
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma -3.0 (* a (* c (pow b -2.0))) 1.0)))
(if (<= b 0.095)
(/
(/
(fma (pow b 2.0) t_0 (- (pow b 2.0)))
(+ b (sqrt (* (pow b 2.0) t_0))))
(* a 3.0))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+
(* c -0.5)
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))
(/
(* -0.16666666666666666 (* (pow (* a c) 4.0) 6.328125))
(* a (pow b 6.0))))))
b))))
double code(double a, double b, double c) {
double t_0 = fma(-3.0, (a * (c * pow(b, -2.0))), 1.0);
double tmp;
if (b <= 0.095) {
tmp = (fma(pow(b, 2.0), t_0, -pow(b, 2.0)) / (b + sqrt((pow(b, 2.0) * t_0)))) / (a * 3.0);
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))) + ((-0.16666666666666666 * (pow((a * c), 4.0) * 6.328125)) / (a * pow(b, 6.0)))))) / b;
}
return tmp;
}
function code(a, b, c) t_0 = fma(-3.0, Float64(a * Float64(c * (b ^ -2.0))), 1.0) tmp = 0.0 if (b <= 0.095) tmp = Float64(Float64(fma((b ^ 2.0), t_0, Float64(-(b ^ 2.0))) / Float64(b + sqrt(Float64((b ^ 2.0) * t_0)))) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) + Float64(Float64(-0.16666666666666666 * Float64((Float64(a * c) ^ 4.0) * 6.328125)) / Float64(a * (b ^ 6.0)))))) / b); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(-3.0 * N[(a * N[(c * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[b, 0.095], N[(N[(N[(N[Power[b, 2.0], $MachinePrecision] * t$95$0 + (-N[Power[b, 2.0], $MachinePrecision])), $MachinePrecision] / N[(b + N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.16666666666666666 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * 6.328125), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-3, a \cdot \left(c \cdot {b}^{-2}\right), 1\right)\\
\mathbf{if}\;b \leq 0.095:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left({b}^{2}, t\_0, -{b}^{2}\right)}{b + \sqrt{{b}^{2} \cdot t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + \frac{-0.16666666666666666 \cdot \left({\left(a \cdot c\right)}^{4} \cdot 6.328125\right)}{a \cdot {b}^{6}}\right)\right)}{b}\\
\end{array}
\end{array}
if b < 0.095000000000000001Initial program 84.3%
Simplified84.5%
Taylor expanded in b around inf 84.2%
flip--85.0%
add-sqr-sqrt86.4%
+-commutative86.4%
fma-define86.2%
div-inv86.4%
pow-flip86.3%
metadata-eval86.3%
unpow286.3%
Applied egg-rr86.3%
fma-neg86.3%
associate-*l*86.3%
+-commutative86.3%
associate-*l*86.3%
Simplified86.3%
if 0.095000000000000001 < b Initial program 48.8%
Simplified48.9%
Taylor expanded in b around inf 94.6%
associate-*r/94.6%
distribute-rgt-out94.6%
pow-prod-down94.6%
metadata-eval94.6%
Applied egg-rr94.6%
Final simplification93.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* (pow b 2.0) (fma -3.0 (* (pow b -2.0) (* a c)) 1.0))))
(if (<= b 0.095)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+
(* c -0.5)
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))
(/
(* -0.16666666666666666 (* (pow (* a c) 4.0) 6.328125))
(* a (pow b 6.0))))))
b))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) * fma(-3.0, (pow(b, -2.0) * (a * c)), 1.0);
double tmp;
if (b <= 0.095) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))) + ((-0.16666666666666666 * (pow((a * c), 4.0) * 6.328125)) / (a * pow(b, 6.0)))))) / b;
}
return tmp;
}
function code(a, b, c) t_0 = Float64((b ^ 2.0) * fma(-3.0, Float64((b ^ -2.0) * Float64(a * c)), 1.0)) tmp = 0.0 if (b <= 0.095) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) + Float64(Float64(-0.16666666666666666 * Float64((Float64(a * c) ^ 4.0) * 6.328125)) / Float64(a * (b ^ 6.0)))))) / b); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] * N[(-3.0 * N[(N[Power[b, -2.0], $MachinePrecision] * N[(a * c), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 0.095], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.16666666666666666 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * 6.328125), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} \cdot \mathsf{fma}\left(-3, {b}^{-2} \cdot \left(a \cdot c\right), 1\right)\\
\mathbf{if}\;b \leq 0.095:\\
\;\;\;\;\frac{\frac{t\_0 - {b}^{2}}{b + \sqrt{t\_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + \frac{-0.16666666666666666 \cdot \left({\left(a \cdot c\right)}^{4} \cdot 6.328125\right)}{a \cdot {b}^{6}}\right)\right)}{b}\\
\end{array}
\end{array}
if b < 0.095000000000000001Initial program 84.3%
Simplified84.5%
Taylor expanded in b around inf 84.2%
flip--85.0%
add-sqr-sqrt86.4%
+-commutative86.4%
fma-define86.2%
div-inv86.4%
pow-flip86.3%
metadata-eval86.3%
unpow286.3%
Applied egg-rr86.3%
if 0.095000000000000001 < b Initial program 48.8%
Simplified48.9%
Taylor expanded in b around inf 94.6%
associate-*r/94.6%
distribute-rgt-out94.6%
pow-prod-down94.6%
