
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (exp (- (log1p (exp (/ x (- s)))))))
float code(float x, float s) {
return expf(-log1pf(expf((x / -s))));
}
function code(x, s) return exp(Float32(-log1p(exp(Float32(x / Float32(-s)))))) end
\begin{array}{l}
\\
e^{-\mathsf{log1p}\left(e^{\frac{x}{-s}}\right)}
\end{array}
Initial program 99.8%
div-inv99.8%
exp-prod83.8%
neg-mul-183.8%
exp-prod83.8%
pow-pow99.8%
div-inv99.8%
Applied egg-rr99.8%
add-exp-log99.8%
log-rec99.8%
log1p-define99.8%
add-exp-log99.8%
add-exp-log99.8%
pow-exp99.8%
*-commutative99.8%
pow-exp99.8%
inv-pow99.8%
add-exp-log99.8%
neg-log99.8%
add-log-exp99.8%
distribute-neg-frac299.8%
Applied egg-rr99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp -1.0) (/ x s)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(-1.0f), (x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((-1.0e0)) ** (x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(-1.0)) ^ Float32(x / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(-1.0)) ^ (x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{-1}\right)}^{\left(\frac{x}{s}\right)}}
\end{array}
Initial program 99.8%
div-inv99.8%
exp-prod83.8%
neg-mul-183.8%
exp-prod83.8%
pow-pow99.8%
div-inv99.8%
Applied egg-rr99.8%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ x (- s))))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((x / -s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((x / -s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(x / Float32(-s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((x / -s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{x}{-s}}}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x s)
:precision binary32
(let* ((t_0 (/ x (- s))))
(if (<= t_0 0.5)
(/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s)))))
(if (<= t_0 9999999980506448000.0)
(/ 1.0 (* x (* (- (* s 2.0) x) (/ 1.0 (* x s)))))
(if (<= t_0 INFINITY)
(/ 1.0 (/ (- 4.0 (* (/ x s) (/ x s))) (+ (/ x s) 2.0)))
(/ 1.0 (/ x s)))))))
float code(float x, float s) {
float t_0 = x / -s;
float tmp;
if (t_0 <= 0.5f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else if (t_0 <= 9999999980506448000.0f) {
tmp = 1.0f / (x * (((s * 2.0f) - x) * (1.0f / (x * s))));
} else if (t_0 <= ((float) INFINITY)) {
tmp = 1.0f / ((4.0f - ((x / s) * (x / s))) / ((x / s) + 2.0f));
} else {
tmp = 1.0f / (x / s);
}
return tmp;
}
function code(x, s) t_0 = Float32(x / Float32(-s)) tmp = Float32(0.0) if (t_0 <= Float32(0.5)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); elseif (t_0 <= Float32(9999999980506448000.0)) tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(Float32(s * Float32(2.0)) - x) * Float32(Float32(1.0) / Float32(x * s))))); elseif (t_0 <= Float32(Inf)) tmp = Float32(Float32(1.0) / Float32(Float32(Float32(4.0) - Float32(Float32(x / s) * Float32(x / s))) / Float32(Float32(x / s) + Float32(2.0)))); else tmp = Float32(Float32(1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) t_0 = x / -s; tmp = single(0.0); if (t_0 <= single(0.5)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); elseif (t_0 <= single(9999999980506448000.0)) tmp = single(1.0) / (x * (((s * single(2.0)) - x) * (single(1.0) / (x * s)))); elseif (t_0 <= single(Inf)) tmp = single(1.0) / ((single(4.0) - ((x / s) * (x / s))) / ((x / s) + single(2.0))); else tmp = single(1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{-s}\\
\mathbf{if}\;t\_0 \leq 0.5:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{elif}\;t\_0 \leq 9999999980506448000:\\
\;\;\;\;\frac{1}{x \cdot \left(\left(s \cdot 2 - x\right) \cdot \frac{1}{x \cdot s}\right)}\\
\mathbf{elif}\;t\_0 \leq \infty:\\
\;\;\;\;\frac{1}{\frac{4 - \frac{x}{s} \cdot \frac{x}{s}}{\frac{x}{s} + 2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 93.4%
+-commutative93.4%
Simplified93.4%
if 0.5 < (/.f32 (neg.f32 x) s) < 9.99999998e18Initial program 99.1%
Taylor expanded in x around 0 9.1%
neg-mul-19.1%
unsub-neg9.1%
Simplified9.1%
Taylor expanded in x around inf 9.1%
associate-*r/9.1%
