))) then
tmp = -z - y
else
tmp = (x * log(y)) - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.4e+24) || !(z <= 4.2e+66)) {
tmp = -z - y;
} else {
tmp = (x * Math.log(y)) - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.4e+24) or not (z <= 4.2e+66): tmp = -z - y else: tmp = (x * math.log(y)) - y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.4e+24) || !(z <= 4.2e+66)) tmp = Float64(Float64(-z) - y); else tmp = Float64(Float64(x * log(y)) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.4e+24) || ~((z <= 4.2e+66))) tmp = -z - y; else tmp = (x * log(y)) - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.4e+24], N[Not[LessEqual[z, 4.2e+66]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+24} \lor \neg \left(z \leq 4.2 \cdot 10^{+66}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \log y - y\\
\end{array}
\end{array}
if z < -2.4000000000000001e24 or 4.20000000000000011e66 < z Initial program 99.9%
associate--l-100.0%
Simplified100.0%
Taylor expanded in x around 0 82.1%
neg-mul-182.1%
distribute-neg-in82.1%
+-commutative82.1%
sub-neg82.1%
Simplified82.1%
if -2.4000000000000001e24 < z < 4.20000000000000011e66Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in z around 0 89.7%
Final simplification86.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.2e+40) (not (<= x 8e+128))) (* x (log y)) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.2e+40) || !(x <= 8e+128)) {
tmp = x * log(y);
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.2d+40)) .or. (.not. (x <= 8d+128))) then
tmp = x * log(y)
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.2e+40) || !(x <= 8e+128)) {
tmp = x * Math.log(y);
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.2e+40) or not (x <= 8e+128): tmp = x * math.log(y) else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.2e+40) || !(x <= 8e+128)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.2e+40) || ~((x <= 8e+128))) tmp = x * log(y); else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.2e+40], N[Not[LessEqual[x, 8e+128]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+40} \lor \neg \left(x \leq 8 \cdot 10^{+128}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -7.19999999999999993e40 or 8.0000000000000006e128 < x Initial program 99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in x around inf 73.4%
if -7.19999999999999993e40 < x < 8.0000000000000006e128Initial program 99.9%
associate--l-99.9%
Simplified99.9%
Taylor expanded in x around 0 83.9%
neg-mul-183.9%
distribute-neg-in83.9%
+-commutative83.9%
sub-neg83.9%
Simplified83.9%
Final simplification80.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= y 8.5e+55) (- t_0 z) (- t_0 y))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 8.5e+55) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 8.5d+55) then
tmp = t_0 - z
else
tmp = t_0 - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 8.5e+55) {
tmp = t_0 - z;
} else {
tmp = t_0 - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 8.5e+55: tmp = t_0 - z else: tmp = t_0 - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 8.5e+55) tmp = Float64(t_0 - z); else tmp = Float64(t_0 - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 8.5e+55) tmp = t_0 - z; else tmp = t_0 - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 8.5e+55], N[(t$95$0 - z), $MachinePrecision], N[(t$95$0 - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 8.5 \cdot 10^{+55}:\\
\;\;\;\;t\_0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0 - y\\
\end{array}
\end{array}
if y < 8.50000000000000002e55Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around 0 92.5%
if 8.50000000000000002e55 < y Initial program 99.9%
associate--l-100.0%
Simplified100.0%
Taylor expanded in z around 0 90.6%
(FPCore (x y z) :precision binary64 (if (<= y 5.6e+56) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e+56) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.6d+56) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e+56) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.6e+56: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.6e+56) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.6e+56) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.6e+56], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.6 \cdot 10^{+56}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 5.60000000000000017e56Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in z around inf 44.3%
neg-mul-144.3%
Simplified44.3%
if 5.60000000000000017e56 < y Initial program 99.9%
associate--l-100.0%
Simplified100.0%
Taylor expanded in y around inf 70.9%
neg-mul-170.9%
Simplified70.9%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in x around 0 63.8%
neg-mul-163.8%
distribute-neg-in63.8%
+-commutative63.8%
sub-neg63.8%
Simplified63.8%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 36.2%
neg-mul-136.2%
Simplified36.2%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in z around inf 29.8%
neg-mul-129.8%
Simplified29.8%
neg-sub029.8%
sub-neg29.8%
add-sqr-sqrt15.0%
sqrt-unprod9.1%
sqr-neg9.1%
sqrt-unprod0.9%
add-sqr-sqrt2.4%
Applied egg-rr2.4%
+-lft-identity2.4%
Simplified2.4%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in y around inf 36.2%
neg-mul-136.2%
Simplified36.2%
neg-sub036.2%
sub-neg36.2%
add-sqr-sqrt0.0%
sqrt-unprod2.1%
sqr-neg2.1%
sqrt-unprod2.2%
add-sqr-sqrt2.2%
Applied egg-rr2.2%
+-lft-identity2.2%
Simplified2.2%
herbie shell --seed 2024146
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))