Migdal et al, Equation (64)

Percentage Accurate: 99.6% → 99.6%
Time: 8.3s
Alternatives: 22
Speedup: 2.0×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\cos th}{\sqrt{2}}\\ t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right) \end{array} \end{array} \]
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (/ (cos th) (sqrt 2.0))))
   (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
	double t_1 = cos(th) / sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    t_1 = cos(th) / sqrt(2.0d0)
    code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
	double t_1 = Math.cos(th) / Math.sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th):
	t_1 = math.cos(th) / math.sqrt(2.0)
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th)
	t_1 = Float64(cos(th) / sqrt(2.0))
	return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2)))
end
function tmp = code(a1, a2, th)
	t_1 = cos(th) / sqrt(2.0);
	tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 22 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\cos th}{\sqrt{2}}\\ t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right) \end{array} \end{array} \]
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (/ (cos th) (sqrt 2.0))))
   (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
	double t_1 = cos(th) / sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    t_1 = cos(th) / sqrt(2.0d0)
    code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
	double t_1 = Math.cos(th) / Math.sqrt(2.0);
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th):
	t_1 = math.cos(th) / math.sqrt(2.0)
	return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th)
	t_1 = Float64(cos(th) / sqrt(2.0))
	return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2)))
end
function tmp = code(a1, a2, th)
	t_1 = cos(th) / sqrt(2.0);
	tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}

Alternative 1: 99.6% accurate, 1.3× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \cos th \cdot \frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (* (cos th) (/ (fma a2 a2 (* a1 a1)) (sqrt 2.0))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	return cos(th) * (fma(a2, a2, (a1 * a1)) / sqrt(2.0));
}
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	return Float64(cos(th) * Float64(fma(a2, a2, Float64(a1 * a1)) / sqrt(2.0)))
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\cos th \cdot \frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}
\end{array}
Derivation
  1. Initial program 99.6%

    \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
  2. Step-by-step derivation
    1. distribute-lft-out99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    2. cos-neg99.6%

      \[\leadsto \frac{\color{blue}{\cos \left(-th\right)}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    3. associate-*l/99.6%

      \[\leadsto \color{blue}{\frac{\cos \left(-th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)}{\sqrt{2}}} \]
    4. associate-/l*99.6%

      \[\leadsto \color{blue}{\cos \left(-th\right) \cdot \frac{a1 \cdot a1 + a2 \cdot a2}{\sqrt{2}}} \]
    5. cos-neg99.6%

      \[\leadsto \color{blue}{\cos th} \cdot \frac{a1 \cdot a1 + a2 \cdot a2}{\sqrt{2}} \]
    6. +-commutative99.6%

      \[\leadsto \cos th \cdot \frac{\color{blue}{a2 \cdot a2 + a1 \cdot a1}}{\sqrt{2}} \]
    7. fma-define99.6%

      \[\leadsto \cos th \cdot \frac{\color{blue}{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}}{\sqrt{2}} \]
  3. Simplified99.6%

    \[\leadsto \color{blue}{\cos th \cdot \frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
  4. Add Preprocessing
  5. Add Preprocessing

Alternative 2: 80.1% accurate, 1.3× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (if (<= (cos th) 0.66)
   (* (cos th) (+ (* a1 a1) (* a2 a2)))
   (/ (fma a2 a2 (* a1 a1)) (sqrt 2.0))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double tmp;
	if (cos(th) <= 0.66) {
		tmp = cos(th) * ((a1 * a1) + (a2 * a2));
	} else {
		tmp = fma(a2, a2, (a1 * a1)) / sqrt(2.0);
	}
	return tmp;
}
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	tmp = 0.0
	if (cos(th) <= 0.66)
		tmp = Float64(cos(th) * Float64(Float64(a1 * a1) + Float64(a2 * a2)));
	else
		tmp = Float64(fma(a2, a2, Float64(a1 * a1)) / sqrt(2.0));
	end
	return tmp
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.66], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a2 * a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.66:\\
\;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (cos.f64 th) < 0.660000000000000031

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. frac-2neg99.6%

        \[\leadsto \color{blue}{\frac{-\cos th}{-\sqrt{2}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      2. div-inv99.5%

        \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr99.5%

      \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr59.8%

      \[\leadsto \color{blue}{\left(0 + \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 0.660000000000000031 < (cos.f64 th)

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
      2. cos-neg99.6%

        \[\leadsto \frac{\color{blue}{\cos \left(-th\right)}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      3. associate-*l/99.7%

        \[\leadsto \color{blue}{\frac{\cos \left(-th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)}{\sqrt{2}}} \]
      4. associate-/l*99.6%

        \[\leadsto \color{blue}{\cos \left(-th\right) \cdot \frac{a1 \cdot a1 + a2 \cdot a2}{\sqrt{2}}} \]
      5. cos-neg99.6%

        \[\leadsto \color{blue}{\cos th} \cdot \frac{a1 \cdot a1 + a2 \cdot a2}{\sqrt{2}} \]
      6. +-commutative99.6%

