
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 86.8%
+-commutative86.8%
associate--l+86.8%
fma-define86.8%
sub-neg86.8%
log1p-define99.8%
Simplified99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.5e-112) (not (<= x 2.55e-126))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.5e-112) || !(x <= 2.55e-126)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.5e-112) || !(x <= 2.55e-126)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.5e-112) or not (x <= 2.55e-126): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.5e-112) || !(x <= 2.55e-126)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.5e-112], N[Not[LessEqual[x, 2.55e-126]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-112} \lor \neg \left(x \leq 2.55 \cdot 10^{-126}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -7.5000000000000002e-112 or 2.55000000000000001e-126 < x Initial program 92.1%
add-cube-cbrt91.4%
pow391.4%
Applied egg-rr91.4%
Taylor expanded in y around 0 91.4%
if -7.5000000000000002e-112 < x < 2.55000000000000001e-126Initial program 73.6%
Taylor expanded in x around 0 68.4%
sub-neg68.4%
log1p-define94.8%
Simplified94.8%
Final simplification92.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.5e-112) (not (<= x 1.1e-128))) (- (* x (log y)) t) (- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.5e-112) || !(x <= 1.1e-128)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.5d-112)) .or. (.not. (x <= 1.1d-128))) then
tmp = (x * log(y)) - t
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.5e-112) || !(x <= 1.1e-128)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.5e-112) or not (x <= 1.1e-128): tmp = (x * math.log(y)) - t else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.5e-112) || !(x <= 1.1e-128)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.5e-112) || ~((x <= 1.1e-128))) tmp = (x * log(y)) - t; else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.5e-112], N[Not[LessEqual[x, 1.1e-128]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-112} \lor \neg \left(x \leq 1.1 \cdot 10^{-128}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
if x < -1.5e-112 or 1.10000000000000005e-128 < x Initial program 92.1%
add-cube-cbrt91.4%
pow391.4%
Applied egg-rr91.4%
Taylor expanded in y around 0 91.4%
if -1.5e-112 < x < 1.10000000000000005e-128Initial program 73.6%
Taylor expanded in x around 0 68.4%
sub-neg68.4%
log1p-define94.8%
Simplified94.8%
Taylor expanded in y around 0 94.8%
neg-mul-194.8%
distribute-rgt-neg-in94.8%
Simplified94.8%
Final simplification92.4%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -2.3e+107) (not (<= x 1.75e+84)))
(* x (log y))
(-
(*
y
(-
(*
y
(+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.3e+107) || !(x <= 1.75e+84)) {
tmp = x * log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.3d+107)) .or. (.not. (x <= 1.75d+84))) then
tmp = x * log(y)
else
tmp = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.3e+107) || !(x <= 1.75e+84)) {
tmp = x * Math.log(y);
} else {
tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.3e+107) or not (x <= 1.75e+84): tmp = x * math.log(y) else: tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.3e+107) || !(x <= 1.75e+84)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.3e+107) || ~((x <= 1.75e+84))) tmp = x * log(y); else tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.3e+107], N[Not[LessEqual[x, 1.75e+84]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{+107} \lor \neg \left(x \leq 1.75 \cdot 10^{+84}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t\\
\end{array}
\end{array}
if x < -2.3e107 or 1.7499999999999999e84 < x Initial program 99.6%
add-cube-cbrt98.3%
pow398.3%
Applied egg-rr98.3%
Taylor expanded in y around 0 99.6%
Taylor expanded in x around inf 99.6%
mul-1-neg99.6%
unsub-neg99.6%
Simplified99.6%
Taylor expanded in t around 0 81.3%
if -2.3e107 < x < 1.7499999999999999e84Initial program 81.0%
Taylor expanded in x around 0 59.6%
sub-neg59.6%
log1p-define77.8%
Simplified77.8%
Taylor expanded in y around 0 77.4%
Final simplification78.7%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 86.8%
add-cube-cbrt86.3%
pow386.3%
Applied egg-rr86.3%
Taylor expanded in y around 0 99.4%
