
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (/ (sin (* (- 1.0 u) normAngle)) (sin normAngle)) n0_i (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((sinf(((1.0f - u) * normAngle)) / sinf(normAngle)), n0_i, ((sinf((u * normAngle)) / sinf(normAngle)) * n1_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) / sin(normAngle)), n0_i, Float32(Float32(sin(Float32(u * normAngle)) / sin(normAngle)) * n1_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\sin \left(\left(1 - u\right) \cdot normAngle\right)}{\sin normAngle}, n0\_i, \frac{\sin \left(u \cdot normAngle\right)}{\sin normAngle} \cdot n1\_i\right)
\end{array}
Initial program 97.7%
fma-define97.7%
associate-*r/98.1%
*-rgt-identity98.1%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n0_i -1.999999943436137e-9) (not (<= n0_i 1.000000045813705e-18))) (- n0_i (* u n0_i)) (* n1_i (+ u (/ n0_i n1_i)))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.999999943436137e-9f) || !(n0_i <= 1.000000045813705e-18f)) {
tmp = n0_i - (u * n0_i);
} else {
tmp = n1_i * (u + (n0_i / n1_i));
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.999999943436137e-9)) .or. (.not. (n0_i <= 1.000000045813705e-18))) then
tmp = n0_i - (u * n0_i)
else
tmp = n1_i * (u + (n0_i / n1_i))
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.999999943436137e-9)) || !(n0_i <= Float32(1.000000045813705e-18))) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(n1_i * Float32(u + Float32(n0_i / n1_i))); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.999999943436137e-9)) || ~((n0_i <= single(1.000000045813705e-18)))) tmp = n0_i - (u * n0_i); else tmp = n1_i * (u + (n0_i / n1_i)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.999999943436137 \cdot 10^{-9} \lor \neg \left(n0\_i \leq 1.000000045813705 \cdot 10^{-18}\right):\\
\;\;\;\;n0\_i - u \cdot n0\_i\\
\mathbf{else}:\\
\;\;\;\;n1\_i \cdot \left(u + \frac{n0\_i}{n1\_i}\right)\\
\end{array}
\end{array}
if n0_i < -1.99999994e-9 or 1.00000005e-18 < n0_i Initial program 98.4%
fma-define98.5%
associate-*r/98.9%
*-rgt-identity98.9%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.6%
fma-define98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in n0_i around inf 91.9%
sub-neg91.9%
distribute-rgt-in92.0%
*-un-lft-identity92.0%
Applied egg-rr92.0%
if -1.99999994e-9 < n0_i < 1.00000005e-18Initial program 97.3%
fma-define97.3%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/97.9%
*-rgt-identity97.9%
Simplified97.9%
Taylor expanded in normAngle around 0 97.8%
fma-define97.9%
*-commutative97.9%
Simplified97.9%
Taylor expanded in n1_i around inf 97.7%
Taylor expanded in u around 0 85.3%
Final simplification87.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n0_i -1.999999943436137e-9) (not (<= n0_i 1.000000045813705e-18))) (- n0_i (* u n0_i)) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.999999943436137e-9f) || !(n0_i <= 1.000000045813705e-18f)) {
tmp = n0_i - (u * n0_i);
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.999999943436137e-9)) .or. (.not. (n0_i <= 1.000000045813705e-18))) then
tmp = n0_i - (u * n0_i)
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.999999943436137e-9)) || !(n0_i <= Float32(1.000000045813705e-18))) tmp = Float32(n0_i - Float32(u * n0_i)); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.999999943436137e-9)) || ~((n0_i <= single(1.000000045813705e-18)))) tmp = n0_i - (u * n0_i); else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.999999943436137 \cdot 10^{-9} \lor \neg \left(n0\_i \leq 1.000000045813705 \cdot 10^{-18}\right):\\
\;\;\;\;n0\_i - u \cdot n0\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i + u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -1.99999994e-9 or 1.00000005e-18 < n0_i Initial program 98.4%
fma-define98.5%
associate-*r/98.9%
*-rgt-identity98.9%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.6%
fma-define98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in n0_i around inf 91.9%