        \[\leadsto \cos th \cdot \frac{\color{blue}{a2 \cdot a2 + a1 \cdot a1}}{\sqrt{2}} \]
      7. fma-define99.6%

        \[\leadsto \cos th \cdot \frac{\color{blue}{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}}{\sqrt{2}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\cos th \cdot \frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 89.2%

      \[\leadsto \color{blue}{1} \cdot \frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification78.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}{\sqrt{2}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 55.3% accurate, 1.3× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{{a2}^{2}}{\sqrt{2}}\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (if (<= (cos th) 0.66)
   (* (cos th) (+ (* a1 a1) (* a2 a2)))
   (/ (pow a2 2.0) (sqrt 2.0))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double tmp;
	if (cos(th) <= 0.66) {
		tmp = cos(th) * ((a1 * a1) + (a2 * a2));
	} else {
		tmp = pow(a2, 2.0) / sqrt(2.0);
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: tmp
    if (cos(th) <= 0.66d0) then
        tmp = cos(th) * ((a1 * a1) + (a2 * a2))
    else
        tmp = (a2 ** 2.0d0) / sqrt(2.0d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double tmp;
	if (Math.cos(th) <= 0.66) {
		tmp = Math.cos(th) * ((a1 * a1) + (a2 * a2));
	} else {
		tmp = Math.pow(a2, 2.0) / Math.sqrt(2.0);
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	tmp = 0
	if math.cos(th) <= 0.66:
		tmp = math.cos(th) * ((a1 * a1) + (a2 * a2))
	else:
		tmp = math.pow(a2, 2.0) / math.sqrt(2.0)
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	tmp = 0.0
	if (cos(th) <= 0.66)
		tmp = Float64(cos(th) * Float64(Float64(a1 * a1) + Float64(a2 * a2)));
	else
		tmp = Float64((a2 ^ 2.0) / sqrt(2.0));
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	tmp = 0.0;
	if (cos(th) <= 0.66)
		tmp = cos(th) * ((a1 * a1) + (a2 * a2));
	else
		tmp = (a2 ^ 2.0) / sqrt(2.0);
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.66], N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[a2, 2.0], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.66:\\
\;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{{a2}^{2}}{\sqrt{2}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (cos.f64 th) < 0.660000000000000031

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. frac-2neg99.6%

        \[\leadsto \color{blue}{\frac{-\cos th}{-\sqrt{2}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      2. div-inv99.5%

        \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr99.5%

      \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr59.8%

      \[\leadsto \color{blue}{\left(0 + \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 0.660000000000000031 < (cos.f64 th)

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 89.1%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Taylor expanded in a1 around 0 56.3%

      \[\leadsto \color{blue}{\frac{{a2}^{2}}{\sqrt{2}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification57.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{{a2}^{2}}{\sqrt{2}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 80.0% accurate, 1.9× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot \frac{1}{\sqrt{2}}\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= (cos th) 0.66) (* (cos th) t_1) (* t_1 (/ 1.0 (sqrt 2.0))))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (cos(th) <= 0.66) {
		tmp = cos(th) * t_1;
	} else {
		tmp = t_1 * (1.0 / sqrt(2.0));
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (cos(th) <= 0.66d0) then
        tmp = cos(th) * t_1
    else
        tmp = t_1 * (1.0d0 / sqrt(2.0d0))
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (Math.cos(th) <= 0.66) {
		tmp = Math.cos(th) * t_1;
	} else {
		tmp = t_1 * (1.0 / Math.sqrt(2.0));
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if math.cos(th) <= 0.66:
		tmp = math.cos(th) * t_1
	else:
		tmp = t_1 * (1.0 / math.sqrt(2.0))
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (cos(th) <= 0.66)
		tmp = Float64(cos(th) * t_1);
	else
		tmp = Float64(t_1 * Float64(1.0 / sqrt(2.0)));
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (cos(th) <= 0.66)
		tmp = cos(th) * t_1;
	else
		tmp = t_1 * (1.0 / sqrt(2.0));
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[th], $MachinePrecision], 0.66], N[(N[Cos[th], $MachinePrecision] * t$95$1), $MachinePrecision], N[(t$95$1 * N[(1.0 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;\cos th \leq 0.66:\\
\;\;\;\;\cos th \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{1}{\sqrt{2}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (cos.f64 th) < 0.660000000000000031

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. frac-2neg99.6%

        \[\leadsto \color{blue}{\frac{-\cos th}{-\sqrt{2}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      2. div-inv99.5%

        \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr99.5%

      \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr59.8%

      \[\leadsto \color{blue}{\left(0 + \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 0.660000000000000031 < (cos.f64 th)