metadata-eval9.1%
Simplified9.1%
frac-sub38.6%
div-inv44.5%
*-rgt-identity44.5%
Applied egg-rr44.5%
if 9.99999998e18 < (/.f32 (neg.f32 x) s) < +inf.0Initial program 100.0%
Taylor expanded in x around 0 65.7%
neg-mul-165.7%
unsub-neg65.7%
Simplified65.7%
*-un-lft-identity65.7%
cancel-sign-sub-inv65.7%
metadata-eval65.7%
add-log-exp100.0%
pow-exp100.0%
flip-+-0.0%
metadata-eval-0.0%
pow-exp-0.0%
add-log-exp-0.0%
neg-mul-1-0.0%
pow-exp-0.0%
add-log-exp-0.0%
neg-mul-1-0.0%
distribute-neg-frac2-0.0%
distribute-neg-frac2-0.0%
pow-exp-0.0%
Applied egg-rr40.0%
if +inf.0 < (/.f32 (neg.f32 x) s) Initial program 99.8%
Taylor expanded in x around 0 42.3%
neg-mul-142.3%
unsub-neg42.3%
Simplified42.3%
Taylor expanded in x around inf 21.4%
associate-*r/21.4%
neg-mul-121.4%
Simplified21.4%
clear-num22.7%
inv-pow22.7%
add-sqr-sqrt-0.0%
sqrt-unprod31.4%
sqr-neg31.4%
sqrt-unprod24.3%
add-sqr-sqrt24.3%
Applied egg-rr24.3%
unpow-124.3%
Simplified24.3%
Final simplification72.9%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 0.5) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (* x (* (- (* s 2.0) x) (/ 1.0 (* x s)))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 0.5f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (x * (((s * 2.0f) - x) * (1.0f / (x * s))));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 0.5e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (x * (((s * 2.0e0) - x) * (1.0e0 / (x * s))))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(0.5)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(Float32(s * Float32(2.0)) - x) * Float32(Float32(1.0) / Float32(x * s))))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(0.5)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (x * (((s * single(2.0)) - x) * (single(1.0) / (x * s)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 0.5:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot \left(\left(s \cdot 2 - x\right) \cdot \frac{1}{x \cdot s}\right)}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 93.4%
+-commutative93.4%
Simplified93.4%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 48.3%
neg-mul-148.3%
unsub-neg48.3%
Simplified48.3%
Taylor expanded in x around inf 48.3%
associate-*r/48.3%
metadata-eval48.3%
Simplified48.3%
frac-sub59.1%
div-inv64.4%
*-rgt-identity64.4%
Applied egg-rr64.4%
Final simplification81.9%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 0.5) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (* x (/ (- (* s 2.0) x) (* x s))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 0.5f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (x * (((s * 2.0f) - x) / (x * s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 0.5e0) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (x * (((s * 2.0e0) - x) / (x * s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(0.5)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(Float32(s * Float32(2.0)) - x) / Float32(x * s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(0.5)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (x * (((s * single(2.0)) - x) / (x * s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 0.5:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x \cdot \frac{s \cdot 2 - x}{x \cdot s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 0.5Initial program 99.9%
distribute-frac-neg99.9%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 93.4%
+-commutative93.4%
Simplified93.4%
if 0.5 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 48.3%
neg-mul-148.3%
unsub-neg48.3%
Simplified48.3%
Taylor expanded in x around inf 48.3%
associate-*r/48.3%
metadata-eval48.3%
Simplified48.3%
frac-sub59.1%
div-inv64.4%
*-rgt-identity64.4%
Applied egg-rr64.4%
associate-*r/59.1%
*-rgt-identity59.1%
Simplified59.1%
Final simplification79.8%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -0.0005000000237487257) (/ 1.0 (+ 1.0 (/ 1.0 (+ 1.0 (/ x s))))) (/ 1.0 (+ 2.0 (* x (/ -1.0 s))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -0.0005000000237487257f) {
