
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ b (- a))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+149)
(if (>= b 0.0)
t_0
(* -2.0 (/ c (* b (+ 2.0 (* -2.0 (* a (/ c (pow b 2.0)))))))))
(if (<= b 5.5e+57)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ (* c 2.0) (- t_1 b)))
(if (>= b 0.0) t_0 (/ b a))))))
double code(double a, double b, double c) {
double t_0 = b / -a;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / pow(b, 2.0)))))));
}
tmp_1 = tmp_2;
} else if (b <= 5.5e+57) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = b / -a
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-2d+149)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (-2.0d0) * (c / (b * (2.0d0 + ((-2.0d0) * (a * (c / (b ** 2.0d0)))))))
end if
tmp_1 = tmp_2
else if (b <= 5.5d+57) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_1) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_1 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = b / a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = b / -a;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / Math.pow(b, 2.0)))))));
}
tmp_1 = tmp_2;
} else if (b <= 5.5e+57) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
def code(a, b, c): t_0 = b / -a t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -2e+149: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / math.pow(b, 2.0))))))) tmp_1 = tmp_2 elif b <= 5.5e+57: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_1) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_1 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = b / a return tmp_1
function code(a, b, c) t_0 = Float64(b / Float64(-a)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+149) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(-2.0 * Float64(c / Float64(b * Float64(2.0 + Float64(-2.0 * Float64(a * Float64(c / (b ^ 2.0)))))))); end tmp_1 = tmp_2; elseif (b <= 5.5e+57) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(b / a); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = b / -a; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -2e+149) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / (b ^ 2.0))))))); end tmp_2 = tmp_3; elseif (b <= 5.5e+57) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_1) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_1 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = b / a; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b / (-a)), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+149], If[GreaterEqual[b, 0.0], t$95$0, N[(-2.0 * N[(c / N[(b * N[(2.0 + N[(-2.0 * N[(a * N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5.5e+57], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(b / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{-a}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+149}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot \left(2 + -2 \cdot \left(a \cdot \frac{c}{{b}^{2}}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 5.5 \cdot 10^{+57}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
if b < -2.0000000000000001e149Initial program 29.0%
Simplified29.1%
Taylor expanded in b around inf 29.1%
associate-*r/29.1%
mul-1-neg29.1%
Simplified29.1%
Taylor expanded in b around -inf 87.0%
associate-*r*87.0%
mul-1-neg87.0%
associate-/l*90.9%
Simplified90.9%
Taylor expanded in b around 0 87.2%
associate-*r/87.2%
neg-mul-187.2%
associate-/l*91.2%
Simplified91.2%
if -2.0000000000000001e149 < b < 5.5000000000000002e57Initial program 88.3%
if 5.5000000000000002e57 < b Initial program 70.9%
Simplified71.1%
Taylor expanded in b around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r*100.0%
mul-1-neg100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in c around inf 100.0%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ b (- a))))
(if (<= b -2e+149)
(if (>= b 0.0)
t_1
(* -2.0 (/ c (* b (+ 2.0 (* -2.0 (* a (/ c (pow b 2.0)))))))))
(if (<= b -5e-310)
(if (>= b 0.0)
(/ 1.0 (* a (/ 2.0 (* 2.0 (fma a (/ c b) (- b))))))
(/ (* c 2.0) (- t_0 b)))
(if (<= b 5.8e+57)
(if (>= b 0.0)
(/ (- (- b) t_0) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a -4.0)))) b)))
(if (>= b 0.0) t_1 (/ b a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = b / -a;
double tmp_1;
if (b <= -2e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1;
} else {
tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / pow(b, 2.0)))))));
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 1.0 / (a * (2.0 / (2.0 * fma(a, (c / b), -b))));
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b <= 5.8e+57) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_0) / (a * 2.0);
} else {
tmp_4 = (c * 2.0) / (sqrt(((b * b) - (c * (a * -4.0)))) - b);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_1;
} else {
