
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
Initial program 99.8%
+-commutative99.8%
associate-*l*99.8%
fma-define99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.55e-73) (not (<= x 9.8e+38))) (* x (+ 1.0 (* z -6.0))) (+ x (* y (* 6.0 z)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e-73) || !(x <= 9.8e+38)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.55d-73)) .or. (.not. (x <= 9.8d+38))) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else
tmp = x + (y * (6.0d0 * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e-73) || !(x <= 9.8e+38)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (y * (6.0 * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.55e-73) or not (x <= 9.8e+38): tmp = x * (1.0 + (z * -6.0)) else: tmp = x + (y * (6.0 * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.55e-73) || !(x <= 9.8e+38)) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); else tmp = Float64(x + Float64(y * Float64(6.0 * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.55e-73) || ~((x <= 9.8e+38))) tmp = x * (1.0 + (z * -6.0)); else tmp = x + (y * (6.0 * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.55e-73], N[Not[LessEqual[x, 9.8e+38]], $MachinePrecision]], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{-73} \lor \neg \left(x \leq 9.8 \cdot 10^{+38}\right):\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(6 \cdot z\right)\\
\end{array}
\end{array}
if x < -1.54999999999999985e-73 or 9.80000000000000004e38 < x Initial program 99.8%
Taylor expanded in x around inf 87.5%
+-commutative87.5%
Simplified87.5%
if -1.54999999999999985e-73 < x < 9.80000000000000004e38Initial program 99.8%
Taylor expanded in y around inf 90.7%
*-commutative90.7%
associate-*r*90.8%
Simplified90.8%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.55e-73) (not (<= x 2.6e+38))) (* x (+ 1.0 (* z -6.0))) (+ x (* 6.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e-73) || !(x <= 2.6e+38)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.55d-73)) .or. (.not. (x <= 2.6d+38))) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else
tmp = x + (6.0d0 * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e-73) || !(x <= 2.6e+38)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.55e-73) or not (x <= 2.6e+38): tmp = x * (1.0 + (z * -6.0)) else: tmp = x + (6.0 * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.55e-73) || !(x <= 2.6e+38)) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); else tmp = Float64(x + Float64(6.0 * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.55e-73) || ~((x <= 2.6e+38))) tmp = x * (1.0 + (z * -6.0)); else tmp = x + (6.0 * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.55e-73], N[Not[LessEqual[x, 2.6e+38]], $MachinePrecision]], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{-73} \lor \neg \left(x \leq 2.6 \cdot 10^{+38}\right):\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if x < -1.54999999999999985e-73 or 2.5999999999999999e38 < x Initial program 99.8%
Taylor expanded in x around inf 87.5%
+-commutative87.5%
Simplified87.5%
if -1.54999999999999985e-73 < x < 2.5999999999999999e38Initial program 99.8%
Taylor expanded in y around inf 90.7%
*-commutative90.7%
Simplified90.7%
Final simplification89.1%
(FPCore (x y z) :precision binary64 (if (<= x -1.35e-73) (* x (+ 1.0 (* z -6.0))) (if (<= x 1.45e+39) (+ x (* y (* 6.0 z))) (+ x (* z (* x -6.0))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e-73) {
tmp = x * (1.0 + (z * -6.0));
} else if (x <= 1.45e+39) {
tmp = x + (y * (6.0 * z));
} else {
tmp = x + (z * (x * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.35d-73)) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else if (x <= 1.45d+39) then
tmp = x + (y * (6.0d0 * z))
else
tmp = x + (z * (x * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e-73) {
tmp = x * (1.0 + (z * -6.0));
} else if (x <= 1.45e+39) {
tmp = x + (y * (6.0 * z));
} else {
tmp = x + (z * (x * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.35e-73: tmp = x * (1.0 + (z * -6.0)) elif x <= 1.45e+39: tmp = x + (y * (6.0 * z)) else: tmp = x + (z * (x * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.35e-73) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); elseif (x <= 1.45e+39) tmp = Float64(x + Float64(y * Float64(6.0 * z))); else tmp = Float64(x + Float64(z * Float64(x * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.35e-73) tmp = x * (1.0 + (z * -6.0)); elseif (x <= 1.45e+39) tmp = x + (y * (6.0 * z)); else tmp = x + (z * (x * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.35e-73], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.45e+39], N[(x + N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{-73}:\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{+39}:\\
\;\;\;\;x + y \cdot \left(6 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(x \cdot -6\right)\\
\end{array}
\end{array}
if x < -1.34999999999999997e-73Initial program 99.8%
Taylor expanded in x around inf 85.6%
+-commutative85.6%
Simplified85.6%
if -1.34999999999999997e-73 < x < 1.45000000000000015e39Initial program 99.8%
Taylor expanded in y around inf 90.7%
*-commutative90.7%
associate-*r*90.8%
Simplified90.8%
if 1.45000000000000015e39 < x Initial program 99.9%
Taylor expanded in y around 0 90.5%
associate-*r*90.5%
Simplified90.5%
Final simplification89.2%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.17))) (* x (* z -6.0)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.17)) {
tmp = x * (z * -6.0);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.17d0))) then
tmp = x * (z * (-6.0d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.17)) {
tmp = x * (z * -6.0);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.17): tmp = x * (z * -6.0) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.17)) tmp = Float64(x * Float64(z * -6.0)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.17))) tmp = x * (z * -6.0); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.17]], $MachinePrecision]], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.17\right):\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.170000000000000012 < z Initial program 99.8%
Taylor expanded in x around inf 60.0%
+-commutative60.0%
Simplified60.0%
Taylor expanded in z around inf 58.0%
*-commutative58.0%
Simplified58.0%
if -0.165000000000000008 < z < 0.170000000000000012Initial program 99.9%
Taylor expanded in z around 0 62.2%
Final simplification60.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.17))) (* -6.0 (* x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.17)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.17d0))) then
tmp = (-6.0d0) * (x * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.17)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.17): tmp = -6.0 * (x * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.17)) tmp = Float64(-6.0 * Float64(x * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.17))) tmp = -6.0 * (x * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.17]], $MachinePrecision]], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.17\right):\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.170000000000000012 < z Initial program 99.8%
Taylor expanded in x around inf 60.0%
+-commutative60.0%
Simplified60.0%
Taylor expanded in z around inf 58.0%
*-commutative58.0%
Simplified58.0%
if -0.165000000000000008 < z < 0.170000000000000012Initial program 99.9%
Taylor expanded in z around 0 62.2%
Final simplification60.0%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 z))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * z))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
def code(x, y, z): return x + ((y - x) * (6.0 * z))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * z))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * z)); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot z\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
(FPCore (x y z) :precision binary64 (+ x (* z (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
def code(x, y, z): return x + (z * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(z * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + (z * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (* x (+ 1.0 (* z -6.0))))
double code(double x, double y, double z) {
return x * (1.0 + (z * -6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 + (z * (-6.0d0)))
end function
public static double code(double x, double y, double z) {
return x * (1.0 + (z * -6.0));
}
def code(x, y, z): return x * (1.0 + (z * -6.0))
function code(x, y, z) return Float64(x * Float64(1.0 + Float64(z * -6.0))) end
function tmp = code(x, y, z) tmp = x * (1.0 + (z * -6.0)); end
code[x_, y_, z_] := N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + z \cdot -6\right)
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 61.6%
+-commutative61.6%
Simplified61.6%
Final simplification61.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 32.2%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024145
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))