
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.5) 1.0 (if (<= y 1.0) x (if (<= y 4.8e+112) (/ x (- y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.5) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else if (y <= 4.8e+112) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.5d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else if (y <= 4.8d+112) then
tmp = x / -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.5) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else if (y <= 4.8e+112) {
tmp = x / -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.5: tmp = 1.0 elif y <= 1.0: tmp = x elif y <= 4.8e+112: tmp = x / -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.5) tmp = 1.0; elseif (y <= 1.0) tmp = x; elseif (y <= 4.8e+112) tmp = Float64(x / Float64(-y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.5) tmp = 1.0; elseif (y <= 1.0) tmp = x; elseif (y <= 4.8e+112) tmp = x / -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.5], 1.0, If[LessEqual[y, 1.0], x, If[LessEqual[y, 4.8e+112], N[(x / (-y)), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{+112}:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.5 or 4.8e112 < y Initial program 100.0%
Taylor expanded in y around inf 77.9%
if -1.5 < y < 1Initial program 100.0%
Taylor expanded in y around 0 71.6%
if 1 < y < 4.8e112Initial program 100.0%
Taylor expanded in x around inf 63.8%
Taylor expanded in y around inf 60.9%
associate-*r/60.9%
neg-mul-160.9%
Simplified60.9%
Final simplification73.5%
(FPCore (x y) :precision binary64 (if (or (<= x -5.2e+47) (not (<= x 3e-37))) (/ x (- 1.0 y)) (/ y (+ y -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -5.2e+47) || !(x <= 3e-37)) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-5.2d+47)) .or. (.not. (x <= 3d-37))) then
tmp = x / (1.0d0 - y)
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -5.2e+47) || !(x <= 3e-37)) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -5.2e+47) or not (x <= 3e-37): tmp = x / (1.0 - y) else: tmp = y / (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -5.2e+47) || !(x <= 3e-37)) tmp = Float64(x / Float64(1.0 - y)); else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -5.2e+47) || ~((x <= 3e-37))) tmp = x / (1.0 - y); else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -5.2e+47], N[Not[LessEqual[x, 3e-37]], $MachinePrecision]], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+47} \lor \neg \left(x \leq 3 \cdot 10^{-37}\right):\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
if x < -5.20000000000000007e47 or 3e-37 < x Initial program 100.0%
Taylor expanded in x around inf 79.8%
if -5.20000000000000007e47 < x < 3e-37Initial program 100.0%
Taylor expanded in x around 0 78.5%
neg-mul-178.5%
distribute-neg-frac278.5%
neg-sub078.5%
associate--r-78.5%
metadata-eval78.5%
Simplified78.5%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (<= y -1.35e+38) 1.0 (if (<= y 3.8e+112) (/ x (- 1.0 y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.35e+38) {
tmp = 1.0;
} else if (y <= 3.8e+112) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.35d+38)) then
tmp = 1.0d0
else if (y <= 3.8d+112) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.35e+38) {
tmp = 1.0;
} else if (y <= 3.8e+112) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.35e+38: tmp = 1.0 elif y <= 3.8e+112: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.35e+38) tmp = 1.0; elseif (y <= 3.8e+112) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.35e+38) tmp = 1.0; elseif (y <= 3.8e+112) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.35e+38], 1.0, If[LessEqual[y, 3.8e+112], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{+38}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+112}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.34999999999999998e38 or 3.80000000000000008e112 < y Initial program 100.0%
Taylor expanded in y around inf 80.0%
if -1.34999999999999998e38 < y < 3.80000000000000008e112Initial program 100.0%
Taylor expanded in x around inf 71.1%
(FPCore (x y) :precision binary64 (if (<= y -33.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -33.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-33.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -33.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -33.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -33.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -33.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -33.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -33:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -33 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 71.1%
if -33 < y < 1Initial program 100.0%
Taylor expanded in y around 0 71.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.7%
herbie shell --seed 2024145
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))