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 89.1%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification78.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \frac{1}{\sqrt{2}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 80.1% accurate, 1.9× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot \sqrt{0.5}\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= (cos th) 0.66) (* (cos th) t_1) (* t_1 (sqrt 0.5)))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (cos(th) <= 0.66) {
		tmp = cos(th) * t_1;
	} else {
		tmp = t_1 * sqrt(0.5);
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (cos(th) <= 0.66d0) then
        tmp = cos(th) * t_1
    else
        tmp = t_1 * sqrt(0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (Math.cos(th) <= 0.66) {
		tmp = Math.cos(th) * t_1;
	} else {
		tmp = t_1 * Math.sqrt(0.5);
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if math.cos(th) <= 0.66:
		tmp = math.cos(th) * t_1
	else:
		tmp = t_1 * math.sqrt(0.5)
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (cos(th) <= 0.66)
		tmp = Float64(cos(th) * t_1);
	else
		tmp = Float64(t_1 * sqrt(0.5));
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (cos(th) <= 0.66)
		tmp = cos(th) * t_1;
	else
		tmp = t_1 * sqrt(0.5);
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Cos[th], $MachinePrecision], 0.66], N[(N[Cos[th], $MachinePrecision] * t$95$1), $MachinePrecision], N[(t$95$1 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;\cos th \leq 0.66:\\
\;\;\;\;\cos th \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \sqrt{0.5}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (cos.f64 th) < 0.660000000000000031

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. frac-2neg99.6%

        \[\leadsto \color{blue}{\frac{-\cos th}{-\sqrt{2}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      2. div-inv99.5%

        \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr99.5%

      \[\leadsto \color{blue}{\left(\left(-\cos th\right) \cdot \frac{1}{-\sqrt{2}}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr59.8%

      \[\leadsto \color{blue}{\left(0 + \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 0.660000000000000031 < (cos.f64 th)

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.6%

        \[\leadsto \color{blue}{\frac{1}{\frac{\sqrt{2}}{\cos th}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      2. associate-/r/99.6%

        \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{2}} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      3. pow1/299.6%

        \[\leadsto \left(\frac{1}{\color{blue}{{2}^{0.5}}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      4. pow-flip99.5%

        \[\leadsto \left(\color{blue}{{2}^{\left(-0.5\right)}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      5. metadata-eval99.5%

        \[\leadsto \left({2}^{\color{blue}{-0.5}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr99.5%

      \[\leadsto \color{blue}{\left({2}^{-0.5} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Taylor expanded in th around 0 89.1%

      \[\leadsto \color{blue}{\sqrt{0.5}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification78.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\cos th \leq 0.66:\\ \;\;\;\;\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 99.6% accurate, 2.0× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (* (/ (cos th) (sqrt 2.0)) (+ (* a1 a1) (* a2 a2))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	return (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    code = (cos(th) / sqrt(2.0d0)) * ((a1 * a1) + (a2 * a2))
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	return (Math.cos(th) / Math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	return (math.cos(th) / math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2))
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	return Float64(Float64(cos(th) / sqrt(2.0)) * Float64(Float64(a1 * a1) + Float64(a2 * a2)))
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp = code(a1, a2, th)
	tmp = (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Derivation
  1. Initial program 99.6%

    \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
  2. Step-by-step derivation
    1. distribute-lft-out99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
  3. Simplified99.6%

    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
  4. Add Preprocessing
  5. Add Preprocessing

Alternative 7: 99.6% accurate, 2.0× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right) \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (* (+ (* a1 a1) (* a2 a2)) (* (cos th) (sqrt 0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	return ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5));
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    code = ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5d0))
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	return ((a1 * a1) + (a2 * a2)) * (Math.cos(th) * Math.sqrt(0.5));
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	return ((a1 * a1) + (a2 * a2)) * (math.cos(th) * math.sqrt(0.5))
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * Float64(cos(th) * sqrt(0.5)))
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp = code(a1, a2, th)
	tmp = ((a1 * a1) + (a2 * a2)) * (cos(th) * sqrt(0.5));
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right)
\end{array}
Derivation
  1. Initial program 99.6%

    \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
  2. Step-by-step derivation
    1. distribute-lft-out99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
  3. Simplified99.6%

    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
  4. Add Preprocessing
  5. Step-by-step derivation
    1. clear-num99.6%

      \[\leadsto \color{blue}{\frac{1}{\frac{\sqrt{2}}{\cos th}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    2. associate-/r/99.5%

      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{2}} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    3. pow1/299.5%

      \[\leadsto \left(\frac{1}{\color{blue}{{2}^{0.5}}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    4. pow-flip99.6%

      \[\leadsto \left(\color{blue}{{2}^{\left(-0.5\right)}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    5. metadata-eval99.6%

      \[\leadsto \left({2}^{\color{blue}{-0.5}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  6. Applied egg-rr99.6%

    \[\leadsto \color{blue}{\left({2}^{-0.5} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  7. Taylor expanded in th around inf 99.6%

    \[\leadsto \color{blue}{\left(\cos th \cdot \sqrt{0.5}\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  8. Step-by-step derivation
    1. *-commutative99.6%

      \[\leadsto \color{blue}{\left(\sqrt{0.5} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  9. Simplified99.6%

    \[\leadsto \color{blue}{\left(\sqrt{0.5} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  10. Final simplification99.6%

    \[\leadsto \left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \left(\cos th \cdot \sqrt{0.5}\right) \]
  11. Add Preprocessing

