
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (- x y_m) (* (hypot x y_m) (/ (hypot x y_m) (+ x y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
return (x - y_m) / (hypot(x, y_m) * (hypot(x, y_m) / (x + y_m)));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return (x - y_m) / (Math.hypot(x, y_m) * (Math.hypot(x, y_m) / (x + y_m)));
}
y_m = math.fabs(y) def code(x, y_m): return (x - y_m) / (math.hypot(x, y_m) * (math.hypot(x, y_m) / (x + y_m)))
y_m = abs(y) function code(x, y_m) return Float64(Float64(x - y_m) / Float64(hypot(x, y_m) * Float64(hypot(x, y_m) / Float64(x + y_m)))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = (x - y_m) / (hypot(x, y_m) * (hypot(x, y_m) / (x + y_m))); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(x - y$95$m), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] * N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right) \cdot \frac{\mathsf{hypot}\left(x, y\_m\right)}{x + y\_m}}
\end{array}
Initial program 69.1%
fma-define69.1%
add-sqr-sqrt69.1%
times-frac69.4%
fma-define69.4%
hypot-define69.4%
fma-define69.4%
hypot-define99.9%
Applied egg-rr99.9%
*-commutative99.9%
clear-num100.0%
frac-times100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Final simplification100.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (- x y_m) (hypot x y_m)) (/ (+ x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x - y_m) / Math.hypot(x, y_m)) * ((x + y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x - y_m) / math.hypot(x, y_m)) * ((x + y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x - y_m) / hypot(x, y_m)) * Float64(Float64(x + y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x - y_m) / hypot(x, y_m)) * ((x + y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x - y\_m}{\mathsf{hypot}\left(x, y\_m\right)} \cdot \frac{x + y\_m}{\mathsf{hypot}\left(x, y\_m\right)}
\end{array}
Initial program 69.1%
fma-define69.1%
add-sqr-sqrt69.1%
times-frac69.4%
fma-define69.4%
hypot-define69.4%
fma-define69.4%
hypot-define99.9%
Applied egg-rr99.9%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(if (<= y_m 1.26e-183)
(/ (- x y_m) (+ x (* y_m (+ (* 2.0 (/ y_m x)) -1.0))))
(if (<= y_m 1.45e-162)
(* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))
(if (<= y_m 4e-25)
(/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m)))
-1.0))))y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.26e-183) {
tmp = (x - y_m) / (x + (y_m * ((2.0 * (y_m / x)) + -1.0)));
} else if (y_m <= 1.45e-162) {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
} else if (y_m <= 4e-25) {
tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.26d-183) then
tmp = (x - y_m) / (x + (y_m * ((2.0d0 * (y_m / x)) + (-1.0d0))))
else if (y_m <= 1.45d-162) then
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
else if (y_m <= 4d-25) then
tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m))
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.26e-183) {
tmp = (x - y_m) / (x + (y_m * ((2.0 * (y_m / x)) + -1.0)));
} else if (y_m <= 1.45e-162) {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
} else if (y_m <= 4e-25) {
tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.26e-183: tmp = (x - y_m) / (x + (y_m * ((2.0 * (y_m / x)) + -1.0))) elif y_m <= 1.45e-162: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) elif y_m <= 4e-25: tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.26e-183) tmp = Float64(Float64(x - y_m) / Float64(x + Float64(y_m * Float64(Float64(2.0 * Float64(y_m / x)) + -1.0)))); elseif (y_m <= 1.45e-162) tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); elseif (y_m <= 4e-25) tmp = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.26e-183) tmp = (x - y_m) / (x + (y_m * ((2.0 * (y_m / x)) + -1.0))); elseif (y_m <= 1.45e-162) tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); elseif (y_m <= 4e-25) tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.26e-183], N[(N[(x - y$95$m), $MachinePrecision] / N[(x + N[(y$95$m * N[(N[(2.0 * N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 1.45e-162], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 4e-25], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.26 \cdot 10^{-183}:\\
\;\;\;\;\frac{x - y\_m}{x + y\_m \cdot \left(2 \cdot \frac{y\_m}{x} + -1\right)}\\
\mathbf{elif}\;y\_m \leq 1.45 \cdot 10^{-162}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\mathbf{elif}\;y\_m \leq 4 \cdot 10^{-25}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(x + y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.26e-183Initial program 63.8%
fma-define63.8%
add-sqr-sqrt63.8%
times-frac64.2%
fma-define64.2%
hypot-define64.2%
fma-define64.2%
hypot-define100.0%
Applied egg-rr100.0%
*-commutative100.0%
clear-num100.0%
frac-times100.0%
*-un-lft-identity100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 39.2%
if 1.26e-183 < y < 1.4500000000000001e-162Initial program 22.2%
associate-/l*24.7%
fma-define24.7%
Simplified24.7%
Taylor expanded in y around inf 79.2%
if 1.4500000000000001e-162 < y < 4.00000000000000015e-25Initial program 99.9%
if 4.00000000000000015e-25 < y Initial program 100.0%