tmp = 1.0f / (1.0f + (1.0f / (1.0f + (x / s))));
} else {
tmp = 1.0f / (2.0f + (x * (-1.0f / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-0.0005000000237487257e0)) then
tmp = 1.0e0 / (1.0e0 + (1.0e0 / (1.0e0 + (x / s))))
else
tmp = 1.0e0 / (2.0e0 + (x * ((-1.0e0) / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-0.0005000000237487257)) tmp = Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(x / s))))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(-1.0) / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-0.0005000000237487257)) tmp = single(1.0) / (single(1.0) + (single(1.0) / (single(1.0) + (x / s)))); else tmp = single(1.0) / (single(2.0) + (x * (single(-1.0) / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -0.0005000000237487257:\\
\;\;\;\;\frac{1}{1 + \frac{1}{1 + \frac{x}{s}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + x \cdot \frac{-1}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -5.00000024e-4Initial program 100.0%
distribute-frac-neg100.0%
exp-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 92.8%
+-commutative92.8%
Simplified92.8%
if -5.00000024e-4 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 64.2%
neg-mul-164.2%
unsub-neg64.2%
Simplified64.2%
clear-num64.2%
associate-/r/64.2%
Applied egg-rr64.2%
Final simplification75.6%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -2.0) (/ 1.0 (* x (/ 2.0 x))) (/ 1.0 (+ 2.0 (* x (/ -1.0 s))))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -2.0f) {
tmp = 1.0f / (x * (2.0f / x));
} else {
tmp = 1.0f / (2.0f + (x * (-1.0f / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-2.0e0)) then
tmp = 1.0e0 / (x * (2.0e0 / x))
else
tmp = 1.0e0 / (2.0e0 + (x * ((-1.0e0) / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-2.0)) tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(2.0) / x))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(x * Float32(Float32(-1.0) / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-2.0)) tmp = single(1.0) / (x * (single(2.0) / x)); else tmp = single(1.0) / (single(2.0) + (x * (single(-1.0) / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -2:\\
\;\;\;\;\frac{1}{x \cdot \frac{2}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + x \cdot \frac{-1}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
Taylor expanded in x around 0 5.2%
neg-mul-15.2%
unsub-neg5.2%
Simplified5.2%
Taylor expanded in x around inf 5.2%
associate-*r/5.2%
metadata-eval5.2%
Simplified5.2%
Taylor expanded in x around 0 28.1%
if -2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 64.6%
neg-mul-164.6%
unsub-neg64.6%
Simplified64.6%
clear-num64.6%
associate-/r/64.6%
Applied egg-rr64.6%
Final simplification50.9%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) -2.0) (/ 1.0 (* x (/ 2.0 x))) (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= -2.0f) {
tmp = 1.0f / (x * (2.0f / x));
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= (-2.0e0)) then
tmp = 1.0e0 / (x * (2.0e0 / x))
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(-2.0)) tmp = Float32(Float32(1.0) / Float32(x * Float32(Float32(2.0) / x))); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(-2.0)) tmp = single(1.0) / (x * (single(2.0) / x)); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq -2:\\
\;\;\;\;\frac{1}{x \cdot \frac{2}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -2Initial program 100.0%
Taylor expanded in x around 0 5.2%
neg-mul-15.2%
unsub-neg5.2%
Simplified5.2%
Taylor expanded in x around inf 5.2%
associate-*r/5.2%
metadata-eval5.2%
Simplified5.2%
Taylor expanded in x around 0 28.1%
if -2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 64.6%
neg-mul-164.6%
unsub-neg64.6%
Simplified64.6%
Final simplification50.9%
(FPCore (x s) :precision binary32 (if (<= (/ x (- s)) 2.0) 0.5 (/ -1.0 (/ x s))))
float code(float x, float s) {
float tmp;
if ((x / -s) <= 2.0f) {
tmp = 0.5f;
} else {
tmp = -1.0f / (x / s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if ((x / -s) <= 2.0e0) then
tmp = 0.5e0
else