Alternative 8: 67.0% accurate, 3.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot \sqrt{0.5}\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 (sqrt 0.5)) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * sqrt(0.5);
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * sqrt(0.5d0)
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * Math.sqrt(0.5);
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * math.sqrt(0.5)
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * sqrt(0.5));
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * sqrt(0.5);
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot \sqrt{0.5}\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Step-by-step derivation
      1. clear-num99.6%

        \[\leadsto \color{blue}{\frac{1}{\frac{\sqrt{2}}{\cos th}}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      2. associate-/r/99.5%

        \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{2}} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      3. pow1/299.5%

        \[\leadsto \left(\frac{1}{\color{blue}{{2}^{0.5}}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      4. pow-flip99.6%

        \[\leadsto \left(\color{blue}{{2}^{\left(-0.5\right)}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
      5. metadata-eval99.6%

        \[\leadsto \left({2}^{\color{blue}{-0.5}} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr99.6%

      \[\leadsto \color{blue}{\left({2}^{-0.5} \cdot \cos th\right)} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Taylor expanded in th around 0 71.4%

      \[\leadsto \color{blue}{\sqrt{0.5}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification65.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 32.8% accurate, 3.8× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;{a2}^{2} \cdot 0.6666666666666666\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (if (<= th 3.9e+97)
   (* (pow a2 2.0) 0.6666666666666666)
   (* (+ (* a1 a1) (* a2 a2)) -0.5)))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double tmp;
	if (th <= 3.9e+97) {
		tmp = pow(a2, 2.0) * 0.6666666666666666;
	} else {
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: tmp
    if (th <= 3.9d+97) then
        tmp = (a2 ** 2.0d0) * 0.6666666666666666d0
    else
        tmp = ((a1 * a1) + (a2 * a2)) * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double tmp;
	if (th <= 3.9e+97) {
		tmp = Math.pow(a2, 2.0) * 0.6666666666666666;
	} else {
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	tmp = 0
	if th <= 3.9e+97:
		tmp = math.pow(a2, 2.0) * 0.6666666666666666
	else:
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64((a2 ^ 2.0) * 0.6666666666666666);
	else
		tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = (a2 ^ 2.0) * 0.6666666666666666;
	else
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := If[LessEqual[th, 3.9e+97], N[(N[Power[a2, 2.0], $MachinePrecision] * 0.6666666666666666), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;{a2}^{2} \cdot 0.6666666666666666\\

\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr49.3%

      \[\leadsto \color{blue}{0.6666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Taylor expanded in a1 around 0 32.1%

      \[\leadsto \color{blue}{0.6666666666666666 \cdot {a2}^{2}} \]
    8. Step-by-step derivation
      1. *-commutative32.1%

        \[\leadsto \color{blue}{{a2}^{2} \cdot 0.6666666666666666} \]
    9. Simplified32.1%

      \[\leadsto \color{blue}{{a2}^{2} \cdot 0.6666666666666666} \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification33.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;{a2}^{2} \cdot 0.6666666666666666\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 48.0% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot 0.6666666666666666\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 0.6666666666666666) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.6666666666666666;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * 0.6666666666666666d0
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.6666666666666666;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * 0.6666666666666666
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * 0.6666666666666666);
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * 0.6666666666666666;
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * 0.6666666666666666), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot 0.6666666666666666\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr49.3%

      \[\leadsto \color{blue}{0.6666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification47.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot 0.6666666666666666\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 11: 46.9% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 0.5) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.5;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * 0.5d0
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.5;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * 0.5
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * 0.5);
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * 0.5;
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * 0.5), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot 0.5\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr47.8%

      \[\leadsto \color{blue}{0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification46.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 12: 46.5% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot 0.375\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 0.375) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.375;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * 0.375d0
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.375;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * 0.375
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * 0.375);
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * 0.375;
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * 0.375), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot 0.375\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr47.3%

      \[\leadsto \color{blue}{0.375} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification45.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot 0.375\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 13: 46.4% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 0.3333333333333333) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.3333333333333333;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * 0.3333333333333333d0
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.3333333333333333;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * 0.3333333333333333
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * 0.3333333333333333);
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * 0.3333333333333333;
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * 0.3333333333333333), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot 0.3333333333333333\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr47.1%

      \[\leadsto \color{blue}{0.3333333333333333} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification45.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 14: 46.2% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot 0.25\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 0.25) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.25;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * 0.25d0
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.25;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * 0.25
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * 0.25);
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * 0.25;
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * 0.25), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot 0.25\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr46.9%