associate-/l*100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification52.0%
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(if (<= y_m 1.4e-183)
(* (/ (- x y_m) x) (/ 1.0 (/ x (+ x y_m))))
(if (<= y_m 1.4e-162)
(* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))
(if (<= y_m 2.4e-24)
(/ (* (- x y_m) (+ x y_m)) (+ (* x x) (* y_m y_m)))
-1.0))))y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m)));
} else if (y_m <= 1.4e-162) {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
} else if (y_m <= 2.4e-24) {
tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.4d-183) then
tmp = ((x - y_m) / x) * (1.0d0 / (x / (x + y_m)))
else if (y_m <= 1.4d-162) then
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
else if (y_m <= 2.4d-24) then
tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m))
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m)));
} else if (y_m <= 1.4e-162) {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
} else if (y_m <= 2.4e-24) {
tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.4e-183: tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m))) elif y_m <= 1.4e-162: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) elif y_m <= 2.4e-24: tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)) else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.4e-183) tmp = Float64(Float64(Float64(x - y_m) / x) * Float64(1.0 / Float64(x / Float64(x + y_m)))); elseif (y_m <= 1.4e-162) tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); elseif (y_m <= 2.4e-24) tmp = Float64(Float64(Float64(x - y_m) * Float64(x + y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.4e-183) tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m))); elseif (y_m <= 1.4e-162) tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); elseif (y_m <= 2.4e-24) tmp = ((x - y_m) * (x + y_m)) / ((x * x) + (y_m * y_m)); else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.4e-183], N[(N[(N[(x - y$95$m), $MachinePrecision] / x), $MachinePrecision] * N[(1.0 / N[(x / N[(x + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 1.4e-162], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 2.4e-24], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(x + y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.4 \cdot 10^{-183}:\\
\;\;\;\;\frac{x - y\_m}{x} \cdot \frac{1}{\frac{x}{x + y\_m}}\\
\mathbf{elif}\;y\_m \leq 1.4 \cdot 10^{-162}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\mathbf{elif}\;y\_m \leq 2.4 \cdot 10^{-24}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(x + y\_m\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.39999999999999992e-183Initial program 63.8%
fma-define63.8%
add-sqr-sqrt63.8%
times-frac64.2%
fma-define64.2%
hypot-define64.2%
fma-define64.2%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 40.1%
Taylor expanded in x around inf 39.6%
clear-num39.6%
inv-pow39.6%
Applied egg-rr39.6%
unpow-139.6%
Simplified39.6%
if 1.39999999999999992e-183 < y < 1.40000000000000011e-162Initial program 22.2%
associate-/l*24.7%
fma-define24.7%
Simplified24.7%
Taylor expanded in y around inf 79.2%
if 1.40000000000000011e-162 < y < 2.3999999999999998e-24Initial program 99.9%
if 2.3999999999999998e-24 < y Initial program 100.0%
associate-/l*100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.4e-183) (* (/ (- x y_m) x) (/ 1.0 (/ x (+ x y_m)))) (* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m)));
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.4d-183) then
tmp = ((x - y_m) / x) * (1.0d0 / (x / (x + y_m)))
else
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m)));
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.4e-183: tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m))) else: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.4e-183) tmp = Float64(Float64(Float64(x - y_m) / x) * Float64(1.0 / Float64(x / Float64(x + y_m)))); else tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.4e-183) tmp = ((x - y_m) / x) * (1.0 / (x / (x + y_m))); else tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.4e-183], N[(N[(N[(x - y$95$m), $MachinePrecision] / x), $MachinePrecision] * N[(1.0 / N[(x / N[(x + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.4 \cdot 10^{-183}:\\
\;\;\;\;\frac{x - y\_m}{x} \cdot \frac{1}{\frac{x}{x + y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\end{array}
\end{array}
if y < 1.39999999999999992e-183Initial program 63.8%
fma-define63.8%
add-sqr-sqrt63.8%
times-frac64.2%
fma-define64.2%
hypot-define64.2%
fma-define64.2%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 40.1%
Taylor expanded in x around inf 39.6%
clear-num39.6%
inv-pow39.6%
Applied egg-rr39.6%
unpow-139.6%
Simplified39.6%
if 1.39999999999999992e-183 < y Initial program 87.6%
associate-/l*87.4%
fma-define87.4%
Simplified87.4%
Taylor expanded in y around inf 71.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.4e-183) (* (/ (- x y_m) x) (/ (+ x y_m) x)) (* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = ((x - y_m) / x) * ((x + y_m) / x);
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.4d-183) then
tmp = ((x - y_m) / x) * ((x + y_m) / x)
