
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (+ 0.5 (* 0.5 (/ x y))))
double code(double x, double y) {
return 0.5 + (0.5 * (x / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 + (0.5d0 * (x / y))
end function
public static double code(double x, double y) {
return 0.5 + (0.5 * (x / y));
}
def code(x, y): return 0.5 + (0.5 * (x / y))
function code(x, y) return Float64(0.5 + Float64(0.5 * Float64(x / y))) end
function tmp = code(x, y) tmp = 0.5 + (0.5 * (x / y)); end
code[x_, y_] := N[(0.5 + N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + 0.5 \cdot \frac{x}{y}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -155000000000.0) (not (<= x 4.3e+43))) (/ x (+ y y)) 0.5))
double code(double x, double y) {
double tmp;
if ((x <= -155000000000.0) || !(x <= 4.3e+43)) {
tmp = x / (y + y);
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-155000000000.0d0)) .or. (.not. (x <= 4.3d+43))) then
tmp = x / (y + y)
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -155000000000.0) || !(x <= 4.3e+43)) {
tmp = x / (y + y);
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -155000000000.0) or not (x <= 4.3e+43): tmp = x / (y + y) else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -155000000000.0) || !(x <= 4.3e+43)) tmp = Float64(x / Float64(y + y)); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -155000000000.0) || ~((x <= 4.3e+43))) tmp = x / (y + y); else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -155000000000.0], N[Not[LessEqual[x, 4.3e+43]], $MachinePrecision]], N[(x / N[(y + y), $MachinePrecision]), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -155000000000 \lor \neg \left(x \leq 4.3 \cdot 10^{+43}\right):\\
\;\;\;\;\frac{x}{y + y}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -1.55e11 or 4.3e43 < x Initial program 100.0%
Taylor expanded in x around inf 81.3%
if -1.55e11 < x < 4.3e43Initial program 100.0%
Taylor expanded in x around 0 75.5%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (or (<= x -215000000000.0) (not (<= x 4.2e+48))) (* x (/ 0.5 y)) 0.5))
double code(double x, double y) {
double tmp;
if ((x <= -215000000000.0) || !(x <= 4.2e+48)) {
tmp = x * (0.5 / y);
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-215000000000.0d0)) .or. (.not. (x <= 4.2d+48))) then
tmp = x * (0.5d0 / y)
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -215000000000.0) || !(x <= 4.2e+48)) {
tmp = x * (0.5 / y);
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -215000000000.0) or not (x <= 4.2e+48): tmp = x * (0.5 / y) else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -215000000000.0) || !(x <= 4.2e+48)) tmp = Float64(x * Float64(0.5 / y)); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -215000000000.0) || ~((x <= 4.2e+48))) tmp = x * (0.5 / y); else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -215000000000.0], N[Not[LessEqual[x, 4.2e+48]], $MachinePrecision]], N[(x * N[(0.5 / y), $MachinePrecision]), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -215000000000 \lor \neg \left(x \leq 4.2 \cdot 10^{+48}\right):\\
\;\;\;\;x \cdot \frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -2.15e11 or 4.1999999999999997e48 < x Initial program 100.0%
Taylor expanded in x around inf 81.3%
associate-*r/81.3%
*-commutative81.3%
associate-*r/81.1%
Simplified81.1%
if -2.15e11 < x < 4.1999999999999997e48Initial program 100.0%
Taylor expanded in x around 0 75.5%
Final simplification77.9%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.4%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
add-log-exp62.9%
*-un-lft-identity62.9%
exp-prod62.9%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
associate-/r/0.0%
pow-unpow2.0%
+-inverses2.7%
metadata-eval2.7%
metadata-eval2.7%
Applied egg-rr2.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 50.4%
Simplified2.3%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:alt
(! :herbie-platform default (+ (* 1/2 (/ x y)) 1/2))
(/ (+ x y) (+ y y)))