      \[\leadsto \color{blue}{0.25} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification45.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot 0.25\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 15: 45.9% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a1 \cdot a1 + a2 \cdot a2\\ \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;t\_1 \cdot 0.16666666666666666\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ (* a1 a1) (* a2 a2))))
   (if (<= th 3.9e+97) (* t_1 0.16666666666666666) (* t_1 -0.5))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.16666666666666666;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (a1 * a1) + (a2 * a2)
    if (th <= 3.9d+97) then
        tmp = t_1 * 0.16666666666666666d0
    else
        tmp = t_1 * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = (a1 * a1) + (a2 * a2);
	double tmp;
	if (th <= 3.9e+97) {
		tmp = t_1 * 0.16666666666666666;
	} else {
		tmp = t_1 * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = (a1 * a1) + (a2 * a2)
	tmp = 0
	if th <= 3.9e+97:
		tmp = t_1 * 0.16666666666666666
	else:
		tmp = t_1 * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2))
	tmp = 0.0
	if (th <= 3.9e+97)
		tmp = Float64(t_1 * 0.16666666666666666);
	else
		tmp = Float64(t_1 * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = (a1 * a1) + (a2 * a2);
	tmp = 0.0;
	if (th <= 3.9e+97)
		tmp = t_1 * 0.16666666666666666;
	else
		tmp = t_1 * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 3.9e+97], N[(t$95$1 * 0.16666666666666666), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\
\;\;\;\;t\_1 \cdot 0.16666666666666666\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 3.8999999999999999e97

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 71.4%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr46.6%

      \[\leadsto \color{blue}{0.16666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]

    if 3.8999999999999999e97 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.4%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification45.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 3.9 \cdot 10^{+97}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot 0.16666666666666666\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 16: 29.4% accurate, 29.6× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} \mathbf{if}\;th \leq 5.8 \cdot 10^{-18}:\\ \;\;\;\;0.75 \cdot \left(a2 + a1 \cdot a1\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (if (<= th 5.8e-18)
   (* 0.75 (+ a2 (* a1 a1)))
   (* (+ (* a1 a1) (* a2 a2)) -0.5)))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double tmp;
	if (th <= 5.8e-18) {
		tmp = 0.75 * (a2 + (a1 * a1));
	} else {
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: tmp
    if (th <= 5.8d-18) then
        tmp = 0.75d0 * (a2 + (a1 * a1))
    else
        tmp = ((a1 * a1) + (a2 * a2)) * (-0.5d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double tmp;
	if (th <= 5.8e-18) {
		tmp = 0.75 * (a2 + (a1 * a1));
	} else {
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	tmp = 0
	if th <= 5.8e-18:
		tmp = 0.75 * (a2 + (a1 * a1))
	else:
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	tmp = 0.0
	if (th <= 5.8e-18)
		tmp = Float64(0.75 * Float64(a2 + Float64(a1 * a1)));
	else
		tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.5);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	tmp = 0.0;
	if (th <= 5.8e-18)
		tmp = 0.75 * (a2 + (a1 * a1));
	else
		tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := If[LessEqual[th, 5.8e-18], N[(0.75 * N[(a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
\mathbf{if}\;th \leq 5.8 \cdot 10^{-18}:\\
\;\;\;\;0.75 \cdot \left(a2 + a1 \cdot a1\right)\\

\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 5.8e-18

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 76.2%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr50.4%

      \[\leadsto \color{blue}{0.75} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr37.6%

      \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp25.9%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified25.9%

      \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]

    if 5.8e-18 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 32.0%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr35.7%

      \[\leadsto \color{blue}{-0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification28.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 5.8 \cdot 10^{-18}:\\ \;\;\;\;0.75 \cdot \left(a2 + a1 \cdot a1\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\ \end{array} \]
  5. Add Preprocessing

Alternative 17: 25.6% accurate, 34.5× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a2 + a1 \cdot a1\\ \mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\ \;\;\;\;0.75 \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.125\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ a2 (* a1 a1))))
   (if (<= th 2.25e+170) (* 0.75 t_1) (* t_1 -0.125))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = a2 + (a1 * a1);
	double tmp;
	if (th <= 2.25e+170) {
		tmp = 0.75 * t_1;
	} else {
		tmp = t_1 * -0.125;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = a2 + (a1 * a1)
    if (th <= 2.25d+170) then
        tmp = 0.75d0 * t_1
    else
        tmp = t_1 * (-0.125d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = a2 + (a1 * a1);
	double tmp;
	if (th <= 2.25e+170) {
		tmp = 0.75 * t_1;
	} else {
		tmp = t_1 * -0.125;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = a2 + (a1 * a1)
	tmp = 0
	if th <= 2.25e+170:
		tmp = 0.75 * t_1
	else:
		tmp = t_1 * -0.125
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(a2 + Float64(a1 * a1))
	tmp = 0.0
	if (th <= 2.25e+170)
		tmp = Float64(0.75 * t_1);
	else
		tmp = Float64(t_1 * -0.125);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = a2 + (a1 * a1);
	tmp = 0.0;
	if (th <= 2.25e+170)
		tmp = 0.75 * t_1;
	else
		tmp = t_1 * -0.125;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2.25e+170], N[(0.75 * t$95$1), $MachinePrecision], N[(t$95$1 * -0.125), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a2 + a1 \cdot a1\\
\mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\
\;\;\;\;0.75 \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.125\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 2.25000000000000011e170

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 68.8%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr47.6%

      \[\leadsto \color{blue}{0.75} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr35.1%

      \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp24.2%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified24.2%

      \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]

    if 2.25000000000000011e170 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 27.3%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.3%

      \[\leadsto \color{blue}{-0.125} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr31.7%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp7.4%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified20.0%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification23.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\ \;\;\;\;0.75 \cdot \left(a2 + a1 \cdot a1\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a2 + a1 \cdot a1\right) \cdot -0.125\\ \end{array} \]
  5. Add Preprocessing