tmp_1 = b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(b / Float64(-a)) tmp_1 = 0.0 if (b <= -2e+149) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_1; else tmp_2 = Float64(-2.0 * Float64(c / Float64(b * Float64(2.0 + Float64(-2.0 * Float64(a * Float64(c / (b ^ 2.0)))))))); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(1.0 / Float64(a * Float64(2.0 / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b <= 5.8e+57) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_4 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * -4.0)))) - b)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_1; else tmp_1 = Float64(b / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(b / (-a)), $MachinePrecision]}, If[LessEqual[b, -2e+149], If[GreaterEqual[b, 0.0], t$95$1, N[(-2.0 * N[(c / N[(b * N[(2.0 + N[(-2.0 * N[(a * N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(1.0 / N[(a * N[(2.0 / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5.8e+57], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$1, N[(b / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{b}{-a}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+149}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot \left(2 + -2 \cdot \left(a \cdot \frac{c}{{b}^{2}}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{1}{a \cdot \frac{2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 5.8 \cdot 10^{+57}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot -4\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
if b < -2.0000000000000001e149Initial program 29.0%
Simplified29.1%
Taylor expanded in b around inf 29.1%
associate-*r/29.1%
mul-1-neg29.1%
Simplified29.1%
Taylor expanded in b around -inf 87.0%
associate-*r*87.0%
mul-1-neg87.0%
associate-/l*90.9%
Simplified90.9%
Taylor expanded in b around 0 87.2%
associate-*r/87.2%
neg-mul-187.2%
associate-/l*91.2%
Simplified91.2%
if -2.0000000000000001e149 < b < -4.999999999999985e-310Initial program 90.4%
Taylor expanded in a around 0 90.4%
distribute-lft-out--90.4%
associate-/l*90.4%
Simplified90.4%
clear-num90.4%
inv-pow90.4%
*-commutative90.4%
fma-neg90.4%
Applied egg-rr90.4%
unpow-190.4%
associate-/l*90.4%
Simplified90.4%
if -4.999999999999985e-310 < b < 5.8000000000000003e57Initial program 85.1%
*-commutative85.1%
add-sqr-sqrt85.1%
sqrt-unprod85.1%
*-commutative85.1%
*-commutative85.1%
swap-sqr85.1%
metadata-eval85.1%
metadata-eval85.1%
swap-sqr85.1%
sqrt-unprod85.1%
add-sqr-sqrt85.1%
pow185.1%
Applied egg-rr85.1%
unpow185.1%
*-commutative85.1%
Simplified85.1%
if 5.8000000000000003e57 < b Initial program 70.9%
Simplified71.1%
Taylor expanded in b around inf 100.0%
associate-*r/100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in b around -inf 100.0%
associate-*r*100.0%
mul-1-neg100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in c around inf 100.0%
Final simplification91.8%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+150)
(if (>= b 0.0)
(/ b (- a))
(* -2.0 (/ c (* b (+ 2.0 (* -2.0 (* a (/ c (pow b 2.0)))))))))
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / pow(b, 2.0)))))));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-1d+150)) then
if (b >= 0.0d0) then
tmp_2 = b / -a
else
tmp_2 = (-2.0d0) * (c / (b * (2.0d0 + ((-2.0d0) * (a * (c / (b ** 2.0d0)))))))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (2.0d0 * ((a * (c / b)) - b)) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / Math.pow(b, 2.0)))))));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -1e+150: tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / math.pow(b, 2.0))))))) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+150) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(-2.0 * Float64(c / Float64(b * Float64(2.0 + Float64(-2.0 * Float64(a * Float64(c / (b ^ 2.0)))))))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -1e+150) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / (b ^ 2.0))))))); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -1e+150], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(-2.0 * N[(c / N[(b * N[(2.0 + N[(-2.0 * N[(a * N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+150}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot \left(2 + -2 \cdot \left(a \cdot \frac{c}{{b}^{2}}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -9.99999999999999981e149Initial program 29.0%
Simplified29.1%
Taylor expanded in b around inf 29.1%
associate-*r/29.1%
mul-1-neg29.1%
Simplified29.1%
Taylor expanded in b around -inf 87.0%
associate-*r*87.0%
mul-1-neg87.0%
associate-/l*90.9%
Simplified90.9%
Taylor expanded in b around 0 87.2%
associate-*r/87.2%
neg-mul-187.2%
associate-/l*91.2%
Simplified91.2%
if -9.99999999999999981e149 < b Initial program 83.0%
Taylor expanded in a around 0 80.8%
distribute-lft-out--80.8%
associate-/l*82.5%
Simplified82.5%
Final simplification83.6%
(FPCore (a b c)
:precision binary64
(if (<= b -6.5e+148)
(if (>= b 0.0)
(/ b (- a))
(* -2.0 (/ c (* b (+ 2.0 (* -2.0 (* a (/ c (pow b 2.0)))))))))
(if (>= b 0.0)
(/ 1.0 (* a (/ 2.0 (* 2.0 (fma a (/ c b) (- b))))))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -6.5e+148) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = -2.0 * (c / (b * (2.0 + (-2.0 * (a * (c / pow(b, 2.0)))))));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 1.0 / (a * (2.0 / (2.0 * fma(a, (c / b), -b))));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -6.5e+148) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(-2.0 * Float64(c / Float64(b * Float64(2.0 + Float64(-2.0 * Float64(a * Float64(c / (b ^ 2.0)))))))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(1.0 / Float64(a * Float64(2.0 / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -6.5e+148], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(-2.0 * N[(c / N[(b * N[(2.0 + N[(-2.0 * N[(a * N[(c / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(1.0 / N[(a * N[(2.0 / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -6.5 \cdot 10^{+148}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{c}{b \cdot \left(2 + -2 \cdot \left(a \cdot \frac{c}{{b}^{2}}\right)\right)}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{1}{a \cdot \frac{2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -6.49999999999999947e148Initial program 29.0%
