
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= y -0.00052) (* y x) (if (<= y 0.006) x (if (<= y 5.2e+49) (* y z) (* y x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -0.00052) {
tmp = y * x;
} else if (y <= 0.006) {
tmp = x;
} else if (y <= 5.2e+49) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.00052d0)) then
tmp = y * x
else if (y <= 0.006d0) then
tmp = x
else if (y <= 5.2d+49) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -0.00052) {
tmp = y * x;
} else if (y <= 0.006) {
tmp = x;
} else if (y <= 5.2e+49) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -0.00052: tmp = y * x elif y <= 0.006: tmp = x elif y <= 5.2e+49: tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -0.00052) tmp = Float64(y * x); elseif (y <= 0.006) tmp = x; elseif (y <= 5.2e+49) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -0.00052) tmp = y * x; elseif (y <= 0.006) tmp = x; elseif (y <= 5.2e+49) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -0.00052], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.006], x, If[LessEqual[y, 5.2e+49], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00052:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.006:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+49}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -5.19999999999999954e-4 or 5.19999999999999977e49 < y Initial program 100.0%
Taylor expanded in x around inf 63.9%
+-commutative63.9%
Simplified63.9%
Taylor expanded in y around inf 63.4%
if -5.19999999999999954e-4 < y < 0.0060000000000000001Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
associate-+r+100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 71.2%
if 0.0060000000000000001 < y < 5.19999999999999977e49Initial program 99.9%
+-commutative99.9%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine99.9%
+-commutative99.9%
+-commutative99.9%
distribute-lft-in99.9%
associate-+r+99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 70.1%
Final simplification67.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in95.2%
associate-+r+95.2%
Applied egg-rr95.2%
Taylor expanded in y around inf 98.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.2%
Final simplification98.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.00023) (not (<= y 0.22))) (* y (+ x z)) (+ x (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00023) || !(y <= 0.22)) {
tmp = y * (x + z);
} else {
tmp = x + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.00023d0)) .or. (.not. (y <= 0.22d0))) then
tmp = y * (x + z)
else
tmp = x + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00023) || !(y <= 0.22)) {
tmp = y * (x + z);
} else {
tmp = x + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.00023) or not (y <= 0.22): tmp = y * (x + z) else: tmp = x + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.00023) || !(y <= 0.22)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.00023) || ~((y <= 0.22))) tmp = y * (x + z); else tmp = x + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.00023], N[Not[LessEqual[y, 0.22]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00023 \lor \neg \left(y \leq 0.22\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot x\\
\end{array}
\end{array}
if y < -2.3000000000000001e-4 or 0.220000000000000001 < y Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in95.3%
associate-+r+95.3%
Applied egg-rr95.3%
Taylor expanded in y around inf 98.5%
if -2.3000000000000001e-4 < y < 0.220000000000000001Initial program 100.0%
Taylor expanded in z around 0 73.0%
*-commutative73.0%
Simplified73.0%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.00025) (not (<= y 0.0145))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00025) || !(y <= 0.0145)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.00025d0)) .or. (.not. (y <= 0.0145d0))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00025) || !(y <= 0.0145)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.00025) or not (y <= 0.0145): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.00025) || !(y <= 0.0145)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.00025) || ~((y <= 0.0145))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.00025], N[Not[LessEqual[y, 0.0145]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00025 \lor \neg \left(y \leq 0.0145\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -2.5000000000000001e-4 or 0.0145000000000000007 < y Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in95.3%
associate-+r+95.3%
Applied egg-rr95.3%
Taylor expanded in y around inf 98.5%
if -2.5000000000000001e-4 < y < 0.0145000000000000007Initial program 100.0%
Taylor expanded in x around inf 73.0%
+-commutative73.0%
Simplified73.0%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.3e+184) (not (<= z 3.7e+191))) (* y z) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.3e+184) || !(z <= 3.7e+191)) {
tmp = y * z;
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.3d+184)) .or. (.not. (z <= 3.7d+191))) then
tmp = y * z
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.3e+184) || !(z <= 3.7e+191)) {
tmp = y * z;
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.3e+184) or not (z <= 3.7e+191): tmp = y * z else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.3e+184) || !(z <= 3.7e+191)) tmp = Float64(y * z); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.3e+184) || ~((z <= 3.7e+191))) tmp = y * z; else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.3e+184], N[Not[LessEqual[z, 3.7e+191]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.3 \cdot 10^{+184} \lor \neg \left(z \leq 3.7 \cdot 10^{+191}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if z < -1.29999999999999997e184 or 3.70000000000000019e191 < z Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in94.7%
associate-+r+94.7%
Applied egg-rr94.7%
Taylor expanded in x around 0 77.9%
if -1.29999999999999997e184 < z < 3.70000000000000019e191Initial program 100.0%
Taylor expanded in x around inf 77.6%
+-commutative77.6%
Simplified77.6%
Final simplification77.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -0.00052) (not (<= y 1.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00052) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.00052d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.00052) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.00052) or not (y <= 1.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.00052) || !(y <= 1.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.00052) || ~((y <= 1.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.00052], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.00052 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.19999999999999954e-4 or 1 < y Initial program 100.0%
Taylor expanded in x around inf 60.8%
+-commutative60.8%
Simplified60.8%
Taylor expanded in y around inf 59.3%
if -5.19999999999999954e-4 < y < 1Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
associate-+r+100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0 71.2%
Final simplification65.3%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in97.6%
associate-+r+97.6%
Applied egg-rr97.6%
Taylor expanded in y around 0 37.7%
herbie shell --seed 2024145
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))