metadata-eval94.6%
Applied egg-rr94.6%
Final simplification93.5%
(FPCore (a b c)
:precision binary64
(if (<= b 0.095)
(/
(fma (fabs b) (sqrt (fma -3.0 (* a (* c (pow b -2.0))) 1.0)) (- b))
(* a 3.0))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+
(* c -0.5)
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))
(/
(* -0.16666666666666666 (* (pow (* a c) 4.0) 6.328125))
(* a (pow b 6.0))))))
b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.095) {
tmp = fma(fabs(b), sqrt(fma(-3.0, (a * (c * pow(b, -2.0))), 1.0)), -b) / (a * 3.0);
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0))) + ((-0.16666666666666666 * (pow((a * c), 4.0) * 6.328125)) / (a * pow(b, 6.0)))))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.095) tmp = Float64(fma(abs(b), sqrt(fma(-3.0, Float64(a * Float64(c * (b ^ -2.0))), 1.0)), Float64(-b)) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0))) + Float64(Float64(-0.16666666666666666 * Float64((Float64(a * c) ^ 4.0) * 6.328125)) / Float64(a * (b ^ 6.0)))))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.095], N[(N[(N[Abs[b], $MachinePrecision] * N[Sqrt[N[(-3.0 * N[(a * N[(c * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] + (-b)), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.16666666666666666 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * 6.328125), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.095:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left|b\right|, \sqrt{\mathsf{fma}\left(-3, a \cdot \left(c \cdot {b}^{-2}\right), 1\right)}, -b\right)}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}} + \frac{-0.16666666666666666 \cdot \left({\left(a \cdot c\right)}^{4} \cdot 6.328125\right)}{a \cdot {b}^{6}}\right)\right)}{b}\\
\end{array}
\end{array}
if b < 0.095000000000000001Initial program 84.3%
Simplified84.5%
Taylor expanded in b around inf 84.2%
sqrt-prod84.3%
fma-neg85.1%
+-commutative85.1%
fma-define85.1%
div-inv85.1%
pow-flip85.1%
metadata-eval85.1%
Applied egg-rr85.1%
unpow285.1%
rem-sqrt-square85.1%
associate-*l*85.1%
Simplified85.1%
if 0.095000000000000001 < b Initial program 48.8%
Simplified48.9%
Taylor expanded in b around inf 94.6%
associate-*r/94.6%
distribute-rgt-out94.6%
pow-prod-down94.6%
metadata-eval94.6%
Applied egg-rr94.6%
Final simplification93.4%
(FPCore (a b c)
:precision binary64
(if (<= b 0.095)
(/
(fma (fabs b) (sqrt (fma -3.0 (* a (* c (pow b -2.0))) 1.0)) (- b))
(* a 3.0))
(/
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 4.0)))
(+
(* c -0.5)
(+
(/
(* -0.16666666666666666 (* (pow (* a c) 4.0) 6.328125))
(* a (pow b 6.0)))
(* -0.375 (* a (* (/ c b) (/ c b)))))))
b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.095) {
tmp = fma(fabs(b), sqrt(fma(-3.0, (a * (c * pow(b, -2.0))), 1.0)), -b) / (a * 3.0);
} else {
tmp = ((-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 4.0))) + ((c * -0.5) + (((-0.16666666666666666 * (pow((a * c), 4.0) * 6.328125)) / (a * pow(b, 6.0))) + (-0.375 * (a * ((c / b) * (c / b))))))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.095) tmp = Float64(fma(abs(b), sqrt(fma(-3.0, Float64(a * Float64(c * (b ^ -2.0))), 1.0)), Float64(-b)) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 4.0))) + Float64(Float64(c * -0.5) + Float64(Float64(Float64(-0.16666666666666666 * Float64((Float64(a * c) ^ 4.0) * 6.328125)) / Float64(a * (b ^ 6.0))) + Float64(-0.375 * Float64(a * Float64(Float64(c / b) * Float64(c / b))))))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.095], N[(N[(N[Abs[b], $MachinePrecision] * N[Sqrt[N[(-3.0 * N[(a * N[(c * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] + (-b)), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * -0.5), $MachinePrecision] + N[(N[(N[(-0.16666666666666666 * N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * 6.328125), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a * N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.095:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left|b\right|, \sqrt{\mathsf{fma}\left(-3, a \cdot \left(c \cdot {b}^{-2}\right), 1\right)}, -b\right)}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{4}} + \left(c \cdot -0.5 + \left(\frac{-0.16666666666666666 \cdot \left({\left(a \cdot c\right)}^{4} \cdot 6.328125\right)}{a \cdot {b}^{6}} + -0.375 \cdot \left(a \cdot \left(\frac{c}{b} \cdot \frac{c}{b}\right)\right)\right)\right)}{b}\\
\end{array}
\end{array}
if b < 0.095000000000000001Initial program 84.3%
Simplified84.5%
Taylor expanded in b around inf 84.2%
sqrt-prod84.3%
fma-neg85.1%
+-commutative85.1%
fma-define85.1%
div-inv85.1%
pow-flip85.1%
metadata-eval85.1%
Applied egg-rr85.1%
unpow285.1%
rem-sqrt-square85.1%
associate-*l*85.1%
