
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 -2e-280) (* (pow y y) (exp (- x z))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= -2e-280) {
tmp = pow(y, y) * exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= (-2d-280)) then
tmp = (y ** y) * exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= -2e-280) {
tmp = Math.pow(y, y) * Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= -2e-280: tmp = math.pow(y, y) * math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= -2e-280) tmp = Float64((y ^ y) * exp(Float64(x - z))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= -2e-280) tmp = (y ^ y) * exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-280], N[(N[Power[y, y], $MachinePrecision] * N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-280}:\\
\;\;\;\;{y}^{y} \cdot e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < -1.9999999999999999e-280Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
if -1.9999999999999999e-280 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 88.6%
(FPCore (x y z) :precision binary64 (if (<= x -2.75e+75) (exp x) (if (<= x 4.5) (exp (- (* y (log y)) z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.75e+75) {
tmp = exp(x);
} else if (x <= 4.5) {
tmp = exp(((y * log(y)) - z));
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.75d+75)) then
tmp = exp(x)
else if (x <= 4.5d0) then
tmp = exp(((y * log(y)) - z))
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.75e+75) {
tmp = Math.exp(x);
} else if (x <= 4.5) {
tmp = Math.exp(((y * Math.log(y)) - z));
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.75e+75: tmp = math.exp(x) elif x <= 4.5: tmp = math.exp(((y * math.log(y)) - z)) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.75e+75) tmp = exp(x); elseif (x <= 4.5) tmp = exp(Float64(Float64(y * log(y)) - z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.75e+75) tmp = exp(x); elseif (x <= 4.5) tmp = exp(((y * log(y)) - z)); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.75e+75], N[Exp[x], $MachinePrecision], If[LessEqual[x, 4.5], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.75 \cdot 10^{+75}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 4.5:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -2.75e75Initial program 100.0%
Taylor expanded in x around inf 74.9%
if -2.75e75 < x < 4.5Initial program 100.0%
Taylor expanded in x around 0 97.3%
if 4.5 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum91.5%
*-commutative91.5%
exp-to-pow91.5%
Simplified91.5%
Taylor expanded in z around 0 93.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -70000.0) (not (<= z 1.25e+93))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -70000.0) || !(z <= 1.25e+93)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-70000.0d0)) .or. (.not. (z <= 1.25d+93))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -70000.0) || !(z <= 1.25e+93)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -70000.0) or not (z <= 1.25e+93): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -70000.0) || !(z <= 1.25e+93)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -70000.0) || ~((z <= 1.25e+93))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -70000.0], N[Not[LessEqual[z, 1.25e+93]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -70000 \lor \neg \left(z \leq 1.25 \cdot 10^{+93}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -7e4 or 1.25e93 < z Initial program 100.0%
Taylor expanded in z around inf 83.4%
neg-mul-183.4%
Simplified83.4%
if -7e4 < z < 1.25e93Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum79.9%
*-commutative79.9%
exp-to-pow79.9%
Simplified79.9%
Taylor expanded in z around 0 82.4%
Final simplification82.9%
(FPCore (x y z) :precision binary64 (if (<= x -2.6e+52) (exp x) (if (<= x 5.8e-127) (/ (pow y y) (exp z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e+52) {
tmp = exp(x);
} else if (x <= 5.8e-127) {
tmp = pow(y, y) / exp(z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.6d+52)) then
tmp = exp(x)
else if (x <= 5.8d-127) then
tmp = (y ** y) / exp(z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e+52) {
tmp = Math.exp(x);
} else if (x <= 5.8e-127) {
tmp = Math.pow(y, y) / Math.exp(z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.6e+52: tmp = math.exp(x) elif x <= 5.8e-127: tmp = math.pow(y, y) / math.exp(z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.6e+52) tmp = exp(x); elseif (x <= 5.8e-127) tmp = Float64((y ^ y) / exp(z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.6e+52) tmp = exp(x); elseif (x <= 5.8e-127) tmp = (y ^ y) / exp(z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.6e+52], N[Exp[x], $MachinePrecision], If[LessEqual[x, 5.8e-127], N[(N[Power[y, y], $MachinePrecision] / N[Exp[z], $MachinePrecision]), $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{+52}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-127}:\\
\;\;\;\;\frac{{y}^{y}}{e^{z}}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -2.6e52Initial program 100.0%
Taylor expanded in x around inf 72.8%
if -2.6e52 < x < 5.8000000000000001e-127Initial program 100.0%
Taylor expanded in x around 0 99.1%
exp-diff84.8%
*-commutative84.8%
exp-to-pow84.8%
Simplified84.8%
if 5.8000000000000001e-127 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum88.4%
