
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- (* u1 (/ 1.0 u1)) u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / ((u1 * (1.0f / u1)) - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / ((u1 * (1.0e0 / u1)) - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(u1 * Float32(Float32(1.0) / u1)) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / ((u1 * (single(1.0) / u1)) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{u1 \cdot \frac{1}{u1} - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.9%
Taylor expanded in u1 around inf 98.7%
sub-neg98.7%
metadata-eval98.7%
distribute-rgt-in98.9%
neg-mul-198.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.28318530718 u2))))
(if (<= t_0 0.9999954104423523)
(* t_0 (sqrt u1))
(cbrt (pow (/ u1 (- 1.0 u1)) 1.5)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.28318530718f * u2));
float tmp;
if (t_0 <= 0.9999954104423523f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = cbrtf(powf((u1 / (1.0f - u1)), 1.5f));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999954104423523)) tmp = Float32(t_0 * sqrt(u1)); else tmp = cbrt((Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(1.5))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999954104423523:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{{\left(\frac{u1}{1 - u1}\right)}^{1.5}}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.99999541Initial program 98.1%
Taylor expanded in u1 around 0 78.9%
if 0.99999541 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.3%
Taylor expanded in u2 around 0 98.0%
add-cbrt-cube98.0%
pow1/394.9%
add-sqr-sqrt95.0%
pow195.0%
pow1/295.0%
pow-prod-up95.0%
metadata-eval95.0%
Applied egg-rr95.0%
unpow1/398.1%
Simplified98.1%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 6.28318530718 u2))))
(if (<= t_0 0.9999954104423523)
(* t_0 (sqrt u1))
(pow (/ u1 (- 1.0 u1)) 0.5))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((6.28318530718f * u2));
float tmp;
if (t_0 <= 0.9999954104423523f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = powf((u1 / (1.0f - u1)), 0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = cos((6.28318530718e0 * u2))
if (t_0 <= 0.9999954104423523e0) then
tmp = t_0 * sqrt(u1)
else
tmp = (u1 / (1.0e0 - u1)) ** 0.5e0
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(6.28318530718) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999954104423523)) tmp = Float32(t_0 * sqrt(u1)); else tmp = Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(0.5); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = cos((single(6.28318530718) * u2)); tmp = single(0.0); if (t_0 <= single(0.9999954104423523)) tmp = t_0 * sqrt(u1); else tmp = (u1 / (single(1.0) - u1)) ^ single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(6.28318530718 \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999954104423523:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{u1}{1 - u1}\right)}^{0.5}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) < 0.99999541Initial program 98.1%
Taylor expanded in u1 around 0 78.9%
if 0.99999541 < (cos.f32 (*.f32 #s(literal 314159265359/50000000000 binary32) u2)) Initial program 99.3%
Taylor expanded in u2 around 0 98.0%
pow1/299.3%
Applied egg-rr98.0%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* 6.28318530718 u2) 0.000859999970998615) (cbrt (pow (/ u1 (- 1.0 u1)) 1.5)) (* (cos (* 6.28318530718 u2)) (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.000859999970998615f) {
tmp = cbrtf(powf((u1 / (1.0f - u1)), 1.5f));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf((u1 * (u1 + 1.0f)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.000859999970998615)) tmp = cbrt((Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(1.5))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(u1 + Float32(1.0))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.000859999970998615:\\
\;\;\;\;\sqrt[3]{{\left(\frac{u1}{1 - u1}\right)}^{1.5}}\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 8.59999971e-4Initial program 99.3%
Taylor expanded in u2 around 0 98.9%
add-cbrt-cube98.9%
pow1/395.6%
add-sqr-sqrt95.7%
pow195.7%
pow1/295.7%
pow-prod-up95.6%
metadata-eval95.6%
Applied egg-rr95.6%
unpow1/399.0%
Simplified99.0%
if 8.59999971e-4 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 98.2%
Taylor expanded in u1 around 0 89.7%
+-commutative89.7%
Simplified89.7%
Final simplification95.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (pow (/ u1 (- 1.0 u1)) 0.5)))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * powf((u1 / (1.0f - u1)), 0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * ((u1 / (1.0e0 - u1)) ** 0.5e0)
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * (Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(0.5))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * ((u1 / (single(1.0) - u1)) ^ single(0.5)); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot {\left(\frac{u1}{1 - u1}\right)}^{0.5}
\end{array}
Initial program 98.9%
pow1/298.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (pow (/ u1 (- 1.0 u1)) 0.5))
float code(float cosTheta_i, float u1, float u2) {
return powf((u1 / (1.0f - u1)), 0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 / (1.0e0 - u1)) ** 0.5e0
end function
function code(cosTheta_i, u1, u2) return Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(0.5) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 / (single(1.0) - u1)) ^ single(0.5); end
\begin{array}{l}
\\
{\left(\frac{u1}{1 - u1}\right)}^{0.5}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0 79.5%
pow1/298.9%
Applied egg-rr79.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0 79.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ u1 1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (u1 + 1.0f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (u1 + 1.0e0)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(u1 + Float32(1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (u1 + single(1.0)))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(u1 + 1\right)}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0 79.5%
Taylor expanded in u1 around 0 72.3%
+-commutative88.5%
Simplified72.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (pow u1 0.5))
float code(float cosTheta_i, float u1, float u2) {
return powf(u1, 0.5f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 ** 0.5e0
end function
function code(cosTheta_i, u1, u2) return u1 ^ Float32(0.5) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 ^ single(0.5); end
\begin{array}{l}
\\
{u1}^{0.5}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0 79.5%
Taylor expanded in u1 around 0 63.6%
pow1/263.6%
Applied egg-rr63.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0 79.5%
Taylor expanded in u1 around 0 63.6%
herbie shell --seed 2024146
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))