+-commutative99.4%
neg-mul-199.4%
sub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z t)
:precision binary64
(-
(*
y
(-
(* y (+ (* z -0.5) (* y (+ (* z -0.3333333333333333) (* (* z y) -0.25)))))
z))
t))
double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * ((z * (-0.5d0)) + (y * ((z * (-0.3333333333333333d0)) + ((z * y) * (-0.25d0)))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(Float64(z * -0.5) + Float64(y * Float64(Float64(z * -0.3333333333333333) + Float64(Float64(z * y) * -0.25))))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * ((z * -0.5) + (y * ((z * -0.3333333333333333) + ((z * y) * -0.25))))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(N[(z * -0.5), $MachinePrecision] + N[(y * N[(N[(z * -0.3333333333333333), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot -0.5 + y \cdot \left(z \cdot -0.3333333333333333 + \left(z \cdot y\right) \cdot -0.25\right)\right) - z\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 47.1%
sub-neg47.1%
log1p-define59.7%
Simplified59.7%
Taylor expanded in y around 0 59.4%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 (- (* y (- (* y (* z (+ -0.5 (* y -0.3333333333333333)))) z)) t))
double code(double x, double y, double z, double t) {
return (y * ((y * (z * (-0.5 + (y * -0.3333333333333333)))) - z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * ((y * (z * ((-0.5d0) + (y * (-0.3333333333333333d0))))) - z)) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * ((y * (z * (-0.5 + (y * -0.3333333333333333)))) - z)) - t;
}
def code(x, y, z, t): return (y * ((y * (z * (-0.5 + (y * -0.3333333333333333)))) - z)) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(Float64(y * Float64(z * Float64(-0.5 + Float64(y * -0.3333333333333333)))) - z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * ((y * (z * (-0.5 + (y * -0.3333333333333333)))) - z)) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(N[(y * N[(z * N[(-0.5 + N[(y * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(y \cdot \left(z \cdot \left(-0.5 + y \cdot -0.3333333333333333\right)\right) - z\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 47.1%
sub-neg47.1%
log1p-define59.7%
Simplified59.7%
Taylor expanded in y around 0 59.4%
+-commutative59.4%
mul-1-neg59.4%
unsub-neg59.4%
associate-*r*59.4%
distribute-rgt-out59.4%
Simplified59.4%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 (- (* y (* z (+ -1.0 (* y -0.5)))) t))
double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * (z * ((-1.0d0) + (y * (-0.5d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * (z * (-1.0 + (y * -0.5)))) - t;
}
def code(x, y, z, t): return (y * (z * (-1.0 + (y * -0.5)))) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(z * Float64(-1.0 + Float64(y * -0.5)))) - t) end
function tmp = code(x, y, z, t) tmp = (y * (z * (-1.0 + (y * -0.5)))) - t; end
code[x_, y_, z_, t_] := N[(N[(y * N[(z * N[(-1.0 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(z \cdot \left(-1 + y \cdot -0.5\right)\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 47.1%
sub-neg47.1%
log1p-define59.7%
Simplified59.7%
Taylor expanded in y around 0 59.4%
associate-*r*59.4%
distribute-rgt-out59.4%
Simplified59.4%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 47.1%
sub-neg47.1%
log1p-define59.7%
Simplified59.7%
Taylor expanded in y around 0 59.3%
neg-mul-159.3%
distribute-rgt-neg-in59.3%
Simplified59.3%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 47.1%
sub-neg47.1%
log1p-define59.7%
Simplified59.7%
Taylor expanded in z around 0 46.5%
mul-1-neg46.5%
Simplified46.5%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 86.8%
Taylor expanded in x around 0 47.1%
sub-neg47.1%
log1p-define59.7%
Simplified59.7%
Taylor expanded in z around 0 46.5%
mul-1-neg46.5%
Simplified46.5%
neg-sub046.5%
sub-neg46.5%
add-sqr-sqrt22.3%
sqrt-unprod11.2%
sqr-neg11.2%
sqrt-unprod0.8%
add-sqr-sqrt2.1%
Applied egg-rr2.1%
+-lft-identity2.1%
Simplified2.1%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024145
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (- (* (- z) (+ (+ (* 1/2 (* y y)) y) (* (/ 1/3 (* 1 (* 1 1))) (* y (* y y))))) (- t (* x (log y)))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))