Alternative 18: 25.6% accurate, 34.5× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a2 + a1 \cdot a1\\ \mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\ \;\;\;\;0.6666666666666666 \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.125\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ a2 (* a1 a1))))
   (if (<= th 2.25e+170) (* 0.6666666666666666 t_1) (* t_1 -0.125))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = a2 + (a1 * a1);
	double tmp;
	if (th <= 2.25e+170) {
		tmp = 0.6666666666666666 * t_1;
	} else {
		tmp = t_1 * -0.125;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = a2 + (a1 * a1)
    if (th <= 2.25d+170) then
        tmp = 0.6666666666666666d0 * t_1
    else
        tmp = t_1 * (-0.125d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = a2 + (a1 * a1);
	double tmp;
	if (th <= 2.25e+170) {
		tmp = 0.6666666666666666 * t_1;
	} else {
		tmp = t_1 * -0.125;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = a2 + (a1 * a1)
	tmp = 0
	if th <= 2.25e+170:
		tmp = 0.6666666666666666 * t_1
	else:
		tmp = t_1 * -0.125
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(a2 + Float64(a1 * a1))
	tmp = 0.0
	if (th <= 2.25e+170)
		tmp = Float64(0.6666666666666666 * t_1);
	else
		tmp = Float64(t_1 * -0.125);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = a2 + (a1 * a1);
	tmp = 0.0;
	if (th <= 2.25e+170)
		tmp = 0.6666666666666666 * t_1;
	else
		tmp = t_1 * -0.125;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2.25e+170], N[(0.6666666666666666 * t$95$1), $MachinePrecision], N[(t$95$1 * -0.125), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a2 + a1 \cdot a1\\
\mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\
\;\;\;\;0.6666666666666666 \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.125\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 2.25000000000000011e170

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 68.8%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr47.9%

      \[\leadsto \color{blue}{0.6666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr35.2%

      \[\leadsto 0.6666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp24.2%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified24.3%

      \[\leadsto 0.6666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]

    if 2.25000000000000011e170 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 27.3%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.3%

      \[\leadsto \color{blue}{-0.125} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr31.7%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp7.4%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified20.0%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification23.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\ \;\;\;\;0.6666666666666666 \cdot \left(a2 + a1 \cdot a1\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a2 + a1 \cdot a1\right) \cdot -0.125\\ \end{array} \]
  5. Add Preprocessing

Alternative 19: 24.7% accurate, 34.5× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} t_1 := a2 + a1 \cdot a1\\ \mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\ \;\;\;\;0.16666666666666666 \cdot t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_1 \cdot -0.125\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (let* ((t_1 (+ a2 (* a1 a1))))
   (if (<= th 2.25e+170) (* 0.16666666666666666 t_1) (* t_1 -0.125))))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double t_1 = a2 + (a1 * a1);
	double tmp;
	if (th <= 2.25e+170) {
		tmp = 0.16666666666666666 * t_1;
	} else {
		tmp = t_1 * -0.125;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: t_1
    real(8) :: tmp
    t_1 = a2 + (a1 * a1)
    if (th <= 2.25d+170) then
        tmp = 0.16666666666666666d0 * t_1
    else
        tmp = t_1 * (-0.125d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double t_1 = a2 + (a1 * a1);
	double tmp;
	if (th <= 2.25e+170) {
		tmp = 0.16666666666666666 * t_1;
	} else {
		tmp = t_1 * -0.125;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	t_1 = a2 + (a1 * a1)
	tmp = 0
	if th <= 2.25e+170:
		tmp = 0.16666666666666666 * t_1
	else:
		tmp = t_1 * -0.125
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	t_1 = Float64(a2 + Float64(a1 * a1))
	tmp = 0.0
	if (th <= 2.25e+170)
		tmp = Float64(0.16666666666666666 * t_1);
	else
		tmp = Float64(t_1 * -0.125);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	t_1 = a2 + (a1 * a1);
	tmp = 0.0;
	if (th <= 2.25e+170)
		tmp = 0.16666666666666666 * t_1;
	else
		tmp = t_1 * -0.125;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := Block[{t$95$1 = N[(a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 2.25e+170], N[(0.16666666666666666 * t$95$1), $MachinePrecision], N[(t$95$1 * -0.125), $MachinePrecision]]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
t_1 := a2 + a1 \cdot a1\\
\mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\
\;\;\;\;0.16666666666666666 \cdot t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.125\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 2.25000000000000011e170

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 68.8%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr45.4%

      \[\leadsto \color{blue}{0.16666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr34.3%

      \[\leadsto 0.16666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp24.2%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified23.4%

      \[\leadsto 0.16666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]

    if 2.25000000000000011e170 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 27.3%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr39.3%

      \[\leadsto \color{blue}{-0.125} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr31.7%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp7.4%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified20.0%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification23.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 2.25 \cdot 10^{+170}:\\ \;\;\;\;0.16666666666666666 \cdot \left(a2 + a1 \cdot a1\right)\\ \mathbf{else}:\\ \;\;\;\;\left(a2 + a1 \cdot a1\right) \cdot -0.125\\ \end{array} \]
  5. Add Preprocessing