*-commutative88.4%
exp-to-pow88.4%
Simplified88.4%
Taylor expanded in z around 0 90.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.6e+51) (not (<= x 0.0042))) (exp x) (exp (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.6e+51) || !(x <= 0.0042)) {
tmp = exp(x);
} else {
tmp = exp(-z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.6d+51)) .or. (.not. (x <= 0.0042d0))) then
tmp = exp(x)
else
tmp = exp(-z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.6e+51) || !(x <= 0.0042)) {
tmp = Math.exp(x);
} else {
tmp = Math.exp(-z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.6e+51) or not (x <= 0.0042): tmp = math.exp(x) else: tmp = math.exp(-z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.6e+51) || !(x <= 0.0042)) tmp = exp(x); else tmp = exp(Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.6e+51) || ~((x <= 0.0042))) tmp = exp(x); else tmp = exp(-z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.6e+51], N[Not[LessEqual[x, 0.0042]], $MachinePrecision]], N[Exp[x], $MachinePrecision], N[Exp[(-z)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+51} \lor \neg \left(x \leq 0.0042\right):\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;e^{-z}\\
\end{array}
\end{array}
if x < -4.6000000000000001e51 or 0.00419999999999999974 < x Initial program 100.0%
Taylor expanded in x around inf 83.2%
if -4.6000000000000001e51 < x < 0.00419999999999999974Initial program 100.0%
Taylor expanded in z around inf 63.7%
neg-mul-163.7%
Simplified63.7%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (<= y 3.4e-260) (exp (- z)) (if (<= y 580.0) (exp x) (pow y y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e-260) {
tmp = exp(-z);
} else if (y <= 580.0) {
tmp = exp(x);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.4d-260) then
tmp = exp(-z)
else if (y <= 580.0d0) then
tmp = exp(x)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e-260) {
tmp = Math.exp(-z);
} else if (y <= 580.0) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.4e-260: tmp = math.exp(-z) elif y <= 580.0: tmp = math.exp(x) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.4e-260) tmp = exp(Float64(-z)); elseif (y <= 580.0) tmp = exp(x); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.4e-260) tmp = exp(-z); elseif (y <= 580.0) tmp = exp(x); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.4e-260], N[Exp[(-z)], $MachinePrecision], If[LessEqual[y, 580.0], N[Exp[x], $MachinePrecision], N[Power[y, y], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.4 \cdot 10^{-260}:\\
\;\;\;\;e^{-z}\\
\mathbf{elif}\;y \leq 580:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 3.3999999999999998e-260Initial program 100.0%
Taylor expanded in z around inf 83.9%
neg-mul-183.9%
Simplified83.9%
if 3.3999999999999998e-260 < y < 580Initial program 100.0%
Taylor expanded in x around inf 72.4%
if 580 < y Initial program 100.0%
Taylor expanded in x around 0 88.1%
Taylor expanded in z around 0 79.5%
(FPCore (x y z) :precision binary64 (if (<= z -1.02e+103) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.02e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.02d+103)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.02e+103) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.02e+103: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.02e+103) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.02e+103) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.02e+103], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.02 \cdot 10^{+103}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -1.01999999999999991e103Initial program 100.0%
Taylor expanded in z around inf 93.3%
neg-mul-193.3%
Simplified93.3%
Taylor expanded in z around 0 93.3%
Taylor expanded in z around inf 93.3%
*-commutative93.3%
Simplified93.3%
if -1.01999999999999991e103 < z Initial program 100.0%
Taylor expanded in x around inf 53.1%
Final simplification60.0%
(FPCore (x y z) :precision binary64 (if (<= x 1e+103) (+ 1.0 (* z (+ (* z (+ 0.5 (* z -0.16666666666666666))) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1e+103) {
tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1d+103) then
tmp = 1.0d0 + (z * ((z * (0.5d0 + (z * (-0.16666666666666666d0)))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1e+103) {
tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1e+103: tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1e+103) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(0.5 + Float64(z * -0.16666666666666666))) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1e+103) tmp = 1.0 + (z * ((z * (0.5 + (z * -0.16666666666666666))) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1e+103], N[(1.0 + N[(z * N[(N[(z * N[(0.5 + N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 10^{+103}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(0.5 + z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 1e103Initial program 100.0%
Taylor expanded in z around inf 53.7%
neg-mul-153.7%
Simplified53.7%
Taylor expanded in z around 0 29.0%
if 1e103 < x Initial program 100.0%
Taylor expanded in x around inf 95.3%
Taylor expanded in x around 0 95.3%
Final simplification39.9%