sub-neg91.9%
distribute-rgt-in92.0%
*-un-lft-identity92.0%
Applied egg-rr92.0%
if -1.99999994e-9 < n0_i < 1.00000005e-18Initial program 97.3%
fma-define97.3%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/97.9%
*-rgt-identity97.9%
Simplified97.9%
Taylor expanded in normAngle around 0 97.8%
fma-define97.9%
*-commutative97.9%
Simplified97.9%
Taylor expanded in u around 0 97.9%
mul-1-neg97.9%
unsub-neg97.9%
Simplified97.9%
Taylor expanded in n1_i around inf 85.2%
*-commutative85.2%
Simplified85.2%
Final simplification87.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (or (<= n0_i -1.999999943436137e-9) (not (<= n0_i 1.000000045813705e-18))) (* (- 1.0 u) n0_i) (+ n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.999999943436137e-9f) || !(n0_i <= 1.000000045813705e-18f)) {
tmp = (1.0f - u) * n0_i;
} else {
tmp = n0_i + (u * n1_i);
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.999999943436137e-9)) .or. (.not. (n0_i <= 1.000000045813705e-18))) then
tmp = (1.0e0 - u) * n0_i
else
tmp = n0_i + (u * n1_i)
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.999999943436137e-9)) || !(n0_i <= Float32(1.000000045813705e-18))) tmp = Float32(Float32(Float32(1.0) - u) * n0_i); else tmp = Float32(n0_i + Float32(u * n1_i)); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.999999943436137e-9)) || ~((n0_i <= single(1.000000045813705e-18)))) tmp = (single(1.0) - u) * n0_i; else tmp = n0_i + (u * n1_i); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.999999943436137 \cdot 10^{-9} \lor \neg \left(n0\_i \leq 1.000000045813705 \cdot 10^{-18}\right):\\
\;\;\;\;\left(1 - u\right) \cdot n0\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i + u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -1.99999994e-9 or 1.00000005e-18 < n0_i Initial program 98.4%
fma-define98.5%
associate-*r/98.9%
*-rgt-identity98.9%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified98.9%
Taylor expanded in normAngle around 0 98.6%
fma-define98.7%
*-commutative98.7%
Simplified98.7%
Taylor expanded in n0_i around inf 91.9%
if -1.99999994e-9 < n0_i < 1.00000005e-18Initial program 97.3%
fma-define97.3%
associate-*r/97.7%
*-rgt-identity97.7%
associate-*r/97.9%
*-rgt-identity97.9%
Simplified97.9%
Taylor expanded in normAngle around 0 97.8%
fma-define97.9%
*-commutative97.9%
Simplified97.9%
Taylor expanded in u around 0 97.9%
mul-1-neg97.9%
unsub-neg97.9%
Simplified97.9%
Taylor expanded in n1_i around inf 85.2%
*-commutative85.2%
Simplified85.2%
Final simplification87.5%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(if (or (<= n0_i -1.000000031374395e-22)
(not (<= n0_i 5.000000015855384e-29)))
(* (- 1.0 u) n0_i)
(* u n1_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if ((n0_i <= -1.000000031374395e-22f) || !(n0_i <= 5.000000015855384e-29f)) {
tmp = (1.0f - u) * n0_i;
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if ((n0_i <= (-1.000000031374395e-22)) .or. (.not. (n0_i <= 5.000000015855384e-29))) then
tmp = (1.0e0 - u) * n0_i
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if ((n0_i <= Float32(-1.000000031374395e-22)) || !(n0_i <= Float32(5.000000015855384e-29))) tmp = Float32(Float32(Float32(1.0) - u) * n0_i); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if ((n0_i <= single(-1.000000031374395e-22)) || ~((n0_i <= single(5.000000015855384e-29)))) tmp = (single(1.0) - u) * n0_i; else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.000000031374395 \cdot 10^{-22} \lor \neg \left(n0\_i \leq 5.000000015855384 \cdot 10^{-29}\right):\\
\;\;\;\;\left(1 - u\right) \cdot n0\_i\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1\_i\\
\end{array}
\end{array}
if n0_i < -1.00000003e-22 or 5.00000002e-29 < n0_i Initial program 98.2%
fma-define98.2%
associate-*r/98.7%
*-rgt-identity98.7%
associate-*r/98.7%
*-rgt-identity98.7%
Simplified98.7%
Taylor expanded in normAngle around 0 98.5%
fma-define98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in n0_i around inf 79.7%
