
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s x y z_m t a)
:precision binary64
(*
z_s
(if (<= z_m 1.55e+131)
(* x (* y (/ z_m (sqrt (- (* z_m z_m) (* t a))))))
(* x (* y (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e+131) {
tmp = x * (y * (z_m / sqrt(((z_m * z_m) - (t * a)))));
} else {
tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.55d+131) then
tmp = x * (y * (z_m / sqrt(((z_m * z_m) - (t * a)))))
else
tmp = x * (y * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.55e+131) {
tmp = x * (y * (z_m / Math.sqrt(((z_m * z_m) - (t * a)))));
} else {
tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): tmp = 0 if z_m <= 1.55e+131: tmp = x * (y * (z_m / math.sqrt(((z_m * z_m) - (t * a))))) else: tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.55e+131) tmp = Float64(x * Float64(y * Float64(z_m / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))))); else tmp = Float64(x * Float64(y * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))))); end return Float64(z_s * tmp) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp_2 = code(z_s, x, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.55e+131)
tmp = x * (y * (z_m / sqrt(((z_m * z_m) - (t * a)))));
else
tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
end
tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * If[LessEqual[z$95$m, 1.55e+131], N[(x * N[(y * N[(z$95$m / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.55 \cdot 10^{+131}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{z\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\\
\end{array}
\end{array}
if z < 1.55000000000000008e131Initial program 72.2%
associate-/l*74.0%
associate-*l*74.4%
Simplified74.4%
if 1.55000000000000008e131 < z Initial program 32.4%
associate-/l*32.8%
associate-*l*33.1%
Simplified33.1%
Taylor expanded in t around 0 91.5%
associate-/l*98.0%
Simplified98.0%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s x y z_m t a)
:precision binary64
(*
z_s
(if (<= z_m 2.7e-95)
(* x (* y (/ z_m (sqrt (* t (- a))))))
(* x (* y (/ z_m (+ z_m (* -0.5 (* a (/ t z_m))))))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.7e-95) {
tmp = x * (y * (z_m / sqrt((t * -a))));
} else {
tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.7d-95) then
tmp = x * (y * (z_m / sqrt((t * -a))))
else
tmp = x * (y * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m))))))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.7e-95) {
tmp = x * (y * (z_m / Math.sqrt((t * -a))));
} else {
tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): tmp = 0 if z_m <= 2.7e-95: tmp = x * (y * (z_m / math.sqrt((t * -a)))) else: tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) tmp = 0.0 if (z_m <= 2.7e-95) tmp = Float64(x * Float64(y * Float64(z_m / sqrt(Float64(t * Float64(-a)))))); else tmp = Float64(x * Float64(y * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m))))))); end return Float64(z_s * tmp) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp_2 = code(z_s, x, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.7e-95)
tmp = x * (y * (z_m / sqrt((t * -a))));
else
tmp = x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m))))));
end
tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * If[LessEqual[z$95$m, 2.7e-95], N[(x * N[(y * N[(z$95$m / N[Sqrt[N[(t * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.7 \cdot 10^{-95}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{z\_m}{\sqrt{t \cdot \left(-a\right)}}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\\
\end{array}
\end{array}
if z < 2.7e-95Initial program 64.4%
associate-/l*66.7%
associate-*l*67.3%
Simplified67.3%
Taylor expanded in z around 0 37.9%
associate-*r*37.9%
neg-mul-137.9%
*-commutative37.9%
Simplified37.9%
if 2.7e-95 < z Initial program 66.1%
associate-/l*66.3%
associate-*l*66.4%
Simplified66.4%
Taylor expanded in t around 0 86.6%
associate-/l*89.6%
Simplified89.6%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s x y z_m t a) :precision binary64 (* z_s (* x (* y (/ z_m (+ z_m (* -0.5 (* a (/ t z_m)))))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
return z_s * (x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z_s * (x * (y * (z_m / (z_m + ((-0.5d0) * (a * (t / z_m)))))))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
return z_s * (x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): return z_s * (x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))))
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) return Float64(z_s * Float64(x * Float64(y * Float64(z_m / Float64(z_m + Float64(-0.5 * Float64(a * Float64(t / z_m)))))))) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp = code(z_s, x, y, z_m, t, a)
tmp = z_s * (x * (y * (z_m / (z_m + (-0.5 * (a * (t / z_m)))))));
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * N[(x * N[(y * N[(z$95$m / N[(z$95$m + N[(-0.5 * N[(a * N[(t / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \left(x \cdot \left(y \cdot \frac{z\_m}{z\_m + -0.5 \cdot \left(a \cdot \frac{t}{z\_m}\right)}\right)\right)
\end{array}
Initial program 65.0%
associate-/l*66.6%
associate-*l*66.9%
Simplified66.9%
Taylor expanded in t around 0 49.1%
associate-/l*50.2%
Simplified50.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s x y z_m t a) :precision binary64 (* z_s (if (<= z_m 1.4e-60) (/ (* y (* z_m x)) z_m) (* x y))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.4e-60) {
tmp = (y * (z_m * x)) / z_m;
} else {
tmp = x * y;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.4d-60) then
tmp = (y * (z_m * x)) / z_m
else
tmp = x * y
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.4e-60) {
tmp = (y * (z_m * x)) / z_m;
} else {
tmp = x * y;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): tmp = 0 if z_m <= 1.4e-60: tmp = (y * (z_m * x)) / z_m else: tmp = x * y return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.4e-60) tmp = Float64(Float64(y * Float64(z_m * x)) / z_m); else tmp = Float64(x * y); end return Float64(z_s * tmp) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp_2 = code(z_s, x, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.4e-60)