Alternative 20: 7.5% accurate, 34.5× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ \begin{array}{l} \mathbf{if}\;th \leq 11200:\\ \;\;\;\;a2 \cdot 0.16666666666666666\\ \mathbf{else}:\\ \;\;\;\;\left(a2 + a1 \cdot a1\right) \cdot -0.125\\ \end{array} \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th)
 :precision binary64
 (if (<= th 11200.0) (* a2 0.16666666666666666) (* (+ a2 (* a1 a1)) -0.125)))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	double tmp;
	if (th <= 11200.0) {
		tmp = a2 * 0.16666666666666666;
	} else {
		tmp = (a2 + (a1 * a1)) * -0.125;
	}
	return tmp;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    real(8) :: tmp
    if (th <= 11200.0d0) then
        tmp = a2 * 0.16666666666666666d0
    else
        tmp = (a2 + (a1 * a1)) * (-0.125d0)
    end if
    code = tmp
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	double tmp;
	if (th <= 11200.0) {
		tmp = a2 * 0.16666666666666666;
	} else {
		tmp = (a2 + (a1 * a1)) * -0.125;
	}
	return tmp;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	tmp = 0
	if th <= 11200.0:
		tmp = a2 * 0.16666666666666666
	else:
		tmp = (a2 + (a1 * a1)) * -0.125
	return tmp
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	tmp = 0.0
	if (th <= 11200.0)
		tmp = Float64(a2 * 0.16666666666666666);
	else
		tmp = Float64(Float64(a2 + Float64(a1 * a1)) * -0.125);
	end
	return tmp
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp_2 = code(a1, a2, th)
	tmp = 0.0;
	if (th <= 11200.0)
		tmp = a2 * 0.16666666666666666;
	else
		tmp = (a2 + (a1 * a1)) * -0.125;
	end
	tmp_2 = tmp;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := If[LessEqual[th, 11200.0], N[(a2 * 0.16666666666666666), $MachinePrecision], N[(N[(a2 + N[(a1 * a1), $MachinePrecision]), $MachinePrecision] * -0.125), $MachinePrecision]]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
\begin{array}{l}
\mathbf{if}\;th \leq 11200:\\
\;\;\;\;a2 \cdot 0.16666666666666666\\

\mathbf{else}:\\
\;\;\;\;\left(a2 + a1 \cdot a1\right) \cdot -0.125\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if th < 11200

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 76.3%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr48.8%

      \[\leadsto \color{blue}{0.16666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr37.5%

      \[\leadsto 0.16666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp26.2%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified25.3%

      \[\leadsto 0.16666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    10. Taylor expanded in a1 around 0 3.9%

      \[\leadsto \color{blue}{0.16666666666666666 \cdot a2} \]

    if 11200 < th

    1. Initial program 99.6%

      \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
    2. Step-by-step derivation
      1. distribute-lft-out99.6%

        \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    4. Add Preprocessing
    5. Taylor expanded in th around 0 26.9%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    6. Applied egg-rr36.2%

      \[\leadsto \color{blue}{-0.125} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
    7. Applied egg-rr33.5%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
    8. Step-by-step derivation
      1. rem-log-exp10.4%

        \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
    9. Simplified24.0%

      \[\leadsto -0.125 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
  3. Recombined 2 regimes into one program.
  4. Final simplification9.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;th \leq 11200:\\ \;\;\;\;a2 \cdot 0.16666666666666666\\ \mathbf{else}:\\ \;\;\;\;\left(a2 + a1 \cdot a1\right) \cdot -0.125\\ \end{array} \]
  5. Add Preprocessing

Alternative 21: 4.4% accurate, 138.3× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ a2 \cdot 0.16666666666666666 \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th) :precision binary64 (* a2 0.16666666666666666))
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	return a2 * 0.16666666666666666;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    code = a2 * 0.16666666666666666d0
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	return a2 * 0.16666666666666666;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	return a2 * 0.16666666666666666
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	return Float64(a2 * 0.16666666666666666)
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp = code(a1, a2, th)
	tmp = a2 * 0.16666666666666666;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := N[(a2 * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
a2 \cdot 0.16666666666666666
\end{array}
Derivation
  1. Initial program 99.6%

    \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
  2. Step-by-step derivation
    1. distribute-lft-out99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
  3. Simplified99.6%

    \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
  4. Add Preprocessing
  5. Taylor expanded in th around 0 63.7%

    \[\leadsto \frac{\color{blue}{1}}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  6. Applied egg-rr43.0%

    \[\leadsto \color{blue}{0.16666666666666666} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right) \]
  7. Applied egg-rr33.1%

    \[\leadsto 0.16666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{\log \left(e^{a2}\right)}\right) \]
  8. Step-by-step derivation
    1. rem-log-exp22.2%

      \[\leadsto 0.75 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
  9. Simplified21.4%

    \[\leadsto 0.16666666666666666 \cdot \left(a1 \cdot a1 + \color{blue}{a2}\right) \]
  10. Taylor expanded in a1 around 0 3.8%

    \[\leadsto \color{blue}{0.16666666666666666 \cdot a2} \]
  11. Final simplification3.8%

    \[\leadsto a2 \cdot 0.16666666666666666 \]
  12. Add Preprocessing

Alternative 22: 3.5% accurate, 415.0× speedup?