Simplified29.1%
Taylor expanded in b around inf 29.1%
associate-*r/29.1%
mul-1-neg29.1%
Simplified29.1%
Taylor expanded in b around -inf 87.0%
associate-*r*87.0%
mul-1-neg87.0%
associate-/l*90.9%
Simplified90.9%
Taylor expanded in b around 0 87.2%
associate-*r/87.2%
neg-mul-187.2%
associate-/l*91.2%
Simplified91.2%
if -6.49999999999999947e148 < b Initial program 83.0%
Taylor expanded in a around 0 80.8%
distribute-lft-out--80.8%
associate-/l*82.5%
Simplified82.5%
clear-num82.4%
inv-pow82.4%
*-commutative82.4%
fma-neg82.4%
Applied egg-rr82.4%
unpow-182.4%
associate-/l*82.4%
Simplified82.4%
Final simplification83.4%
(FPCore (a b c)
:precision binary64
(if (<= b -1e+150)
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0)
(/ 1.0 (* a (/ 2.0 (* 2.0 (fma a (/ c b) (- b))))))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1e+150) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 1.0 / (a * (2.0 / (2.0 * fma(a, (c / b), -b))));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1e+150) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(1.0 / Float64(a * Float64(2.0 / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1e+150], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(1.0 / N[(a * N[(2.0 / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+150}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{1}{a \cdot \frac{2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -9.99999999999999981e149Initial program 29.0%
Simplified29.1%
Taylor expanded in b around inf 29.1%
associate-*r/29.1%
mul-1-neg29.1%
Simplified29.1%
Taylor expanded in b around -inf 90.9%
*-commutative90.9%
Simplified90.9%
Taylor expanded in b around 0 91.2%
associate-*r/91.2%
neg-mul-191.2%
associate-*r/91.2%
mul-1-neg91.2%
Simplified91.2%
if -9.99999999999999981e149 < b Initial program 83.0%
Taylor expanded in a around 0 80.8%
distribute-lft-out--80.8%
associate-/l*82.5%
Simplified82.5%
clear-num82.4%
inv-pow82.4%
*-commutative82.4%
fma-neg82.4%
Applied egg-rr82.4%
unpow-182.4%
associate-/l*82.4%
Simplified82.4%
Final simplification83.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (* c (* -0.5 (/ (/ 2.0 c) (- (/ b c) (/ a b)))))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c * (-0.5 * ((2.0 / c) / ((b / c) - (a / b))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c * ((-0.5d0) * ((2.0d0 / c) / ((b / c) - (a / b))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c * (-0.5 * ((2.0 / c) / ((b / c) - (a / b))));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c * (-0.5 * ((2.0 / c) / ((b / c) - (a / b)))) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c * Float64(-0.5 * Float64(Float64(2.0 / c) / Float64(Float64(b / c) - Float64(a / b))))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c * (-0.5 * ((2.0 / c) / ((b / c) - (a / b)))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c * N[(-0.5 * N[(N[(2.0 / c), $MachinePrecision] / N[(N[(b / c), $MachinePrecision] - N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.5 \cdot \frac{\frac{2}{c}}{\frac{b}{c} - \frac{a}{b}}\right)\\
\end{array}
\end{array}
Initial program 76.4%
Simplified76.4%
Taylor expanded in b around inf 76.0%
associate-*r/76.0%
mul-1-neg76.0%
Simplified76.0%
Taylor expanded in b around -inf 66.3%
associate-*r*66.3%
mul-1-neg66.3%
associate-/l*66.8%
Simplified66.8%
Taylor expanded in c around inf 66.9%
div-inv66.9%
fma-define66.9%
Applied egg-rr66.9%
associate-*r/66.9%
metadata-eval66.9%
*-commutative66.9%
associate-/l/66.9%
*-lft-identity66.9%
fma-define66.9%
metadata-eval66.9%
cancel-sign-sub-inv66.9%
distribute-lft-out--66.9%
times-frac67.2%
metadata-eval67.2%
Simplified67.2%
Final simplification67.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 76.4%
Simplified76.4%
Taylor expanded in b around inf 76.0%
associate-*r/76.0%
mul-1-neg76.0%
Simplified76.0%
Taylor expanded in b around -inf 67.1%
*-commutative67.1%
Simplified67.1%
Taylor expanded in b around 0 67.2%
associate-*r/67.2%
neg-mul-167.2%
associate-*r/67.2%
mul-1-neg67.2%
Simplified67.2%
Final simplification67.2%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ b a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(b / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(b / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
Initial program 76.4%
Simplified76.4%
Taylor expanded in b around inf 76.0%
associate-*r/76.0%
mul-1-neg76.0%
Simplified76.0%
Taylor expanded in b around -inf 66.3%
associate-*r*66.3%
mul-1-neg66.3%
associate-/l*66.8%
Simplified66.8%
Taylor expanded in c around inf 41.7%
Final simplification41.7%
herbie shell --seed 2024145
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))