(FPCore (x y z) :precision binary64 (if (<= x 9.5e+102) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 9.5e+102) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 9.5d+102) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 9.5e+102) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 9.5e+102: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 9.5e+102) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 9.5e+102) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 9.5e+102], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9.5 \cdot 10^{+102}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if x < 9.4999999999999992e102Initial program 100.0%
Taylor expanded in z around inf 53.7%
neg-mul-153.7%
Simplified53.7%
Taylor expanded in z around 0 29.0%
Taylor expanded in z around inf 29.0%
*-commutative29.0%
Simplified29.0%
if 9.4999999999999992e102 < x Initial program 100.0%
Taylor expanded in x around inf 95.3%
Taylor expanded in x around 0 95.3%
Final simplification39.9%
(FPCore (x y z) :precision binary64 (if (<= z -7.2e+44) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (* x 0.5)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.2e+44) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.2d+44)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (x * 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.2e+44) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.2e+44: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (x * 0.5)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.2e+44) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(x * 0.5))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.2e+44) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (x * 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.2e+44], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.2 \cdot 10^{+44}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -7.2e44Initial program 100.0%
Taylor expanded in z around inf 86.4%
neg-mul-186.4%
Simplified86.4%
Taylor expanded in z around 0 72.0%
Taylor expanded in z around inf 72.0%
*-commutative72.0%
Simplified72.0%
if -7.2e44 < z Initial program 100.0%
Taylor expanded in x around inf 53.7%
Taylor expanded in x around 0 25.3%
Taylor expanded in x around inf 25.3%
*-commutative25.3%
Simplified25.3%
Final simplification35.9%
(FPCore (x y z) :precision binary64 (if (<= z -7.1e+134) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (* x 0.5)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.1e+134) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.1d+134)) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (x * 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.1e+134) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.1e+134: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (x * 0.5)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.1e+134) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(x * 0.5))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.1e+134) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (x * 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.1e+134], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.1 \cdot 10^{+134}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -7.09999999999999991e134Initial program 100.0%
Taylor expanded in z around inf 92.6%
neg-mul-192.6%
Simplified92.6%
Taylor expanded in z around 0 85.7%
Taylor expanded in z around inf 85.7%
*-commutative85.7%
Simplified85.7%
if -7.09999999999999991e134 < z Initial program 100.0%
Taylor expanded in x around inf 52.2%
Taylor expanded in x around 0 23.9%
Taylor expanded in x around inf 23.9%
*-commutative23.9%
Simplified23.9%
(FPCore (x y z) :precision binary64 (+ 1.0 (* x (* x 0.5))))
double code(double x, double y, double z) {
return 1.0 + (x * (x * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (x * (x * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (x * (x * 0.5));
}
def code(x, y, z): return 1.0 + (x * (x * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(x * Float64(x * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (x * (x * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + x \cdot \left(x \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 49.4%
Taylor expanded in x around 0 23.0%
Taylor expanded in x around inf 23.0%
*-commutative23.0%
Simplified23.0%
(FPCore (x y z) :precision binary64 (- 1.0 z))
double code(double x, double y, double z) {
return 1.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 - z
end function
public static double code(double x, double y, double z) {
return 1.0 - z;
}
def code(x, y, z): return 1.0 - z
function code(x, y, z) return Float64(1.0 - z) end
function tmp = code(x, y, z) tmp = 1.0 - z; end
code[x_, y_, z_] := N[(1.0 - z), $MachinePrecision]
\begin{array}{l}
\\
1 - z
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 49.1%
neg-mul-149.1%
Simplified49.1%
Taylor expanded in z around 0 12.0%
neg-mul-112.0%
unsub-neg12.0%
Simplified12.0%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 49.4%
Taylor expanded in x around 0 11.7%
Final simplification11.7%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 49.4%
Taylor expanded in x around 0 11.7%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024145
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))