if -1.00000003e-22 < n0_i < 5.00000002e-29Initial program 96.8%
fma-define96.8%
associate-*r/97.0%
*-rgt-identity97.0%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in normAngle around 0 97.4%
fma-define97.6%
*-commutative97.6%
Simplified97.6%
Taylor expanded in n0_i around 0 68.1%
Final simplification75.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n0_i -1.000000031374395e-22) n0_i (if (<= n0_i 5.000000136226006e-28) (* u n1_i) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n0_i <= -1.000000031374395e-22f) {
tmp = n0_i;
} else if (n0_i <= 5.000000136226006e-28f) {
tmp = u * n1_i;
} else {
tmp = n0_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n0_i <= (-1.000000031374395e-22)) then
tmp = n0_i
else if (n0_i <= 5.000000136226006e-28) then
tmp = u * n1_i
else
tmp = n0_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n0_i <= Float32(-1.000000031374395e-22)) tmp = n0_i; elseif (n0_i <= Float32(5.000000136226006e-28)) tmp = Float32(u * n1_i); else tmp = n0_i; end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n0_i <= single(-1.000000031374395e-22)) tmp = n0_i; elseif (n0_i <= single(5.000000136226006e-28)) tmp = u * n1_i; else tmp = n0_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n0\_i \leq -1.000000031374395 \cdot 10^{-22}:\\
\;\;\;\;n0\_i\\
\mathbf{elif}\;n0\_i \leq 5.000000136226006 \cdot 10^{-28}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;n0\_i\\
\end{array}
\end{array}
if n0_i < -1.00000003e-22 or 5.00000014e-28 < n0_i Initial program 98.2%
fma-define98.2%
associate-*r/98.7%
*-rgt-identity98.7%
associate-*r/98.7%
*-rgt-identity98.7%
Simplified98.7%
Taylor expanded in u around 0 61.9%
if -1.00000003e-22 < n0_i < 5.00000014e-28Initial program 96.8%
fma-define96.8%
associate-*r/97.1%
*-rgt-identity97.1%
associate-*r/97.5%
*-rgt-identity97.5%
Simplified97.5%
Taylor expanded in normAngle around 0 97.4%
fma-define97.6%
*-commutative97.6%
Simplified97.6%
Taylor expanded in n0_i around 0 67.4%
Final simplification64.1%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (- (* u n1_i) (* u n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + ((u * n1_i) - (u * n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + ((u * n1_i) - (u * n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(Float32(u * n1_i) - Float32(u * n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + ((u * n1_i) - (u * n0_i)); end
\begin{array}{l}
\\
n0\_i + \left(u \cdot n1\_i - u \cdot n0\_i\right)
\end{array}
Initial program 97.7%
fma-define97.7%
associate-*r/98.1%
*-rgt-identity98.1%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
Taylor expanded in normAngle around 0 98.1%
fma-define98.2%
*-commutative98.2%
Simplified98.2%
Taylor expanded in u around 0 98.2%
mul-1-neg98.2%
unsub-neg98.2%
Simplified98.2%
sub-neg98.2%
distribute-rgt-in98.2%
*-commutative98.2%
Applied egg-rr98.2%
Final simplification98.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ n0_i (* u (- n1_i n0_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + (u * (n1_i - n0_i));
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i + (u * (n1_i - n0_i))
end function
function code(normAngle, u, n0_i, n1_i) return Float32(n0_i + Float32(u * Float32(n1_i - n0_i))) end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i + (u * (n1_i - n0_i)); end
\begin{array}{l}
\\
n0\_i + u \cdot \left(n1\_i - n0\_i\right)
\end{array}
Initial program 97.7%
fma-define97.7%
associate-*r/98.1%
*-rgt-identity98.1%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
Taylor expanded in normAngle around 0 98.1%
fma-define98.2%
*-commutative98.2%
Simplified98.2%
Taylor expanded in u around 0 98.2%
mul-1-neg98.2%
unsub-neg98.2%
Simplified98.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 97.7%
fma-define97.7%
associate-*r/98.1%
*-rgt-identity98.1%
associate-*r/98.3%
*-rgt-identity98.3%
Simplified98.3%
Taylor expanded in u around 0 46.6%
herbie shell --seed 2024146
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))