tmp = (-1.0e0) / (x / s)
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(x / Float32(-s)) <= Float32(2.0)) tmp = Float32(0.5); else tmp = Float32(Float32(-1.0) / Float32(x / s)); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if ((x / -s) <= single(2.0)) tmp = single(0.5); else tmp = single(-1.0) / (x / s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{-s} \leq 2:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 2Initial program 99.9%
Taylor expanded in x around 0 49.8%
if 2 < (/.f32 (neg.f32 x) s) Initial program 99.7%
Taylor expanded in x around 0 48.5%
neg-mul-148.5%
unsub-neg48.5%
Simplified48.5%
Taylor expanded in x around inf 48.5%
mul-1-neg48.5%
distribute-frac-neg248.5%
Simplified48.5%
Final simplification49.3%
(FPCore (x s) :precision binary32 (if (<= x -0.0011500000255182385) (/ 1.0 (/ x s)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.0011500000255182385f) {
tmp = 1.0f / (x / s);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.0011500000255182385e0)) then
tmp = 1.0e0 / (x / s)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.0011500000255182385)) tmp = Float32(Float32(1.0) / Float32(x / s)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.0011500000255182385)) tmp = single(1.0) / (x / s); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0011500000255182385:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -0.00115000003Initial program 100.0%
Taylor expanded in x around 0 64.5%
neg-mul-164.5%
unsub-neg64.5%
Simplified64.5%
Taylor expanded in x around inf 59.8%
associate-*r/59.8%
neg-mul-159.8%
Simplified59.8%
clear-num64.5%
inv-pow64.5%
add-sqr-sqrt-0.0%
sqrt-unprod68.2%
sqr-neg68.2%
sqrt-unprod64.5%
add-sqr-sqrt64.5%
Applied egg-rr64.5%
unpow-164.5%
Simplified64.5%
if -0.00115000003 < x Initial program 99.7%
Taylor expanded in x around 0 43.1%
(FPCore (x s) :precision binary32 (if (<= x -0.0011500000255182385) (* s (/ 1.0 x)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.0011500000255182385f) {
tmp = s * (1.0f / x);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.0011500000255182385e0)) then
tmp = s * (1.0e0 / x)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.0011500000255182385)) tmp = Float32(s * Float32(Float32(1.0) / x)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.0011500000255182385)) tmp = s * (single(1.0) / x); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0011500000255182385:\\
\;\;\;\;s \cdot \frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -0.00115000003Initial program 100.0%
Taylor expanded in x around 0 64.5%
neg-mul-164.5%
unsub-neg64.5%
Simplified64.5%
Taylor expanded in x around inf 59.8%
associate-*r/59.8%
neg-mul-159.8%
Simplified59.8%
add-sqr-sqrt-0.0%
sqrt-unprod64.3%
sqr-neg64.3%
sqrt-unprod59.8%
add-sqr-sqrt59.8%
div-inv59.8%
Applied egg-rr59.8%
if -0.00115000003 < x Initial program 99.7%
Taylor expanded in x around 0 43.1%
(FPCore (x s) :precision binary32 (if (<= x -0.0011500000255182385) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.0011500000255182385f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.0011500000255182385e0)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.0011500000255182385)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.0011500000255182385)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0011500000255182385:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -0.00115000003Initial program 100.0%
Taylor expanded in x around 0 64.5%
neg-mul-164.5%
unsub-neg64.5%
Simplified64.5%
Taylor expanded in x around inf 59.8%
associate-*r/59.8%
neg-mul-159.8%
Simplified59.8%
add-sqr-sqrt-0.0%
sqrt-unprod64.3%
sqr-neg64.3%
sqrt-unprod59.8%
add-sqr-sqrt59.8%
div-inv59.8%
Applied egg-rr59.8%
associate-*r/59.8%
*-rgt-identity59.8%
Simplified59.8%
if -0.00115000003 < x Initial program 99.7%
Taylor expanded in x around 0 43.1%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.8%
Taylor expanded in x around 0 32.9%
herbie shell --seed 2024145
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))