Simplified85.1%
if 0.095000000000000001 < b Initial program 48.8%
Simplified48.9%
Taylor expanded in b around inf 94.6%
associate-*r/94.6%
distribute-rgt-out94.6%
pow-prod-down94.6%
metadata-eval94.6%
Applied egg-rr94.6%
associate-/l*94.6%
Applied egg-rr94.6%
unpow294.6%
unpow294.6%
times-frac94.6%
unpow194.6%
pow-plus94.6%
metadata-eval94.6%
Simplified94.6%
unpow294.6%
Applied egg-rr94.6%
Final simplification93.4%
(FPCore (a b c)
:precision binary64
(if (<= b 0.135)
(/
(fma (fabs b) (sqrt (fma -3.0 (* a (* c (pow b -2.0))) 1.0)) (- b))
(* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))
(* -0.375 (/ (pow c 2.0) (pow b 3.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.135) {
tmp = fma(fabs(b), sqrt(fma(-3.0, (a * (c * pow(b, -2.0))), 1.0)), -b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0))) + (-0.375 * (pow(c, 2.0) / pow(b, 3.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.135) tmp = Float64(fma(abs(b), sqrt(fma(-3.0, Float64(a * Float64(c * (b ^ -2.0))), 1.0)), Float64(-b)) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.135], N[(N[(N[Abs[b], $MachinePrecision] * N[Sqrt[N[(-3.0 * N[(a * N[(c * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] + (-b)), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.135:\\
\;\;\;\;\frac{\mathsf{fma}\left(\left|b\right|, \sqrt{\mathsf{fma}\left(-3, a \cdot \left(c \cdot {b}^{-2}\right), 1\right)}, -b\right)}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{{c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 0.13500000000000001Initial program 84.2%
Simplified84.3%
Taylor expanded in b around inf 84.1%
sqrt-prod84.2%
fma-neg84.9%
+-commutative84.9%
fma-define84.9%
div-inv84.9%
pow-flip84.9%
metadata-eval84.9%
Applied egg-rr84.9%
unpow284.9%
rem-sqrt-square84.9%
associate-*l*84.9%
Simplified84.9%
if 0.13500000000000001 < b Initial program 48.5%
Simplified48.6%
Taylor expanded in a around 0 91.9%
Final simplification90.9%
(FPCore (a b c)
:precision binary64
(if (<= b 0.215)
(/ (- (sqrt (fma b b (* a (* -3.0 c)))) b) (* a 3.0))
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))
(* -0.375 (/ (pow c 2.0) (pow b 3.0))))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.215) {
tmp = (sqrt(fma(b, b, (a * (-3.0 * c)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (a * ((-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0))) + (-0.375 * (pow(c, 2.0) / pow(b, 3.0)))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.215) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(-3.0 * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0)))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.215], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(-3.0 * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.215:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(-3 \cdot c\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}} + -0.375 \cdot \frac{{c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
if b < 0.214999999999999997Initial program 84.2%
Simplified84.3%
if 0.214999999999999997 < b Initial program 48.5%
Simplified48.6%
Taylor expanded in a around 0 91.9%
Final simplification90.9%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (/ (+ (* c -0.5) (* -0.375 (/ (* a (pow c 2.0)) (pow b 2.0)))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = ((c * -0.5) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 2.0)))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.02d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = ((c * (-0.5d0)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 2.0d0)))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = ((c * -0.5) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 2.0)))) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = ((c * -0.5) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 2.0)))) / b return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(c * -0.5) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 2.0)))) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = ((c * -0.5) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 2.0)))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(c * -0.5), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5 + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{2}}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 82.5%
sqr-neg82.5%
sqr-neg82.5%
associate-*l*82.5%
Simplified82.5%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.6%
Simplified45.7%
Taylor expanded in b around inf 88.5%
Final simplification87.3%
(FPCore (a b c)
:precision binary64
(if (<= b 0.135)
(/ (- (sqrt (fma b b (* a (* -3.0 c)))) b) (* a 3.0))
(*
c
(+
(*
c
(+
(* -0.5625 (/ (* c (pow a 2.0)) (pow b 5.0)))