\[\begin{array}{l} [a1, a2, th] = \mathsf{sort}([a1, a2, th])\\ \\ 1 \end{array} \]
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
(FPCore (a1 a2 th) :precision binary64 1.0)
assert(a1 < a2 && a2 < th);
double code(double a1, double a2, double th) {
	return 1.0;
}
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
real(8) function code(a1, a2, th)
    real(8), intent (in) :: a1
    real(8), intent (in) :: a2
    real(8), intent (in) :: th
    code = 1.0d0
end function
assert a1 < a2 && a2 < th;
public static double code(double a1, double a2, double th) {
	return 1.0;
}
[a1, a2, th] = sort([a1, a2, th])
def code(a1, a2, th):
	return 1.0
a1, a2, th = sort([a1, a2, th])
function code(a1, a2, th)
	return 1.0
end
a1, a2, th = num2cell(sort([a1, a2, th])){:}
function tmp = code(a1, a2, th)
	tmp = 1.0;
end
NOTE: a1, a2, and th should be sorted in increasing order before calling this function.
code[a1_, a2_, th_] := 1.0
\begin{array}{l}
[a1, a2, th] = \mathsf{sort}([a1, a2, th])\\
\\
1
\end{array}
Derivation
  1. Initial program 99.6%

    \[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. distribute-lft-in99.6%

      \[\leadsto \color{blue}{\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)} \]
    2. associate-*l/99.6%

      \[\leadsto \color{blue}{\frac{\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)}{\sqrt{2}}} \]
    3. +-commutative99.6%

      \[\leadsto \frac{\cos th \cdot \color{blue}{\left(a2 \cdot a2 + a1 \cdot a1\right)}}{\sqrt{2}} \]
    4. fma-undefine99.6%

      \[\leadsto \frac{\cos th \cdot \color{blue}{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}}{\sqrt{2}} \]
    5. div-inv99.5%

      \[\leadsto \color{blue}{\left(\cos th \cdot \mathsf{fma}\left(a2, a2, a1 \cdot a1\right)\right) \cdot \frac{1}{\sqrt{2}}} \]
    6. add-sqr-sqrt99.5%

      \[\leadsto \left(\cos th \cdot \color{blue}{\left(\sqrt{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)} \cdot \sqrt{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}\right)}\right) \cdot \frac{1}{\sqrt{2}} \]
    7. pow299.5%

      \[\leadsto \left(\cos th \cdot \color{blue}{{\left(\sqrt{\mathsf{fma}\left(a2, a2, a1 \cdot a1\right)}\right)}^{2}}\right) \cdot \frac{1}{\sqrt{2}} \]
    8. fma-undefine99.5%

      \[\leadsto \left(\cos th \cdot {\left(\sqrt{\color{blue}{a2 \cdot a2 + a1 \cdot a1}}\right)}^{2}\right) \cdot \frac{1}{\sqrt{2}} \]
    9. hypot-define99.5%

      \[\leadsto \left(\cos th \cdot {\color{blue}{\left(\mathsf{hypot}\left(a2, a1\right)\right)}}^{2}\right) \cdot \frac{1}{\sqrt{2}} \]
    10. pow1/299.5%

      \[\leadsto \left(\cos th \cdot {\left(\mathsf{hypot}\left(a2, a1\right)\right)}^{2}\right) \cdot \frac{1}{\color{blue}{{2}^{0.5}}} \]
    11. pow-flip99.6%

      \[\leadsto \left(\cos th \cdot {\left(\mathsf{hypot}\left(a2, a1\right)\right)}^{2}\right) \cdot \color{blue}{{2}^{\left(-0.5\right)}} \]
    12. metadata-eval99.6%

      \[\leadsto \left(\cos th \cdot {\left(\mathsf{hypot}\left(a2, a1\right)\right)}^{2}\right) \cdot {2}^{\color{blue}{-0.5}} \]
  4. Applied egg-rr99.6%

    \[\leadsto \color{blue}{\left(\cos th \cdot {\left(\mathsf{hypot}\left(a2, a1\right)\right)}^{2}\right) \cdot {2}^{-0.5}} \]
  5. Applied egg-rr3.4%

    \[\leadsto \color{blue}{\frac{\cos th \cdot a1 - \cos th \cdot a2}{\cos th \cdot a1 - \cos th \cdot a2}} \]
  6. Step-by-step derivation
    1. *-inverses3.4%

      \[\leadsto \color{blue}{1} \]
  7. Simplified3.4%

    \[\leadsto \color{blue}{1} \]
  8. Add Preprocessing

Reproduce

?
herbie shell --seed 2024145 
(FPCore (a1 a2 th)
  :name "Migdal et al, Equation (64)"
  :precision binary64
  (+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))