else
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = ((x - y_m) / x) * ((x + y_m) / x);
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.4e-183: tmp = ((x - y_m) / x) * ((x + y_m) / x) else: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.4e-183) tmp = Float64(Float64(Float64(x - y_m) / x) * Float64(Float64(x + y_m) / x)); else tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.4e-183) tmp = ((x - y_m) / x) * ((x + y_m) / x); else tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.4e-183], N[(N[(N[(x - y$95$m), $MachinePrecision] / x), $MachinePrecision] * N[(N[(x + y$95$m), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.4 \cdot 10^{-183}:\\
\;\;\;\;\frac{x - y\_m}{x} \cdot \frac{x + y\_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\end{array}
\end{array}
if y < 1.39999999999999992e-183Initial program 63.8%
fma-define63.8%
add-sqr-sqrt63.8%
times-frac64.2%
fma-define64.2%
hypot-define64.2%
fma-define64.2%
hypot-define100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 40.1%
Taylor expanded in x around inf 39.6%
if 1.39999999999999992e-183 < y Initial program 87.6%
associate-/l*87.4%
fma-define87.4%
Simplified87.4%
Taylor expanded in y around inf 71.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.4e-183) (* (- x y_m) (/ (+ (/ y_m x) 1.0) x)) (* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = (x - y_m) * (((y_m / x) + 1.0) / x);
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.4d-183) then
tmp = (x - y_m) * (((y_m / x) + 1.0d0) / x)
else
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.4e-183) {
tmp = (x - y_m) * (((y_m / x) + 1.0) / x);
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.4e-183: tmp = (x - y_m) * (((y_m / x) + 1.0) / x) else: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.4e-183) tmp = Float64(Float64(x - y_m) * Float64(Float64(Float64(y_m / x) + 1.0) / x)); else tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.4e-183) tmp = (x - y_m) * (((y_m / x) + 1.0) / x); else tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.4e-183], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(N[(y$95$m / x), $MachinePrecision] + 1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.4 \cdot 10^{-183}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{\frac{y\_m}{x} + 1}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\end{array}
\end{array}
if y < 1.39999999999999992e-183Initial program 63.8%
associate-/l*63.9%
fma-define63.9%
Simplified63.9%
Taylor expanded in x around inf 39.4%
if 1.39999999999999992e-183 < y Initial program 87.6%
associate-/l*87.4%
fma-define87.4%
Simplified87.4%
Taylor expanded in y around inf 71.6%
Final simplification46.6%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.1e-184) 1.0 (* (- x y_m) (/ (+ 1.0 (/ x y_m)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.1e-184) {
tmp = 1.0;
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.1d-184) then
tmp = 1.0d0
else
tmp = (x - y_m) * ((1.0d0 + (x / y_m)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.1e-184) {
tmp = 1.0;
} else {
tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.1e-184: tmp = 1.0 else: tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.1e-184) tmp = 1.0; else tmp = Float64(Float64(x - y_m) * Float64(Float64(1.0 + Float64(x / y_m)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.1e-184) tmp = 1.0; else tmp = (x - y_m) * ((1.0 + (x / y_m)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.1e-184], 1.0, N[(N[(x - y$95$m), $MachinePrecision] * N[(N[(1.0 + N[(x / y$95$m), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 1.1 \cdot 10^{-184}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\_m\right) \cdot \frac{1 + \frac{x}{y\_m}}{y\_m}\\
\end{array}
\end{array}
if y < 1.09999999999999996e-184Initial program 63.6%
associate-/l*63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 37.7%
if 1.09999999999999996e-184 < y Initial program 87.9%
associate-/l*87.6%
fma-define87.6%
Simplified87.6%
Taylor expanded in y around inf 70.5%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 7.2e-185) 1.0 -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 7.2e-185) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 7.2d-185) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 7.2e-185) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 7.2e-185: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 7.2e-185) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 7.2e-185) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 7.2e-185], 1.0, -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 7.2 \cdot 10^{-185}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 7.1999999999999997e-185Initial program 63.6%
associate-/l*63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 37.7%
if 7.1999999999999997e-185 < y Initial program 87.9%
associate-/l*87.6%
fma-define87.6%
Simplified87.6%
Taylor expanded in x around 0 68.9%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 69.1%
associate-/l*69.2%
fma-define69.2%
Simplified69.2%
Taylor expanded in x around 0 64.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))