(* -0.375 (/ a (pow b 3.0)))))
(* 0.5 (/ -1.0 b))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.135) {
tmp = (sqrt(fma(b, b, (a * (-3.0 * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((c * ((-0.5625 * ((c * pow(a, 2.0)) / pow(b, 5.0))) + (-0.375 * (a / pow(b, 3.0))))) + (0.5 * (-1.0 / b)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.135) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(-3.0 * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-0.5625 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) + Float64(-0.375 * Float64(a / (b ^ 3.0))))) + Float64(0.5 * Float64(-1.0 / b)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.135], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(-3.0 * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-0.5625 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.135:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(-3 \cdot c\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-0.5625 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} + -0.375 \cdot \frac{a}{{b}^{3}}\right) + 0.5 \cdot \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.13500000000000001Initial program 84.2%
Simplified84.3%
if 0.13500000000000001 < b Initial program 48.5%
Simplified48.6%
Taylor expanded in c around 0 91.7%
Final simplification90.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (/ (fma (* a -0.375) (pow (/ c b) 2.0) (* c -0.5)) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = fma((a * -0.375), pow((c / b), 2.0), (c * -0.5)) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(fma(Float64(a * -0.375), (Float64(c / b) ^ 2.0), Float64(c * -0.5)) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a * -0.375), $MachinePrecision] * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + N[(c * -0.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a \cdot -0.375, {\left(\frac{c}{b}\right)}^{2}, c \cdot -0.5\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 82.5%
sqr-neg82.5%
sqr-neg82.5%
associate-*l*82.5%
Simplified82.5%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.6%
Simplified45.7%
Taylor expanded in a around 0 88.5%
Taylor expanded in b around inf 88.5%
+-commutative88.5%
associate-*r/88.5%
associate-*r*88.5%
fma-define88.5%
unpow288.5%
unpow288.5%
times-frac88.5%
unpow188.5%
pow-plus88.5%
metadata-eval88.5%
Simplified88.5%
Final simplification87.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -0.02) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0)) (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b)))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)) <= (-0.02d0)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -0.02) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -0.02) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -0.02], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -0.02:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -0.0200000000000000004Initial program 82.5%
sqr-neg82.5%
sqr-neg82.5%
associate-*l*82.5%
Simplified82.5%
if -0.0200000000000000004 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 45.6%
Simplified45.7%
Taylor expanded in c around 0 88.4%
associate-/l*88.4%
associate-*r/88.4%
metadata-eval88.4%
Simplified88.4%
Final simplification87.2%
(FPCore (a b c) :precision binary64 (* c (- (* -0.375 (* a (/ c (pow b 3.0)))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / pow(b, 3.0)))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-0.375d0) * (a * (c / (b ** 3.0d0)))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((-0.375 * (a * (c / Math.pow(b, 3.0)))) - (0.5 / b));
}
def code(a, b, c): return c * ((-0.375 * (a * (c / math.pow(b, 3.0)))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(-0.375 * Float64(a * Float64(c / (b ^ 3.0)))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((-0.375 * (a * (c / (b ^ 3.0)))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(a * N[(c / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(-0.375 \cdot \left(a \cdot \frac{c}{{b}^{3}}\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 53.2%
Simplified53.3%
Taylor expanded in c around 0 82.3%
associate-/l*82.3%
associate-*r/82.3%
metadata-eval82.3%
Simplified82.3%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 53.2%
Simplified53.3%
Taylor expanded in b around inf 65.9%
associate-*r/65.9%
*-commutative65.9%
Simplified65.9%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 53.2%
Simplified53.3%
Taylor expanded in b around inf 65.9%
associate-*r/65.9%
*-commutative65.9%
Simplified65.9%
associate-/l*65.8%
Applied egg-rr65.8%
herbie shell --seed 2024145
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))