tmp = (y * (z_m * x)) / z_m;
else
tmp = x * y;
end
tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * If[LessEqual[z$95$m, 1.4e-60], N[(N[(y * N[(z$95$m * x), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(x * y), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.4 \cdot 10^{-60}:\\
\;\;\;\;\frac{y \cdot \left(z\_m \cdot x\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if z < 1.4000000000000001e-60Initial program 65.7%
associate-/l*67.9%
*-commutative67.9%
associate-*l*66.9%
associate-*r/65.5%
Simplified65.5%
Taylor expanded in z around inf 20.5%
associate-*r/24.8%
Applied egg-rr24.8%
if 1.4000000000000001e-60 < z Initial program 63.9%
associate-/l*64.1%
*-commutative64.1%
associate-*l*64.2%
associate-*r/62.9%
Simplified62.9%
Taylor expanded in z around inf 89.1%
Final simplification48.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s x y z_m t a) :precision binary64 (* z_s (if (<= z_m 7.5e-94) (/ (* x (* z_m y)) z_m) (* x y))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7.5e-94) {
tmp = (x * (z_m * y)) / z_m;
} else {
tmp = x * y;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 7.5d-94) then
tmp = (x * (z_m * y)) / z_m
else
tmp = x * y
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 7.5e-94) {
tmp = (x * (z_m * y)) / z_m;
} else {
tmp = x * y;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): tmp = 0 if z_m <= 7.5e-94: tmp = (x * (z_m * y)) / z_m else: tmp = x * y return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) tmp = 0.0 if (z_m <= 7.5e-94) tmp = Float64(Float64(x * Float64(z_m * y)) / z_m); else tmp = Float64(x * y); end return Float64(z_s * tmp) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp_2 = code(z_s, x, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 7.5e-94)
tmp = (x * (z_m * y)) / z_m;
else
tmp = x * y;
end
tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * If[LessEqual[z$95$m, 7.5e-94], N[(N[(x * N[(z$95$m * y), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(x * y), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7.5 \cdot 10^{-94}:\\
\;\;\;\;\frac{x \cdot \left(z\_m \cdot y\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if z < 7.5000000000000003e-94Initial program 64.6%
associate-/l*66.9%
associate-*l*67.5%
Simplified67.5%
Taylor expanded in t around 0 25.9%
associate-/l*25.8%
Simplified25.8%
Taylor expanded in x around 0 25.8%
Taylor expanded in z around inf 23.6%
if 7.5000000000000003e-94 < z Initial program 65.7%
associate-/l*66.0%
*-commutative66.0%
associate-*l*66.1%
associate-*r/64.8%
Simplified64.8%
Taylor expanded in z around inf 87.7%
Final simplification48.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s x y z_m t a) :precision binary64 (* z_s (if (<= z_m 1.8e-186) (* y (/ (* z_m x) z_m)) (* x y))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.8e-186) {
tmp = y * ((z_m * x) / z_m);
} else {
tmp = x * y;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.8d-186) then
tmp = y * ((z_m * x) / z_m)
else
tmp = x * y
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.8e-186) {
tmp = y * ((z_m * x) / z_m);
} else {
tmp = x * y;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): tmp = 0 if z_m <= 1.8e-186: tmp = y * ((z_m * x) / z_m) else: tmp = x * y return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) tmp = 0.0 if (z_m <= 1.8e-186) tmp = Float64(y * Float64(Float64(z_m * x) / z_m)); else tmp = Float64(x * y); end return Float64(z_s * tmp) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp_2 = code(z_s, x, y, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.8e-186)
tmp = y * ((z_m * x) / z_m);
else
tmp = x * y;
end
tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * If[LessEqual[z$95$m, 1.8e-186], N[(y * N[(N[(z$95$m * x), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.8 \cdot 10^{-186}:\\
\;\;\;\;y \cdot \frac{z\_m \cdot x}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if z < 1.7999999999999999e-186Initial program 63.4%
associate-/l*65.9%
*-commutative65.9%
associate-*l*65.4%
associate-*r/63.8%
Simplified63.8%
Taylor expanded in z around inf 17.1%
if 1.7999999999999999e-186 < z Initial program 67.2%
associate-/l*67.4%
*-commutative67.4%
associate-*l*66.6%
associate-*r/65.5%
Simplified65.5%
Taylor expanded in z around inf 82.4%
Final simplification45.4%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s x y z_m t a) :precision binary64 (* z_s (* x y)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x < y && y < z_m && z_m < t && t < a);
double code(double z_s, double x, double y, double z_m, double t, double a) {
return z_s * (x * y);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, x, y, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z_s * (x * y)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x < y && y < z_m && z_m < t && t < a;
public static double code(double z_s, double x, double y, double z_m, double t, double a) {
return z_s * (x * y);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x, y, z_m, t, a] = sort([x, y, z_m, t, a]) def code(z_s, x, y, z_m, t, a): return z_s * (x * y)
z\_m = abs(z) z\_s = copysign(1.0, z) x, y, z_m, t, a = sort([x, y, z_m, t, a]) function code(z_s, x, y, z_m, t, a) return Float64(z_s * Float64(x * y)) end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x, y, z_m, t, a = num2cell(sort([x, y, z_m, t, a])){:}
function tmp = code(z_s, x, y, z_m, t, a)
tmp = z_s * (x * y);
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, x_, y_, z$95$m_, t_, a_] := N[(z$95$s * N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x, y, z_m, t, a] = \mathsf{sort}([x, y, z_m, t, a])\\
\\
z\_s \cdot \left(x \cdot y\right)
\end{array}
Initial program 65.0%
associate-/l*66.6%
*-commutative66.6%
associate-*l*66.0%
associate-*r/64.6%
Simplified64.6%
Taylor expanded in z around inf 44.3%
Final simplification44.3%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024146
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))